<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.dwpriests.com/w/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.dwpriests.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Amalykyr</id>
		<title>DWPriests - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.dwpriests.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Amalykyr"/>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Special:Contributions/Amalykyr"/>
		<updated>2026-05-13T21:35:09Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.22.15</generator>

	<entry>
		<id>http://www.dwpriests.com/wiki/Learnt_at_level_table/Fish</id>
		<title>Learnt at level table/Fish</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Learnt_at_level_table/Fish"/>
				<updated>2013-01-25T09:50:22Z</updated>
		
		<summary type="html">&lt;p&gt;Amalykyr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Learnt-at table header}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Bless]]''' {{fa.ri.mi.ta|35}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Blight]]''' {{fa.ri.of.ta|???}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Breathe Underwater]]''' {{fa.ri.mi|25}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Calm]]''' {{fa|3}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Cool]]''' {{fa.ri.mi|30}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Cure Light Wounds]]''' {{fa|1}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Cure Medium Wounds]]''' {{fa.ri.cu|30}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Dark Sight]]''' {{fa.ri.mi.ta|25}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Devout Inquisition]]''' {{fa.ri.mi|15}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Divine Guard]]''' {{fa.ri.de.ta|150}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Divine Hand]]''' {{fa.ri.mi.ta|150}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Dust Devil]]''' {{fa.ri.mi.ar|55}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Far Sight]]''' {{fa.ri.mi.ta|35}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Fear]]''' {{fa.ri.of.ta|60}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Find]]''' {{fa.ri.mi.ta|24}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Holy Weapon]]''' {{fa.ri.of.ta|70}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Major Shield]]''' {{fa.ri.de|79}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Minor Shield]]''' {{fa.ri.de|26}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Odiferous Wrath]]''' {{fa.ri.mi|40}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Parch]]''' {{fa.ri.mi|14}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Piscatorial Patulous]]''' {{fa.ri.of.ta|200}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Remember Place]]''' {{fa.ri.mi.ta|24}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Sacred Fins]]''' {{fa.ri.mi.se|75}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[See Consecration]]''' {{fa.ri.mi.ta|100}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Silence]]''' {{fa.ri.of.ta|23}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Sotto Voce]]''' {{fa.ri.mi.ta|150}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Sparkling Shelter]]''' {{fa.ri.de.ta|150}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Splash]]''' {{fa.ri.mi.ta|30}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Terror]]''' {{fa.ri.of.ta|100}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Totem]]''' {{fa.ri.mi.ta|25}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Unquiet Spirit]]''' {{fa.ri.sp|100}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Warm]]''' {{fa.ri.mi|30}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
&amp;lt;!--| '''[[Wicker Ward]]''' {{fa.ri.de.ta|200}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; --&amp;gt;&lt;br /&gt;
| '''[[Withering Touch]]''' {{fa.ri.sp|75}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| '''[[Wrath]]''' {{fa.ri.of.ta|80}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Amalykyr</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Major_Shield</id>
		<title>Major Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Major_Shield"/>
				<updated>2013-01-25T09:49:57Z</updated>
		
		<summary type="html">&lt;p&gt;Amalykyr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Major Shield&lt;br /&gt;
| gp=120&lt;br /&gt;
| learntat=79 in [[faith.rituals.defensive]] or [[faith.rituals.defensive.target]] [[Category:Rituals with conflicting or dubious learnt at information]]&lt;br /&gt;
| skills=[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]] and a shield&lt;br /&gt;
| rodtype=d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Provides a powerful defensive shield&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Probably the most used ritual by priests. This ritual covers the target in a protective layer of shielding which soaks up damage. It is effectively a complete covering of armour which weighs nothing. Unfortunately it is not very good against specials, but can soak up a large amount of base round damage at high bonuses.&lt;br /&gt;
