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		<updated>2026-05-13T17:17:41Z</updated>
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	<entry>
		<id>http://www.dwpriests.com/wiki/Bonuses_For_Faith_Rods</id>
		<title>Bonuses For Faith Rods</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Bonuses_For_Faith_Rods"/>
				<updated>2011-03-30T17:37:07Z</updated>
		
		<summary type="html">&lt;p&gt;Ness: /* Partial success */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page to collect information on what [[faith.items.rod]] bonuses you need to successfully hold and charge [[faith rods]] with various rituals in them.&lt;br /&gt;
&lt;br /&gt;
It may be useful to distinguish between getting no message when charging (apart from the normal message you get from praying) and getting a message that your prayers flow into the rod easily or very easily, since these could indicate that different proportions of gp are actually going towards charging the rod.&lt;br /&gt;
&lt;br /&gt;
==Batons==&lt;br /&gt;
====[[Dark Sight]]:====&lt;br /&gt;
Ribboned baton:&lt;br /&gt;
*195 it.ro bonus: can charge it with the &amp;quot;with ease&amp;quot; message most of the time (49 of 54 prays) and the &amp;quot;very easily&amp;quot; message the rest fo the time (5 of 54 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Divine Hand]]:====&lt;br /&gt;
Purple baton:&lt;br /&gt;
*286 it.ro bonus: can hold it about 80% of the time (16 successes out of 20 attempts), and charge it with the &amp;quot;with ease&amp;quot; message all/most of the time (15 of 15 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Divine Sentinel]]:====&lt;br /&gt;
Wooden baton:&lt;br /&gt;
*286 it.ro bonus: can hold it about 75% of the time (22 successes out of 30 attempts), and charge it with the &amp;quot;with ease&amp;quot; message most of the time (18 of 20 prays), and the &amp;quot;very easily&amp;quot; message the rest of the time (2 of 20 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Fear]]:====&lt;br /&gt;
Dull grey baton (Note:general baton):&lt;br /&gt;
*228 it.ro bonus: can hold it about 90% of the time (27 successes out of 30 attempts), and charge it with the &amp;quot;with ease&amp;quot; message all/most of the time (15 of 15 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Fumble]]:====&lt;br /&gt;
Coral baton:&lt;br /&gt;
*286 it.ro bonus: can hold it about 85% of the time (26 successes out of 30 attempts), and charge it with the &amp;quot;with ease&amp;quot; message about 80% of the time (12 of 15 prays), and the &amp;quot;very easily&amp;quot; message the rest of the time (3 of 15 prays).&lt;br /&gt;
Serrated baton:&lt;br /&gt;
*230 it.ro bonus: can hold it about 60% of the time (12 successes out of 20 attempts), and charge it with the &amp;quot;with ease&amp;quot; message about 80% of the time (12 of 15 prays), and the &amp;quot;very easily&amp;quot; message the rest of the time (3 of 15 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Holy Insight]]:====&lt;br /&gt;
Dull grey baton:&lt;br /&gt;
*201 it.ro bonus: can hold it about 3/4 of the time (19 successes out of 25 attempts), and charge it with the &amp;quot;with ease&amp;quot; message all/most of the time (15 of 15 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Holy Sacrifice]]:====&lt;br /&gt;
Ribboned baton:&lt;br /&gt;
*286 it.ro bonus: can hold it all/most of the time (13 successes out of 13 attempts), and charge it with the &amp;quot;with ease&amp;quot; message all/most of the time (10 of 10 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Holy Weapon]]:====&lt;br /&gt;
Coral baton:&lt;br /&gt;
*286 it.ro bonus: can hold it most of the time (24 successes out of 25 attempts), and charge it with the &amp;quot;with ease&amp;quot; message most of the time (15 of 16 prays) and the &amp;quot;very easily&amp;quot; message sometimes (1 of 16 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Longsight]]:====&lt;br /&gt;
Purple baton:&lt;br /&gt;
*181 it.ro bonus: can hold it about 85% of the time (17 successes out of 20 attempts), and charge it with the &amp;quot;with ease&amp;quot; message all of the time (15 of 15 prays).&lt;br /&gt;
*230 it.ro bonus: can hold it all/most of the time (19 successes out of 20 attempts), and charge it with the &amp;quot;with ease&amp;quot; message all of the time (15 of 15 prays).&lt;br /&gt;
Unknown baton:&lt;br /&gt;
*286 it.ro bonus: can hold it all/most of the time (15 successes out of 15 attempts). (Did not charge as it was already imprinted.)&lt;br /&gt;
&lt;br /&gt;
