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		<title>Talk:Dust Devil</title>
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				<updated>2013-08-08T16:28:17Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Holy Insight results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dust devils have changed now&amp;lt;br /&amp;gt;&lt;br /&gt;
- they should have better fighting skills now (i have not tested how much better)&amp;lt;br /&amp;gt;&lt;br /&gt;
- the limit of 2 devils was removed, and is probably determined by a skill (i can summon 2 easily, 3 if i'm lucky)&amp;lt;br /&amp;gt;&lt;br /&gt;
Someone suggested that it might be fa.ri.sp, but i cant be sure of that&amp;lt;br /&amp;gt;&lt;br /&gt;
(The above comment added by [[User:Nauia | Nauia]] at 08:26 on 26th Feb 2010 -- Please remember to sign your discussion page comments with four tildes: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
:I can easily get three dusties (or a creeping doom and a dustie) with my stock bonuses, but am unable to get four even with OC wis bonus, a flat cap, and the high altar.  Those stat increases took my mi.ar from 396 to 430, but I forgot to check other skills (fa.ri.sp is at a bonus of 402 most of the time).  Not sure if this will be remotely helpful, but it might aid someone in figuring out which skill is used, or at what bonus levels the limit is increased... -- [[User:Mishal|Mishal]] ([[User talk:Mishal|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=mishal MUD finger]) 11:06, 26 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If anyone's interested in doing research on their fighting skills, maybe [[Holy Insight]] would be useful (just a shame it's not more granular)... anyone who doesn't have it can give me (Ilde or Roywyn) a poke; I've got at least one alt with the ritual and I'd be happy to use it on people's dusties. Maybe we could put together a table of dusty fighting skills vs. priests' skills. --[[User:Ilde|Ilde]] 20:08, 26 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Holy Insight results==&lt;br /&gt;
&lt;br /&gt;
Results of performing [[Holy Insight]] on different dust devils:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
!Devil size || of.ar || de.ar || mi.ar || modifiers || ...at combat || ...at staying fit || noticing things&lt;br /&gt;
|-&lt;br /&gt;
| {{huge}} || 179 || 195 || 201 || high altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{huge}} || 183 || 201 || 209 || near a fluffy place; near a fluffy place + wrong god's altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{colossal}} || 270 || 270 || 329 || indoors + high altar + prayed recently; indoors + high altar|| {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 270 || 270 || 329 || indoors + high altar + controlling 1 devil || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{enormous}} || 281 || 281 || 350 || indoors + high altar + prayed recently || {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{enormous}} || 353 || 335 || 339 || near a sacred shower || {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{enormous}} || 350 || 345 || 357 || near a sacred shower || {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{colossal}} || 353 || 335 || 339 || near a sacred shower + controlling 1 devil || {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 353 || 335 || 339 || near a sacred shower + controlling 2 devils || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{large}} || 353 || 335 || 339 || rain + high altar + controlling 3 devils || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 214 || 199 || 276 || high altar || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 214 || 123 || 276 || high altar || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 186 || 148 || 276 || near sacred waters || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 175 || 148 || 276 || near sacred waters || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{colossal}} || 236 || 199 || 276 || high altar || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{colossal}} || 236 || 123 || 276 || high altar || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{humongous}} || 445 || 440 || 431 || near sacred waters || {{quite good}} || {{reasonably good}} || {{better than average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{enormous}} || 445 || 440 || 431 || near sacred waters + controlling 1 devil || {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{enormous}} || 445 || 440 || 431 || near sacred waters + controlling 2 devils || {{quite good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 445 || 440 || 431 || near sacred waters + controlling 3 devils || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{huge}} || 177 || 53 || 224 || high altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 177 || 53 || 236 || high altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 177 || 53 || 249 || high altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 177 || 53 || 261 || high altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 177 || 53 || 273 || high altar || {{reasonably good}} || {{better than average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 177 || 53 || 277 || high altar || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 183 || 55 || 292 || high altar || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gigantic}} || 184 || 55 || 309 || high altar + actively worshipping || {{reasonably good}} || {{reasonably good}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| {{unbelievably large}} || 432 || 410 || 500 || near a proper party || {{quite good}} || {{reasonably good}} || {{better than average}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The devils tested were also all &amp;quot;extremely poor at staying unnoticed&amp;quot;, &amp;lt;del&amp;gt;&amp;quot;average at noticing things&amp;quot;&amp;lt;/del&amp;gt;, and had &amp;quot;average&amp;quot; scores in all stats except str, which didn't come up.  Magic and religious matters also didn't come up.  #1 is actually two different devils, made by the same person and with no differences between them.  #2 is actually three devils, again made by the same person and showing no differences between them. --[[User:Ilde|Ilde]] 01:46, 21 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Again, #3 was two different devils by the same character. They were extremely poor at religious matters and staying unnoticed, with average int, con, wis, dex. Ditto for #4, which was of average strength, as well.  So, so far it looks like fighting skills and hitpoints increase with skills (or just with size?), but not anything else. (#5 was also two whirlwinds with identical conditions.) --[[User:Ilde|Ilde]] 04:37, 22 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
ETA: &amp;lt;del&amp;gt;The huge and gigantic dusties being &amp;quot;reasonably good&amp;quot; (250-300 bonus, apparently) at combat, while the larger colossal and enormous ones were only &amp;quot;quite good&amp;quot; (200-250 bonus) isn't a mistake, although it makes me wonder whether &amp;quot;reasonably good&amp;quot; and &amp;quot;quite good&amp;quot; are labeled correctly on the [[Holy Insight]] page.  Unless dusties actually get worse at fighting as they get bigger, which seems implausible.&amp;lt;/del&amp;gt; Yep, they were switched on [[Holy Insight]]. Mystery solved! --[[User:Ilde|Ilde]] 05:21, 22 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Interesting comparisons===&lt;br /&gt;
*175/148/276/near sacred waters versus 186/148/276/near sacred waters: hp goes from &amp;quot;better than average&amp;quot; to &amp;quot;reasonably good&amp;quot;, showing that of.area affects hp.  Also shows that devils of the same size are not all the same, as both devils were gigantic.&lt;br /&gt;
*177/53/224/high altar, increasing mi.area to 277 while keeping of.area steady: size increases and hp eventually goes from &amp;quot;better than average&amp;quot; to &amp;quot;reasonably good&amp;quot;, showing that mi.area affects size and hp.&lt;br /&gt;
*236/123/276/high altar versus 177/53/277/high altar: higher of.area (and slightly lower misc.area) results in a &amp;quot;colossal&amp;quot; devil instead of a &amp;quot;gigantic&amp;quot; one, showing that of.area affects size.&lt;br /&gt;
&lt;br /&gt;
==Research: Number of devils==&lt;br /&gt;
I've heard that de.ar affects how many devils you can summon, and I've also heard that ri.sp might affect it.  So, let's see if there's any correlation.&lt;br /&gt;
&lt;br /&gt;
Format: number of times can summon at least specified number of devils/number of attempts to summon that number of devils.&lt;br /&gt;
&lt;br /&gt;
Modifiers of course means visible modifiers ''besides'' controlling dust devils, which is implied.  Going outside of AM and journeying once along the road stops you from being either visibly near or far from holy ground.  Passage rooms also work for Hat, Gapp, Gufnork, and Sek, although for Fish, Sandelfon, and Pishe they result in having the unique bonuses (in water, indoors, rain).&lt;br /&gt;
&lt;br /&gt;
How they're counted:&lt;br /&gt;
*If one devil is summoned, then dismissed (or times out), it's counted as a success for 1 devil and ignored for higher numbers (as there was no attempt to control more than one).&lt;br /&gt;
*If one devil is summoned and attempting to summon another results in it slipping away, it's counted as a success for 1 devil, and a failure for all higher numbers.&lt;br /&gt;
*Failing to summon a devil while not controlling ''any'' devils counts as a failure for all numbers.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
!of.ar || de.ar || mi.ar || ri.sp || modifiers || 1 devil || 2 devils || 3 devils || 4 devils || 5 devils&lt;br /&gt;
|-&lt;br /&gt;
| 276 || 271 || 339 || 335 || none || 15/15 || 14/15 || 9/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
| 237 || 252 || 327 || 318 || none || 15/15 || 10/15 || 0/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
| 238 || 207 || 279 || 269 || none || 15/15 || 10/15 || 0/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
| 243 || 183 || 255 || 194 || none || 13/15 || 11/15 || 1/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
| 178 || 69 || 302 || 61 || none || 12/15 || 0/15 || 0/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
| 179 || 195 || 201 || 209 || none || 12/15 || 0/15 || 0/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
| 184 || 199 || 231 || 206 || none|| 10/15 || 0/15 || 0/15 || 0/15 || 0/15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
Of.area determines how many dust devils you can have.  Sorting by of.area shows that the highest bonus allows summoning three devils 9 of 15 times, the next highest allows summoning a third devil occasionally, the next two highest allow summoning a second devil 10 of 15 times (but never/rarely a third), and the lowest three bonuses never allow summoning a second devil (and result in a certain amount of failure to summon a devil even when not controlling any already).  The only oddity is that the second-highest bonus results in complete failure (no devils at all) twice--however, this isn't very surprising, since the bonus is still quite close to the next two lowest, and the misc.area bonus was significantly lower.&lt;br /&gt;
&lt;br /&gt;
Misc.area, def.area, and ri.sp do not appear to have any effect on the number of devils that may be summoned... sorting by any of these results in dramatic jumps in the &amp;quot;2 devils&amp;quot; column.&lt;br /&gt;
