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		<title>Dust Devil</title>
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				<updated>2010-09-09T19:35:07Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Forms of dust devils */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Dust Devil&lt;br /&gt;
| gp=50/75/100/125/150/...&lt;br /&gt;
| learntat=55 in [[faith.rituals.misc.area]] or [[faith.rituals.misc]] (Sek)&lt;br /&gt;
| skills=[[faith.rituals.misc.area]] and [[faith.rituals.offensive.area]] &lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]], [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]]&lt;br /&gt;
| rodtype=g&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Summons a whirlwind to fight on your behalf.  They are a type of [[:Category:Minions|minion]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are at least 350 different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). Trying to summon another minion may lead to dust devils you've summoned slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be &amp;quot;order&amp;quot;ed to attack. Doing so will cause you to become involved in the combat as well.&lt;br /&gt;
&lt;br /&gt;
Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.&lt;br /&gt;
&lt;br /&gt;
The progression of the sizes is:&lt;br /&gt;
Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.&lt;br /&gt;
&lt;br /&gt;
Dust devils can be referred to as devils, whirlwinds, summons, minions, or creatures.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
This ritual summons a dust devil to follow your orders.  It will attack if ordered, though not the servants of gods.  It will not protect or defend the priest summoning it.  A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity. &lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
{{Prebox|&amp;gt; perform dust devil&lt;br /&gt;
You find it more difficult to perform dust devil because you are a creator.  However, this is mitigated by the fact that you are a creator.&lt;br /&gt;
&amp;lt;br&amp;gt;You raise your hands, and swirl them about.&lt;br /&gt;
&amp;lt;br&amp;gt;You speak the holy word of Fish.&lt;br /&gt;
&amp;lt;br&amp;gt;You summon a dust devil.&lt;br /&gt;
&amp;lt;br&amp;gt;Use &amp;quot;order&amp;quot; to command it.&lt;br /&gt;
&amp;lt;br&amp;gt;The wind picks up a bit and starts swirling.  Dust and debris in the area come together to form an unbelievably large whirlwind of leaves.}}&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[Category:Rituals with conflicting or dubious learnt at information]]&lt;br /&gt;
* [[faith.rituals.misc.area]] level 55 ([[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]] and [[Hat]])&lt;br /&gt;
* [[faith.rituals.misc]] level 55 ([[Sek]])&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
* [[faith.rituals.misc.area]] {{Mocked}} &lt;br /&gt;
* [[faith.rituals.offensive.area]] {{Mocked}} &lt;br /&gt;
&lt;br /&gt;
Both skills affect the size and hitpoints of dust devils, as well as their offensive abilities.  Defensive abilities seem to be constant.&lt;br /&gt;
&lt;br /&gt;
Of.area determines the number of devils you can summon.&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
50/75/100/... GP&lt;br /&gt;
&lt;br /&gt;
The gp cost depends on the number of dust devils or other minions you are already controlling.  The base cost is 50 gp (when you're not controlling any other minions already), with an additional 25 gp for every minion you already have.&lt;br /&gt;
&lt;br /&gt;
= Forms of dust devils =&lt;br /&gt;
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are [http://discworld.atuin.net/lpc/secure/achievements.c?details=disciple%20of%20debris at least 350 different forms], and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (some may be found in various locations. You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a &amp;quot;non-dust&amp;quot; dust devil.&lt;br /&gt;
&lt;br /&gt;
Note: 1) variations of the same dust devil to not seem to count multiple times towards the related achievements. For example creating ten whirlwinds different coloured fluff does not register as creating ten whirlwinds from different materials for the purposes of the achievment. 2) some forms can occur in a fairly big area (i.e. in several places within a big city (e.g. pebbles), others are limited to a specific building or room (e.g. see various forms occuring in Alchemists' Guild, AM).&lt;br /&gt;
&lt;br /&gt;
Listed alphabetically, by form of devil:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|'''&amp;quot;beer&amp;quot;'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''acid'''&lt;br /&gt;
|AM, Alchemists' Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''acorns'''&lt;br /&gt;
|Wolf's Trail, east of&lt;br /&gt;
|-&lt;br /&gt;
|'''algae'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''allegations'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''alligators'''&lt;br /&gt;
|Genua &amp;amp; Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''amulets of confession'''&lt;br /&gt;
|Temple of Soyin&lt;br /&gt;
|-&lt;br /&gt;
|'''ancient arrowheads'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''angry hermit crabs'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''apple pies'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''arrows'''&lt;br /&gt;
|Sandelfon's corridor (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''ash'''&lt;br /&gt;
|Bandits' Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''baby grflxen'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''baby monkeys'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''baggy gauze'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''baggy tie-dye'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''balloons'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''banananana peels'''&lt;br /&gt;
|AM, Unseen University&lt;br /&gt;
|-&lt;br /&gt;
|'''bananas'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''bank receipts'''&lt;br /&gt;
|AM, Pishe gardens &amp;amp; Pishe's moorlands&lt;br /&gt;
|-&lt;br /&gt;
|'''bases'''&lt;br /&gt;
|AM, Alchemists' Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''beads'''&lt;br /&gt;
|Genua &amp;amp; Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''black cloth scraps'''&lt;br /&gt;
|Escrow, Town Sq.&lt;br /&gt;
|-&lt;br /&gt;
|'''black gems'''&lt;br /&gt;
|AM, Sandelfon's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''black water'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''blackberry pies'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''blood'''&lt;br /&gt;
|AM, Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''blowfish'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''blue water'''&lt;br /&gt;
|AM, TOSG, fountain&lt;br /&gt;
|-&lt;br /&gt;
|'''bones'''&lt;br /&gt;
|Death's domain, entrance hall &amp;amp; T-Shop&lt;br /&gt;
|-&lt;br /&gt;
|'''bottled llamas'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''bottled walruses'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''bread'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''bread rolls'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''brick dust'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''bricks'''&lt;br /&gt;
|sandelfon's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''bristles'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''broken dreams'''&lt;br /&gt;
|Death's domain, T-Shop&lt;br /&gt;
|-&lt;br /&gt;
|'''broken feathers'''&lt;br /&gt;
|AM &amp;amp; DJB, Hat high altar &lt;br /&gt;
|-&lt;br /&gt;
|'''broken glassware'''&lt;br /&gt;
|AM, Alchemists' Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''buffalo dung'''&lt;br /&gt;
|BP, Tuna Walk&lt;br /&gt;
|-&lt;br /&gt;
|'''bugs'''&lt;br /&gt;
|DJB, southwest of southern gates&lt;br /&gt;
|-&lt;br /&gt;
|'''butterfly scales'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''buttons'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''cabbage frogs'''&lt;br /&gt;
|Sto Plains, cabbage fields&lt;br /&gt;
|-&lt;br /&gt;
|'''cabbage fronds'''&lt;br /&gt;
|Sto Plains, cabbage fields&lt;br /&gt;
|-&lt;br /&gt;
|'''cabbage leaves'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''camel dung'''&lt;br /&gt;
|DJB, Bazaar&lt;br /&gt;
|-&lt;br /&gt;
|'''canapes'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''carp'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''cat fur'''&lt;br /&gt;
|AM, Hat high altar / DJB, bazaar&lt;br /&gt;
|-&lt;br /&gt;
|'''caterpillars'''&lt;br /&gt;
|Sto Plains, cabbage fields&lt;br /&gt;
|-&lt;br /&gt;
|'''champagne corks'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''chat-up lines'''&lt;br /&gt;
|AM, Mended Drum &amp;amp; Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''chickens'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''chocolate chip cookies'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''chopsticks'''&lt;br /&gt;
|BP, east of Blue Moon Park&lt;br /&gt;
|-&lt;br /&gt;
|'''chrysalises'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''cigar butts'''&lt;br /&gt;
|Newspaper offices&lt;br /&gt;
|-&lt;br /&gt;
|'''cigars'''&lt;br /&gt;
|Pseudopolis Yard watchhouse&lt;br /&gt;
|-&lt;br /&gt;
|'''clams'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''cloth'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''coarse sand'''&lt;br /&gt;
|Klatch, Oasis&lt;br /&gt;
|-&lt;br /&gt;
|'''cobblestones'''&lt;br /&gt;
|AM, Sandelfon's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''cobwebs'''&lt;br /&gt;
|BP, Tang Estate&lt;br /&gt;
|-&lt;br /&gt;
|'''cocktail sausages'''&lt;br /&gt;
|Hat's Chamber (divine hand&lt;br /&gt;
|-&lt;br /&gt;
|'''cocktail umbrellas'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''coconuts'''&lt;br /&gt;
|Brown Island, Souvenir Shop&lt;br /&gt;
|-&lt;br /&gt;
|'''coffee'''&lt;br /&gt;
|AM, Five Ways Bell Tower&lt;br /&gt;
|-&lt;br /&gt;
|'''coffee beans'''&lt;br /&gt;
|AM, Five Ways Bell Tower&lt;br /&gt;
|-&lt;br /&gt;
|'''coleslaw'''&lt;br /&gt;
|Sto Lat, Sewers&lt;br /&gt;
|-&lt;br /&gt;
|'''cone snails'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''confetti'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''cool dust'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|- &lt;br /&gt;
|'''cool jewellery'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|-&lt;br /&gt;
|'''cool sunglasses'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|-&lt;br /&gt;
|'''cool underwear'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|-&lt;br /&gt;
|'''coral'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''corn'''&lt;br /&gt;
|Pepper Pot, AM&lt;br /&gt;
|-&lt;br /&gt;
|'''corn sheaves'''&lt;br /&gt;
|Dinky, Western Road&lt;br /&gt;
|-&lt;br /&gt;
|'''cravats'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''cream cakes'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''criticism'''&lt;br /&gt;
|AM, Royal Art Museum&lt;br /&gt;
|-&lt;br /&gt;
|'''crystal shards'''&lt;br /&gt;
|Scrogden&lt;br /&gt;
|-&lt;br /&gt;
|'''cupcakes'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''currant buns'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''daggers'''&lt;br /&gt;
|AM, Five Ways Bell Tower&lt;br /&gt;
|-&lt;br /&gt;
|'''darkness'''&lt;br /&gt;
|Death's domain &amp;amp; T-shop&lt;br /&gt;
|-&lt;br /&gt;
|'''dates'''&lt;br /&gt;
|Ephebe, Chronides Farm&lt;br /&gt;
|-&lt;br /&gt;
|'''dead fish'''&lt;br /&gt;
|Slice&lt;br /&gt;
|-&lt;br /&gt;
|'''deadlines'''&lt;br /&gt;
|Newspaper offices&lt;br /&gt;
|-&lt;br /&gt;
|'''deadly cashmere'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''deadly gauze'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''deadly lace'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''depressed lemmings'''&lt;br /&gt;
|Barbarian's Winter Camp, just south of it&lt;br /&gt;
|-&lt;br /&gt;
|'''diamond slippers'''&lt;br /&gt;
|Genua, main gate area &amp;amp; Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''dice'''&lt;br /&gt;
|Genua, Casino&lt;br /&gt;
|-&lt;br /&gt;
|'''directions'''&lt;br /&gt;
|Sandelfon's Corridor (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''dirt'''&lt;br /&gt;
|Bandits' Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''dirt clods'''&lt;br /&gt;
|Sto Plains&lt;br /&gt;
|-&lt;br /&gt;
|'''discarded clothing'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''dog fur'''&lt;br /&gt;
|Sto Lat&lt;br /&gt;
|-&lt;br /&gt;
|'''dog-ends'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''dolphins'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''dried paint'''&lt;br /&gt;
|Brass Neck, just west of Market Place&lt;br /&gt;
|-&lt;br /&gt;
|'''dried plants'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''driftwood'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''droplets of holy water'''&lt;br /&gt;
|Escrow, Garlic Way&lt;br /&gt;
|-&lt;br /&gt;
|'''drunken promises'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''dry sand'''&lt;br /&gt;
|Klatch, Oasis&lt;br /&gt;
|-&lt;br /&gt;
|'''duckweed'''&lt;br /&gt;
|Swamp&lt;br /&gt;
|-&lt;br /&gt;
|'''dust'''&lt;br /&gt;
|Everywhere&lt;br /&gt;
|-&lt;br /&gt;
|'''ear horns'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''earwax'''&lt;br /&gt;
|Mad Stoat&lt;br /&gt;
|-&lt;br /&gt;
|'''egresses'''&lt;br /&gt;
|Sandelfon's Corridor (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''exotic blooms'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''fake rhinu'''&lt;br /&gt;
|AM, Thieves' Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''fashion'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|-&lt;br /&gt;
|'''fear'''&lt;br /&gt;
|AM, Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''fermented cabbage'''&lt;br /&gt;
|Sto Lat&lt;br /&gt;
|-&lt;br /&gt;
|'''festering rubbish'''&lt;br /&gt;
|Bandits' Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''field mice'''&lt;br /&gt;
|Dinky, main street&lt;br /&gt;
|-&lt;br /&gt;
|'''figs'''&lt;br /&gt;
|DJB, southwest of southern gates&lt;br /&gt;
|-&lt;br /&gt;
|'''film'''&lt;br /&gt;
|Holywood&lt;br /&gt;
|-&lt;br /&gt;
|'''fine sand'''&lt;br /&gt;
|Klatch, Oasis&lt;br /&gt;
|-&lt;br /&gt;
|'''fish'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''fish oil'''&lt;br /&gt;
|AM, Fish's high altar &amp;amp; Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''flamboyant cashmere'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''flamboyant gauze'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''flasks'''&lt;br /&gt;
|AM, Alchemist's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''fleas'''&lt;br /&gt;
|Sto Lat, Sewers&lt;br /&gt;
|-&lt;br /&gt;
|'''floor tiles'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''florid gauze'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''florid tye-dye'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''flotsam '''&lt;br /&gt;
|Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''flour'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''flowers'''&lt;br /&gt;
|Holywood&lt;br /&gt;
|-&lt;br /&gt;
|'''fluff (all types)'''&lt;br /&gt;
|AM, Gufnork's temple&lt;br /&gt;
|-&lt;br /&gt;
|'''flying daggers'''&lt;br /&gt;