&lt;br /&gt;
You need a shield to perform the ritual. A mounted pewter shield is the lightest, but has a severe penalty from using it in that your major shield will be harder to perform, weaker in strength and shorter in duration. A &amp;quot;proper&amp;quot; shield, although heavier (the lightest is a small leather shield, at 2 lbs), does not have the penalty. Other than the effects mentioned here, the type of shield has no effect whatsoever on the ritual.&lt;br /&gt;
&lt;br /&gt;
Each deity has a different appearance of major shield, coming in at least 2 types depending on the strength.&lt;br /&gt;
* [[Pishe]]: Layer of translucent fog, Blanket of fog&lt;br /&gt;
* [[Gufnork]]: Layer of fluff&lt;br /&gt;
* [[Gapp]]: Translucent cloth robe, Translucent &amp;lt;style&amp;gt; fabric&lt;br /&gt;
* [[Sandelfon]]: Wall of dust, Ethereal wall&lt;br /&gt;
* [[Fish]]: Slimy seaweed cloak&lt;br /&gt;
* [[Hat]]: Translucent feathers&lt;br /&gt;
* [[Sek]]: Crackling flames, Bright crimson flames&lt;br /&gt;
&lt;br /&gt;
If you have a magical impact shield, that will always absorb hits first, with the major shield only having any effect after it has been destroyed.&lt;br /&gt;
&lt;br /&gt;
= Duration =&lt;br /&gt;
The duration of Major Shield depends largely on your bonus.  With no ritual penalties or bonuses, the duration seems to be:&lt;br /&gt;
&amp;lt;pre&amp;gt;2 * ROUND((400 * (ln(bonus + 75)) - 2082.5) / 2)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that it is divided by two (''inside'' the rounding function) and then multiplied by two--this is because base durations appear to all be even numbers, suggesting that it may be internally measured in heartbeats (which are generally two seconds each), rather than in seconds per se.&lt;br /&gt;
&lt;br /&gt;
This function means that there are somewhat diminishing returns as your bonus increases.  For example, the base duration is barely over four minutes with a bonus of 262, barely over five minutes with a bonus of 313, just over six minutes with a bonus of 382, and just over seven minutes with a bonus of 456.&lt;br /&gt;
&lt;br /&gt;
Duration can also be affected by ritual bonuses and penalties.  It appears as though this may work by raising or lowering your &amp;quot;effective&amp;quot; bonus.  For example, when at your high altar, your effective bonus seems to be about twelve points higher than your actual bonus.  When controling a minion, on the other hand, your effective bonus seems to be about four points lower.  There is an especially large effect for being drunk or being at another deity's high altar (although neither really applies to Hattites, as they receive a counterbalancing bonus for the first, and a bonus ''instead'' of a penalty for the second).  Drunkenness seems to be worth around a 32 point drop, while being at the wrong high altar seems to be worth about a 45 point drop.&lt;br /&gt;
&lt;br /&gt;
It can be extended by &amp;quot;stacking&amp;quot;. For example, if casting the ritual once leads to a 2 minute duration, casting it 4 times in a row stacks it to an 8 minute duration.  It can also be extended with [[Minor Shield]], however this will weaken the major shield and is not recommended. It's better to use the stacking method as mentioned. Extending it with another Major Shield performed with greater penalties or fewer bonuses, or by someone with a lower bonus will also weaken it, though it's unknown exactly how much. Likewise, you can also strengthen your shield by performing with higher bonuses or with ritual bonuses ([[Bless]], [[Prayer beads]], performing at your [[Gods]] altar).&lt;br /&gt;
&lt;br /&gt;
You can see how long your shield will last by typing &amp;quot;shields&amp;quot;. This will give you an approximate time until your major shield expires. These are the messages you will get for [[Major Shield]] or [[Minor Shield]]. &lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for less than five minutes.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for at least five minutes.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for at least a quarter hour.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for at least half an hour.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for at least an hour.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for at least a couple of hours.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for more than a quarter of a day.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for more than half a day.&lt;br /&gt;
*You are protected by the power of Pishe.  You will be protected for more than a day.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Major Shield will place a protective shield around you that acts as a layer of armour against blows.  It provides significantly more protection than the [[Minor Shield]] ritual.  You'll need a holy symbol consecrated to your god and a shield to perform this ritual.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform major shield on me&lt;br /&gt;