====[[Restore]]:====&lt;br /&gt;
Pure white baton:&lt;br /&gt;
*323 it.ro bonus: can hold it all/most of the time (15 successes out of 15 attempts), and charge it with the &amp;quot;with ease&amp;quot; message about 80% of the time (16 of 20 prays), and the &amp;quot;very easily&amp;quot; message the rest of the time (4 of 20 prays).&lt;br /&gt;
&lt;br /&gt;
====[[Resurrect]]:====&lt;br /&gt;
Pure white baton:&lt;br /&gt;
*316 it.ro bonus: can hold it about 26% of the time (9 successes out of 34 attempts).&lt;br /&gt;
*321 it.ro bonus: can hold it about 30% of the time (9 successes out of 30 attempts), and charge it with no message about 3/4 (23 of 30 prays) of the time (the rest of the time getting failure messages).  Can hold it about 2/15 of the time (4 successes out of 30 attempts) when imprinted on a white baton:.&lt;br /&gt;
*337 it.ro bonus: can hold it about 4/15 of the time (8 successes out of 30 attempts) when imprinted, and charge it with no message nearly all of the time (charged to softly pulsing with one failure message, no message the rest of the time).&lt;br /&gt;
*345 it.ro bonus: can hold it about 1/3 of the time (10 successes out of 30 attempts) when imprinted.&lt;br /&gt;
&lt;br /&gt;
====[[Sparkling Shelter]]:====&lt;br /&gt;
Pale yellow baton:&lt;br /&gt;
*286 it.ro bonus: can hold it about 85% of the time (25 successes out of 30 attempts), and charge it with the &amp;quot;with ease&amp;quot; message about 80% of the time (12 of 15 prays), and the &amp;quot;very easily&amp;quot; message about 20% of the time (3 of 15 prays).&lt;br /&gt;
&lt;br /&gt;
==Canes==&lt;br /&gt;
====[[Endless Halls]] + [[Feedback]]:====&lt;br /&gt;
Orange cane&lt;br /&gt;
*286 it.ro bonus: can hold it about 12% of the time (4 successes out of 32 attempts, and can't seem to charge it at all (15 of 15 prays failed) beyond the initial prayer after bestowing.&lt;br /&gt;
&lt;br /&gt;
==Charging messages==&lt;br /&gt;
It's thought that different messages signify that some charge (though not the full amount) has been added; however, it's not really known how much charge gets added with these partial successes.  Getting no baton-related message while praying over a baton is either a success or a partial success; it's entirely possible to get a baton to imprinted this way.&lt;br /&gt;
===Success===&lt;br /&gt;
*You find that your prayers flow into the white cane with ease.&lt;br /&gt;
*You find that your prayers flow into the purple baton very easily.&lt;br /&gt;
*You stumble over a prayer.&lt;br /&gt;
===Partial success===&lt;br /&gt;
*You have difficulty holding the forest green cane and praying at the same time.&lt;br /&gt;
*You stare at your rod as you pray, but your interest wanes and your focus slips.&lt;br /&gt;
*You shake the forest green cane as you pray, but most of the energy trickles out again.&lt;br /&gt;
*You manage to get tongue-tied as you hold the purple baton, losing track of your prayer.&lt;br /&gt;
&lt;br /&gt;
===Failure===&lt;br /&gt;
*For a moment, you are overwhelmed by the magnificence of the forest green cane and of Hat, leaving you speechless and staring at your rod.&lt;br /&gt;
*You fail to properly channel your prayers into the forest green cane.&lt;/div&gt;</summary>
		<author><name>Ness</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Faith_rods</id>
		<title>Faith rods</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Faith_rods"/>
				<updated>2011-03-30T11:24:25Z</updated>
		
		<summary type="html">&lt;p&gt;Ness: Gp cost of holding a rod added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The faith rods, maces, and flails are carriers for rituals allowing a player (priest or non-priest) to perform rituals they would otherwise not have at their disposition. The services that each item allows the player to request depends on which powers have been infused into them. Note that this system means that wizards, witches and any others not worshipping a god are unable to access the powers contained within the items.&lt;br /&gt;
The rods need to be charged by a priest, then have to be consecrated to your God and charged in order to be of use for you. So when requesting a rod, please remember it's a VERY time consuming process!&lt;br /&gt;
&lt;br /&gt;
Rods (includes batons/canes/maces) need to be held to charge or perform the ritual(s) in them. This requires significant faith.item.rod skills - research is limited at present(see (and contribute to!) [[Bonuses For Faith Rods]]), but it appears that the minimum requirement to guarantee reasonable success in holding a rod is a similar bonus in fa.it.ro as the bonus in the skill(s) required to perform the ritual. This will be much higher if you are using a cane/mace/rod with multiple rituals. &lt;br /&gt;