|Klatch, Hashishim Cave&lt;br /&gt;
|-&lt;br /&gt;
|'''flying fish'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''foam'''&lt;br /&gt;
|AM, Pishe gardens (hot spring) &amp;amp; Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''food'''&lt;br /&gt;
|AM, Unseen University&lt;br /&gt;
|-&lt;br /&gt;
|'''forged papers'''&lt;br /&gt;
|AM, Thieves' Guild (Jim's room)&lt;br /&gt;
|-&lt;br /&gt;
|'''frantic but unladen swallows'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''frantic Hunghungese pot-bellied pigs'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''frantic troll children'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''fried dog'''&lt;br /&gt;
|BP, Palace &amp;amp; on pier new Tuna Walk&lt;br /&gt;
|-&lt;br /&gt;
|'''fried fish'''&lt;br /&gt;
|Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''frog-spawn'''&lt;br /&gt;
|Swamp&lt;br /&gt;
|-&lt;br /&gt;
|'''frost'''&lt;br /&gt;
|Anywhere snowy&lt;br /&gt;
|-&lt;br /&gt;
|'''fruit cake'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''gambling debts'''&lt;br /&gt;
|Genua, Casino&lt;br /&gt;
|-&lt;br /&gt;
|'''garlic'''&lt;br /&gt;
|DJB, Harbour&lt;br /&gt;
|-&lt;br /&gt;
|'''garlic cloves'''&lt;br /&gt;
|DJB, southwest of southern gates&lt;br /&gt;
|-&lt;br /&gt;
|'''gilt'''&lt;br /&gt;
|Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''glittering sand'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''glossy black feathers'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''goat hair'''&lt;br /&gt;
|Razorback&lt;br /&gt;
|-&lt;br /&gt;
|'''gold dust'''&lt;br /&gt;
|BP, Fang Estate&lt;br /&gt;
|-&lt;br /&gt;
|'''goldenrod feathers'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''grains'''&lt;br /&gt;
|AM, Pepper Pot&lt;br /&gt;
|-&lt;br /&gt;
|'''grass'''&lt;br /&gt;
|Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''grasshoppers'''&lt;br /&gt;
|Sto Plains&lt;br /&gt;
|-&lt;br /&gt;
|'''green mud'''&lt;br /&gt;
|Swamp&lt;br /&gt;
|-&lt;br /&gt;
|'''grflx eggs'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''grflx scales'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''grinning skulls'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''guano'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''gutted fish'''&lt;br /&gt;
|Hillshire&lt;br /&gt;
|-&lt;br /&gt;
|'''haddock'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''handbills'''&lt;br /&gt;
|Bes Pelargic, samurai dojo &amp;amp; Tuna Walk&lt;br /&gt;
|-&lt;br /&gt;
|'''ha'pennies'''&lt;br /&gt;
|AM, Thieves' Guild, Jim's room&lt;br /&gt;
|-&lt;br /&gt;
|'''hate mail'''&lt;br /&gt;
|Newspaper offices&lt;br /&gt;
|-&lt;br /&gt;
|'''hatred'''&lt;br /&gt;
|AM, Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''hearts (all types)'''&lt;br /&gt;
|AM, Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''heather'''&lt;br /&gt;
|Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''herring'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''hints'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''honeycombs'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''hot air'''&lt;br /&gt;
|DJB&lt;br /&gt;
|-&lt;br /&gt;
|'''hot flannel'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''hot fudge sundaes'''&lt;br /&gt;
|AM, Ice Cream shop&lt;br /&gt;
|-&lt;br /&gt;
|'''hot gauze'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''hot sand'''&lt;br /&gt;
|Klatch, Oasis&lt;br /&gt;
|-&lt;br /&gt;
|'''hot velvet'''&lt;br /&gt;
|AM, TOSG, Gapp room&lt;br /&gt;
|-&lt;br /&gt;
|'''hot water'''&lt;br /&gt;
|Creel Springs&lt;br /&gt;
|-&lt;br /&gt;
|'''ibis feathers'''&lt;br /&gt;
|DJB, Bazaar&lt;br /&gt;
|-&lt;br /&gt;
|'''ice'''&lt;br /&gt;
|Anywhere snowy&lt;br /&gt;
|-&lt;br /&gt;
|'''ice cream'''&lt;br /&gt;
|AM, Ice Cream shop&lt;br /&gt;
|-&lt;br /&gt;
|'''iconographs'''&lt;br /&gt;
|BP, Sailors' Bounty pub&lt;br /&gt;
|-&lt;br /&gt;
|'''insect corpses'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''invitations'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''IOUs'''&lt;br /&gt;
|Pseudopolis Yard watchhouse&lt;br /&gt;
|-&lt;br /&gt;
|'''jam rolls'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''jetsam'''&lt;br /&gt;
|Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''juggling balls'''&lt;br /&gt;
|AM, Salt Shaker&lt;br /&gt;
|-&lt;br /&gt;
|'''juggling clubs'''&lt;br /&gt;
|AM, Salt Shaker&lt;br /&gt;
|-&lt;br /&gt;
|'''lacy underwear'''&lt;br /&gt;
|AM, Five Ways Bell Tower&lt;br /&gt;
|-&lt;br /&gt;
|'''lamp shades'''&lt;br /&gt;
|Hat's Chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''lamprey'''&lt;br /&gt;
|AM, TOSG, Fish room&lt;br /&gt;
|-&lt;br /&gt;
|'''leaf mould'''&lt;br /&gt;
|Scrogden&lt;br /&gt;
|-&lt;br /&gt;
|'''leaves'''&lt;br /&gt;
|Gloomy Forest (and lots of other places)&lt;br /&gt;
|-&lt;br /&gt;
|'''lichen'''&lt;br /&gt;
|Barbarian's Winter Camp, just south of it&lt;br /&gt;
|-&lt;br /&gt;
|'''lint'''&lt;br /&gt;
|AM, Gufnork's temple&lt;br /&gt;
|-&lt;br /&gt;
|'''lion fur'''&lt;br /&gt;
|AM, Salt Shaker&lt;br /&gt;
|-&lt;br /&gt;
|'''lit cigarettes'''&lt;br /&gt;
|Genua, Casino&lt;br /&gt;
|-&lt;br /&gt;
|'''litter'''&lt;br /&gt;
|Jokeshop on Longstreet, BP&lt;br /&gt;
|-&lt;br /&gt;
|'''loathing'''&lt;br /&gt;
|AM, Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''lobster shells'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''loose change'''&lt;br /&gt;
|AM, Pishe's high altar, Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''lost socks'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''lost underwear'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''makeup'''&lt;br /&gt;
|AM, Salt Shaker&lt;br /&gt;
|-&lt;br /&gt;
|'''meatballs'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''melons'''&lt;br /&gt;
|Ephebe, Chronides Farm&lt;br /&gt;
|-&lt;br /&gt;
|'''memories'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''metal fragments'''&lt;br /&gt;
|Barbarian's Summer Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''mice'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''milk'''&lt;br /&gt;
|Razorback&lt;br /&gt;
|-&lt;br /&gt;
|'''miniature fold-out sofas'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''mirror shards'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''mirrored sunglasses'''&lt;br /&gt;
|Genua, Casino&lt;br /&gt;
|-&lt;br /&gt;
|'''mist'''&lt;br /&gt;
|Pishe's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''modern art'''&lt;br /&gt;
|AM, Royal Art Museum&lt;br /&gt;
|-&lt;br /&gt;
|'''moon dragon scales'''&lt;br /&gt;
|Nowhere, village square&lt;br /&gt;
|-&lt;br /&gt;
|'''moose droppings'''&lt;br /&gt;
|Outside Barbarian's Winter Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''mortar'''&lt;br /&gt;
|BP, Tang Estate&lt;br /&gt;
|-&lt;br /&gt;
|'''moss'''&lt;br /&gt;
|Swamp&lt;br /&gt;
|-&lt;br /&gt;
|'''mould'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''mouse droppings'''&lt;br /&gt;
|Sto lat&lt;br /&gt;
|-&lt;br /&gt;
|'''mud'''&lt;br /&gt;
|AM, Pishe high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''muddy water'''&lt;br /&gt;
|Ohulan-Cutash&lt;br /&gt;
|-&lt;br /&gt;
|'''muesli'''&lt;br /&gt;
|Barbarbian's Summer Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''mushrooms'''&lt;br /&gt;
|Morpork Mountains (Moon Dragon grounds)&lt;br /&gt;
|-&lt;br /&gt;
|'''native carvings'''&lt;br /&gt;
|AM, Royal Art Museum&lt;br /&gt;
|-&lt;br /&gt;
|'''needles'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''noodles'''&lt;br /&gt;
|BP, Pearl Path, near Sion Street (probably other places in BP too)&lt;br /&gt;
|-&lt;br /&gt;
|'''oak leaves'''&lt;br /&gt;
|Gloomy Forest&lt;br /&gt;
|-&lt;br /&gt;
|'''oats'''&lt;br /&gt;
|AM, Pepper Pot&lt;br /&gt;
|-&lt;br /&gt;
|'''octopi'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''octopodes'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''old contracts'''&lt;br /&gt;
|Klatch, Hashishashim Cave&lt;br /&gt;
|-&lt;br /&gt;
|'''old hats'''&lt;br /&gt;
|DJB, southwest of southern gates&lt;br /&gt;
|-&lt;br /&gt;
|'''old leaves'''&lt;br /&gt;
|DJB, southwest of southern gates&lt;br /&gt;
|-&lt;br /&gt;
|'''old memories'''&lt;br /&gt;
|Sheepridge, town square&lt;br /&gt;
|-&lt;br /&gt;
|'''olives'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''opah'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''orange and black fur'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''origami'''&lt;br /&gt;
|BP, Silk Lane&lt;br /&gt;
|-&lt;br /&gt;
|'''oysters'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''paint chips'''&lt;br /&gt;
|AM, Royal Art Museum&lt;br /&gt;
|-&lt;br /&gt;
|'''paintbrushes'''&lt;br /&gt;
|BP, Sung Estate&lt;br /&gt;
|-&lt;br /&gt;
|'''paintings'''&lt;br /&gt;
|AM, Royal Art Museum&lt;br /&gt;
|-&lt;br /&gt;
|'''palm leaves'''&lt;br /&gt;
|Brown Island, Souvenir Shop (possible elsewhere too :-)&lt;br /&gt;
|-&lt;br /&gt;
|'''pants'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''paper chits'''&lt;br /&gt;
|BP, Tuna Walk&lt;br /&gt;
|-&lt;br /&gt;
|'''papers'''&lt;br /&gt;
|AM, Assassin's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''paperwork'''&lt;br /&gt;
|AM, Sandelfon's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''parrot feathers'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''partially-decomposed skin flakes'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''party hats (all types)'''&lt;br /&gt;
|AM, Hat high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''peacock feathers'''&lt;br /&gt;
|BP, Sung Estate&lt;br /&gt;
|-&lt;br /&gt;
|'''peanut shells'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''pebbles'''&lt;br /&gt;
|Bandits' Camp (but also a lot of other places)&lt;br /&gt;
|-&lt;br /&gt;
|'''permits'''&lt;br /&gt;
|BP, Jokeshop on Longstreet &amp;amp; Pearl Path (south of Sung Estate)&lt;br /&gt;
|-&lt;br /&gt;
|'''pickled onions'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''pie dough'''&lt;br /&gt;
|Sheepridge, village sq.&lt;br /&gt;
|-&lt;br /&gt;
|'''pig manure'''&lt;br /&gt;
|Slice&lt;br /&gt;
|-&lt;br /&gt;
|'''pillows'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''pine needles'''&lt;br /&gt;
|Gloomy Forest&lt;br /&gt;
|-&lt;br /&gt;
|'''pineapples'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''plankton'''&lt;br /&gt;
|Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''playing cards'''&lt;br /&gt;
|Genua, Casino&lt;br /&gt;
|-&lt;br /&gt;
|'''poodles'''&lt;br /&gt;
|Sto Lat, Sewers&lt;br /&gt;
|-&lt;br /&gt;
|'''porbeagles'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''positive reviews'''&lt;br /&gt;
|AM, Royal Art Museum&lt;br /&gt;
|-&lt;br /&gt;
|'''pottery shards'''&lt;br /&gt;
|Skund Forest, by crystal egg tree&lt;br /&gt;
|-&lt;br /&gt;
|'''prawns'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''prop swords'''&lt;br /&gt;
|Holywood&lt;br /&gt;
|-&lt;br /&gt;
|'''puppet heads'''&lt;br /&gt;
|AM, Salt Shaker&lt;br /&gt;
|-&lt;br /&gt;
|'''pure cool'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|-&lt;br /&gt;
|'''pure faith'''&lt;br /&gt;
|High altars (everywhere), Divine Hand chambers&lt;br /&gt;
|-&lt;br /&gt;
|'''quill pens'''&lt;br /&gt;
|AM, Sandelfon's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''quills'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''raindrops'''&lt;br /&gt;
|Anywhere rainy, &amp;amp; AM, Pishe's high altar, Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''rainwater'''&lt;br /&gt;
|AM, Pishe's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''rat tails'''&lt;br /&gt;
|AM, Pepper Pot&lt;br /&gt;
|-&lt;br /&gt;
|'''reagents'''&lt;br /&gt;
|AM, Alchemists' Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''red mud'''&lt;br /&gt;
|BP, Blue Moon Park (entrance)&lt;br /&gt;
|-&lt;br /&gt;
|'''reeds'''&lt;br /&gt;
|Swamp&lt;br /&gt;
|-&lt;br /&gt;
|'''rice'''&lt;br /&gt;
|BP, Calligrapher's Shop (but probably more globally in BP too)&lt;br /&gt;
|-&lt;br /&gt;
|'''ripped batik'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''ripped felt'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''ripped lace'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''ripped leather'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''ripped paisley'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''ripped silk'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''rocks'''&lt;br /&gt;
|DJB, West-South of southern gate.&lt;br /&gt;
|-&lt;br /&gt;
|'''roe'''&lt;br /&gt;
|AM, Fish's high altar, Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''rogue thaums'''&lt;br /&gt;
|AM, Unseen University&lt;br /&gt;
|-&lt;br /&gt;
|'''romance'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''room keys'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''rose petals'''&lt;br /&gt;
|Nowhere Village&lt;br /&gt;
|-&lt;br /&gt;
|'''roses'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''rotten apples'''&lt;br /&gt;
|Bad Ass&lt;br /&gt;
|-&lt;br /&gt;
|'''rotting brain'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''rotting fruit'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''rubbish'''&lt;br /&gt;
|AM, Morpork streets&lt;br /&gt;
|-&lt;br /&gt;
|'''rumours'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''salmon'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sand'''&lt;br /&gt;
|DJB, Bazaar&lt;br /&gt;
|-&lt;br /&gt;
|'''scraps of fur'''&lt;br /&gt;
|Hillshire&lt;br /&gt;
|-&lt;br /&gt;
|'''scree'''&lt;br /&gt;
|Escrow, Village Centre&lt;br /&gt;
|-&lt;br /&gt;
|'''scripts'''&lt;br /&gt;
|Holywood&lt;br /&gt;
|-&lt;br /&gt;
|'''scum'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''scumble droplets'''&lt;br /&gt;
|Lancre&lt;br /&gt;
|-&lt;br /&gt;
|'''sea cucumbers'''&lt;br /&gt;
|Fish's whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|'''sea urchins'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sea water'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''seals'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sea-shells'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''sexy batik'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sexy paisley'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sexy velvet'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''shale'''&lt;br /&gt;
|Morpork Mountains (Moon Dragon grounds)&lt;br /&gt;
|-&lt;br /&gt;
|'''shark eggs'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''shark fins'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sheep's wool'''&lt;br /&gt;
|Sheepridge, town square &amp;amp; Nowhere village&lt;br /&gt;
|-&lt;br /&gt;
|'''shirts'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''shrimp'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''signs'''&lt;br /&gt;
|sandelfon's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''silk scraps'''&lt;br /&gt;
|AM, Assassin's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''silver fragments'''&lt;br /&gt;
|Escrow&lt;br /&gt;
|-&lt;br /&gt;
|'''skin-tight leather'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''skin-tight silk'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''skin-tight tie-dye'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''slate'''&lt;br /&gt;