 You speak a short prayer.&lt;br /&gt;
 You call upon Fish to protect yourself.&lt;br /&gt;
 You are protected by the power of Fish.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
*[[faith.rituals.defensive.target]] level 79 (Sandelfon, Gufnork)&lt;br /&gt;
*[[faith.rituals.defensive]] level 79 (Pishe, Hat, Fish)&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[Category:Rituals needing to be mocked]]&lt;br /&gt;
*[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
120 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]] and a shield&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=d&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Others, Self&lt;br /&gt;
| components=[[Holy symbol]], Shield&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Sandelfon Rituals]]&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Amalykyr</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Thematic_Variation</id>
		<title>Thematic Variation</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Thematic_Variation"/>
				<updated>2013-01-24T07:48:45Z</updated>
		
		<summary type="html">&lt;p&gt;Amalykyr: added Gapp's shroud message&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Depending on which god you worship, you'll enjoy certain cosmetic differences that help set you apart from the heathen rabble.&lt;br /&gt;
&lt;br /&gt;
== God-specific Symbols ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Symbol !! Description &lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || a narrow ivory bracelet || This is an exquisitely carved beautiful ivory bracelet.  Attached to it is a tiny crystal vial containing rainwater.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || a soft fluffy ball ||  This is an extremely fluffy white ball, made of something so quintessentially fluffy that it radiates fluffiness into its surroundings.  It is so fluffy that it won't even bounce, but it does seem to be eminently huggable.  There is a hole through the centre, suggesting that it could be worn over your wrist.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || a golden thimble || This is an ornate thimble, like any tailor or seamstress might use if they were successful enough to afford one.  Unlike an ordinary thimble, however, this one is jointed and would cover an entire finger, protecting it from even the most fearsome of needles.  The surface is slightly pitted, each pit engraved with a tiny paisley pattern.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || a small square stone ||   This is a small flat square stone, like a miniature paving stone made from something that makes ordinary cement seem like powdery chalk.  Incised on the unfinished side is an elaborate maker's mark that looks beyond the skill of a mortal mason.  The stone is pierced by a leather thong, and could be worn as a bracelet by the devout.&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || a line of shark teeth ||This is a long strand of brass line, on which are strung a collection of shark teeth.  Each tooth has been engraved with a tiny scrimshaw prayer.&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || a brass feather || This is an elegant feather that appears to have come from a brass vulture, attached to a leather strap. It doesn't seem to be detailed and it is solid and inflexible for a feather, but would serve as a piece of jewellery for someone who wanted to proclaim their faith.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || a black metal medallion || This is a wafer-thin disc of steel that has been charred to a jet black finish and strung with a similarly manufactured chain.  Around the edge of the disc is a stylised design of seven linked arms, each hand holding the next arm's elbow, surrounding a fearsome reproduction of Sek's distorted grimace.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Consecrate Auras ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Aura&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || ...radiates a reassuring cyan glow like the sun after rain.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || ...gently radiates a fuzzy white glow.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || ..stylishly radiates a pristine golden light.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || ...indifferently radiates a harsh grey light.&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || ...slowly pulsates, washing from a deep blue to a light aquamarine.&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || ...sheds an irritating orange glow that makes you feel that someone is creeping up on you.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || ...beats regularly with blood-red pulses of light.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Burial Commands ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Command !! Description&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || ventisepelate (indoors) || You call on Pishe, Goddess of Slight Showers, and present the corpse of a small mottled dog as an offering.&lt;br /&gt;