&lt;br /&gt;
It costs 46gp to attempt to hold a rod.(More research needed)&lt;br /&gt;
&lt;br /&gt;
===Some good old references===&lt;br /&gt;
The [[Ancient Rods|ancient faith rods]] and how they used to work.&lt;br /&gt;
&lt;br /&gt;
The very first successful [[nonpishite res|resurrect by a non-Pishite]]: LaoTzu resses Sined.&lt;br /&gt;
&lt;br /&gt;
Early [[Datheds Rod Research|research]] into the gp used in charging new rods by Dathed.&lt;br /&gt;
&lt;br /&gt;
===New research===&lt;br /&gt;
&lt;br /&gt;
Latest figures are from [[Tonys_Rod_Research|Tony's Rod Research]].&lt;br /&gt;
&lt;br /&gt;
===Bestowing===&lt;br /&gt;
&lt;br /&gt;
You will need deity points, the ritual, and the relevant faith skills to put a ritual on a rod. You will need to find an empty &amp;quot;slot&amp;quot;, and bestow the ritual into that slot. You can only put one copy of each ritual into each rod, and when you bestow it you will attempt to perform it normally, but with a success resulting in that ritual becoming imbued. Since bestowing costs DP it cannot be done by excommunicated priests! The different types of rod have affinities that suit some ritual types more than others (see [[List of Rods]]). It is much harder to bestow a ritual into a rod if it has a poor affinity for it.&lt;br /&gt;
&lt;br /&gt;
See [[Faith_Rods/Bestowal_Costs|the bestowal cost reference]].&lt;br /&gt;
&lt;br /&gt;
===Scouring===&lt;br /&gt;
&lt;br /&gt;
If you have a faith rod with a certain ritual, but you want to get rid of the ritual, you have two options: ask a priest of a different god to re-consecrate the rod, or use your scour command. But beware, you might end up with less than you intended to!&lt;br /&gt;
&lt;br /&gt;
===Performing===&lt;br /&gt;
&lt;br /&gt;
Using &amp;quot;perform &amp;lt;ritual&amp;gt; on &amp;lt;target&amp;gt; [using|from] &amp;lt;rod&amp;gt; &amp;quot; you can perform a ritual from a rod instead of from your mind. It'll still cost gp. If it's more than a one-shot imbue (see below), it'll also cost deity points. If the rod has the ritual, then you will be able to perform as though you had it yourself. You'll still need to be able to actually succeed in performing it, which will be harder than performing the ritual from your mind. &lt;br /&gt;
&lt;br /&gt;
Any follower or priest can perform rituals these ways. Since they use [[Deity points|deity points]], heretics are again excluded.&lt;br /&gt;
&lt;br /&gt;
===Charging up the rod=== &lt;br /&gt;
&lt;br /&gt;
When you bestow a ritual into a rod, it can only be used once!! So if you perform the ritual, it will dissolve from the rod, leaving an empty slot. It can be made to be used multiple times by pouring guild points into the rod. You can do this by praying whilst holding the rod. If you're holding two rods, the gp invested will be split over them. If you hold beads at the same time, all the gp will charge the rod, and [[Tonys_Rod_Research#Holding_beads_and_a_faith_rod|none will charge the beads]]. To be able to charge a rod, you will need to be a priest of the same deity as the rod to do this (use see consecration!). When you charge the rod, you will find that the ritual can be &amp;quot;imbued&amp;quot;, &amp;quot;impressed&amp;quot; or &amp;quot;imprinted&amp;quot; into the rod.&lt;br /&gt;
&lt;br /&gt;
This means:&lt;br /&gt;
&lt;br /&gt;
*''imbued'': ritual can only be used once &lt;br /&gt;
*''impressed'': ritual can be uses multiple times, but the ritual will disappear when you consecrate the rod to another deity &lt;br /&gt;
*''imprinted'': ritual can be used multiple times and it will remain on the rod when reconsecrated &lt;br /&gt;
When charging a rod, you'll see these levels of charge:&lt;br /&gt;
&lt;br /&gt;
#imbued, barely visible light &lt;br /&gt;
#imbued, faint light &lt;br /&gt;
#imbued, dull light &lt;br /&gt;
#imbued, pale light &lt;br /&gt;
#imbued, dim light &lt;br /&gt;
#imbued, moderate light &lt;br /&gt;
#imbued, softly pulsing light &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The &amp;lt;rod name&amp;gt; trembles momentarily as its bond with the ritual &amp;lt;ritual name&amp;gt; is strengthened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
#impressed, softly pulsing light &lt;br /&gt;
#impressed, brightly pulsing light &lt;br /&gt;
#impressed, bright light &lt;br /&gt;