|AM, Five Ways Bell Tower&lt;br /&gt;
|-&lt;br /&gt;
|'''slush'''&lt;br /&gt;
|Anywhere snowy (I think)&lt;br /&gt;
|-&lt;br /&gt;
|'''small melons'''&lt;br /&gt;
|DJB, melon farm&lt;br /&gt;
|-&lt;br /&gt;
|'''small round stones'''&lt;br /&gt;
|Creel Springs&lt;br /&gt;
|-&lt;br /&gt;
|'''small stones'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''small yellow flowers'''&lt;br /&gt;
|Barbarian's Winter Camp, just south of it&lt;br /&gt;
|-&lt;br /&gt;
|'''smoke'''&lt;br /&gt;
|Klatch, Hashishhashim Cave&lt;br /&gt;
|-&lt;br /&gt;
|'''snake scales'''&lt;br /&gt;
|BP, Hong Estate&lt;br /&gt;
|-&lt;br /&gt;
|'''snow'''&lt;br /&gt;
|Anywhere snowy&lt;br /&gt;
|-&lt;br /&gt;
|'''soap'''&lt;br /&gt;
|Creel Springs&lt;br /&gt;
|-&lt;br /&gt;
|'''someone else's underwear'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''sonkies'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''spam'''&lt;br /&gt;
|Sto Lat, King's Road&lt;br /&gt;
|-&lt;br /&gt;
|'''sparkly fangs'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''spermaceti'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''spilled drinks'''&lt;br /&gt;
|AM, Hat high altar &amp;amp; Genua, small shop dedicated to Hat&lt;br /&gt;
|-&lt;br /&gt;
|'''sprite wings'''&lt;br /&gt;
|Razorback&lt;br /&gt;
|-&lt;br /&gt;
|'''squid'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''squishi'''&lt;br /&gt;
|BP, Garden Walk&lt;br /&gt;
|-&lt;br /&gt;
|'''stale beer'''&lt;br /&gt;
|south of Bandit's Camp (Gloomy) &amp;amp; inside Barbarian's Winter Camp&lt;br /&gt;
|-&lt;br /&gt;
|'''stale coffee'''&lt;br /&gt;
|Pseudopolis yard watchhouse&lt;br /&gt;
|-&lt;br /&gt;
|'''stale potions'''&lt;br /&gt;
|Mad Stoat&lt;br /&gt;
|-&lt;br /&gt;
|'''stale tea'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''starling feathers'''&lt;br /&gt;
|Sto Lat, Sewers&lt;br /&gt;
|-&lt;br /&gt;
|'''sticky buns'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''stone chips'''&lt;br /&gt;
|Sandelfon's Chamber (divine hand) and Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''stones'''&lt;br /&gt;
|Sandelfon's Chamber (divine hand) &amp;amp; Sto Lat, Market Centre&lt;br /&gt;
|-&lt;br /&gt;
|'''stony sand'''&lt;br /&gt;
|Klatch, Oasis&lt;br /&gt;
|-&lt;br /&gt;
|'''storybooks'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''straw'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''strawberry shortcakes'''&lt;br /&gt;
|AM Bakeries&lt;br /&gt;
|-&lt;br /&gt;
|'''streamers'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''style'''&lt;br /&gt;
|Monks of Cool&lt;br /&gt;
|-&lt;br /&gt;
|'''suffering'''&lt;br /&gt;
|AM, Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''sugar'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''sunfish'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''surprised natives'''&lt;br /&gt;
|Brown Island&lt;br /&gt;
|-&lt;br /&gt;
|'''swamp gas'''&lt;br /&gt;
|Genua, main gate area &amp;amp; Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''sweat'''&lt;br /&gt;
|Barbarian's Winter Camp, entrance&lt;br /&gt;
|-&lt;br /&gt;
|'''swordfish'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''tacky underpants'''&lt;br /&gt;
|Thieves' Guild, ground level&lt;br /&gt;
|-&lt;br /&gt;
|'''tears'''&lt;br /&gt;
|Pishe's chamber (divine hand) and Sek's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''terracotta shards'''&lt;br /&gt;
|Bes Pelargic, Tuna Walk&lt;br /&gt;
|-&lt;br /&gt;
|'''terrified drop bears'''&lt;br /&gt;
|AM, Hat high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''terrified groundhogs'''&lt;br /&gt;
|AM, Hat high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''terrified walruses'''&lt;br /&gt;
|AM, Hat high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''terrified wombats'''&lt;br /&gt;
|AM, Hat high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''test tubes'''&lt;br /&gt;
|AM, Alchemists' Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''thimbles'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''thread'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''ticket stubs'''&lt;br /&gt;
|AM, Dolly Sisters Watch House&lt;br /&gt;
|-&lt;br /&gt;
|'''tickets'''&lt;br /&gt;
|Pseudopolis Yard watchhouse&lt;br /&gt;
|-&lt;br /&gt;
|'''tiny carcasses'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''tiny octopi'''&lt;br /&gt;
|Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''tiny purple flowers'''&lt;br /&gt;
|Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''tiny salamanders'''&lt;br /&gt;
|Pishe's chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''toadstools'''&lt;br /&gt;
|Wolf's Trail, east of&lt;br /&gt;
|-&lt;br /&gt;
|'''tortoise shells'''&lt;br /&gt;
|DJB, southwest of southern Gate&lt;br /&gt;
|-&lt;br /&gt;
|'''tortoises'''&lt;br /&gt;
|Ephebian Desert&lt;br /&gt;
|-&lt;br /&gt;
|'''towels'''&lt;br /&gt;
|AM, Pishe gardens&lt;br /&gt;
|-&lt;br /&gt;
|'''toy castles'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy crystal balls'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy fairies'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy frogs'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy guardsmen'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy musketeers'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy pirates'''&lt;br /&gt;
|Genua, Eastern Docks&lt;br /&gt;
|-&lt;br /&gt;
|'''toy princesses'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy soldiers'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy unicorns'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy witches'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''toy zebras'''&lt;br /&gt;
|Genua&lt;br /&gt;
|-&lt;br /&gt;
|'''trousers'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''trout'''&lt;br /&gt;
|Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''tumbleweeds'''&lt;br /&gt;
|Ephebian Desert&lt;br /&gt;
|-&lt;br /&gt;
|'''turtles'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''twigs'''&lt;br /&gt;
|Pekan Ford, Carriage Stop &amp;amp; Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''type'''&lt;br /&gt;
|Newspaper offices&lt;br /&gt;
|-&lt;br /&gt;
|'''very startled alpacas'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''very startled chickens'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''very startled ptarmigan'''&lt;br /&gt;
|Barbarian's Winter Camp, just south of it&lt;br /&gt;
|-&lt;br /&gt;
|'''very surprised alpacas'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''very surprised anthropomorphic sofa springs'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''very surprised star-nosed moles'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''villainy'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''vines'''&lt;br /&gt;
|Rainforest&lt;br /&gt;
|-&lt;br /&gt;
|'''vomit'''&lt;br /&gt;
|Genua, Bank&lt;br /&gt;
|-&lt;br /&gt;
|'''vulture feathers'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''warm felt'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''warm flannel'''&lt;br /&gt;
|AM, Gapp's low altar&lt;br /&gt;
|-&lt;br /&gt;
|'''water'''&lt;br /&gt;
|AM, Pishe gardens &amp;amp; Fish's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''water drops'''&lt;br /&gt;
|Pishe's chamber (Divine Hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''watermelons'''&lt;br /&gt;
|DJB, melon farm&lt;br /&gt;
|-&lt;br /&gt;
|'''whales'''&lt;br /&gt;
|AM, Fish's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''wheat'''&lt;br /&gt;
|Dinky, main street&lt;br /&gt;
|-&lt;br /&gt;
|'''whine'''&lt;br /&gt;
|AM, Mended Drum&lt;br /&gt;
|-&lt;br /&gt;
|'''whirling blades'''&lt;br /&gt;
|Klatch, Oasis&lt;br /&gt;
|-&lt;br /&gt;
|'''whispers'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''white fur'''&lt;br /&gt;
|Barbarian's Winter Camp, just south of it&lt;br /&gt;
|-&lt;br /&gt;
|'''white gems'''&lt;br /&gt;
|AM, Sandelfon High Altar, Sandelfon's Corridor (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''white sand'''&lt;br /&gt;
|Ephebian Desert&lt;br /&gt;
|-&lt;br /&gt;
|'''withered carrots'''&lt;br /&gt;
|Listening Monks temple&lt;br /&gt;
|-&lt;br /&gt;
|'''withered potatoes'''&lt;br /&gt;
|Scrogden&lt;br /&gt;
|-&lt;br /&gt;
|'''withered turnips'''&lt;br /&gt;
|Hillshire&lt;br /&gt;
|-&lt;br /&gt;
|'''wolf fur'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''wood'''&lt;br /&gt;
|Bois&lt;br /&gt;
|-&lt;br /&gt;
|'''wood shavings'''&lt;br /&gt;
|Lancre&lt;br /&gt;
|-&lt;br /&gt;
|'''wooden splinters'''&lt;br /&gt;
|Escrow, Town sq.&lt;br /&gt;
|-&lt;br /&gt;
|'''worried bunnies'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''worried chickens'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''worried ferrets'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''worried naked mole rats'''&lt;br /&gt;
|Hat's Chamber (divine hand)&lt;br /&gt;
|-&lt;br /&gt;
|'''worried star-nosed moles'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''worried troll children'''&lt;br /&gt;
|AM, Hat's high altar&lt;br /&gt;
|-&lt;br /&gt;
|'''yarrow stalks'''&lt;br /&gt;
|Bad Ass, Witch's Guild&lt;br /&gt;
|-&lt;br /&gt;
|'''yellow sand'''&lt;br /&gt;
|Ephebian Desert&lt;br /&gt;
|-&lt;br /&gt;
|'''zombie bits'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''zombie ears'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''zombie noses'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''zombie toes'''&lt;br /&gt;
|Bleak Prospect&lt;br /&gt;
|-&lt;br /&gt;
|'''seaweed'''&lt;br /&gt;
|Beach&lt;br /&gt;
|-&lt;br /&gt;
|'''sea-shells'''&lt;br /&gt;
|Beach&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]]&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=o&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Nothing&lt;br /&gt;
| components=[[Holy symbol]]&lt;br /&gt;
| powers=Speech, Movement&lt;br /&gt;
| resist=na&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Sandelfon Rituals]]&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;br /&gt;
[[Category:Minions]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/User:Aell</id>
		<title>User:Aell</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/User:Aell"/>
				<updated>2009-05-27T12:46:04Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information on [http://discworld.atuin.net/lpc/secure/finger.c?player=aell Aell] ==&lt;br /&gt;
'''Login name:''' Aell &amp;lt;br&amp;gt;&lt;br /&gt;
'''Real name:''' Aell von Glitz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Birthday:''' 25th of November &amp;lt;br&amp;gt;&lt;br /&gt;
'''E-mail:''' aell-discworld@hotmail.co.uk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Member of the Assassins' Guild (Black Widow House)'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Location:''' Glitz, Uberwald&amp;lt;br&amp;gt;&lt;br /&gt;
'''Home Page:''' http://for-aell.net&amp;lt;br&amp;gt;&lt;br /&gt;
First logged on Fri Jun  1 01:08:25 2007.&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
Miss Aell von Glitz the Swift Assassin of Black Widow House, MA, Assassins' Guild Librarian, Reporter for the AM Daily, Doppleganger.&lt;br /&gt;
Her nationality is Uberwaldean and she is from Uberwald.&amp;lt;br&amp;gt;&lt;br /&gt;
This quaint, young girl has a strong look about her, despite being only 19 years of age. Her Uberwaldean heritage is obvious, her features traitorously betraying her. Supported by a pale, lithe frame, Aell looks extremely fragile, although it is suspected that there is more to her than meets the eye. She stands a little over 5'6&amp;quot;, with piercing grey eyes, and brilliant venetian red hair that dangles tidily around her shoulders - not exactly the best hue for someone of her profession.&amp;lt;br&amp;gt;&lt;br /&gt;
Citizen in Ankh-Morpork.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell von Glitz is the daughter of Elspeth; niece of Niccolo and Nefret and granddaughter of Geryon.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell is a player killer.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/User:Aell</id>
		<title>User:Aell</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/User:Aell"/>
				<updated>2009-05-27T12:44:22Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Information on Aell */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information on [http://discworld.atuin.net/lpc/secure/finger.c?player=aell Aell] ==&lt;br /&gt;
'''Login name:''' Aell &amp;lt;br&amp;gt;&lt;br /&gt;
'''Real name:''' Aell von Glitz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Birthday:''' 25th of November &amp;lt;br&amp;gt;&lt;br /&gt;
'''E-mail:''' aell-discworld@hotmail.co.uk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Member of the Assassins' Guild (Black Widow House)'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Location:''' Glitz, Uberwald&amp;lt;br&amp;gt;&lt;br /&gt;
'''Home Page:''' http://for-aell.net&amp;lt;br&amp;gt;&lt;br /&gt;
First logged on Fri Jun  1 01:08:25 2007.&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
Miss Aell von Glitz the Swift Assassin of Black Widow House, MA, Assassins' Guild Librarian, Reporter for the AM Daily, Doppleganger.&lt;br /&gt;
Her nationality is Uberwaldean and she is from Uberwald.&amp;lt;br&amp;gt;&lt;br /&gt;
This quaint, young girl has a strong look about her, despite being only 18 years of age. Her Uberwaldean heritage is obvious, her features traitorously betraying her. Supported by a pale, lithe frame, Aell looks extremely fragile, although it is suspected that there is more to her than meets the eye. She stands a little over 5'6&amp;quot;, with piercing grey eyes, and brilliant venetian red hair that dangles tidily around her shoulders - if there were any signs of roots it might look dyed, but the colour appears to be natural, although no hair this colour appears anywhere in nature.&amp;lt;br&amp;gt;&lt;br /&gt;
Citizen in Ankh-Morpork.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell von Glitz is the daughter of Elspeth; niece of Niccolo and Nefret and granddaughter of Geryon.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell is a player killer.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Creeping_Doom</id>
		<title>Talk:Creeping Doom</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Creeping_Doom"/>
				<updated>2009-05-27T12:40:41Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: Created page with 'Any information yet on how big the clouds can get or their different sizes in order?--~~~~'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Any information yet on how big the clouds can get or their different sizes in order?--[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 12:40, 27 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Minor_Shield</id>
		<title>Minor Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Minor_Shield"/>
				<updated>2009-04-04T13:52:13Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Minor Shield&lt;br /&gt;
| gp=90&lt;br /&gt;
| learntat=26 in [[faith.rituals.defensive.target]]&lt;br /&gt;
| skills=[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Provides a defensive shield&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