&lt;br /&gt;
--[[User:Ilde|Ilde]] 02:45, 19 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Priest's skills and devil abilities==&lt;br /&gt;
Objective: Find out if and how the three different area skills affect devils' combat abilities (how often they hit and how much damage they do, and how well they dodge).&lt;br /&gt;
&lt;br /&gt;
Method: Have devils created with low bonuses in all three skills fight someone (in the ctf arena) for about an hour total, healing the player and the devils whenever they're injured.  Advance one skill, repeat.  Advance another skill, repeat.  Advance final skill, repeat.  Go through the logs (with a script) and count up the hits and misses for both, keeping track of the damage that devils' hits did (where possible).&lt;br /&gt;
&lt;br /&gt;
Sets:&lt;br /&gt;
*Set #1: Devils created with a 180 or 182 bonus in of.ar, 80 de.ar, and 215 mi.ar.&lt;br /&gt;
*Set #2: Mi.ar increased: Devils created with a 180 or 182 bonus in of.ar, 80 de.ar, and 302 mi.ar. &lt;br /&gt;
*Set #3: Of.ar increased: Devils created with a 276 bonus in of.ar, 80 de.ar, and 302 mi.ar. &lt;br /&gt;
*Set #4: De.ar increased: Devils created with a 276 bonus in of.ar, 239 de.ar, and 302 mi.ar. &lt;br /&gt;
&lt;br /&gt;
Sets #2, #3, and #4 were actually done in two sessions, and set #2 actually had two characters creating the devils (I wanted to go back and do more, but had already advanced, so made another character, gave her the same stats, and advanced her skills to the same levels).  Also, there was an of.ar tm during set #1, which carried over to part of set #2.  This probably doesn't matter, though.  We took the following steps to try to eliminate sources of error:&lt;br /&gt;
*The person fighting the devils kept the same tactics and used the same weapon throughout, as well as wearing the same equipment (to keep burden constant).&lt;br /&gt;
*We only did this during the day, to avoid penalties due to darkness.&lt;br /&gt;
*He only fought the devils themselves, not me.&lt;br /&gt;
*He didn't use any armour, so that we could get the damage for the devil's hits.&lt;br /&gt;
&lt;br /&gt;
A possible source of error that we couldn't eliminate entirely was the varying degrees of injury that he and the devils had throughout.  While I tried not to let either of them get too injured, this wasn't entirely successful, and I ended up dismissing the devil and waiting for gp to heal him and make a new devil fairly frequently.  However, degree of injury didn't seem to make much difference in whether he hit or was hit by the devils.&lt;br /&gt;
&lt;br /&gt;
Also, sometimes I got frost, mud, etc. dust devils along with the usual dust ones, because of the weather.  These didn't seem any different, though.&lt;br /&gt;
&lt;br /&gt;
===Summary table===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! - || Set 1 || Set 2 || Set 3 || Set 4&lt;br /&gt;
|-&lt;br /&gt;
|Number of times devil hit || 447 || 494 || 552 || 487&lt;br /&gt;
|-&lt;br /&gt;
|Number of times devil missed || 292 || 261 || 250 || 199&lt;br /&gt;
|-&lt;br /&gt;
|Percentage of time devil hit || 60% || 65% || 69% || 71%&lt;br /&gt;
|-&lt;br /&gt;
|Number of times devil avoided being hit || 156 || 150 || 167 || 138&lt;br /&gt;
|-&lt;br /&gt;
|Number of times devil was hit || 391 || 416 || 355 || 303&lt;br /&gt;
|-&lt;br /&gt;
|Percentage of time devil avoided being hit || 29% || 27% || 32% || 31%&lt;br /&gt;
|-&lt;br /&gt;
|Mean damage of resolvable hits || 70 || 80 || 97 || 100&lt;br /&gt;
|-&lt;br /&gt;
|Damage range of resolvable hits || 15 - 168 || 20 - 203 || 21 - 232 || 27 - 279&lt;br /&gt;
|-&lt;br /&gt;
|Damage range of resolvable hits minus highest hit and lowest hit* || 16 - 161 || 22 - 184 || 23 - 205 || 31 - 204&lt;br /&gt;
|-&lt;br /&gt;
|Number of resolvable hits || 406 || 418 || 460 || 390&lt;br /&gt;
|-&lt;br /&gt;
|Number of unresolvable hits || 41 || 76 || 92 || 97&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Percentages are rounded to the nearest percent here, and mean damage is rounded to the nearest hitpoint.&lt;br /&gt;
&lt;br /&gt;
A hit was &amp;quot;resolvable&amp;quot; if it was between two monitors, and no other hits ''or'' healing were between the same two monitors.  If the devil hit twice in a row without a monitor between the hits, it was obviously impossible to tell how much damage either one did, and if I finished healing him before the next monitor kicked in (a major culprit of unresolvable hits), it was likewise impossible to tell.&lt;br /&gt;
&lt;br /&gt;
*In other words, minus a few outliers.&lt;br /&gt;
&lt;br /&gt;
===Conclusions===&lt;br /&gt;
Increasing of.area appears to increase the amount of damage they deal, and help them hit more often.&lt;br /&gt;
&lt;br /&gt;
Increasing misc.area appears to increase the amount of damage they deal, and help them hit more often.&lt;br /&gt;
&lt;br /&gt;
Increasing de.area appears to have no effect, or else a ''very'' small one.&lt;br /&gt;
&lt;br /&gt;
===Hit types and damages===&lt;br /&gt;
These are from all of the sets combined, and may be of some interest if you want to know approximately how much damage a dust devil's hits are probably doing.  Since the messages may indicate percentages and not numbers of hitpoints, both exact damage and percentage damage is included.&lt;br /&gt;
&lt;br /&gt;
Of course, these are only for the skill ranges specified above, so they don't include any higher-level damage messages that may exist, and likely have a lower maximum than is possible.  They also don't include the different-looking attacks that some types of devils have.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Message || Damage range || % range || Mean || Mean % || times appeared || specific type, if any&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; attempts to whip you with some debris but your skin absorbs some of the blow. || 15 - 22 || 1.1 - 1.6 || 20 || 1.5 || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; blows on you causing you to stumble. || 29 - 64 || 2.2 - 4.8 || 50 || 3.7 || 59 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; caresses you with some dirty air. || 36 - 43 || 2.7 - 3.2 || 40 || 2.9 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; chokes you with &amp;lt;material&amp;gt;. || 52 - 106 || 3.9 - 7.9 || 80 || 6.0 || 27 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; nicks you but your skin absorbs some of the blow. || 18 - 24 || 1.3 - 1.8 || 21 || 1.6 || 5 || ice&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; nicks you. || 20 - 128 || 1.5 - 9.5 || 65 || 4.8 || 38 || ice&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; pummels you with strong winds. || 57 - 131 || 4.2 - 9.8 || 97 || 7.2 || 59 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; shoves a large chunk of debris down your throat. || 98 - 279 || 7.3 - 20.8 || 166 || 12.3 || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; slices bits off you. || 37 - 120 || 2.8 - 8.9 || 77 || 5.7 || 13 || ice&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; swirls around you making your &amp;lt;body part&amp;gt; hurt. || 87 - 192 || 6.5 - 14.3 || 127 || 9.4 || 60 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; swirls some dirt into your &amp;lt;body part&amp;gt;. || 29 - 63 || 2.2 - 4.7 || 42 || 3.2 || 139 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; whips up a really nice piece of debris and slams you with it. || 48 - 138 || 3.6 - 10.3 || 88 || 6.6 || 878 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; whips your &amp;lt;body part&amp;gt; with some debris but your skin absorbs some of the blow. || 19 - 29 || 1.4 - 2.2 || 23 || 1.7 || 21 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt; whips your &amp;lt;body part&amp;gt; with some debris. || 20 - 41 || 1.5 - 3.1 || 30 || 2.3 || 116 ||&lt;br /&gt;
|-&lt;br /&gt;
|The &amp;lt;whirlwind&amp;gt;'s swirling winds spin you in circles. || 82 - 203 || 6.1 - 15.1 || 130 || 9.7 || 150 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
Anyone who's curious can find the lists of actions and starting hitpoints here:&lt;br /&gt;
*[[Dust devil research set 1]]&lt;br /&gt;
*[[Dust devil research set 2]]&lt;br /&gt;
*[[Dust devil research set 3]]&lt;br /&gt;
*[[Dust devil research set 4]]&lt;br /&gt;
&lt;br /&gt;
And here's a list of just the dust devils' resolvable attacks from all sets, with damage:&lt;br /&gt;
*[[Dust devil attacks and damage]]&lt;br /&gt;
&lt;br /&gt;
== Observation on different forms ==&lt;br /&gt;
&lt;br /&gt;
I suspect that for each deity, the same set of deity-specific devils is used at the low altars, high altars, passage rooms and elsewhere in the deity's temple. It might be better to mark these as '&amp;lt;deity&amp;gt; holy rooms' rather than having separate annotations for high altar, low altar, passage room etc. --[[User:Zexium|Zexium]] 19:45, 13 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think there are a few that you can get in passage rooms, but not temples.  Ermmmmm... egrets and egresses in Sandelfon's passage room, balloons, streamers, and some other party stuff in Hat's passage room (aside from party hats and spilled drinks, which show up in the temple too), tiny purple flowers and tiny salamanders in Pishe's, just off the top of my head.  Not sure if you can get towels in Pishe's passage room, either.  Haven't seen anything to suggest to me that it matters where in a temple you are, though (although of course for all I know there could be exceptions), and there's definitely a lot of overlap between temple devils and passage room devils, so it might be sensible to have the overlapping ones as '&amp;lt;deity&amp;gt; holy rooms'. --[[User:Ilde|Ilde]] 18:09, 14 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I get the impression that any form that appears in a temple may appear in a passage room, and also each passage room has some extras. It certainly doesn't seem to matter where in the temple. --[[User:Zexium|Zexium]] 22:09, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I wonder if for gapp it might be better to show eg &amp;quot;(various) lace&amp;quot; instead of deadly / flamboyant / ripped etc lace, especially as they all count as &amp;quot;lace&amp;quot; for the achievement, also &amp;quot;(various) &amp;lt;animal&amp;gt;&amp;quot; for hat, rather than listing every combination of adjective and material / animal - it seems to me as if there's a &amp;quot;pick a random adjective from list a and a random animal / material from list b&amp;quot; for these two temples. --[[User:Zexium|Zexium]] 22:09, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That makes sense to me.  Listing all possible combinations separately is a bit... cluttered. --[[User:Ilde|Ilde]] 22:56, 18 November 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Totem</id>
		<title>Talk:Totem</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Totem"/>
				<updated>2013-08-08T16:23:14Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Holy Insight results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pishite Asterisk ==&lt;br /&gt;
After further research I am modifying my asterisk on the water containing item to &amp;quot;May&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For further details I need to do more research.&lt;br /&gt;
&lt;br /&gt;
However, there is no apparent change in the water level of a canteen repetively done totem on, however towel which totem is done on becomes dry.  I will test some other ultra-cheap but unpractical containers (vials from the Alchemists guild, for instance.)   &lt;br /&gt;