You utter a swift prayer to Pishe, Goddess of Slight Showers, causing a grey slate tomb to form around the corpse of a small mottled dog, encasing it before sinking into the floor without a trace.&lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
| || ventisepelate (outdoors) || &lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || decompose ||  You call on Gufnork, God of Fluff, to give the corpse of a man a proper burial.&lt;br /&gt;
&lt;br /&gt;
You draw the attention of Gufnork, God of Fluff to the corpse of man, which &amp;lt;is covered in/sprouts&amp;gt; &amp;lt;something fluffy&amp;gt;, growing rapidly and then disappearing to leave nothing behind. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || shroud ||  You call on Gapp, God of Fine Clothing, to mummify the corpse of a rat and carry it away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You call on Gapp, God of Fine Clothing, and long sheets of &amp;lt;style&amp;gt; material appear, winding around the corpse of a rat.  The sheets then unwrap and disappear, leaving nothing behind.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || ventisepelate (indoors)|| &lt;br /&gt;
|-&lt;br /&gt;
|- &lt;br /&gt;
| || ventisepelate (outdoors) || You call on Sandelfon, God of Corridors, and present the corpse of a short camel trader and the corpse of a wealthy camel trader as an offering.&lt;br /&gt;
&lt;br /&gt;
You call down the holy wind of Sandelfon, God of Corridors, and a &amp;lt;random water feature&amp;gt; around the corpse of a short camel trader and the corpse of a wealthy camel trader in a sudden squall, which carries them away without a trace.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || pyroscipate (on land) || &lt;br /&gt;
You sing a funeral dirge praising Fish over the corpse of a grizzled sea captain.&lt;br /&gt;
&lt;br /&gt;
You call on Fish, God of Fishermen, and suddenly great timbers arise out of the ground.  The timbers curve and shape themselves into a small longship about the corpse of a grizzled sea captain.  A small mast sprouts up, rising rapidly to full height, growing two branches which turn into a yard.  A large, &amp;lt;random pattern&amp;gt; sail unfurls as the ship catches on fire, solemnly burning until only the ash remains to scatter on the wind.&lt;br /&gt;
|-&lt;br /&gt;
| || pyroscipate (underwater) || You gesture over the corpse of a killer whale while uttering a prayer under your breath.&lt;br /&gt;
&lt;br /&gt;
You gesture over the corpse of a killer whale while uttering a prayer under your breath. You whisper a prayer to Fish, God of Sea Creatures, blowing bubbles through the water. Suddenly, a glowing blue school of &amp;lt;random fish&amp;gt; swim in, shredding the corpse of a killer whale, and then swim away as fast as they appeared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || envalise || You call upon the might of Hat, the Vulture-Headed God of Unexpected Guests, to dispose of the corpse of a worshipper of Fish. &lt;br /&gt;
&lt;br /&gt;
Suddenly, &amp;lt;any random NPC&amp;gt; appears unexpectedly beside you, dragging a large, battered suitcase.  He/she quickly bundles the corpse of a worshipper of Fish into the suitcase, locks it shut and disappears as quickly as he/she came. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || ensumpf || You call on Seven-Handed Sek to destroy the corpse of a man with furious malice. &lt;br /&gt;
&lt;br /&gt;
You invoke the power of Seven-Handed Sek, and the area around the [corpse(s)]...&lt;br /&gt;
&lt;br /&gt;
1-2 corpses&lt;br /&gt;
...begins to bubble and froth, drawing &amp;lt;it/them&amp;gt; downwards to leave nothing but a &amp;lt;hint/wisp/trace&amp;gt; of &amp;lt;disgusting/malodorous/noxious/poisonous/putrid/vile-smelling&amp;gt; &amp;lt;fumes/gas/vapour&amp;gt;. &lt;br /&gt;
''OR'' &lt;br /&gt;
...hisses and roils.  &amp;lt;Acidic/Caustic/Noxious&amp;gt; &amp;lt;fumes/gases/vapours&amp;gt; seep upward, &amp;lt;quickly/rapidly&amp;gt; &amp;lt;burning/destroying/melting&amp;gt; &amp;lt;it/them&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
3 corpses&lt;br /&gt;
...glows a &amp;lt;bright/brilliant/hot&amp;gt; &amp;lt;blue/crimson/orange/white/yellow&amp;gt;, causing them to light on fire and &amp;lt;quickly/rapidly&amp;gt; burn away and vanish.&lt;br /&gt;
&lt;br /&gt;
4-5 corpses&lt;br /&gt;
...crackles with &amp;lt;brilliant/scorching/searing&amp;gt; &amp;lt;blue/crimson/orange/white/yellow&amp;gt; flames, &amp;lt;quickly/rapidly&amp;gt; &amp;lt;cremating/destroying/incinerating&amp;gt; them.&lt;br /&gt;
&lt;br /&gt;
6 corpses&lt;br /&gt;
...flares with &amp;lt;brilliant/towering&amp;gt; &amp;lt;blue/crimson/orange/white/yellow&amp;gt; flames, &amp;lt;quickly/rapidly&amp;gt; engulfing and &amp;lt;cremating/destroying/incinerating&amp;gt; them.&lt;br /&gt;