#impressed, strong light &lt;br /&gt;
#impressed, brilliant light &lt;br /&gt;
#impressed, dazzling light &lt;br /&gt;
#impressed, radiant light &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The &amp;lt;rod name&amp;gt; throbs with power as its bond with the ritual &amp;lt;ritual name&amp;gt; is fastened tight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
#imprinted - no light level!&lt;br /&gt;
&lt;br /&gt;
It was previously thought that the cost to charge was related to the cost of performing the ritual. [[Tonys_Rod_Research|Recent research]] has shown that the cost of ''bestowing'' the ritual is the key figure. See [[Faith_Rods/Bestowal_Costs|the bestowal cost reference]] for a list of rituals and the gp cost to bestow them.&lt;br /&gt;
&lt;br /&gt;
To reach the impressed stage, on a baton with good affinity, takes around 260 times the bestowal gp cost of the ritual itself. To imprint a ritual takes around an additional 360 times the bestowal gp cost, for a total of around 620 times the bestowal gp cost. If you are trying to charge a rod that has a poor affinity for a ritual, it will cost even more gp to charge. Charging rituals on multiple slot rods also takes longer.&lt;br /&gt;
&lt;br /&gt;
Charging up to and including &amp;quot;moderate light&amp;quot; takes around 32 times the bestowal gp per visible stage of charging. Charging beyond this point takes around 64 times the bestowal gp per visible stage of charging. The change from Imbued to Impressed takes place part way through the &amp;quot;softly pulsing light&amp;quot; stage.&lt;br /&gt;
&lt;br /&gt;
Using rods with affinity for a different type of ritual can increase the gp cost of charging by up to 100%. Using a rod with neutral affinity can increase the gp cost of charging by up to 44%.&lt;br /&gt;
&lt;br /&gt;
It has been observed that when charging a rod with multiple rituals and dependencies, no linked slot can proceed from imbued to impressed, or impressed to imprinted, until the slot that it depends on is also impressed or imprinted. This means that a small ritual in a linked slot may pause until the larger ritual in the slot it depends on catches up in terms of charging. Whether the smaller ritual continues to use prayer gp at this point is not known.&lt;br /&gt;
&lt;br /&gt;
===Transferring rods between gods=== &lt;br /&gt;
&lt;br /&gt;
Only followers and priests of the rod's deity can use a rod to cast rituals. But you can consecrate a rod to change its deity, and allow other gods to use the rituals. However, the rituals must be really well-connected (imprinted) to the rod to survive the consecration, else they will leave the rod. When you reconsecrate a rod, all rituals drop to the &amp;quot;imbued&amp;quot; level!! So you have to recharge the rod before being able to use it multiple times! &lt;br /&gt;
&lt;br /&gt;
When a rod changes deity, the new deity takes on the responsibility for paying for the deity point costs. &lt;br /&gt;
&lt;br /&gt;
===Linked slots=== &lt;br /&gt;
&lt;br /&gt;
If you look at the rods, you'll see they have several slots in which you can put rituals. Some are dependent on others. You can only put a ritual in an empty slot which is not dependent on another empty slot. You can also only put rituals in slots which are smaller than the one in their linked slot. Bestowing a ritual on a rod will affect that rods affinity.&lt;br /&gt;
&lt;br /&gt;
If an imbued ritual is performed and leaves the rod, it'll empty all other slots dependent on it too. &lt;br /&gt;
&lt;br /&gt;
===Different rods available===&lt;br /&gt;
&lt;br /&gt;
There's a wide variety of rods available on the Disc. There are rods with one, two, three or even four slots. The four slot rods are each unique to a certain npc of a God. (List courtesy of Nightcrawler)&lt;br /&gt;
&lt;br /&gt;
;Spiked black pole - Kess of Sek &lt;br /&gt;
;Blue lacquered staff - Vy of Fish &lt;br /&gt;
;Speckled grey staff - Naefela of Gufnork &lt;br /&gt;
;Silver flail - Althea of Pishe &lt;br /&gt;
;Tasseled staff - Charisse of Gapp &lt;br /&gt;
;Marble sceptre - Hermal of Sandelfon &lt;br /&gt;
;Bronzed crook - Very Reverend Khepresh &lt;br /&gt;
&lt;br /&gt;
I'll probably be unable to list them all here, but Nightcrawler was so kind to provide me with [[List of Rods|this list of rods]].&lt;br /&gt;
&lt;br /&gt;
You will see that some rods have colours. Those colours indicate their affinity to certain types of rituals.&lt;/div&gt;</summary>
		<author><name>Ness</name></author>	</entry>

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