&lt;br /&gt;
If someone has a poison container they could fill with several ounces of water to test, that would be useful.&lt;br /&gt;
&lt;br /&gt;
I will also find some time to do further experimentation on volume of water needed, and with more measurable ammounts of water than 2 pints (the capacity of my canteen).  I will also check differences between an open and closed canteen.&lt;br /&gt;
&lt;br /&gt;
:I did the research and posted my results. &lt;br /&gt;
:I still need to do research on towel types. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 10:49, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:OK I edited for more clarification and to make it easier to read.  Could Fishites do some research into what types of Fish can be used? --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 02:35, 21 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks to whoever added towel weight examples.  If we get enough of those, we can add a page for towels.  We may want to have some Gufnorkians, Fishites, and Hattites, Sandelfonians and Sekians do experiments on optimal and acceptable items of each class for their deity.  Also, if a Pishite finds a towel that doesn't work and a wearable container that holds EXACTLY one pint, let us know. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 14:43, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Holy Insight results==&lt;br /&gt;
Results of performing [[Holy Insight]] on different totems.  Purpose: to compare totems of different deities, and see if they get better with more skills (probably de.ar if any, but might as well record all potentially-related ones).  I left out covert and magic because covert is irrelevant anyway and magic hasn't actually shown up.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!Deity || of.ar || de.ar || mi.ar || mi.ta || modifiers || fighting || faith || perception || hitpoints (&amp;quot;staying fit&amp;quot;) || con (&amp;quot;health&amp;quot;) || dex || str || int || wis&lt;br /&gt;
|-&lt;br /&gt;
| Sandelfon || 276 || 221 || 339 || 345 || indoors, high altar || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{better than average}} || {{reasonably good}} || {{average}} || {{masterly}} || {{below average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Gufnork || 184 || 202 || 217 || 208 || near a fluffy place || {{average}} || ? || {{below average}} || {{average}} || {{below average}} || {{very good}} || {{quite poor}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 179 || 195 || 201 || 257 || high altar || {{average}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 163 || 193 || 184 || 235 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 353 || 335 || 339 || 324 || near a sacred shower || {{below average}} || ? || {{extremely poor}} || {{below average}} || {{below average}} || {{reasonably good}} || {{better than average}} || {{average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{extremely poor}} || ? || {{extremely poor}} || {{below average}} || {{quite poor}} || ? || {{better than average}} || {{average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{below average}} || {{better than average}} || {{quite good}} || {{below average}} || {{below average}} &lt;br /&gt;
|-&lt;br /&gt;
| Gapp || 312 || 329 || 298 || 313 || near a stylish place || {{extremely poor}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{better than average}} || {{average}} || {{below average}} || {{below average}}&lt;br /&gt;
|-&lt;br /&gt;
| Sek || 228 || 230 || 236 || 285 || near profane ground || {{average}} || ? || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 432 || 410 || 500 || 467 || near a proper party || {{better than average}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 82 || 214 || 123 || 319 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || {{quite poor}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Learnt At == &lt;br /&gt;
I currently have 30 fa.ri.mi.ar, and cannot learn Totem. Just thought I'd share that. [[User:Sorekara|Sorekara]] 12:01, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Feed ==&lt;br /&gt;
with totems you can feed them gp's ... it does TM faith.rituals.special&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Totem</id>
		<title>Talk:Totem</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Totem"/>
				<updated>2013-08-08T16:22:14Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Holy Insight results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pishite Asterisk ==&lt;br /&gt;
After further research I am modifying my asterisk on the water containing item to &amp;quot;May&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For further details I need to do more research.&lt;br /&gt;
&lt;br /&gt;
However, there is no apparent change in the water level of a canteen repetively done totem on, however towel which totem is done on becomes dry.  I will test some other ultra-cheap but unpractical containers (vials from the Alchemists guild, for instance.)   &lt;br /&gt;
&lt;br /&gt;
If someone has a poison container they could fill with several ounces of water to test, that would be useful.&lt;br /&gt;
&lt;br /&gt;
I will also find some time to do further experimentation on volume of water needed, and with more measurable ammounts of water than 2 pints (the capacity of my canteen).  I will also check differences between an open and closed canteen.&lt;br /&gt;
&lt;br /&gt;
:I did the research and posted my results. &lt;br /&gt;
:I still need to do research on towel types. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 10:49, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:OK I edited for more clarification and to make it easier to read.  Could Fishites do some research into what types of Fish can be used? --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 02:35, 21 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks to whoever added towel weight examples.  If we get enough of those, we can add a page for towels.  We may want to have some Gufnorkians, Fishites, and Hattites, Sandelfonians and Sekians do experiments on optimal and acceptable items of each class for their deity.  Also, if a Pishite finds a towel that doesn't work and a wearable container that holds EXACTLY one pint, let us know. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 14:43, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Holy Insight results==&lt;br /&gt;
Results of performing [[Holy Insight]] on different totems.  Purpose: to compare totems of different deities, and see if they get better with more skills (probably de.ar if any, but might as well record all potentially-related ones).  I left out covert and magic because covert is irrelevant anyway and magic hasn't actually shown up.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!Deity || of.ar || de.ar || mi.ar || mi.ta || modifiers || fighting || faith || perception || hitpoints (&amp;quot;staying fit&amp;quot;) || con (&amp;quot;health&amp;quot;) || dex || str || int || wis&lt;br /&gt;
|-&lt;br /&gt;
| Sandelfon || 276 || 221 || 339 || 345 || indoors, high altar || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{better than average}} || {{reasonably good}} || {{average}} || {{masterly}} || {{below average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Gufnork || 184 || 202 || 217 || 208 || near a fluffy place || {{average}} || ? || {{below average}} || {{average}} || {{below average}} || {{very good}} || {{quite poor}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 179 || 195 || 201 || 257 || high altar || {{average}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 163 || 193 || 184 || 235 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 353 || 335 || 339 || 324 || near a sacred shower || {{below average}} || ? || {{extremely poor}} || {{below average}} || {{below average}} || {{reasonably good}} || {{better than average}} || {{average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{extremely poor}} || ? || {{extremely poor}} || {{below average}} || {{quite poor}} || ? || {{better than average}} || {{average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{below average}} || {{better than average}} || {{quite good}} || {{below average}} || {{below average}} &lt;br /&gt;
|-&lt;br /&gt;
| Gapp || 312 || 329 || 298 || 313 || near a stylish place || {{extremely poor}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{better than average}} || {{average}} || {{below average}} || {{below average}}&lt;br /&gt;
|-&lt;br /&gt;
| Sek || 228 || 230 || 236 || 285 || near profane ground || {{average}} || ? || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 432 || 410 || 500 || 467 || near a proper party || {{better than average}}}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 82 || 214 || 123 || 319 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || {{quite poor}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Learnt At == &lt;br /&gt;
I currently have 30 fa.ri.mi.ar, and cannot learn Totem. Just thought I'd share that. [[User:Sorekara|Sorekara]] 12:01, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Feed ==&lt;br /&gt;
with totems you can feed them gp's ... it does TM faith.rituals.special&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Totem</id>
		<title>Talk:Totem</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Totem"/>
				<updated>2013-08-08T16:21:28Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Holy Insight results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pishite Asterisk ==&lt;br /&gt;
After further research I am modifying my asterisk on the water containing item to &amp;quot;May&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For further details I need to do more research.&lt;br /&gt;
&lt;br /&gt;
However, there is no apparent change in the water level of a canteen repetively done totem on, however towel which totem is done on becomes dry.  I will test some other ultra-cheap but unpractical containers (vials from the Alchemists guild, for instance.)   &lt;br /&gt;
&lt;br /&gt;
If someone has a poison container they could fill with several ounces of water to test, that would be useful.&lt;br /&gt;
&lt;br /&gt;
I will also find some time to do further experimentation on volume of water needed, and with more measurable ammounts of water than 2 pints (the capacity of my canteen).  I will also check differences between an open and closed canteen.&lt;br /&gt;
&lt;br /&gt;
:I did the research and posted my results. &lt;br /&gt;
:I still need to do research on towel types. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 10:49, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:OK I edited for more clarification and to make it easier to read.  Could Fishites do some research into what types of Fish can be used? --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 02:35, 21 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks to whoever added towel weight examples.  If we get enough of those, we can add a page for towels.  We may want to have some Gufnorkians, Fishites, and Hattites, Sandelfonians and Sekians do experiments on optimal and acceptable items of each class for their deity.  Also, if a Pishite finds a towel that doesn't work and a wearable container that holds EXACTLY one pint, let us know. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 14:43, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Holy Insight results==&lt;br /&gt;