&lt;br /&gt;
7 corpses&lt;br /&gt;
...is filled with a &amp;lt;pillar/tower&amp;gt; of searing &amp;lt;blue/crimson/orange/white/yellow&amp;gt; flames, engulfing and &amp;lt;cremating/destroying/incinerating&amp;gt; them in an instant.&lt;br /&gt;
&lt;br /&gt;
8-9 corpses&lt;br /&gt;
...erupts in a &amp;lt;massive/towering&amp;gt; &amp;lt;column/pillar/whirlwind&amp;gt; of blazing, searing &amp;lt;blue/crimson/orange/white/yellow&amp;gt; fire, rising from the ground to &amp;lt;cremate/incinerate&amp;gt; them instantly.&lt;br /&gt;
&lt;br /&gt;
10 corpses&lt;br /&gt;
...&amp;lt;produces/spews forth&amp;gt; a(n) &amp;lt;enormous/massive/searing&amp;gt; &amp;lt;blue/crimson/orange/white/yellow&amp;gt; blaze, instantly reducing them to ash, but then lingering for a moment, &amp;lt;giving you the impression that the flames are watching you/whispering seductive and longing words to you in burning hot breezes/licking at the ground before vanishing.  On the parting breeze, a single word: [Die/Destroy/Hate].&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Totems ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Totem !! Description !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || a misty woman || Apparently made up of a fine mist, this figure appears to be a fairly young woman with striking ice-blue eyes, the only substantial thing about her.  Clad in wisps and veils of draping cloud, she drifts around the area like a fine fog over the highest Ramtops moor. || Misty women will not attack your enemies.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || a dust bunny || Made almost completely out of multicoloured fluff, this blob is only really bunny shaped if you have a good imagination.  It looks fairly tall for a dust bunny, probably because of its divine origins, constructed from the carpet-fluff of Dunmanifestin. ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || an empty robe || ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || a rocky creature || This creature looks like a small troll made of paving slabs; if it were to lie across a ditch it could make a quite passable bridge.  Despite its troll-like appearance, the eyes are more like those of a golem, burning with holy fire. || Rocky creatures have troll skin, making them tougher to kill.&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || a lungfish || ||&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || a vulture || A large vulture, this creature stares evilly out at the world through beady eyes.  As well as being much larger than a normal vulture, this creature's other distinguishing feature is the party hat perched playfully on its head. || Vultures spawn with party hats or underwear, and drop them when dismissed.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || a salamander || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warm ==&lt;br /&gt;
The appearance of the performance message and the line that's added to your description will change, depending on which god you worship.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Perform appearance !! Description line&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || A thick, warm mist billows up around you. || She is surrounded by a thick warm fog.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || You feel like you've been wrapped in warm flannel. || The air around him swirls in gentle curves.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || You feel the smooth touch of silk on your skin. || A shimmer of ghostly silk surrounds him. &lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || || &lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || Your skin feels warm and oily. || He has a layer of oil surrounding him.&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || Grey feathers surround you, caressing and warming you. || He is surrounded by swirling feathers.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || You have a fleeting vision of flames before your eyes. || He is wrapped in pale orange flame.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cool ==&lt;br /&gt;
Like with the Warm ritual, how you magically Cool yourself will be different in appearance.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Perform appearance !! Description line&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || Tiny hailstones fall around you, chilling your skin slightly. || She is surrounded by a slight fall of hail.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || Chilly clouds of mist surround you for a moment. || He is surrounded by a cloud of chilly mist.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || You hear a ripping sound and, an instant later, gusts of wind begin to hit you. || The air around him moves with a fluttering wind.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || || &lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || You are surrounded with grains of ice, which chill your skin as they touch you. || He has ice crystals glittering on his skin.&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || You are hit by several unexpected gusts of wind. || He is shivering inside a whirl of cold air.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || You have a prickling on your skin, as if there were hoarfrost growing on it. || He is wrapped in a blue-white flame.&lt;br /&gt;