While not as strong as a major shield, a minor shield can still provide adequate protection for the priest without [[Major Shield]].  The majority of the comments there apply equally to minor shield, it's just a weaker version.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Minor Shield will place a protective shield around the target that acts like light armour.  You'll need a holy symbol consecrated to your deity to perform minor shield.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform minor shield on me&lt;br /&gt;
 You speak a short prayer.&lt;br /&gt;
 You call upon Gufnork to protect yourself.&lt;br /&gt;
 You are protected by the power of Gufnork.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[faith.rituals.defensive.target]] level 26&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
*[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
90 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]]&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=d&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Others, Self&lt;br /&gt;
| components=[[Holy symbol]]&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Sandelfon Rituals]]&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Sek_rituals</id>
		<title>Sek rituals</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Sek_rituals"/>
				<updated>2009-04-01T20:49:54Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: Redirecting to Category:Sek Rituals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category:Sek_Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Faith_rods</id>
		<title>Faith rods</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Faith_rods"/>
				<updated>2009-03-29T15:40:02Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Bestowing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The faith rods, maces, and flails are carriers for rituals allowing a player (priest or non-priest) to perform rituals they would otherwise not have at their disposition. The services that each item allows the player to request depends on which powers have been infused into them. Note that this system means that wizards, witches and any others not worshipping a god are unable to access the powers contained within the items.&lt;br /&gt;
The rods need to be charged by a priest, then have to be consecrated to your God and charged in order to be of use for you. So when requesting a rod, please remember it's a VERY time consuming process!&lt;br /&gt;
&lt;br /&gt;
Rods (includes batons/canes/maces) need to be held to charge or perform the ritual(s) in them. This requires significant faith.item.rod skills - research is limited at present, but it appears that the minimum requirement to guarantee reasonable success in holding a rod is a similar bonus in fa.it.ro as the bonus in the skill(s) required to perform the ritual. This will be much higher if you are using a cane/mace/rod with multiple rituals.&lt;br /&gt;
&lt;br /&gt;
===Some good old references===&lt;br /&gt;
The [[Ancient Rods|ancient faith rods]] and how they used to work.&lt;br /&gt;
&lt;br /&gt;
The very first successful [[nonpishite res|ressurect by a non-Pishite]]: LaoTzu resses Sined.&lt;br /&gt;
&lt;br /&gt;
===Bestowing===&lt;br /&gt;
&lt;br /&gt;
You will need deity points, the ritual, and the relevant faith skills to put a ritual on a rod. You will need to find an empty &amp;quot;slot&amp;quot;, and bestow the ritual into that slot. You can only put one copy of each ritual into each rod, and when you bestow it you will attempt to perform it normally, but with a success resulting in that ritual becoming imbued. Since bestowing costs DP it cannot be done by excommunicated priests! The different types of rod have affinities that suit some ritual types more than others (see [[List of Rods]]). It is much harder to bestow a ritual into a rod if it has a poor affinity for it.&lt;br /&gt;
&lt;br /&gt;
===Scouring===&lt;br /&gt;
&lt;br /&gt;
If you have a faith rod with a certain ritual, but you want to get rid of the ritual, you have two options: ask a priest of a different god to re-consecrate the rod, or use your scour command. But beware, you might end up with less than you intended to!&lt;br /&gt;
&lt;br /&gt;
===Performing===&lt;br /&gt;
Using &amp;quot;perform &amp;lt;ritual&amp;gt; on &amp;lt;target&amp;gt; [using|from] &amp;lt;rod&amp;gt; &amp;quot; you can perform a ritual from a rod instead of from your mind. It'll still cost gp. If it's more than a one-shot imbue (see below), it'll also cost deity points. If the rod has the ritual, then you will be able to perform as though you had it yourself. You'll still need to be able to actually succeed in performing it, which will be harder than performing the ritual from your mind. &lt;br /&gt;
&lt;br /&gt;
Any follower or priest can perform rituals these ways. Since they use [[Deity points|deity points]], heretics are again excluded.&lt;br /&gt;
&lt;br /&gt;
===Charging up the rod=== &lt;br /&gt;
When you bestow a ritual into a rod, it can only be used once!! So if you perform the ritual, it will dissolve from the rod, leaving an empty slot. It can be made to be used multiple times by pouring guild point into the rod. You can do this by praying whilst holding the rod. If you're holding two rods, or a rod and beads, the gp invested will be split over the items. To be able to charge a rod, you will need to be a priest of the same deity as the rod to do this (use see consecration!). When you charge the rod, you will find that the ritual can be &amp;quot;imbued&amp;quot;, &amp;quot;impressed&amp;quot; or &amp;quot;imprinted&amp;quot; into the rod.&lt;br /&gt;
&lt;br /&gt;
This means:&lt;br /&gt;
&lt;br /&gt;
*''imbued'': ritual can only be used once &lt;br /&gt;
*''impressed'': ritual can be uses multiple times, but the ritual will disappear when you consecrate the rod to another deity &lt;br /&gt;
*''imprinted'': ritual can be used multiple times and it will remain on the rod when reconsecrated &lt;br /&gt;
When charging a rod, you'll see these levels of chargement:&lt;br /&gt;
&lt;br /&gt;
#imbued, barely visible light &lt;br /&gt;
#imbued, faint light &lt;br /&gt;
#imbued, dull light &lt;br /&gt;
#imbued, pale light &lt;br /&gt;
#imbued, dim light &lt;br /&gt;
#imbued, moderate light &lt;br /&gt;
#imbued, softly pulsing light &lt;br /&gt;
&amp;quot;The &amp;lt;rod name&amp;gt; trembles momentarily as its bond with the ritual &amp;lt;ritual name&amp;gt; is strengthened.&amp;quot;&lt;br /&gt;
#impressed, softly pulsing light &lt;br /&gt;
#impressed, brightly pulsing light &lt;br /&gt;
#impressed, bright light &lt;br /&gt;
#impressed, strong light &lt;br /&gt;
#impressed, brilliant light &lt;br /&gt;
#impressed, dazzling light &lt;br /&gt;
#impressed, radiant light &lt;br /&gt;
&amp;quot;The &amp;lt;rod name&amp;gt; throbs with power as its bond with the ritual &amp;lt;ritual name&amp;gt; is fastened tight.&amp;quot;&lt;br /&gt;
#imprinted - no light level!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To reach the impressed stage, on a baton with good affinity, takes around 300 times the gp cost of the ritual itself. To imprint a ritual takes around 750 times the gp cost. If you are trying to charge a rod that has a poor affinity for a ritual, it will cost even more gp to charge. Charging rituals on multiple slot rods also takes longer.&lt;br /&gt;
&lt;br /&gt;
===Transferring rods between gods=== &lt;br /&gt;
Only followers and priests of the rod's deity can use a rod to cast rituals. But you can consecrate a rod to change its deity, and allow other gods to use the rituals. However, the rituals must be really well-connected (imprinted) to the rod to survive the consecration, else they will leave the rod. When you reconsecrate a rod, all rituals drop to the &amp;quot;imbued&amp;quot; level!! So you have to recharge the rod before being able to use it multiple times! &lt;br /&gt;
&lt;br /&gt;
When a rod changes deity, the new deity takes on the responsibility for paying for the deity point costs. &lt;br /&gt;
&lt;br /&gt;
===Linked slots=== &lt;br /&gt;
If you look at the rods, you'll see they have several slots in which you can put rituals. Some are dependent on others. You can only put a ritual in an empty slot which is not dependent on another empty slot. You can also only put rituals in slots which are smaller than the one in their linked slot. Bestowing a ritual on a rod will affect that rods affinity.&lt;br /&gt;
&lt;br /&gt;
If an imbued ritual is performed and leaves the rod, it'll empty all other slots dependent on it too. &lt;br /&gt;
&lt;br /&gt;
===Different rods available===&lt;br /&gt;
There's a wide variety of rods available on the Disc. There are rods with one, two, three or even four slots. The four slot rods are each unique to a certain npc of a God. (List courtesy of Nightcrawler)&lt;br /&gt;
&lt;br /&gt;
;Spiked black pole - Kess of Sek &lt;br /&gt;
;Blue lacquered staff - Vy of Fish &lt;br /&gt;
;Speckled grey staff - Naefela of Gufnork &lt;br /&gt;
;Silver flail - Althea of Pishe &lt;br /&gt;
;Tasseled staff - Charisse of Gapp &lt;br /&gt;
;Marble sceptre - Hermal of Sandelfon &lt;br /&gt;
;Bronzed crook - Very Reverend Khepresh &lt;br /&gt;
&lt;br /&gt;
I'll probably be unable to list them all here, but Nightcrawler was so kind to provide me with [[List of Rods|this list of rods]].&lt;br /&gt;
&lt;br /&gt;
You will see that some rods have colours. Those colours indicate their affinity to certain types of rituals.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Minor_Shield</id>
		<title>Minor Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Minor_Shield"/>
				<updated>2009-03-27T16:20:12Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Minor Shield&lt;br /&gt;
| gp=95&lt;br /&gt;
| learntat=26 in [[faith.rituals.defensive.target]]&lt;br /&gt;
| skills=[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Provides a defensive shield&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
While not as strong as a major shield, a minor shield can still provide adequate protection for the priest without [[Major Shield]].  The majority of the comments there apply equally to minor shield, it's just a weaker version.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Minor Shield will place a protective shield around the target that acts like light armour.  You'll need a holy symbol consecrated to your deity to perform minor shield.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform minor shield on me&lt;br /&gt;
 You speak a short prayer.&lt;br /&gt;
 You call upon Gufnork to protect yourself.&lt;br /&gt;
 You are protected by the power of Gufnork.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[faith.rituals.defensive.target]] level 26&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
*[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
95 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]]&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=d&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Others, Self&lt;br /&gt;
| components=[[Holy symbol]]&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Sandelfon Rituals]]&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Minor_Shield</id>
		<title>Talk:Minor Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Minor_Shield"/>
				<updated>2009-03-27T16:19:21Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; You have 93 (313) guild points.&lt;br /&gt;
 * You cannot use any guild points for covert commands until you have more than 212.&lt;br /&gt;
 * You cannot use any guild points for crafts commands until you have more than 247.&lt;br /&gt;
 * All of your guild points can be used for faith commands.&lt;br /&gt;
 * You cannot use any guild points for fighting commands until you have more than 228.&lt;br /&gt;
 * You cannot use any guild points for magic commands until you have more than 263.&lt;br /&gt;
 * You cannot use any guild points for other commands until you have more than 210.&lt;br /&gt;
 &amp;gt; min&lt;br /&gt;
 You do not have the mental focus to perform minor shield.&lt;br /&gt;
&lt;br /&gt;
Is it really 90 gp, then? I managed to perform it one heartbeat after, and my GP regen rate is 3gp, so that makes it 96 gp. Unfortunately there's lag right now so I can't get more accurate results.&lt;br /&gt;
--[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 16:12, 27 March 2009 (UTC) (onna Priest alt)&lt;br /&gt;
&lt;br /&gt;
 min&lt;br /&gt;
 You find it much more difficult to perform minor shield because you are far from the eyes of any god. However, this is partially mitigated by the fact that you are near profane ground.&lt;br /&gt;
 You speak a short prayer.&lt;br /&gt;
 &amp;gt; &lt;br /&gt;
 GP Used: 95&lt;br /&gt;
&lt;br /&gt;
:That was from Beale's plugin - so I'm not sure how reliable it is. I've got it a few times and just thought I'd add it to let you know. I'm gonna change it on the main page unless someone can correct me. --[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 16:19, 27 March 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Minor_Shield</id>
		<title>Talk:Minor Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Minor_Shield"/>
				<updated>2009-03-27T16:13:46Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; You have 93 (313) guild points.&lt;br /&gt;
 * You cannot use any guild points for covert commands until you have more than 212.&lt;br /&gt;
 * You cannot use any guild points for crafts commands until you have more than 247.&lt;br /&gt;
 * All of your guild points can be used for faith commands.&lt;br /&gt;
 * You cannot use any guild points for fighting commands until you have more than 228.&lt;br /&gt;
 * You cannot use any guild points for magic commands until you have more than 263.&lt;br /&gt;
 * You cannot use any guild points for other commands until you have more than 210.&lt;br /&gt;
 &amp;gt; min&lt;br /&gt;
 You do not have the mental focus to perform minor shield.&lt;br /&gt;
&lt;br /&gt;
Is it really 90 gp, then? I managed to perform it one heartbeat after, and my GP regen rate is 3gp, so that makes it 96 gp. Unfortunately there's lag right now so I can't get more accurate results.&lt;br /&gt;
--[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 16:12, 27 March 2009 (UTC) (onna Priest alt)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Minor_Shield</id>
		<title>Talk:Minor Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Minor_Shield"/>
				<updated>2009-03-27T16:12:40Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: New page:  You have 93 (313) guild points.  * You cannot use any guild points for covert commands until you have more than 212.  * You cannot use any guild points for crafts commands until you have ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; You have 93 (313) guild points.&lt;br /&gt;
 * You cannot use any guild points for covert commands until you have more than 212.&lt;br /&gt;
 * You cannot use any guild points for crafts commands until you have more than 247.&lt;br /&gt;
 * All of your guild points can be used for faith commands.&lt;br /&gt;