Results of performing [[Holy Insight]] on different totems.  Purpose: to compare totems of different deities, and see if they get better with more skills (probably de.ar if any, but might as well record all potentially-related ones).  I left out covert and magic because covert is irrelevant anyway and magic hasn't actually shown up.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!Deity || of.ar || de.ar || mi.ar || mi.ta || modifiers || fighting || faith || perception || hitpoints (&amp;quot;staying fit&amp;quot;) || con (&amp;quot;health&amp;quot;) || dex || str || int || wis&lt;br /&gt;
|-&lt;br /&gt;
| Sandelfon || 276 || 221 || 339 || 345 || indoors, high altar || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{better than average}} || {{reasonably good}} || {{average}} || {{masterly}} || {{below average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Gufnork || 184 || 202 || 217 || 208 || near a fluffy place || {{average}} || ? || {{below average}} || {{average}} || {{below average}} || {{very good}} || {{quite poor}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 179 || 195 || 201 || 257 || high altar || {{average}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 163 || 193 || 184 || 235 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 353 || 335 || 339 || 324 || near a sacred shower || {{below average}} || ? || {{extremely poor}} || {{below average}} || {{below average}} || {{reasonably good}} || {{better than average}} || {{average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{extremely poor}} || ? || {{extremely poor}} || {{below average}} || {{quite poor}} || ? || {{better than average}} || {{average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{below average}} || {{better than average}} || {{quite good}} || {{below average}} || {{below average}} &lt;br /&gt;
|-&lt;br /&gt;
| Gapp || 312 || 329 || 298 || 313 || near a stylish place || {{extremely poor}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{better than average}} || {{average}} || {{below average}} || {{below average}}&lt;br /&gt;
|-&lt;br /&gt;
| Sek || 228 || 230 || 236 || 285 || near profane ground || {{average}} || ? || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 432 || 410 || 500 || 467 || near a proper party || {{better than average}}}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 82 || 214 || 123 || 319 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || {{quite poor}} || {{quite poor}} || {{very poor}} |&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Learnt At == &lt;br /&gt;
I currently have 30 fa.ri.mi.ar, and cannot learn Totem. Just thought I'd share that. [[User:Sorekara|Sorekara]] 12:01, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Feed ==&lt;br /&gt;
with totems you can feed them gp's ... it does TM faith.rituals.special&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Totem</id>
		<title>Talk:Totem</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Totem"/>
				<updated>2013-08-08T16:13:24Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Holy Insight results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pishite Asterisk ==&lt;br /&gt;
After further research I am modifying my asterisk on the water containing item to &amp;quot;May&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For further details I need to do more research.&lt;br /&gt;
&lt;br /&gt;
However, there is no apparent change in the water level of a canteen repetively done totem on, however towel which totem is done on becomes dry.  I will test some other ultra-cheap but unpractical containers (vials from the Alchemists guild, for instance.)   &lt;br /&gt;
&lt;br /&gt;
If someone has a poison container they could fill with several ounces of water to test, that would be useful.&lt;br /&gt;
&lt;br /&gt;
I will also find some time to do further experimentation on volume of water needed, and with more measurable ammounts of water than 2 pints (the capacity of my canteen).  I will also check differences between an open and closed canteen.&lt;br /&gt;
&lt;br /&gt;
:I did the research and posted my results. &lt;br /&gt;
:I still need to do research on towel types. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 10:49, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:OK I edited for more clarification and to make it easier to read.  Could Fishites do some research into what types of Fish can be used? --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 02:35, 21 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks to whoever added towel weight examples.  If we get enough of those, we can add a page for towels.  We may want to have some Gufnorkians, Fishites, and Hattites, Sandelfonians and Sekians do experiments on optimal and acceptable items of each class for their deity.  Also, if a Pishite finds a towel that doesn't work and a wearable container that holds EXACTLY one pint, let us know. --[[User:Ruedii|--&amp;amp;quot;Ruedii&amp;amp;quot;]] 14:43, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Holy Insight results==&lt;br /&gt;
Results of performing [[Holy Insight]] on different totems.  Purpose: to compare totems of different deities, and see if they get better with more skills (probably de.ar if any, but might as well record all potentially-related ones).  I left out covert and magic because covert is irrelevant anyway and magic hasn't actually shown up.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
!Deity || of.ar || de.ar || mi.ar || mi.ta || modifiers || fighting || faith || perception || hitpoints (&amp;quot;staying fit&amp;quot;) || con (&amp;quot;health&amp;quot;) || dex || str || int || wis&lt;br /&gt;
|-&lt;br /&gt;
| Sandelfon || 276 || 221 || 339 || 345 || indoors, high altar || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{better than average}} || {{reasonably good}} || {{average}} || {{masterly}} || {{below average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Gufnork || 184 || 202 || 217 || 208 || near a fluffy place || {{average}} || ? || {{below average}} || {{average}} || {{below average}} || {{very good}} || {{quite poor}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 179 || 195 || 201 || 257 || high altar || {{average}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Fish || 163 || 193 || 184 || 235 || near sacred waters || {{average}} || {{extremely poor}} || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 353 || 335 || 339 || 324 || near a sacred shower || {{below average}} || ? || {{extremely poor}} || {{below average}} || {{below average}} || {{reasonably good}} || {{better than average}} || {{average}} || {{quite poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{extremely poor}} || ? || {{extremely poor}} || {{below average}} || {{quite poor}} || ? || {{better than average}} || {{average}} || {{average}}&lt;br /&gt;
|-&lt;br /&gt;
| Pishe || 95 || 169 || 168 || 170 || near a sacred shower || {{below average}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{below average}} || {{better than average}} || {{quite good}} || {{below average}} || {{below average}} &lt;br /&gt;
|-&lt;br /&gt;
| Gapp || 312 || 329 || 298 || 313 || near a stylish place || {{extremely poor}} || {{extremely poor}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{better than average}} || {{average}} || {{below average}} || {{below average}}&lt;br /&gt;
|-&lt;br /&gt;
| Sek || 228 || 230 || 236 || 285 || near profane ground || {{average}} || ? || {{below average}} || {{average}} || {{quite poor}} || {{masterly}} || ? || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
| Hat || 432 || 410 || 500 || 467 || near a proper party || {{better than average}}}} || {{extremely poor}} || {{below average}} || {{better than average}} || {{average}} || {{masterly}} || {{better than average}} || {{quite poor}} || {{very poor}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Learnt At == &lt;br /&gt;
I currently have 30 fa.ri.mi.ar, and cannot learn Totem. Just thought I'd share that. [[User:Sorekara|Sorekara]] 12:01, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Feed ==&lt;br /&gt;
with totems you can feed them gp's ... it does TM faith.rituals.special&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Prayer_beads</id>
		<title>Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Prayer_beads"/>
				<updated>2011-07-24T19:55:29Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Prayerbeads traditional.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
Prayer beads, once charged sufficiently, can be used in rituals instead of [[Holy amulet|holy amulets]], [[Holy symbol|holy symbols]] and [[Holy relic|holy relics]], reducing burden, inventory clutter and complication in performing rituals (you only have to have your beads to hand, not a whole host of holy components).  Note that while beads must be held in order to charge them, they do not need to be held while performing rituals that require them - although they must be in your immediately accessible inventory (i.e. not in a container). They will be automatically retrieved from any container identified as a component pouch when needed for a ritual, and will remain in your carried inventory afterwards.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
AM$50 from temple shops.&lt;br /&gt;
&lt;br /&gt;
== Also Found ==&lt;br /&gt;
Carried by no-one, although occasionally they can be found (sometimes even ready charged) in player shops. Beware of consecrating prayer beads to another god if they are not newly acquired - any charge in them will be lost. You can no longer reconsecrate beads to the same god; to remove a remember, for example, you will have to use the  &amp;quot;scour&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
[[Custom prayer beads]] in a wide variety of colours and materials can be bought from Gemma in the Temple of Small Gods, one floor up from the ground floor.&lt;br /&gt;
&lt;br /&gt;
== Charging prayer beads ==&lt;br /&gt;
Beads are charged whenever they are held while performing rituals, praying, consecrating, or ritual burying.&lt;br /&gt;
&lt;br /&gt;
Repairing clothes on Gapp's altar, though it uses faith gp, does not add any charge to beads.&lt;br /&gt;
&lt;br /&gt;
Newly bought beads are uncharged and can safely be consecrated to your god if none are available in your temple. Note that consecrating beads to another god once charged to any extent will remove any charge that has previously been instilled into the item, they can however be reconsecrated to the same god (to remove a remembered place, for example). The beads can be used by anyone that worships the God that they have been consecrated to, whether they are charged by themselves or another.  Once charged, beads do not lose charge unless they are consecrated to another god, and can even be vaulted without losing their charge.&lt;br /&gt;
&lt;br /&gt;
The effects of charged beads are: &lt;br /&gt;
&lt;br /&gt;
*An increase to wisdom of 1 when the beads are held after being charged to a little over 40% (Partway through 'bright'). &lt;br /&gt;
*An increase to wisdom of 2 when the beads are held after being charged to 'radiant'. &lt;br /&gt;
*Acting as a substitute for holy symbols, holy amulets, and relics, whilst held or carried in your inventory. &lt;br /&gt;
&lt;br /&gt;
The beads give off varying degrees of holy auras (which can only be observed by those of the faith) that give an indication as to the amount of guild points that have been instilled within them. &lt;br /&gt;