|}&lt;br /&gt;
== Parch ==&lt;br /&gt;
The method in which the ritual dries you is different for each deity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Perform appearance &lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' ||   The water slides up your body and forms a small raincloud.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' ||  &lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || &lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || The water slides down your body as if you were a freshly waxed corridor floor.&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' ||  &lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || The water slides off your body and evaporates. &lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || A spurt of flame dries you completely.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Splash ==&lt;br /&gt;
== Cure Light Wounds ==&lt;br /&gt;
The method in which the ritual heals you is different for each deity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Perform appearance &lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' ||   You feel the warmth of Pishe flow over you, reducing your wounds.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' ||  You feel healed by Gufnork as fluff pads your wounds.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || &lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || &lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' ||  &lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || You feel Hat cast out your unwanted wounds.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || You feel Sek's fire burn around you and seal your wounds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Holy Weapon ==&lt;br /&gt;
Holy Weapon's colour will change, depending on which priest performed it. This has no effect other than cosmetics. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Colour&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || Lilac, Violet, Lavender &lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || Jade, Chartreuse, Emerald &lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || Saffron, Amber &lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || Silver, Ash Grey&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || Azure, Cerulean, Sapphire &lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || Tangerine, Orange &lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || Ruby, Crimson, Vermilion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Minor/Major Shield ==&lt;br /&gt;
Your Minor/Major Shield rituals will add a line to your look description that changes depending on your god and the strength of the ritual. Each god gives three types, dependent on the strength of the ritual (fa.ri.de.se/ta).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Deity		!! Description line (weak) !! Description line (medium) !! Description line (strong)&lt;br /&gt;
|-&lt;br /&gt;
| '''Pishe''' || He is covered in a layer of transparent fog. || He is covered in a layer of translucent fog. || He is covered in a blanket of fog.&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || He is covered in a thin layer of fluff. || He is covered in a layer of fluff. || ???&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || He is wrapped in transparent &amp;lt;style&amp;gt; fabric.  || He is wrapped in a translucent &amp;lt;style&amp;gt; robe. || He is wrapped in translucent &amp;lt;style&amp;gt; fabric. &lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || ??? || He is surrounded by a wall of dust. || He is surrounded by an ethereal wall. &lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || ??? || He is covered in a slimy seaweed cloak. || ???&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || He is covered in transparent grey feathers. || He is covered in translucent grey feathers. || ???&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || He is surrounded by pale orange-gold flames. || He is surrounded by crackling flames. || He is surrounded by bright crimson flames.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Detect Alignment ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Deity || Object Type || Degree Indicator || Good Colour/Type || Evil Colour/Type || Ideal Alignment&lt;br /&gt;
|- &lt;br /&gt;
| '''Pishe''' || Coloured drops from a vial || Number of drops || Gold || Purple || 25-26 Golden Drops&lt;br /&gt;
|-&lt;br /&gt;
| '''Gufnork''' || Balls of fluff || Number of balls || Gold || Purple || 6-7 golden balls&lt;br /&gt;
|-&lt;br /&gt;