 * You cannot use any guild points for fighting commands until you have more than 228.&lt;br /&gt;
 * You cannot use any guild points for magic commands until you have more than 263.&lt;br /&gt;
 * You cannot use any guild points for other commands until you have more than 210.&lt;br /&gt;
&amp;gt; min&lt;br /&gt;
 You do not have the mental focus to perform minor shield.&lt;br /&gt;
&lt;br /&gt;
Is it really 90 gp, then? I managed to perform it one heartbeat after, and my GP regen rate is 3gp, so that makes it 96 gp. Unfortunately there's lag right now so I can't get more accurate results.&lt;br /&gt;
--[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 16:12, 27 March 2009 (UTC) (onna Priest alt)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Stasis</id>
		<title>Stasis</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Stasis"/>
				<updated>2009-03-20T17:05:42Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Stasis&lt;br /&gt;
| gp=120&lt;br /&gt;
| learntat=150 in [[faith.rituals.offensive.target]]&lt;br /&gt;
| skills=[[faith.rituals.offensive.target]], [[faith.rituals.misc.area]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Misc/Area/201-250], [[faith.rituals.offensive.area]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Offensive/Area/251-300]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]] and [[Gapp]]&lt;br /&gt;
| requirements=[[Prayer book]] and [[incense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Traps your target into a crystal sphere.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Stasis is the targeted version of the [[holy sanctuary]] ritual. It places the target into an impenetrable crystal sphere either to protect them from the others in the room, or to provide the performer with a chance to make an escape. Once inside the sphere, the target either has to wait for the sphere to dissolve, or they can attempt to 'shatter' the sphere from the inside. To do this requires enough perception to be able to spot a flaw (not a very high requirement) as well as enough blunt skills and a suitable weapon to be able to shatter the sphere at that flaw. Upon failure the priest is placed inside the sphere instead of the target. Takes a very long time to perform.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
This ritual removes the target from your presence by trapping them into a sphere of crystal.  You will need a prayer book and a block of incense to perform this ritual.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform stasis on Pinkfish&lt;br /&gt;
 You recite one of the prayers from your prayer book, ending with a call for Gapp to protect you from Pinkfish.&lt;br /&gt;
 The incense in your hands bursts into flames, filling the air with a thick blue-grey smoke. The smoke is caught up in a&lt;br /&gt;
 sudden gust and settles around Pinkfish.&lt;br /&gt;
 You recite a list of Pinkfish's crimes against Sarduk, ending with a frenzied cry for retribution.&lt;br /&gt;
 The smoke suddenly solidifies into a solid crystal sphere around Pinkfish.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]] and [[Gapp]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[Category:Rituals with conflicting or dubious learnt at information]]&lt;br /&gt;
* [[faith.rituals.offensive.target]] level 150 ([[Pishe]], [[Gufnork]] and [[Gapp]])&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
*[[faith.rituals.offensive.target]]&lt;br /&gt;
*[[faith.rituals.misc.area]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Misc/Area/201-250]&lt;br /&gt;
*[[faith.rituals.offensive.area]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Offensive/Area/251-300]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
120 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Prayer book]] and [[Incense]]&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=o&lt;br /&gt;
| steps=3&lt;br /&gt;
| target=Others&lt;br /&gt;
| components=[[Prayer book]], [[Incense]]&lt;br /&gt;
| powers=Sight, Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Prayer_beads</id>
		<title>Talk:Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Prayer_beads"/>
				<updated>2009-03-11T17:35:29Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Moving and clicking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moving and clicking==&lt;br /&gt;
Could someone please confirm the faith.rituals.special check when moving/clicking? --[[User:LaoTzu|LaoTzu]] 14:46, 12 November 2008 (UTC)&lt;br /&gt;
:&amp;lt;code&amp;gt;(Priests) Sorin wisps: Clicking beads seems to take ra.ri.sp into account some how, right?&amp;lt;br&amp;gt;(Priests) Scouter wisps: probably&amp;lt;/code&amp;gt;&lt;br /&gt;
:That's all I have :P -- [[User:Mishal|Mishal]] ([[User talk:Mishal|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=mishal MUD finger]) 17:57, 12 November 2008 (UTC)&lt;br /&gt;
::Has anyone tried confirming this with [[Confirming skill use through mocking|mock]]? --[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 17:35, 11 March 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Prayer_beads</id>
		<title>Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Prayer_beads"/>
				<updated>2009-03-01T21:49:13Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Charging prayer beads */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Prayerbeads traditional.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
= Purpose =&lt;br /&gt;
Prayer beads, once charged sufficiently, can be used in rituals instead of [[Holy amulet|holy amulets]], [[Holy symbol|holy symbols]] and [[Holy relic|holy relics]], reducing burden, inventory clutter and complication in performing rituals (you only have to have your beads to hand, not a whole host of holy components).  Note that while beads must be held in order to charge them, they do not need to be held while performing rituals that require them - although they must be in your immediately accessible inventory (i.e. not inside a container).&lt;br /&gt;
&lt;br /&gt;
= Cost =&lt;br /&gt;
AM$50 from temple shops.&lt;br /&gt;
&lt;br /&gt;
= Also Found =&lt;br /&gt;
Carried by no-one, although occasionally they can be found (sometimes even ready charged) in player shops. Beware of consecrating prayer beads to another god if they are not newly acquired - any charge in them will be lost. Reconsecrating beads to the same god can be done (to remove a remember, for example - although this is done with the &amp;quot;scour&amp;quot; command these days).&lt;br /&gt;
&lt;br /&gt;
(Custom beads in a wide variety of colours and materials can be bought from an npc in the Temple of Small Gods)&lt;br /&gt;
&lt;br /&gt;
= Charging prayer beads =&lt;br /&gt;
Beads are charged whenever they are held while faith GP is expended - e.g. performing rituals, praying, ritual burying or even using Gapp's low altar.&lt;br /&gt;
&lt;br /&gt;
Newly bought beads are uncharged and can safely be consecrated to your god if none are available in your temple. Note that consecrating beads to another god once charged to any extent will remove any charge that has previously been instilled into the item, they can however be reconsecrated to the same god (to remove a remembered place, for example). The beads can be used by anyone that worships the God that they have been consecrated to, whether they are charged by themselves or another.  Once charged, beads do not lose charge unless they are consecrated to another god, and can even be vaulted without losing their charge.&lt;br /&gt;
&lt;br /&gt;
The effects of charged beads are: &lt;br /&gt;
&lt;br /&gt;
*Acting as a substitute for holy symbols, holy amulets, and relics, whilst held or carried in your inventory.   &lt;br /&gt;
*An increase to wisdom of 1 when the beads are held after being charged to a little over 40% (Partway through 'bright'). &lt;br /&gt;
*An increase to wisdom of 2 when the beads are held after being charged to 'radiant'. &lt;br /&gt;
&lt;br /&gt;
The beads give off varying degrees of holy auras (which can only be observed by those of the faith) that give an indication as to the amount of guild points that have been instilled within them. The second part of the description is merely a coarser indicator of the same information, with two of the differing levels of auras to each:&lt;br /&gt;
 It is surrounded by a strong holy aura instilled by the numerous invocations it has been involved in.&lt;br /&gt;
&lt;br /&gt;
Starting from the time at which the first guild points are instilled up to fully charged at 5 million guild points, the progression of auras is as follows:&lt;br /&gt;
*pale, flickering &lt;br /&gt;
*weakly flickering &lt;br /&gt;
*flickering &lt;br /&gt;
*unsteady &lt;br /&gt;
*faint &lt;br /&gt;
*pale &lt;br /&gt;
*weak &lt;br /&gt;
*steady (holy symbol replacement) &lt;br /&gt;
*strong &lt;br /&gt;
*bright (holy symbol and amulet replacement; +1 wisdom when held) &lt;br /&gt;
*vibrant&lt;br /&gt;
*radiant (symbol, amulet and relic replacement; +2 wisdom when held) &lt;br /&gt;
*brilliant &lt;br /&gt;
*dazzling &lt;br /&gt;
*blazing &lt;br /&gt;
*blinding &lt;br /&gt;
&lt;br /&gt;
These holy auras are not evenly spaced in terms of guild points needed to obtain each successive aura, being more exponential in nature. The diagram below gives some idea as to the scale involved (The listed auras being at the start of their respective ranges). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[Image:Beads.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;(Diagram made by Warrax)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a rough guide, at 4 guild point per heartbeat regen the process of charging to 'radiant' takes roughly 21 hours, depending on lag, if all guild points are instilled into the beads. At the more normal 3 guild point regen this figure is closer to 28 hours.&lt;br /&gt;
&lt;br /&gt;
= Moving and clicking =&lt;br /&gt;
One or more beads on prayer beads can also be &amp;quot;move&amp;quot;d or &amp;quot;click&amp;quot;ed around. This appears to involve a [[faith.rituals.special]] check but seems purely aesthetic with no functional use beyond counting prayers.  Unholding the beads will reset the count.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; click bead on latent beads&lt;br /&gt;
 You move one bead around the set of worn onyx prayer beads with a fumbling motion of your fingers&lt;br /&gt;
 and a tremulous click.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ritual components]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/User:Aell</id>
		<title>User:Aell</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/User:Aell"/>
				<updated>2009-02-27T04:25:39Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information on [http://discworld.atuin.net/lpc/secure/finger.c?player=aell Aell] ==&lt;br /&gt;
'''Login name:''' Aell &amp;lt;br&amp;gt;&lt;br /&gt;
'''Real name:''' Aell von Glitz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Birthday:''' 25th of November &amp;lt;br&amp;gt;&lt;br /&gt;
'''E-mail:''' aell-discworld@hotmail.co.uk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Member of the Assassins' Guild (Black Widow House)'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Location:''' Glitz, Uberwald&amp;lt;br&amp;gt;&lt;br /&gt;
'''Home Page:''' http://my-discworld.awardspace.com&amp;lt;br&amp;gt;&lt;br /&gt;
First logged on Fri Jun  1 01:08:25 2007.&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
Miss Aell von Glitz the Swift Assassin of Black Widow House, MA, Assassins' Guild Librarian, Reporter for the AM Daily, Doppleganger.&lt;br /&gt;
Her nationality is Uberwaldean and she is from Uberwald.&amp;lt;br&amp;gt;&lt;br /&gt;
This quaint, young girl has a strong look about her, despite being only 18 years of age. Her Uberwaldean heritage is obvious, her features traitorously betraying her. Supported by a pale, lithe frame, Aell looks extremely fragile, although it is suspected that there is more to her than meets the eye. She stands a little over 5'6&amp;quot;, with piercing grey eyes, and brilliant venetian red hair that dangles tidily around her shoulders - if there were any signs of roots it might look dyed, but the colour appears to be natural, although no hair this colour appears anywhere in nature.&amp;lt;br&amp;gt;&lt;br /&gt;
Citizen in Ankh-Morpork.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell von Glitz is the daughter of Elspeth; niece of Niccolo and Nefret and granddaughter of Geryon.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell is a player killer.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Rituals</id>
		<title>Rituals</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Rituals"/>
				<updated>2009-01-19T14:36:59Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: Redirecting to Category:Rituals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[:Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Gufnork</id>
		<title>Gufnork</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Gufnork"/>
				<updated>2008-11-21T01:24:47Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Gufnork, God of Fluff''' and His priests enjoy an insulated life spent in meditation upon the softer aspects of life. Usually stereotyped as intellectuals with little care for worldly matters, followers of Gufnork have developed a reputation for standoffishness. Worshippers of Him often seek to improve the lives of others, so that more people will have the leisure and inclination to contemplate the glory of Gufnork.&lt;br /&gt;
&lt;br /&gt;
Gufnork's most important commandment is: Take My fluff throughout the world, and wherever the fluff be lacking, there spread My fluff thickest so that all may experience My fluff and sleep more comfortably upon it.&lt;br /&gt;
&lt;br /&gt;
He only wants worshippers who are between quite good and neutral.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See [[:Category:Gufnork Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Sandelfon</id>
		<title>Sandelfon</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Sandelfon"/>
				<updated>2008-11-21T01:24:17Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sandelfon, God of Corridors''' and His followers are most at home in the large buildings where the powerful gather to orchestrate the lives of others.&lt;br /&gt;
Dedicated to the careful balancing of things (often in their own favour), they frequently engage in complicated political manueverings to achieve their view of acceptable balance. Sandelfon is often worshipped by politicians, lawyers, bureaucrats, and administrators, whether their intentions be selfless or not.&lt;br /&gt;
&lt;br /&gt;
Sandelfon's primary commandment is: If, in the greater or lesser scheme of things, thou or someone else doth see, or hear of, or think of a way in which a government, restaurant, organisation, or other undefined entity might be better managed and organized, thou, and whoever else is a worshipper unto Me, shall do their best to seek to improve the aforesaid government, restaurant, organisation, or other undefined entity, or petition to seek to improve the aforementioned if direct improvement is not possible or practical, and then thou&lt;br /&gt;