{{Prebox|It is surrounded by a strong holy aura instilled by the numerous invocations it has been involved in.}}&lt;br /&gt;
&lt;br /&gt;
Starting from the time at which the first guild points are instilled up to fully charged at 5 million guild points, the progression of auras is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! gp !! aura !! invocations !! effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || pale, flickering || occasional ||&lt;br /&gt;
|-&lt;br /&gt;
| 301 || weakly flickering || occasional ||&lt;br /&gt;
|-&lt;br /&gt;
| 1,001|| flickering	|| few ||&lt;br /&gt;
|-&lt;br /&gt;
| 2,001|| unsteady || few ||&lt;br /&gt;
|-&lt;br /&gt;
| 5,001|| faint || handful ||&lt;br /&gt;
|-&lt;br /&gt;
| 8,001|| pale  || handful  || amulet&lt;br /&gt;
|-&lt;br /&gt;
| 10,001 || &amp;quot; || &amp;quot; || symbol&lt;br /&gt;
|-&lt;br /&gt;
| || weak || || &lt;br /&gt;
|-&lt;br /&gt;
| || steady || ||&lt;br /&gt;
|-&lt;br /&gt;
| || strong || || (relic)&lt;br /&gt;
|-&lt;br /&gt;
| || bright || || &lt;br /&gt;
|-&lt;br /&gt;
| || &amp;quot; || || (+1 wisdom when held)&lt;br /&gt;
|-&lt;br /&gt;
| || vibrant ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| (150,000) || radiant  || || (+2 wisdom when held)&lt;br /&gt;
|-&lt;br /&gt;
| (360,000) || brilliant ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| (864,000) || dazzling ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| (2,074,000) || blazing ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| (5,000,000) || blinding ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The diagram below gives some idea as to the scale involved (The listed auras being at the start of their respective ranges). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[Image:Beads.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;(Diagram made by Warrax)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the prayer beads have reached the stage of bright it takes approximatley another 5000 gp until the beads give you the +1 Wisdom when held &lt;br /&gt;
&lt;br /&gt;
As a rough guide, at 4 guild point per heartbeat regen the process of charging to 'radiant' takes roughly 21 hours, depending on lag, if all guild points are instilled into the beads. At the more normal 3 guild point regen this figure is closer to 28 hours.&lt;br /&gt;
&lt;br /&gt;
== Moving and clicking ==&lt;br /&gt;
One or more beads on prayer beads can also be &amp;quot;move&amp;quot;d or &amp;quot;click&amp;quot;ed around. This appears to involve a [[faith.rituals.special]] check but seems purely aesthetic with no functional use beyond counting prayers.  Unholding the beads will reset the count.&lt;br /&gt;
&lt;br /&gt;
{{Prebox|&amp;gt; click bead on latent beads&lt;br /&gt;
You move one bead around the set of worn onyx prayer beads with a fumbling motion of your fingers and a tremulous click.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Messages:&lt;br /&gt;
{{Prebox|&lt;br /&gt;
You move one bead around the set of prayer beads with a fumbling motion of your fingers and a tremulous click.&lt;br /&gt;
&lt;br /&gt;
You move one bead around the set of prayer beads with a clumsy motion of your fingers and a trembling click.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
You move one bead around the set of prayer beads with a tentative motion of your fingers and an almost inaudible click.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
You move one bead around the set of prayer beads with an easy motion of your fingers and a firm click.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ritual components]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Prayer_beads</id>
		<title>Talk:Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Prayer_beads"/>
				<updated>2011-07-24T19:15:31Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* symbol/amulet replacement and invocations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moving and clicking==&lt;br /&gt;
Could someone please confirm the faith.rituals.special check when moving/clicking? --[[User:LaoTzu|LaoTzu]] 14:46, 12 November 2008 (UTC)&lt;br /&gt;
:&amp;lt;code&amp;gt;(Priests) Sorin wisps: Clicking beads seems to take ra.ri.sp into account some how, right?&amp;lt;br&amp;gt;(Priests) Scouter wisps: probably&amp;lt;/code&amp;gt;&lt;br /&gt;
:That's all I have :P -- [[User:Mishal|Mishal]] ([[User talk:Mishal|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=mishal MUD finger]) 17:57, 12 November 2008 (UTC)&lt;br /&gt;
::Has anyone tried confirming this with [[Confirming skill use through mocking|mock]]? --[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 17:35, 11 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Relic Replacement==&lt;br /&gt;
From the wiki it looks like the beads will act as relic replacement when they are charged to +2 wisdom, but I've got a set that already works as relic while at the bright stage:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In meditating over the set of prayer beads, you manage to gain some insight about it.  It is consecrated to Seven-Handed Sek,&lt;br /&gt;
and remembering The High Altar of Sek for you.  It is a holy relic of Sek, a holy symbol, a holy amulet and a set of prayer &lt;br /&gt;
beads.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This is a string of prayer beads; twenty-seven perfect obsidian spheres threaded onto a blood-red cord.  The surface of each &lt;br /&gt;
bead is etched with an intricate runic character, representing prayers and meditations dedicated to Sek.&lt;br /&gt;
None of the beads have been moved around the circle.&amp;lt;br&amp;gt;&lt;br /&gt;
The set of prayer beads beats regularly with blood-red pulses of light.&amp;lt;br&amp;gt;&lt;br /&gt;
It is surrounded by a bright holy aura instilled by the numerous invocations it has been involved in.&amp;lt;br&amp;gt;&lt;br /&gt;
Just beneath the surface, you can make out what looks like a pair of glittering eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Rigrig|Rigrig]] 16:26, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have a set that replaces a relic at a strong aura:&lt;br /&gt;
&lt;br /&gt;
This is a string of prayer beads; twenty-seven perfect obsidian spheres threaded onto a blood-red cord.  The surface of each bead is etched with an intricate runic character, representing prayers and meditations dedicated to Sek.&amp;lt;br&amp;gt;&lt;br /&gt;
None of the beads have been moved around the circle.&amp;lt;br&amp;gt;&lt;br /&gt;
The set of prayer beads beats regularly with blood-red pulses of light.&amp;lt;br&amp;gt;&lt;br /&gt;
It is surrounded by a strong holy aura instilled by the numerous invocations it has been involved in.&lt;br /&gt;
&lt;br /&gt;
In meditating over the set of prayer beads, you manage to gain some insight about it. It is consecrated to Seven-Handed Sek. It is a holy relic of Sek.&lt;br /&gt;
(was unable to find anyone who could meditate on them for a better result)&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Marcus|Marcus]] 21:23, 15 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:On a similar note: I started charging a new set of standard beads (through one consecration, then praying after that), and they started acting as a holy amulet replacement during the &amp;quot;pale&amp;quot; or &amp;quot;faint&amp;quot; stage (it was pale when I found that they replaced an amulet, but I hadn't checked since &amp;quot;faint&amp;quot;, so it could have turned during either).  They started acting as a symbol replacement a little later, still during &amp;quot;pale&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Then I tried charging another set using only rituals, with the same result. (I started with a bunch of performances of Demoralise, which is only 10 gp.)  So the replacement thing seems to depend on gp, not number of performances, and praying vs. doing rituals doesn't seem to make a difference.&lt;br /&gt;
&lt;br /&gt;
:--[[User:Ilde|Ilde]] 00:42, 16 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know about relic replacement, but I have a set of beads at pale that don't act as a symbol replacement. I don't know what happened, but maybe the exact requirements have changed? [[User:Sorekara|Sorekara]] 08:06, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== symbol/amulet replacement and invocations ==&lt;br /&gt;
&lt;br /&gt;
I know before I've suggested that &amp;quot;symbol replacement&amp;quot; and the likes might be linked to &amp;quot;number of invocations&amp;quot;. After reading about Ilde's tests, I did some for my own. The &amp;quot;invocation&amp;quot; part in the beads description appears to be determined only by total gp spent.&lt;br /&gt;
I charged one set to &amp;quot;symbol&amp;quot; using prayers, and one using artefact inquisition. I think the different results when praying are due to getting the &amp;quot;You find yourself slightly distracted from your prayers.&amp;quot; message. Fa.ri.sp of 247. I've updated the wiki with these results. (I might test up to &amp;quot;relic&amp;quot; later).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ artefact inquisition&lt;br /&gt;
|-&lt;br /&gt;
!number !! gp !! beads !! !! replacing&lt;br /&gt;
|-&lt;br /&gt;
|1 || 20 || pale, flickering || occasional || &lt;br /&gt;
|-&lt;br /&gt;
|16 || 320 || weakly flickering || occasional || &lt;br /&gt;
|-&lt;br /&gt;
|51 || 1020 || flickering || few || &lt;br /&gt;
|-&lt;br /&gt;
|101 || 2020 || unsteady || few || &lt;br /&gt;
|-&lt;br /&gt;
|251 || 5020 || faint || handful || &lt;br /&gt;
|-&lt;br /&gt;
|401 || 8020 || pale || handful || amulet&lt;br /&gt;
|-&lt;br /&gt;
|525 || 10500 || &amp;quot; || &amp;quot; || symbol&lt;br /&gt;
|}&lt;br /&gt;
Sadly, I didn't check whether the beads were a symbol between 500 and 525.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ praying with 300 gp&lt;br /&gt;
|-&lt;br /&gt;
!number !! gp !! beads !! !! replacing&lt;br /&gt;
|-&lt;br /&gt;
|1 || 300 || pale, flickering || occasional || &lt;br /&gt;
|-&lt;br /&gt;
|2 || 600 || weakly flickering || occasional || &lt;br /&gt;
|-&lt;br /&gt;
|4 || 1200 || flickering || few || &lt;br /&gt;
|-&lt;br /&gt;
|8 || 2400 || unsteady || few || &lt;br /&gt;
|-&lt;br /&gt;
|18 || 5400 || faint || handful || &lt;br /&gt;
|-&lt;br /&gt;
|30 || 9000 || pale, flickering || handful || amulet&lt;br /&gt;
|-&lt;br /&gt;
|38 || 11400 || &amp;quot; || &amp;quot; || symbol&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Talk:Prayer_beads</id>
		<title>Talk:Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Talk:Prayer_beads"/>
				<updated>2011-07-24T18:59:17Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* symbol/amulet replacement and invocations */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moving and clicking==&lt;br /&gt;
Could someone please confirm the faith.rituals.special check when moving/clicking? --[[User:LaoTzu|LaoTzu]] 14:46, 12 November 2008 (UTC)&lt;br /&gt;
:&amp;lt;code&amp;gt;(Priests) Sorin wisps: Clicking beads seems to take ra.ri.sp into account some how, right?&amp;lt;br&amp;gt;(Priests) Scouter wisps: probably&amp;lt;/code&amp;gt;&lt;br /&gt;
:That's all I have :P -- [[User:Mishal|Mishal]] ([[User talk:Mishal|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=mishal MUD finger]) 17:57, 12 November 2008 (UTC)&lt;br /&gt;
::Has anyone tried confirming this with [[Confirming skill use through mocking|mock]]? --[[User:Aell|Aell]] ([[User talk:Aell|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=aell MUD finger]) 17:35, 11 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Relic Replacement==&lt;br /&gt;