| '''Gapp''' || Buttons on a balance || Number of buttons || White || Black || 3 good&lt;br /&gt;
|-&lt;br /&gt;
| '''Sandelfon''' || Scale || Degrees on the scale || Degrees towards feather || Degrees towards the stauette || Perfectly Level&lt;br /&gt;
|-&lt;br /&gt;
| '''Fish''' || Two fish chasing and eating each other || Number of bites || Sole eats carp || Carp eats sole || 0-1 evil&lt;br /&gt;
|-&lt;br /&gt;
| '''Hat''' || Vulture eating corpse's organ || Number of pecks || Heart eaten || Liver eaten || Liver eaten in 5 pecks&lt;br /&gt;
|-&lt;br /&gt;
| '''Sek''' || Coloured flares from a brazier || Number of flares || Silver || Orange || 25-26 Orange Flares&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Divine Hand ==&lt;/div&gt;</summary>
		<author><name>Amalykyr</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Major_Shield</id>
		<title>Major Shield</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Major_Shield"/>
				<updated>2009-05-27T21:12:11Z</updated>
		
		<summary type="html">&lt;p&gt;Amalykyr: Adding type to Gapp, as I just received it upon casting it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Major Shield&lt;br /&gt;
| gp=120&lt;br /&gt;
| learntat=79 in [[faith.rituals.defensive]][[Category:Rituals with conflicting or dubious learnt at information]]&lt;br /&gt;
| skills=[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]] and a shield&lt;br /&gt;
| rodtype=d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Provides a powerful defensive shield&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Probably the most used ritual by priests. This ritual covers the target in a protective layer of shielding which soaks up damage. It is effectively a complete covering of armour which weighs nothing. Unfortunately it is not very good against specials, but can soak up a large amount of base round damage at high bonuses. It can also be extended by &amp;quot;stacking&amp;quot;. For example, if casting the ritual once leads to a 2 minute duration, casting it 4 times in a row stacks it to an 8 minute duration. The duration of a major shield after a single perform seems to be equal to your bonus, in seconds. (360 bonus -&amp;gt; 6 minutes).  It can be extended with [[Minor Shield]], however this will weaken the major shield and is not recommended. It's better to use the stacking method as mentioned. Extending it with another Major Shield performed with greater penalties or fewer bonuses, or by someone with a lower bonus will also weaken it, though it's unknown exactly how much.&lt;br /&gt;
&lt;br /&gt;
You need a shield to perform the ritual. The origami paper shield at 1/9lb is currently the lightest, but there is a penalty from using it in that your major shield will be harder to perform, weaker in strength and shorter in duration. A mounted pewter shield is the next lightest and has the same or similar penalty. A &amp;quot;proper&amp;quot; shield, although heavier (the lightest is a small leather shield, at 2 lbs), does not have the penalty. Other than the effects mentioned here, the type of shield has no effect whatsoever on the ritual.&lt;br /&gt;
&lt;br /&gt;
Each deity has a different appearance of major shield, coming in at least 2 types depending on the strength.&lt;br /&gt;
* [[Pishe]]: Layer of translucent fog, Blanket of fog&lt;br /&gt;
* [[Gufnork]]: Layer of fluff&lt;br /&gt;
* [[Gapp]]: Translucent cloth robe, Translucent fabric&lt;br /&gt;
* [[Sandelfon]]: Wall of dust, Ethereal wall&lt;br /&gt;
* [[Fish]]: Slimy seaweed cloak&lt;br /&gt;
* [[Hat]]: Translucent feathers&lt;br /&gt;
* [[Sek]]: Crackling flames, Bright crimson flames&lt;br /&gt;
&lt;br /&gt;
If you have a magical impact shield, that will always absorb hits first, with the major shield only having any effect after it has been destroyed.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Major Shield will place a protective shield around you that acts as a layer of armour against blows.  It provides significantly more protection than the [[Minor Shield]] ritual.  You'll need a holy symbol consecrated to your god and a shield to perform this ritual.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform major shield on me&lt;br /&gt;
 You speak a short prayer.&lt;br /&gt;
 You call upon Fish to protect yourself.&lt;br /&gt;
 You are protected by the power of Fish.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[faith.rituals.defensive.target]] level 79&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[Category:Rituals needing to be mocked]]&lt;br /&gt;
*[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
120 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]] and a shield&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=d&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Others, Self&lt;br /&gt;
| components=[[Holy symbol]], Shield&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Sandelfon Rituals]]&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Amalykyr</name></author>	</entry>

	</feed>