shalt be among the most beloved of My children, unless sufficient other parties have completed such a task in a superior manner.&lt;br /&gt;
&lt;br /&gt;
He only wants worshippers who are between barely good and barely evil.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See [[:Category:Sandelfon Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Fish</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Fish"/>
				<updated>2008-11-21T01:23:22Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fish, God of Sea Creatures''', is primarily concerned with the propagation of sea life. Avid hunters, His priests are often a salty lot, and rough around the edges to say the least. Worshippers of Fish generally share a love of seafood as well as a practical interest in conservation so that hunting will always be a possibility.&lt;br /&gt;
&lt;br /&gt;
Fish's primary commandment is: Thou shalt not covet thy neighbor's haddock, unless he covets thy haddock, in which case thou shalt take his haddock and smite him mightily with it, and then thou shalt eat both the haddocks to dispose of all evidence.&lt;br /&gt;
&lt;br /&gt;
He only wants worshippers who are between neutral and evil.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See: [[:Category:Fish Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Pishe</id>
		<title>Pishe</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Pishe"/>
				<updated>2008-11-21T01:22:58Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pishe, Goddess of Light Showers''' is focused upon growth and regeneration. Her slight showers are ideal for the proliferation of plants, which in turn nurture animals and people. Her priestesses often live peaceful lives, devoted to the protection of the living things which Pishe loves so dearly. She is generally viewed as the matron of healers, herbalists, and anyone else that shares Her love of growth.&lt;br /&gt;
&lt;br /&gt;
The commandments of Pishe include: Be the vessel through which My showers of mercy rain down upon all of those in need, whether they ask it or not, for in bringing My mercy unto them, thou bringest thyself unto Me.&lt;br /&gt;
&lt;br /&gt;
She only wants worshippers who are between as good as you can get and barely good.&amp;lt;br&amp;gt;&lt;br /&gt;
She doesn't want any followers.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See: [[:Category:Pishe Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Sek</id>
		<title>Sek</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Sek"/>
				<updated>2008-11-21T01:22:23Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Seven-Handed Sek''' is a God who knows what He wants and His seven hands are ideal for getting ahold of it. His followers usually share His drive for self-gratification and tend to enjoy doing whatever is necessary to take what they desire from someone else. Imbued with a natural sense of cruelty, Sek's worshippers frequently inflict misery upon others as a preferred method of showing their committment to Him.&lt;br /&gt;
&lt;br /&gt;
The primary commandment of Sek is: Increase My glory by taking power for thyself from those who are less deserving of it, for the more power thou bringest unto Me, the more power I shall bestow unto thee, and thou shalt remain forever My most prized of servants.&lt;br /&gt;
&lt;br /&gt;
He only wants worshippers who are between barely evil and as evil as you can get.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See: [[:Category:Sek Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Hat</id>
		<title>Hat</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Hat"/>
				<updated>2008-11-21T01:21:37Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the God of Unexpected Guests, '''Hat, Vulture-Headed God of Unexpected Guests''' and His priests are renowned for their erratic behaviour and unpredictability. His worshippers have a penchant for parties, especially if they involve hiding behind furniture then leaping out to shout 'Surprise!' Generally free spirited, the followers of Hat frequently express their piety by travelling to new places, meeting new people, and engaging in new experiences. In keeping with his vulture-like nature, Hat can&lt;br /&gt;
spot a good party, opportunity for mischief, or tasty corpse from miles away.&lt;br /&gt;
&lt;br /&gt;
Among Hat's most valued commandments is: Surprise them, before they surprise thee, lest I visit upon thee a bigger surprise that thou shalt not like in the least for failing in thy duty to Me.&lt;br /&gt;
&lt;br /&gt;
He only wants worshippers who are between neutral and quite evil.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See: [[:Category:Hat Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Hat</id>
		<title>Hat</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Hat"/>
				<updated>2008-11-21T01:21:24Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the God of Unexpected Guests, Hat, Vulture-Headed God of Unexpected Guests and His priests are renowned for their erratic behaviour and unpredictability. His worshippers have a penchant for parties, especially if they involve hiding behind furniture then leaping out to shout 'Surprise!' Generally free spirited, the followers of Hat frequently express their piety by travelling to new places, meeting new people, and engaging in new experiences. In keeping with his vulture-like nature, Hat can&lt;br /&gt;
spot a good party, opportunity for mischief, or tasty corpse from miles away.&lt;br /&gt;
&lt;br /&gt;
Among Hat's most valued commandments is: Surprise them, before they surprise thee, lest I visit upon thee a bigger surprise that thou shalt not like in the least for failing in thy duty to Me.&lt;br /&gt;
&lt;br /&gt;
He only wants worshippers who are between neutral and quite evil.&lt;br /&gt;
&lt;br /&gt;
= Rituals =&lt;br /&gt;
See: [[:Category:Hat Rituals]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Titles</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Titles"/>
				<updated>2008-11-21T01:19:54Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: Redirecting to Guild titles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Guild titles]]&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Divine_Sentinel</id>
		<title>Talk:Divine Sentinel</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Divine_Sentinel"/>
				<updated>2008-11-19T19:26:25Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Categories ==&lt;br /&gt;
For some reason this ritual hasn't been added to the Gapp Gapp Rituals category. I'm not sure how (or if) I can edit the Rituals pages so I'm just adding this here to let someone who can know.-- [[User:Aell|Aell]] ([[User talk:Aell|Talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 19:24, 19 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Divine_Sentinel</id>
		<title>Talk:Divine Sentinel</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Divine_Sentinel"/>
				<updated>2008-11-19T19:24:33Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: New page: == Categories == For some reason this ritual hasn't been added to the Gapp Rituals category. I'm not sure how (or if) I can edit the Category:Rituals pages so I'm just adding this hear to ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Categories ==&lt;br /&gt;
For some reason this ritual hasn't been added to the Gapp Rituals category. I'm not sure how (or if) I can edit the Category:Rituals pages so I'm just adding this hear to let someone who can know.-- [[User:Aell|Aell]] ([[User talk:Aell|Talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 19:24, 19 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Deity_points</id>
		<title>Deity points</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Deity_points"/>
				<updated>2008-11-19T00:58:14Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Checking your God's deity pool */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Deity points are sort a high-level pool of guild points, available to both priests and followers. They are used to perform &amp;quot;special&amp;quot; task.&lt;br /&gt;
&lt;br /&gt;
Read all about them in [[Deity points post|Dasquian's original post]] on the priests board!&lt;br /&gt;
&lt;br /&gt;
===Checking your God's deity pool===&lt;br /&gt;
&lt;br /&gt;
Using the ritual [[Devout Inquisition]] or [[Meditate|Meditating]] upon the obsecration you can check the amount of DP left in your God's pool. When it runs low you should pray to refill it! When your God runs out of DP, your followers, fellow priests and yourself will be unable to use rods or bestow rituals!!&lt;br /&gt;
&lt;br /&gt;
===Deity points and faith rods===&lt;br /&gt;
&lt;br /&gt;
There are two stages in faith rods that use DP:&lt;br /&gt;
&lt;br /&gt;
*''Bestowing'': Bestowing a ritual onto a rod will cost DP. Hence it's possible that sometimes you will be unable to bestow. &lt;br /&gt;
*''Performing from a permanent rod'': Perform a ritual from an impressed or imprinted rod will cost DP. So make sure you don't become to dependant on it! You might find yourself without rituals at awkward times! &lt;br /&gt;
&lt;br /&gt;
===Obsecrate===&lt;br /&gt;
&lt;br /&gt;
High Priests have a special command called obsecrate. With this command they can ask the deity to alter various things about the way deity points are spent. You can get rough details on the current setup with the [[Devout Inquisition]] ritual. &lt;br /&gt;
&lt;br /&gt;
The things they can currently do are:&lt;br /&gt;
&lt;br /&gt;
:'''Reduce ritual costs''' - up to 30% of ritual costs can be set to be shouldered by the deity point pool. &lt;br /&gt;
:'''Increase ritual costs by taking tithes''' - rituals can be made to cost 30% more than usual, with some of the surplus being put back in the deity point pool. This is a more efficient way of converting gp to dp than praying. &lt;br /&gt;
:'''Make rituals easier and better''' - self-explanatory really, this can chew up a large amount of dp. &lt;br /&gt;
&lt;br /&gt;
As usual, heretics are unaffected by all of this.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/User:Aell</id>
		<title>User:Aell</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/User:Aell"/>
				<updated>2008-11-12T16:28:47Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information on [http://discworld.atuin.net/lpc/secure/finger.c?player=aell Aell] ==&lt;br /&gt;
'''Login name:''' Aell &amp;lt;br&amp;gt;&lt;br /&gt;
'''Real name:''' Aell von Glitz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Birthday:''' 25th of November &amp;lt;br&amp;gt;&lt;br /&gt;
'''E-mail:''' aell-discworld@hotmail.co.uk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Member of the Assassins' Guild (Black Widow House)'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Location:''' Glitz, Uberwald&amp;lt;br&amp;gt;&lt;br /&gt;
'''Home Page:''' http://my-discworld.awardspace.com&amp;lt;br&amp;gt;&lt;br /&gt;
First logged on Fri Jun  1 01:08:25 2007.&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
Miss Aell von Glitz the Swift Assassin of Black Widow House, MA, Assassins' Guild Librarian, Reporter for the AM Daily, Doppleganger.&lt;br /&gt;
Her nationality is Uberwaldean and she is from Uberwald.&amp;lt;br&amp;gt;&lt;br /&gt;
This quaint, young girl has a strong look about her, despite being only 18 years of age. Her Uberwaldean heritage is obvious, her features traitorously betraying her. Supported by a pale, lithe frame, Aell looks extremely fragile, although it is suspected by some that there is more to her than meets the eye. She stands a little over 5'9&amp;quot;, with piercing emerald green eyes, and brilliant scarlet hair that dangles tidily around her shoulders. It is reported that she idolises a certain Sir Andrew d'Ackerley, but when confronted about this, she hurridly changes the topic.&amp;lt;br&amp;gt;&lt;br /&gt;
Citizen in Ankh-Morpork.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell von Glitz is the cousin of Teodor; niece of Niccolo and Paff; stepsister of Gamble; ward of Taiki; lover of Percussor and granddaughter of Geryon.&amp;lt;br&amp;gt;&lt;br /&gt;
Aell is a player killer.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/User:Aell</id>
		<title>User:Aell</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/User:Aell"/>
				<updated>2008-11-12T16:26:58Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: New page: == Information on [http://discworld.atuin.net/lpc/secure/finger.c?player=aell Aell] == '''Login name:''' Aell &amp;lt;br&amp;gt; '''Real name:''' Aell von Glitz&amp;lt;br&amp;gt; '''Birthday:''' 25th of November &amp;lt;br&amp;gt;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information on [http://discworld.atuin.net/lpc/secure/finger.c?player=aell Aell] ==&lt;br /&gt;
'''Login name:''' Aell &amp;lt;br&amp;gt;&lt;br /&gt;
'''Real name:''' Aell von Glitz&amp;lt;br&amp;gt;&lt;br /&gt;
'''Birthday:''' 25th of November &amp;lt;br&amp;gt;&lt;br /&gt;
'''E-mail:''' aell-discworld@hotmail.co.uk&amp;lt;br&amp;gt;&lt;br /&gt;
'''Member of the Assassins' Guild (Black Widow House)'''&amp;lt;br&amp;gt;&lt;br /&gt;
'''Location:''' Glitz, Uberwald&amp;lt;br&amp;gt;&lt;br /&gt;
'''Home Page:''' http://my-discworld.awardspace.com&amp;lt;br&amp;gt;&lt;br /&gt;
First logged on Fri Jun  1 01:08:25 2007.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Longsight</id>
		<title>Talk:Longsight</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Longsight"/>
				<updated>2008-11-12T16:22:17Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: New page: == Area vs. Target == Does Longsight use faith.rituals.misc.area or faith.rituals.misc.target? On TMWiki[http://tmwiki.firstserved.net/index.php/Faith/Rituals/Misc/Target] it says ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area vs. Target ==&lt;br /&gt;
Does Longsight use [[faith.rituals.misc.area]] or [[faith.rituals.misc.target]]? On TMWiki[http://tmwiki.firstserved.net/index.php/Faith/Rituals/Misc/Target] it says it someone got a tm for target by using Longsight, but area has been put on this site.--[[User:Aell|Aell]] 16:22, 12 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/List_of_Rods</id>
		<title>List of Rods</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/List_of_Rods"/>
				<updated>2008-11-01T19:11:45Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: /* Dark Blue Mace (3 slots) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Single slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Dull grey baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with ordered and angular religious etchings. While the baton itself has been painted&lt;br /&gt;
a dull grey colour, the etchings make a half-hearted attempt to add a little colour with a pale grey hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are imprinted with the ritual holy sacrifice and are not dependent on any other part of the dull grey baton.&lt;br /&gt;
&lt;br /&gt;
===Wooden baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with abstract &lt;br /&gt;
and varied religious etchings. While the baton itself has been left &lt;br /&gt;