From the wiki it looks like the beads will act as relic replacement when they are charged to +2 wisdom, but I've got a set that already works as relic while at the bright stage:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In meditating over the set of prayer beads, you manage to gain some insight about it.  It is consecrated to Seven-Handed Sek,&lt;br /&gt;
and remembering The High Altar of Sek for you.  It is a holy relic of Sek, a holy symbol, a holy amulet and a set of prayer &lt;br /&gt;
beads.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This is a string of prayer beads; twenty-seven perfect obsidian spheres threaded onto a blood-red cord.  The surface of each &lt;br /&gt;
bead is etched with an intricate runic character, representing prayers and meditations dedicated to Sek.&lt;br /&gt;
None of the beads have been moved around the circle.&amp;lt;br&amp;gt;&lt;br /&gt;
The set of prayer beads beats regularly with blood-red pulses of light.&amp;lt;br&amp;gt;&lt;br /&gt;
It is surrounded by a bright holy aura instilled by the numerous invocations it has been involved in.&amp;lt;br&amp;gt;&lt;br /&gt;
Just beneath the surface, you can make out what looks like a pair of glittering eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Rigrig|Rigrig]] 16:26, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have a set that replaces a relic at a strong aura:&lt;br /&gt;
&lt;br /&gt;
This is a string of prayer beads; twenty-seven perfect obsidian spheres threaded onto a blood-red cord.  The surface of each bead is etched with an intricate runic character, representing prayers and meditations dedicated to Sek.&amp;lt;br&amp;gt;&lt;br /&gt;
None of the beads have been moved around the circle.&amp;lt;br&amp;gt;&lt;br /&gt;
The set of prayer beads beats regularly with blood-red pulses of light.&amp;lt;br&amp;gt;&lt;br /&gt;
It is surrounded by a strong holy aura instilled by the numerous invocations it has been involved in.&lt;br /&gt;
&lt;br /&gt;
In meditating over the set of prayer beads, you manage to gain some insight about it. It is consecrated to Seven-Handed Sek. It is a holy relic of Sek.&lt;br /&gt;
(was unable to find anyone who could meditate on them for a better result)&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Marcus|Marcus]] 21:23, 15 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:On a similar note: I started charging a new set of standard beads (through one consecration, then praying after that), and they started acting as a holy amulet replacement during the &amp;quot;pale&amp;quot; or &amp;quot;faint&amp;quot; stage (it was pale when I found that they replaced an amulet, but I hadn't checked since &amp;quot;faint&amp;quot;, so it could have turned during either).  They started acting as a symbol replacement a little later, still during &amp;quot;pale&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:Then I tried charging another set using only rituals, with the same result. (I started with a bunch of performances of Demoralise, which is only 10 gp.)  So the replacement thing seems to depend on gp, not number of performances, and praying vs. doing rituals doesn't seem to make a difference.&lt;br /&gt;
&lt;br /&gt;
:--[[User:Ilde|Ilde]] 00:42, 16 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know about relic replacement, but I have a set of beads at pale that don't act as a symbol replacement. I don't know what happened, but maybe the exact requirements have changed? [[User:Sorekara|Sorekara]] 08:06, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== symbol/amulet replacement and invocations ==&lt;br /&gt;
&lt;br /&gt;
I know before I've suggested that &amp;quot;symbol replacement&amp;quot; and the likes might be linked to &amp;quot;number of invocations&amp;quot;. After reading about Ilde's tests, I did some for my own. The &amp;quot;invocation&amp;quot; part in the beads description appears to be determined only by total gp spent.&lt;br /&gt;
I charged one set to &amp;quot;symbol&amp;quot; using prayers, and one using artefact inquisition. I think the different results when praying are due to getting the &amp;quot;You find yourself slightly distracted from your prayers.&amp;quot; message. Fa.ri.sp of 247. I've updated the wiki with these results. (I might test up to &amp;quot;relic&amp;quot; later).&lt;br /&gt;
&lt;br /&gt;
artefact inquisition&lt;br /&gt;
#	gp	beads					replacing	&lt;br /&gt;
1	20	pale, flickering	occasional		&lt;br /&gt;
16	320	weakly flickering	occasional		&lt;br /&gt;
51	1020	flickering		few		&lt;br /&gt;
101	2020	unsteady		few		&lt;br /&gt;
251	5020	faint			handful		&lt;br /&gt;
401	8020	pale			handful		amulet	&lt;br /&gt;
525	10500	&amp;quot;			&amp;quot;		symbol&lt;br /&gt;
	(didn't check between 500 and 525)&lt;br /&gt;
&lt;br /&gt;
praying with 300 gp (and getting &amp;quot;you suck!&amp;quot; messages)&lt;br /&gt;
#	gp	beads					replacing&lt;br /&gt;
1	300	pale, flickering	occasional	&lt;br /&gt;
2	600	weakly flickering	occasional	&lt;br /&gt;
4	1200	flickering		few	&lt;br /&gt;
8	2400	unsteady		few	&lt;br /&gt;
18	5400	faint			handful	&lt;br /&gt;
30	9000	pale			handful		amulet&lt;br /&gt;
38	11400	&amp;quot;			&amp;quot;		symbol&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/GP_costs_for_rituals_table</id>
		<title>GP costs for rituals table</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/GP_costs_for_rituals_table"/>
				<updated>2011-07-20T15:09:54Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: Undo revision 4341 by Scouter (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Costs are, of course, best guesses based on what their pages say.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Name !! GP !! [[Pishe]] !! [[Gufnork]] !! [[Gapp]] !! [[Sandelfon]] !! [[Fish]] !! [[Hat]] !! [[Sek]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demoralise]] || 10 || || || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sight]] || 15 || || || || || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Artefact Inquisition]] || 20 || yes || yes || yes || yes || yes || yes || yes &lt;br /&gt;
|-&lt;br /&gt;
| [[Breathe Underwater]] || 20 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Light Wounds]] || 20 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Devout Inquisition]] || 20 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Parasitic Vision]] || 20 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Parch]] || 20 || yes || || || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Raise Dead Pet]] || 24 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Calm]] || 25 || yes || yes || yes || yes || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Magic]] || 25 || || yes || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Fluff ]] || 25 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Medium Wounds]] || 30 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Alignment]] || 30 || yes || || || yes || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]] || 30 || || || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Splash]] || 30 || yes || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Withering Touch]] || 35 || || || || || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Find Corpse]] || 40 || yes || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Light]] || 40 || yes || yes || yes || yes || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Totem]] || 40 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cool]] || 45 || yes || yes || yes || yes || yes || yes || yes &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Serious Wounds]] || 45 || yes || yes || yes || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Far Sight]] || 45 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Find]] || 45 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsight]] || 45 || || || yes || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Remember Place]] || 45 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Warm]] || 45 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dust Devil]] || 50 || yes || yes || yes || yes || yes || yes || yes &lt;br /&gt;
|-&lt;br /&gt;
| [[Sacred Fins ]] || 50 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odiferous Wrath]] || 50 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[See Consecration]] || 50 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunting]] || 55 || || || || yes || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Sacrifice]] || 55 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Highways ]] || 55 || || || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Drunkenness]] || 60 || yes || yes || yes || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Knurdness]] || 60 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Insight]] || 60 || || yes || yes || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rage]] || 65 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]] || 70 || yes || yes || yes || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chant]] || 70 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Clarify]] || 70 || yes || yes || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]] || 70 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]] || 70 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Sanctuary]] || 70 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Profound Darkness]] || 70 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] || 70 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Tongues]] || 70 || || || yes || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blight]] || 75 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Aegis]] || 80 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Piscatorial Patulous]] || 80 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Visions]] || 80 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Creeping Doom]] || 90 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Couturequisition]] || 90 || || || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Weapon]] || 90 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Shield]] || 90 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Soothing Rain ]] || 90 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Weft Warping ]] || 90 || || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wrath]] || 90 || || || || || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Searing Touch]] || 100 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Soothe ]] || 110 || yes || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sotto Voce ]] || 110 || yes || || yes || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Terror]] || 110 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]] || 115 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Celestial Anchor]] || 120 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Guard]] || 120 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fumble]] || 120 || || || yes || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Major Shield]] || 120 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Stasis]] || 120 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unquiet Spirit]] || 120 || || || || || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Agoraphobia]] || 135 || || || || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Feedback]] || 135 || || || || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Horror]] || 135 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[See Alignment ]] || 135 || yes || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Life of the Party]] || 140 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Restore]] || 150 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sparkling Shelter]] || 150 || || || || yes || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Turn Undead ]] || 150 || yes || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wicker Ward]] || 150 || yes || || yes || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Security Blanket ]] || 155 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Sentinel]] || 170 || || || yes || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unwilling Host ]] || 180 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Visit]] || 180 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Hand]] || 200 + 50 per passanger || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Endless Halls]] || 200 || || || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Resurrect]] || 270 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Food of Life]] || varies (based on weight of target) || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Stasis]] || varies (based on number of targets) || yes || || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Relief]] || all (20 at the beginning of the ritual, then the rest when it ends) || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Raise Dead]] || ? || yes || yes || || || || || yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/GP_costs_for_rituals_table</id>