uncoloured, settling instead for a smooth glossy varnish, the etchings have &lt;br /&gt;
been made to stand out with a plain red hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the wooden &lt;br /&gt;
baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Serrated baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with spikey, &lt;br /&gt;
angry-looking religious etchings. The baton has been dyed black, and has &lt;br /&gt;
small notches carved along its length to give it the look and feel of a &lt;br /&gt;
crude hand saw.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the &lt;br /&gt;
serrated baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Ribboned baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with simple &lt;br /&gt;
religious etchings and colourful ribbons. Where the etchings can be seen &lt;br /&gt;
through the ribbons, they are simple, yet engraved with flair.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the &lt;br /&gt;
ribboned baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Pure white baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with gentle, &lt;br /&gt;
swirling religious etchings. While the baton itself has been painted a &lt;br /&gt;
purest white, the etchings have been made to stand out with a subtle silver &lt;br /&gt;
hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the pure &lt;br /&gt;
white baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Purple baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with harsh, &lt;br /&gt;
scrawled religious etchings. While the baton itself has been painted a &lt;br /&gt;
purple colour, the etchings have been made to stand out with a rich golden &lt;br /&gt;
hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the purple &lt;br /&gt;
baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Pale yellow baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with wispy and &lt;br /&gt;
disconnected religious etchings. While the baton itself has been painted a &lt;br /&gt;
pale yellow colour, the etchings have been made to stand out with a richer &lt;br /&gt;
yellow hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the pale &lt;br /&gt;
yellow baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Coral baton (1 slot)===&lt;br /&gt;
This is a short baton, the length of which is covered with roughly-carved &lt;br /&gt;
religious etchings. It has been carved from a single piece of coral, &lt;br /&gt;
presumably dredged from the clutches of some unsuspecting reef.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the coral &lt;br /&gt;
baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
== Double slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Pure white rod (2 slots)===&lt;br /&gt;
This rod has been made of sturdy wood and painted pure white. It has a &lt;br /&gt;
vague air of pious benevolence about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its base, tip and shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the pure white &lt;br /&gt;
rod.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Wooden cane (2 slots)===&lt;br /&gt;
(Good affinity for offensive rituals)&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one end into a gentle circular hook. It is unpainted and left totally bare of any&lt;br /&gt;
decoration, but has given a smooth finish.&lt;br /&gt;
It looks like it could hold two rituals in its hook and handle.&lt;br /&gt;
The hook is imbued with the ritual rage and is linked to the handle. It glows with a barely visible light.&lt;br /&gt;
The handle is imbued with the ritual paralysis and is not dependent on any other part of the wooden cane. It glows with a barely visible light.&lt;br /&gt;
&lt;br /&gt;
===Forest green cane (2 slots)===&lt;br /&gt;
This is a short priest's cane, painted in a forest green colour. It is surprisingly a lot heavier&lt;br /&gt;
than it appears.&lt;br /&gt;
It looks like it could hold two rituals in its handle and hook.&lt;br /&gt;
The handle is empty and is not dependent on any other part of the forest green cane.&lt;br /&gt;
The hook is empty and is linked to the handle.&lt;br /&gt;
&lt;br /&gt;
===Orange cane (2 slots)===&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one end into a gentle circular hook. It has been painted in fiery orange tones, and&lt;br /&gt;
decorated with angular geometric designs.&lt;br /&gt;
It looks like it could hold two rituals in its hook and handle.&lt;br /&gt;
The hook is imbued with the ritual blight and is linked to the handle. It glows with a faint light.&lt;br /&gt;
The handle is imbued with the ritual wrath and is not dependent on any other part of the orange cane. It glows with a dull light.&lt;br /&gt;
&lt;br /&gt;
===Pale grey cane (2 slots)===&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one &lt;br /&gt;
end into a gentle circular hook. It has been painted a pale grey colour, &lt;br /&gt;
and decorated with abstract geometric designs.&lt;br /&gt;
It looks like it could hold two rituals in its handle and hook.&lt;br /&gt;
The handle is empty and is not dependent on any other part of the pale grey cane.&lt;br /&gt;
The hook is empty and is linked to the handle.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===White cane (2 slots)===&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one &lt;br /&gt;
end into a gentle circular hook. It has been painted a plain white, and &lt;br /&gt;
decorated with swirling geometric designs.&lt;br /&gt;
It looks like it could hold two rituals in its handle and hook.&lt;br /&gt;
The handle is empty and is not dependent on any other part of the white &lt;br /&gt;
cane.&lt;br /&gt;
The hook is empty and is linked to the handle.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
== Triple slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Aquamarine rod (3 slots)===&lt;br /&gt;
This rod has been made of sturdy wood and painted aquamarine. It has an strange air of nautical piety about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its tip, base and shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the aquamarine rod.&lt;br /&gt;
&lt;br /&gt;
===Dark blue mace (3 slots)===&lt;br /&gt;
This is a hefty mace. The shaft has been stained with a dark blue ink and wrapped in&lt;br /&gt;
similarly-covered leathers, and the business end of the mace is a lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, head and shaft.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the dark blue mace.&lt;br /&gt;
&lt;br /&gt;
===Pale green mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been bleached with a pale green &lt;br /&gt;
dye and wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the pale green &lt;br /&gt;
mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Red mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been stained with a red ink and &lt;br /&gt;
wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the red mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Light blue mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been bleached with a light blue &lt;br /&gt;
dye and wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the light blue &lt;br /&gt;
mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Yellow rod (3 slots)===&lt;br /&gt;
This rod has been made of sturdy wood and painted yellow. It has a peculiar &lt;br /&gt;
air of pious stylishness about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its base, tip and shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the yellow rod.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Violet mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been stained with a violet ink &lt;br /&gt;
and wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the violet &lt;br /&gt;
mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Wooden rod (3 slots)===&lt;br /&gt;
&lt;br /&gt;
This rod has been made of sturdy wood and given a smooth, shiny finish.  It &lt;br /&gt;
has an odd air of generic piety about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its tip, base and shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the wooden rod.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Jet Black Rod (3 slots)===&lt;br /&gt;
(Good affinity for offensive rituals)&lt;br /&gt;
This rod has been made of sturdy wood and painted jet black. It has an indescribable air of pious&lt;br /&gt;
malice about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its tip, base and shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the jet black rod.&lt;br /&gt;
&lt;br /&gt;
== Four slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Bronzed crook (4 slots)===&lt;br /&gt;
This slightly-gnarled crook has an unpleasant sense of malign disapproval &lt;br /&gt;
about it. While its shaft is a rather unremarkable length of wood, its head &lt;br /&gt;
is an unusually abrupt and flat hook which looks, from some angles, rather &lt;br /&gt;
like a beak. It has been coated in gleaming bronze, and an impressive &lt;br /&gt;
collection of huge, grey and white feathers splay out and dangle from where &lt;br /&gt;
it connects to the rest of the crook.&lt;br /&gt;
It looks like it could hold four rituals in its base, shaft, feathers and &lt;br /&gt;
hook.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the bronzed &lt;br /&gt;
crook.&lt;br /&gt;
The feathers is empty and is linked to the shaft.&lt;br /&gt;
The hook is empty and is linked to the feathers.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Tasseled staff (4 slots)===&lt;br /&gt;
This rather cheery priest's staff is something of a colourful affair. &lt;br /&gt;
Although the plain wooden shaft is not particularly noteworthy, a majestic &lt;br /&gt;
bronze emblem gleams from atop of it, with several silk tassels, each dyed a &lt;br /&gt;
different vibrant colour, dangling from its extremities.&lt;br /&gt;
It looks like it could hold four rituals in its base, emblem, shaft and &lt;br /&gt;
tassels.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The emblem is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the tasseled &lt;br /&gt;
staff.&lt;br /&gt;
The tassels are empty and are linked to the emblem.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Blue lacquered staff (4 slots)===&lt;br /&gt;
The length of this staff has been finished with a rich blue lacquer, whose &lt;br /&gt;
tones vary from a glimmering turquoise down to a rich, deep azure. At the &lt;br /&gt;
top of the staff, an oversized copper fishing hook has been fixed. While &lt;br /&gt;
the staff is obviously impractical for actually catching any fish with, the &lt;br /&gt;
hook nevertheless has a viciously sharp point.&lt;br /&gt;
It looks like it could hold four rituals in its base, shaft, point and hook.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the blue &lt;br /&gt;
lacquered staff.&lt;br /&gt;
The point is empty and is linked to the hook.&lt;br /&gt;
The hook is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Marble sceptre (4 slots)===&lt;br /&gt;
This remarkably weighty sceptre is not your usual gaudy jewel-encrusted &lt;br /&gt;
monstrosity. Its shaft is simply a staff of solid oak, and its orb is a &lt;br /&gt;
skull-crushingly heavy sphere of marble, all swirling greys and smoothed to &lt;br /&gt;
perfection. About a foot's length of shaft beneath the orb has been &lt;br /&gt;
meticulously wrapped with red tape, adding a splash of colour to an &lt;br /&gt;
otherwise sombre affair.&lt;br /&gt;
It looks like it could hold four rituals in its base, tape, orb and shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The tape is empty and is linked to the shaft.&lt;br /&gt;
The orb is empty and is linked to the tape.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the marble &lt;br /&gt;
sceptre.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Spiked black pole (4 slots)===&lt;br /&gt;
As poles go, this one is pretty threatening. Its blackened metal length is &lt;br /&gt;
adorned with painful-looking ridges, making it difficult to hold &lt;br /&gt;
comfortably. Above a modest circlet of iron spikes, the pole is topped by a &lt;br /&gt;
seven-sided emblem, each point of which is decorated with a &lt;br /&gt;
finely-metalworked hand and a far cruder metal point, jutting away from the &lt;br /&gt;
centre of the sigil.&lt;br /&gt;
It looks like it could hold four rituals in its base, spikes, emblem and &lt;br /&gt;
shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The spikes are empty and are linked to the shaft.&lt;br /&gt;
The emblem is empty and is linked to the spikes.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the spiked &lt;br /&gt;
black pole.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Speckled grey staff (4 slots)===&lt;br /&gt;
This rather unusual staff has been painted a very pale grey, with flecks of &lt;br /&gt;
slightly darker grey paint speckled along its length. At its top, three &lt;br /&gt;
heavy brass rings have been set through the centre of the shaft, so that &lt;br /&gt;
they clank against it and each other as the staff moves. A strange emblem, &lt;br /&gt;
with metalwork vaguely resembling cloud formations, crowns the deal, giving &lt;br /&gt;
it a suitably mystical air.&lt;br /&gt;
It looks like it could hold four rituals in its base, emblem, shaft and &lt;br /&gt;
rings.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The emblem is empty and is linked to the rings.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the speckled &lt;br /&gt;
grey staff.&lt;br /&gt;
The rings are empty and are linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Silver Flail (4 slots)===&lt;br /&gt;
(Bad affinity for offensive rituals)&lt;br /&gt;
This weapon is comprised of a hefty shaft of wood, one end of which is connected via chains to three&lt;br /&gt;
large and polished silver balls. The other end of the shaft is wrapped in strips of leather to&lt;br /&gt;
allow its wielder to better grip onto it.&lt;br /&gt;
It looks like it could hold four rituals in its balls, grip, chains and shaft.&lt;br /&gt;
The balls are empty and are linked to the chains.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The chains are empty and are linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the silver flail.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/List_of_Rods</id>
		<title>List of Rods</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/List_of_Rods"/>
				<updated>2008-11-01T19:10:26Z</updated>
		
		<summary type="html">&lt;p&gt;Aell: Added the slot headers so it's tidier/easier to browse.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Single slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Dull grey baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with ordered and angular religious etchings. While the baton itself has been painted&lt;br /&gt;
a dull grey colour, the etchings make a half-hearted attempt to add a little colour with a pale grey hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are imprinted with the ritual holy sacrifice and are not dependent on any other part of the dull grey baton.&lt;br /&gt;
&lt;br /&gt;
===Wooden baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with abstract &lt;br /&gt;
and varied religious etchings. While the baton itself has been left &lt;br /&gt;
uncoloured, settling instead for a smooth glossy varnish, the etchings have &lt;br /&gt;
been made to stand out with a plain red hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the wooden &lt;br /&gt;
baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Serrated baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with spikey, &lt;br /&gt;
angry-looking religious etchings. The baton has been dyed black, and has &lt;br /&gt;
small notches carved along its length to give it the look and feel of a &lt;br /&gt;
crude hand saw.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the &lt;br /&gt;
serrated baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Ribboned baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with simple &lt;br /&gt;
religious etchings and colourful ribbons. Where the etchings can be seen &lt;br /&gt;
through the ribbons, they are simple, yet engraved with flair.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the &lt;br /&gt;
ribboned baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Pure white baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with gentle, &lt;br /&gt;
swirling religious etchings. While the baton itself has been painted a &lt;br /&gt;
purest white, the etchings have been made to stand out with a subtle silver &lt;br /&gt;
hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the pure &lt;br /&gt;
white baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Purple baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with harsh, &lt;br /&gt;
scrawled religious etchings. While the baton itself has been painted a &lt;br /&gt;
purple colour, the etchings have been made to stand out with a rich golden &lt;br /&gt;
hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the purple &lt;br /&gt;
baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Pale yellow baton (1 slot)===&lt;br /&gt;
This is a short wooden baton, the length of which is covered with wispy and &lt;br /&gt;
disconnected religious etchings. While the baton itself has been painted a &lt;br /&gt;
pale yellow colour, the etchings have been made to stand out with a richer &lt;br /&gt;
yellow hue.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the pale &lt;br /&gt;
yellow baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Coral baton (1 slot)===&lt;br /&gt;
This is a short baton, the length of which is covered with roughly-carved &lt;br /&gt;
religious etchings. It has been carved from a single piece of coral, &lt;br /&gt;
presumably dredged from the clutches of some unsuspecting reef.&lt;br /&gt;
It looks like it could hold one ritual in its etchings.&lt;br /&gt;
The etchings are empty and are not dependent on any other part of the coral &lt;br /&gt;
baton.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
== Double slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Pure white rod (2 slots)===&lt;br /&gt;
This rod has been made of sturdy wood and painted pure white. It has a &lt;br /&gt;
vague air of pious benevolence about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its base, tip and shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the pure white &lt;br /&gt;
rod.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Wooden cane (2 slots)===&lt;br /&gt;
(Good affinity for offensive rituals)&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one end into a gentle circular hook. It is unpainted and left totally bare of any&lt;br /&gt;
decoration, but has given a smooth finish.&lt;br /&gt;
It looks like it could hold two rituals in its hook and handle.&lt;br /&gt;
The hook is imbued with the ritual rage and is linked to the handle. It glows with a barely visible light.&lt;br /&gt;
The handle is imbued with the ritual paralysis and is not dependent on any other part of the wooden cane. It glows with a barely visible light.&lt;br /&gt;
&lt;br /&gt;
===Forest green cane (2 slots)===&lt;br /&gt;
This is a short priest's cane, painted in a forest green colour. It is surprisingly a lot heavier&lt;br /&gt;
than it appears.&lt;br /&gt;
It looks like it could hold two rituals in its handle and hook.&lt;br /&gt;
The handle is empty and is not dependent on any other part of the forest green cane.&lt;br /&gt;
The hook is empty and is linked to the handle.&lt;br /&gt;
&lt;br /&gt;
===Orange cane (2 slots)===&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one end into a gentle circular hook. It has been painted in fiery orange tones, and&lt;br /&gt;
decorated with angular geometric designs.&lt;br /&gt;
It looks like it could hold two rituals in its hook and handle.&lt;br /&gt;
The hook is imbued with the ritual blight and is linked to the handle. It glows with a faint light.&lt;br /&gt;
The handle is imbued with the ritual wrath and is not dependent on any other part of the orange cane. It glows with a dull light.&lt;br /&gt;
&lt;br /&gt;
===Pale grey cane (2 slots)===&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one &lt;br /&gt;
end into a gentle circular hook. It has been painted a pale grey colour, &lt;br /&gt;
and decorated with abstract geometric designs.&lt;br /&gt;
It looks like it could hold two rituals in its handle and hook.&lt;br /&gt;
The handle is empty and is not dependent on any other part of the pale grey cane.&lt;br /&gt;
The hook is empty and is linked to the handle.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===White cane (2 slots)===&lt;br /&gt;
This is a priest's cane. It is a short length of wood, which curls at one &lt;br /&gt;
end into a gentle circular hook. It has been painted a plain white, and &lt;br /&gt;
decorated with swirling geometric designs.&lt;br /&gt;
It looks like it could hold two rituals in its handle and hook.&lt;br /&gt;
The handle is empty and is not dependent on any other part of the white &lt;br /&gt;
cane.&lt;br /&gt;
The hook is empty and is linked to the handle.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
== Triple slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Aquamarine rod (3 slots)===&lt;br /&gt;
This rod has been made of sturdy wood and painted aquamarine. It has an strange air of nautical piety about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its tip, base and shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the aquamarine rod.&lt;br /&gt;
&lt;br /&gt;
===Dark Blue Mace (3 slots)===&lt;br /&gt;
This is a hefty mace. The shaft has been stained with a dark blue ink and wrapped in&lt;br /&gt;
similarly-covered leathers, and the business end of the mace is a lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, head and shaft.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the dark blue mace.&lt;br /&gt;
&lt;br /&gt;
===Pale green mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been bleached with a pale green &lt;br /&gt;
dye and wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the pale green &lt;br /&gt;
mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Red mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been stained with a red ink and &lt;br /&gt;
wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the red mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Light blue mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been bleached with a light blue &lt;br /&gt;
dye and wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the light blue &lt;br /&gt;
mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Yellow rod (3 slots)===&lt;br /&gt;
This rod has been made of sturdy wood and painted yellow. It has a peculiar &lt;br /&gt;
air of pious stylishness about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its base, tip and shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the yellow rod.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Violet mace (3 slots)===&lt;br /&gt;
This is a hefty mace. Its wooden shaft has been stained with a violet ink &lt;br /&gt;
and wrapped in similarly-coloured leathers, and at the business end is a &lt;br /&gt;
sizeable lump of dull iron.&lt;br /&gt;
It looks like it could hold three rituals in its grip, shaft and head.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the violet &lt;br /&gt;
mace.&lt;br /&gt;
The head is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Wooden rod (3 slots)===&lt;br /&gt;
&lt;br /&gt;
This rod has been made of sturdy wood and given a smooth, shiny finish.  It &lt;br /&gt;
has an odd air of generic piety about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its tip, base and shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the wooden rod.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Jet Black Rod (3 slots)===&lt;br /&gt;
(Good affinity for offensive rituals)&lt;br /&gt;
This rod has been made of sturdy wood and painted jet black. It has an indescribable air of pious&lt;br /&gt;
malice about it, but is otherwise unremarkable.&lt;br /&gt;
It looks like it could hold three rituals in its tip, base and shaft.&lt;br /&gt;
The tip is empty and is linked to the shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the jet black rod.&lt;br /&gt;
&lt;br /&gt;
== Four slot rods ==&lt;br /&gt;
&lt;br /&gt;
===Bronzed crook (4 slots)===&lt;br /&gt;
This slightly-gnarled crook has an unpleasant sense of malign disapproval &lt;br /&gt;
about it. While its shaft is a rather unremarkable length of wood, its head &lt;br /&gt;
is an unusually abrupt and flat hook which looks, from some angles, rather &lt;br /&gt;
like a beak. It has been coated in gleaming bronze, and an impressive &lt;br /&gt;
collection of huge, grey and white feathers splay out and dangle from where &lt;br /&gt;
it connects to the rest of the crook.&lt;br /&gt;
It looks like it could hold four rituals in its base, shaft, feathers and &lt;br /&gt;
hook.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the bronzed &lt;br /&gt;
crook.&lt;br /&gt;
The feathers is empty and is linked to the shaft.&lt;br /&gt;
The hook is empty and is linked to the feathers.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Tasseled staff (4 slots)===&lt;br /&gt;
This rather cheery priest's staff is something of a colourful affair. &lt;br /&gt;
Although the plain wooden shaft is not particularly noteworthy, a majestic &lt;br /&gt;
bronze emblem gleams from atop of it, with several silk tassels, each dyed a &lt;br /&gt;
different vibrant colour, dangling from its extremities.&lt;br /&gt;
It looks like it could hold four rituals in its base, emblem, shaft and &lt;br /&gt;
tassels.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The emblem is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the tasseled &lt;br /&gt;
staff.&lt;br /&gt;
The tassels are empty and are linked to the emblem.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Blue lacquered staff (4 slots)===&lt;br /&gt;
The length of this staff has been finished with a rich blue lacquer, whose &lt;br /&gt;
tones vary from a glimmering turquoise down to a rich, deep azure. At the &lt;br /&gt;
top of the staff, an oversized copper fishing hook has been fixed. While &lt;br /&gt;
the staff is obviously impractical for actually catching any fish with, the &lt;br /&gt;
hook nevertheless has a viciously sharp point.&lt;br /&gt;
It looks like it could hold four rituals in its base, shaft, point and hook.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the blue &lt;br /&gt;
lacquered staff.&lt;br /&gt;
The point is empty and is linked to the hook.&lt;br /&gt;
The hook is empty and is linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Marble sceptre (4 slots)===&lt;br /&gt;
This remarkably weighty sceptre is not your usual gaudy jewel-encrusted &lt;br /&gt;
monstrosity. Its shaft is simply a staff of solid oak, and its orb is a &lt;br /&gt;
skull-crushingly heavy sphere of marble, all swirling greys and smoothed to &lt;br /&gt;
perfection. About a foot's length of shaft beneath the orb has been &lt;br /&gt;
meticulously wrapped with red tape, adding a splash of colour to an &lt;br /&gt;
otherwise sombre affair.&lt;br /&gt;
It looks like it could hold four rituals in its base, tape, orb and shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The tape is empty and is linked to the shaft.&lt;br /&gt;
The orb is empty and is linked to the tape.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the marble &lt;br /&gt;
sceptre.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Spiked black pole (4 slots)===&lt;br /&gt;
As poles go, this one is pretty threatening. Its blackened metal length is &lt;br /&gt;
adorned with painful-looking ridges, making it difficult to hold &lt;br /&gt;
comfortably. Above a modest circlet of iron spikes, the pole is topped by a &lt;br /&gt;
seven-sided emblem, each point of which is decorated with a &lt;br /&gt;
finely-metalworked hand and a far cruder metal point, jutting away from the &lt;br /&gt;
centre of the sigil.&lt;br /&gt;
It looks like it could hold four rituals in its base, spikes, emblem and &lt;br /&gt;
shaft.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The spikes are empty and are linked to the shaft.&lt;br /&gt;
The emblem is empty and is linked to the spikes.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the spiked &lt;br /&gt;
black pole.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Speckled grey staff (4 slots)===&lt;br /&gt;
This rather unusual staff has been painted a very pale grey, with flecks of &lt;br /&gt;
slightly darker grey paint speckled along its length. At its top, three &lt;br /&gt;
heavy brass rings have been set through the centre of the shaft, so that &lt;br /&gt;
they clank against it and each other as the staff moves. A strange emblem, &lt;br /&gt;
with metalwork vaguely resembling cloud formations, crowns the deal, giving &lt;br /&gt;
it a suitably mystical air.&lt;br /&gt;
It looks like it could hold four rituals in its base, emblem, shaft and &lt;br /&gt;
rings.&lt;br /&gt;
The base is empty and is linked to the shaft.&lt;br /&gt;
The emblem is empty and is linked to the rings.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the speckled &lt;br /&gt;
grey staff.&lt;br /&gt;
The rings are empty and are linked to the shaft.&lt;br /&gt;
It is in excellent condition.&lt;br /&gt;
&lt;br /&gt;
===Silver Flail (4 slots)===&lt;br /&gt;
(Bad affinity for offensive rituals)&lt;br /&gt;
This weapon is comprised of a hefty shaft of wood, one end of which is connected via chains to three&lt;br /&gt;
large and polished silver balls. The other end of the shaft is wrapped in strips of leather to&lt;br /&gt;
allow its wielder to better grip onto it.&lt;br /&gt;
It looks like it could hold four rituals in its balls, grip, chains and shaft.&lt;br /&gt;
The balls are empty and are linked to the chains.&lt;br /&gt;
The grip is empty and is linked to the shaft.&lt;br /&gt;
The chains are empty and are linked to the shaft.&lt;br /&gt;
The shaft is empty and is not dependent on any other part of the silver flail.&lt;/div&gt;</summary>
		<author><name>Aell</name></author>	</entry>

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