		<title>GP costs for rituals table</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/GP_costs_for_rituals_table"/>
				<updated>2011-07-20T15:09:03Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Costs are, of course, best guesses based on what their pages say.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Name !! GP !! [[Pishe]] !! [[Gufnork]] !! [[Gapp]] !! [[Sandelfon]] !! [[Fish]] !! [[Hat]] !! [[Sek]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demoralise]] || 10 || || || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sight]] || 15 || || || || || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Artefact Inquisition]] || 20 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Breathe Underwater]] || 20 || yes || yes || yes || yes || yes || yes || yes &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Light Wounds]] || 20 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Devout Inquisition]] || 20 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Parasitic Vision]] || 20 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Parch]] || 20 || yes || || || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Raise Dead Pet]] || 24 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Calm]] || 25 || yes || yes || yes || yes || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Magic]] || 25 || || yes || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Fluff ]] || 25 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Medium Wounds]] || 30 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Alignment]] || 30 || yes || || || yes || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]] || 30 || || || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Splash]] || 30 || yes || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Withering Touch]] || 35 || || || || || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Find Corpse]] || 40 || yes || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Light]] || 40 || yes || yes || yes || yes || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Totem]] || 40 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cool]] || 45 || yes || yes || yes || yes || yes || yes || yes &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Serious Wounds]] || 45 || yes || yes || yes || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Far Sight]] || 45 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Find]] || 45 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsight]] || 45 || || || yes || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Remember Place]] || 45 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Warm]] || 45 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dust Devil]] || 50 || yes || yes || yes || yes || yes || yes || yes &lt;br /&gt;
|-&lt;br /&gt;
| [[Sacred Fins ]] || 50 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Odiferous Wrath]] || 50 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[See Consecration]] || 50 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunting]] || 55 || || || || yes || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Sacrifice]] || 55 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Highways ]] || 55 || || || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Drunkenness]] || 60 || yes || yes || yes || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Knurdness]] || 60 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Insight]] || 60 || || yes || yes || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rage]] || 65 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]] || 70 || yes || yes || yes || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chant]] || 70 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Clarify]] || 70 || yes || yes || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]] || 70 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]] || 70 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Sanctuary]] || 70 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Profound Darkness]] || 70 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] || 70 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Tongues]] || 70 || || || yes || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blight]] || 75 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Aegis]] || 80 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Piscatorial Patulous]] || 80 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Visions]] || 80 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Creeping Doom]] || 90 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Couturequisition]] || 90 || || || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Weapon]] || 90 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Shield]] || 90 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Soothing Rain ]] || 90 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Weft Warping ]] || 90 || || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wrath]] || 90 || || || || || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Searing Touch]] || 100 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Soothe ]] || 110 || yes || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sotto Voce ]] || 110 || yes || || yes || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Terror]] || 110 || || || || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]] || 115 || || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Celestial Anchor]] || 120 || || || || || yes || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Guard]] || 120 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fumble]] || 120 || || || yes || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Major Shield]] || 120 || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Stasis]] || 120 || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unquiet Spirit]] || 120 || || || || || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Agoraphobia]] || 135 || || || || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Feedback]] || 135 || || || || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Horror]] || 135 || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[See Alignment ]] || 135 || yes || || || || || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Life of the Party]] || 140 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Restore]] || 150 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sparkling Shelter]] || 150 || || || || yes || yes || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Turn Undead ]] || 150 || yes || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wicker Ward]] || 150 || yes || || yes || || yes || || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Security Blanket ]] || 155 || || yes || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Sentinel]] || 170 || || || yes || yes || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unwilling Host ]] || 180 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Visit]] || 180 || || || || || || yes || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Hand]] || 200 + 50 per passanger || yes || yes || yes || yes || yes || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Endless Halls]] || 200 || || || || yes || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Resurrect]] || 270 || yes || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Food of Life]] || varies (based on weight of target) || || || || || || yes || yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Stasis]] || varies (based on number of targets) || yes || || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Relief]] || all (20 at the beginning of the ritual, then the rest when it ends) || yes || yes || yes || || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Raise Dead]] || ? || yes || yes || || || || || yes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Guild_titles</id>
		<title>Guild titles</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Guild_titles"/>
				<updated>2010-04-15T12:47:53Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are used when someone uses the ‘who’ command in one of its forms, or using ‘refer laotzu’. They will appear after your name followed by the name of your god. For example: '''LaoTzu The Taoist the Prelate of Hat'''&lt;br /&gt;
&lt;br /&gt;
Also available are pre-titles which go in front of your name. Besides the generic titles, available to players, every guild has its own special set of titles. As you advance in the guild, your religious instructor will provide you with special titles, such as &amp;quot;Brother&amp;quot;, &amp;quot;Reverend&amp;quot; and &amp;quot;Holy&amp;quot;. Ministers and High Priests also find that their positions are available as pre titles.&lt;br /&gt;
&lt;br /&gt;
Your title will also be followed by other information, including a title of your choosing, a quest name and any other positions you may hold, e.g.&lt;br /&gt;
&lt;br /&gt;
'''You are Minister LaoTzu The Taoist the Prelate of Hat, Enlightened, the leader of the-Way, Secretary to the High Priest of Hat, Coffee Bean.'''&lt;br /&gt;
&lt;br /&gt;
= Pre-Titles and Required Guild Level =&lt;br /&gt;
:49 Brother/Sister&lt;br /&gt;
:100 Mostly reverend&lt;br /&gt;
:151 Reverend&lt;br /&gt;
:201 Blessed&lt;br /&gt;
:220 Blessed father/mother&lt;br /&gt;
:223 Blessed brother/sister&lt;br /&gt;
:251 Venerable&lt;br /&gt;
:261 Venerable brother/sister&lt;br /&gt;
:271 Venerable father/mother&lt;br /&gt;
:300 Holy&lt;br /&gt;
:311 Holy brother/sister&lt;br /&gt;
:403 Beatus&lt;br /&gt;
:507 Saint&lt;br /&gt;
&lt;br /&gt;
=New post-titles=&lt;br /&gt;
On February 12, 2010, we got some new titles.  Some of these depend on skills as well as guild level and some appear to be deity-specific.&lt;br /&gt;
&lt;br /&gt;
From cinnamon's post on the Priests board:&lt;br /&gt;
&lt;br /&gt;
:These are the titles available to me from the guildtitle command. Some definitely look very Sekkite in nature, there's quite a few new ones, and I've already seen players of other deities with titles not on this list.&lt;br /&gt;
&lt;br /&gt;
:01) the Abbot of Sek&lt;br /&gt;
:02) the Acolyte of Sek&lt;br /&gt;
:03) the Altar Boy of Sek&lt;br /&gt;
:04) the Apostle of Sek&lt;br /&gt;
:05) the Archbishop of Sek&lt;br /&gt;
:06) the Archcardinal of Sek&lt;br /&gt;
:07) the Archpriest of Sek&lt;br /&gt;
:08) the Beatus of Sek&lt;br /&gt;
:09) the Bishop of Sek&lt;br /&gt;
:10) the Canon of Sek&lt;br /&gt;
:11) the Cantor of Sek&lt;br /&gt;
:12) the Cardinal of Sek&lt;br /&gt;
:13) the Catechumen of Sek&lt;br /&gt;
:14) the Censor of Sek&lt;br /&gt;
:15) the Chancellor of Sek&lt;br /&gt;
:16) the Choir Boy of Sek&lt;br /&gt;
:17) the Choir Soloist of Sek&lt;br /&gt;
:18) the Consumed One of Sek&lt;br /&gt;
:19) the Convert of Sek&lt;br /&gt;
:20) the Curate of Sek&lt;br /&gt;
:21) the Dean of Sek&lt;br /&gt;
:22) the Definitor of Sek&lt;br /&gt;
:23) the Disciple of Sek&lt;br /&gt;
:24) the Divine of Sek&lt;br /&gt;
:25) the Exalted of Sek&lt;br /&gt;
:26) the Exarch of Sek&lt;br /&gt;
:27) the Executioner of Sek&lt;br /&gt;
:28) the Expeditor of Sek&lt;br /&gt;
:29) the Exquisitor of Sek&lt;br /&gt;
:30) the Friar of Sek&lt;br /&gt;
:31) the Grand Penitentiary of Sek&lt;br /&gt;
:32) the Keeper of the Faith of Sek&lt;br /&gt;
:33) the Lector of Sek&lt;br /&gt;
:34) the Novice of Sek&lt;br /&gt;
:35) the Ordained Priest of Sek&lt;br /&gt;
:36) the Parson of Sek&lt;br /&gt;
:37) the Pastor of Sek&lt;br /&gt;
:38) the Penitentiary of Sek&lt;br /&gt;
:39) the Precentor of Sek&lt;br /&gt;
:40) the Prelate of Sek&lt;br /&gt;
:41) the Primate of Sek&lt;br /&gt;
:42) the Prior of Sek&lt;br /&gt;
:43) the Prophet of Sek&lt;br /&gt;
:44) the Saint of Sek&lt;br /&gt;
:45) the Sectary of Sek&lt;br /&gt;
:46) the Sectator of Sek&lt;br /&gt;
:47) the True Believer of Sek&lt;br /&gt;
:48) the Votary of Sek&lt;br /&gt;
guildtitle list for fish:&lt;br /&gt;
&lt;br /&gt;
:01) the Apostle of the Drowned Men&lt;br /&gt;
:02) the Avouched of the Drowned Men&lt;br /&gt;
:03) the Beatus of the Drowned Men&lt;br /&gt;
:04) the Blessed Brother of the Drowned Men&lt;br /&gt;
:05) the Bringer of the Word of the Drowned Men&lt;br /&gt;
:06) the Chalice-Bearer of the Drowned Men&lt;br /&gt;
:07) the Collector of the Drowned Men&lt;br /&gt;
:08) the Committed Follower of the Drowned Men&lt;br /&gt;
:09) the Confessor of the Drowned Men&lt;br /&gt;
:10) the Convert of the Drowned Men&lt;br /&gt;
:11) the Coral Leader of the Drowned Men&lt;br /&gt;
:12) the Defender of the Drowned Men&lt;br /&gt;
:13) the Devotee of the Drowned Men&lt;br /&gt;
:14) the Disciple of the Drowned Men&lt;br /&gt;
:15) the Divine of Fish&lt;br /&gt;
:16) the Enlightened of the Drowned Men&lt;br /&gt;
:17) the Faithful of the Drowned Men&lt;br /&gt;
:18) the Fanatic of the Drowned Men&lt;br /&gt;
:19) the Fish-Touched&lt;br /&gt;
:20) the Fryer of the Drowned Men&lt;br /&gt;
:21) the Guru of the Drowned Men&lt;br /&gt;
:22) the Hermit of the Drowned Men&lt;br /&gt;
:23) the Holy Brother of the Drowned Men&lt;br /&gt;
:24) the Holy Son of the Drowned Men&lt;br /&gt;
:25) the Illuminated of the Drowned Men&lt;br /&gt;
:26) the Impassioned of the Drowned Men&lt;br /&gt;
:27) the Initiate of the Drowned Men&lt;br /&gt;
:28) the Keeper of the Drowned Men&lt;br /&gt;
:29) the Knowledge Bearer of the Drowned Men&lt;br /&gt;
:30) the Lorekeeper of the Drowned Men&lt;br /&gt;
:31) the Loyal Son of the Drowned Men&lt;br /&gt;
:32) the Monk of the Drowned Men&lt;br /&gt;
:33) the Mystic of the Drowned Men&lt;br /&gt;
:34) the Novice of the Drowned Men&lt;br /&gt;
:35) the Prayer Leader of the Drowned Men&lt;br /&gt;
:36) the Preacher of the Drowned Men&lt;br /&gt;
:37) the Preserver of the Drowned Men&lt;br /&gt;
:38) the Prophet of the Drowned Men&lt;br /&gt;
:39) the Proselytizer of the Drowned Men&lt;br /&gt;
:40) the Revered Father of the Drowned Men&lt;br /&gt;
:41) the Sage of the Drowned Men&lt;br /&gt;
:42) the Saint of the Drowned Men&lt;br /&gt;
:43) the Temple Servant of the Drowned Men&lt;br /&gt;
:44) the Trusted Son of the Drowned Men&lt;br /&gt;
:45) the Truth-Holder of the Drowned Men&lt;br /&gt;
:46) the Worker of the Drowned Men&lt;br /&gt;
:47) the Zealot of the Drowned Men&lt;br /&gt;
:48) the Zelator of the Drowned Men&lt;br /&gt;
&lt;br /&gt;
==Title vs. Level tables==&lt;br /&gt;
&lt;br /&gt;
===Pishe===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 0 - 39 &lt;br /&gt;
|-&lt;br /&gt;
|Worker || 40 - 69 &lt;br /&gt;
|-&lt;br /&gt;
|Avouched || 70 - 94 &lt;br /&gt;
|-&lt;br /&gt;
|Faithful || 95 - 114 &lt;br /&gt;
|-&lt;br /&gt;
|Committed Follower || 115 - 129 &lt;br /&gt;
|-&lt;br /&gt;
|Initiate || 130 - 139&lt;br /&gt;
|-&lt;br /&gt;
|Temple Servant || 140 - 149 &lt;br /&gt;
|-&lt;br /&gt;
|Loyal Daughter/Son || 150 - 159&lt;br /&gt;
|-&lt;br /&gt;
|Novice || 160 - 169 &lt;br /&gt;
|-&lt;br /&gt;
|Collector || 170 - 179 &lt;br /&gt;
|-&lt;br /&gt;
|Fanatic || 180 - 189 &lt;br /&gt;
|-&lt;br /&gt;
|Proselytizer || 190 - 199 &lt;br /&gt;
|-&lt;br /&gt;
|Trusted Daughter/Son || 200 - 209 &lt;br /&gt;
|-&lt;br /&gt;
|Choral Leader || 210 - 219 &lt;br /&gt;
|-&lt;br /&gt;
|Prayer Leader || 220 - 229 &lt;br /&gt;
|-&lt;br /&gt;
|Confessor || 230 - 239 &lt;br /&gt;
|-&lt;br /&gt;
|Preacher || 240 - 249  &lt;br /&gt;
|-&lt;br /&gt;
|Holy Daughter || 250 - 259&lt;br /&gt;
|-&lt;br /&gt;
|Monk/Nun || 260 - 268&lt;br /&gt;
|-&lt;br /&gt;
|Anchorite || 269 - 279 &lt;br /&gt;
|-&lt;br /&gt;
|Pacifist || 280 - 289 &lt;br /&gt;
|-&lt;br /&gt;
|Blessed Sister/Brother || 290 - 299 &lt;br /&gt;
|-&lt;br /&gt;
|Defender || 300 - 309 &lt;br /&gt;
|-&lt;br /&gt;
|Keeper || 310 - 314&lt;br /&gt;
|-&lt;br /&gt;
|Magister || 323-329 &lt;br /&gt;
|-&lt;br /&gt;
|Zelator || 330 - 337 &lt;br /&gt;
|-&lt;br /&gt;
|Holy Brother/Sister || 341-349 &lt;br /&gt;
|-&lt;br /&gt;
|Impassioned || 350 &lt;br /&gt;
|-&lt;br /&gt;
|Devotee || 358 &lt;br /&gt;
|-&lt;br /&gt;
|Bringer of the Word || 361 - 364 &lt;br /&gt;
|-&lt;br /&gt;
|Chalice-Bearer || 365&lt;br /&gt;
|-&lt;br /&gt;
|Sage || 374 &lt;br /&gt;
|-&lt;br /&gt;
|Mystic || 378 &lt;br /&gt;
|-&lt;br /&gt;
|Knowledge Bearer || 405&lt;br /&gt;
|-&lt;br /&gt;
|Disciple || 426 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the possible special additions is &amp;quot;of Pishe's Templars&amp;quot;, which replaces &amp;quot;of Pishe&amp;quot;.  It has been sighted at guild levels as low as 350.&lt;br /&gt;
&lt;br /&gt;
Another possible special addition appears to be &amp;quot;of Pishe's Auditors&amp;quot;, shown in conjunction with &amp;quot;Impassioned&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Gufnork===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 36 &lt;br /&gt;
|-&lt;br /&gt;
|Altar Girl/Boy || 51 - 63 &lt;br /&gt;
|-&lt;br /&gt;
|Choir Boy/Girl || 75 - 90&lt;br /&gt;
|-&lt;br /&gt;
|Sectator || 96 &lt;br /&gt;
|-&lt;br /&gt;
|Sectary || 122 &lt;br /&gt;
|-&lt;br /&gt;
|Choir Soloist || 130 &lt;br /&gt;
|-&lt;br /&gt;
|Acolyte || 140 - 149 &lt;br /&gt;
|-&lt;br /&gt;
|Catechumen || 150 - 159 &lt;br /&gt;
|-&lt;br /&gt;
|Novice || 160 - 169 &lt;br /&gt;
|-&lt;br /&gt;
|Ordained priest/ess || 170 - 179 &lt;br /&gt;
|-&lt;br /&gt;
|Curate || 180 - 189 &lt;br /&gt;
|-&lt;br /&gt;
|Pastor || 190 - 199 &lt;br /&gt;
|-&lt;br /&gt;
|Votary || 200 - 209 &lt;br /&gt;
|-&lt;br /&gt;
|Chaplain || 210 - 219 &lt;br /&gt;
|-&lt;br /&gt;
|Definitor || 220 - 229 &lt;br /&gt;
|-&lt;br /&gt;
|Lector || 230 - 239 &lt;br /&gt;
|-&lt;br /&gt;
|Friar || 240 - 249 &lt;br /&gt;
|-&lt;br /&gt;
|Canon(ess) || 250 - 257 &lt;br /&gt;
|-&lt;br /&gt;
|Revivalist || 272 &lt;br /&gt;
|-&lt;br /&gt;
|Dean || 282&lt;br /&gt;
|-&lt;br /&gt;
|Archpriest || 300 &lt;br /&gt;
|-&lt;br /&gt;
|Chancellor || 310 - 319&lt;br /&gt;
|-&lt;br /&gt;
|Prioress || 320 &lt;br /&gt;
|-&lt;br /&gt;
|Prelate || 330 - 339 &lt;br /&gt;
|-&lt;br /&gt;
|Penitentiary || 340 --&lt;br /&gt;
|-&lt;br /&gt;
|Bishop || 353 &lt;br /&gt;
|-&lt;br /&gt;
|Abbot || 359 &lt;br /&gt;
|-&lt;br /&gt;
|Exarch || 360&lt;br /&gt;
|-&lt;br /&gt;
|Primate || 367 &lt;br /&gt;
|-&lt;br /&gt;
|Archbishop || 374&lt;br /&gt;
|-&lt;br /&gt;
|Grand Penitentiary || 375 - 379&lt;br /&gt;
|-&lt;br /&gt;
|Cardinal || 380&lt;br /&gt;
|-&lt;br /&gt;
|Expeditor || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the possible special additions is &amp;quot;of the Gufnorkian Templars&amp;quot;, which replaces &amp;quot;of Gufnork&amp;quot;.  It has been sighted at guild levels as low as 353.&lt;br /&gt;
&lt;br /&gt;
===Gapp===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 0-39  &lt;br /&gt;
|-&lt;br /&gt;
|Numerary || 40-67 &lt;br /&gt;
|-&lt;br /&gt;
|Believer || 72-80 &lt;br /&gt;
|-&lt;br /&gt;
|Follower || 95-106 &lt;br /&gt;
|-&lt;br /&gt;
|Lay Brother/Sister || 116 &lt;br /&gt;
|-&lt;br /&gt;
|Proselytizer || 135 &lt;br /&gt;
|-&lt;br /&gt;
|Convertor || 147 &lt;br /&gt;
|-&lt;br /&gt;
|Sidesman || 150 &lt;br /&gt;
|-&lt;br /&gt;
|Preacher || 187&lt;br /&gt;
|-&lt;br /&gt;
|Deacon || 190&lt;br /&gt;
|-&lt;br /&gt;
|Revivalist || 276 &lt;br /&gt;
|-&lt;br /&gt;
|Reverend || 286 &lt;br /&gt;
|-&lt;br /&gt;
|Minister || 294&lt;br /&gt;
|-&lt;br /&gt;
|Rector || 320 &lt;br /&gt;
|-&lt;br /&gt;
|Counsellor || 332 - 339 &lt;br /&gt;
|-&lt;br /&gt;
|Almoner || 340 &lt;br /&gt;
|-&lt;br /&gt;
|Lay Elder || Narf | 354 &lt;br /&gt;
|-&lt;br /&gt;
|Witness || 356&lt;br /&gt;
|-&lt;br /&gt;
|Grace || 409 &lt;br /&gt;
|-&lt;br /&gt;
|Heirophant || 410 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the possible special additions is &amp;quot;of the Gappic Templars&amp;quot;, which replaces &amp;quot;of Gapp&amp;quot;.  It has been sighted at guild levels as low as 354.&lt;br /&gt;
&lt;br /&gt;
Another possible special addition appears to be &amp;quot;of the Gappic Inquisition&amp;quot;, shown in conjunction with &amp;quot;Lay Elder&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Sandelfon===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 0 - 39 &lt;br /&gt;
|-&lt;br /&gt;
|Altar Boy/Girl || 40 - 69 &lt;br /&gt;
|-&lt;br /&gt;
|Choir Boy/Girl || 70 - 94 &lt;br /&gt;
|-&lt;br /&gt;
|Sectator || 95 - 114 &lt;br /&gt;
|-&lt;br /&gt;
|Sectary || 115 -&lt;br /&gt;
|-&lt;br /&gt;
|Choir Soloist || 136-139&lt;br /&gt;
|-&lt;br /&gt;
|Acolyte || 140-147&lt;br /&gt;
|-&lt;br /&gt;
|Catechumen || 152 &lt;br /&gt;
|-&lt;br /&gt;
|Novice || 162 &lt;br /&gt;
|-&lt;br /&gt;
|Ordained Priest || 170 - 179&lt;br /&gt;
|-&lt;br /&gt;
|Curate || 180 - 189&lt;br /&gt;
|-&lt;br /&gt;
|Pastor || 190-199&lt;br /&gt;
|-&lt;br /&gt;
|Votary || 200&lt;br /&gt;
|-&lt;br /&gt;
|Definitor || 225 - 229 &lt;br /&gt;
|-&lt;br /&gt;
|Lector || 230 - 239 &lt;br /&gt;
|-&lt;br /&gt;
|Friar || 240 - 249 &lt;br /&gt;
|-&lt;br /&gt;
|Canon/Canoness || 250 - 259&lt;br /&gt;
|-&lt;br /&gt;
|Cantor || 260 - 269&lt;br /&gt;
|-&lt;br /&gt;
|Precentor || 270 - &lt;br /&gt;
|-&lt;br /&gt;
|Dean || 283 - 289 &lt;br /&gt;
|-&lt;br /&gt;
|Parson || 290 &lt;br /&gt;
|-&lt;br /&gt;
|Archpriest || 302 - 309&lt;br /&gt;
|-&lt;br /&gt;
|Chancellor || 310 - 319 &lt;br /&gt;
|-&lt;br /&gt;
|Prior || 320 - 329&lt;br /&gt;
|-&lt;br /&gt;
|Prelate || 330 - 339&lt;br /&gt;
|-&lt;br /&gt;
|Scrivener || 340 - 349&lt;br /&gt;
|-&lt;br /&gt;
|Bishop || 350&lt;br /&gt;
|-&lt;br /&gt;
|Record-keeper || 377 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the possible special additions is &amp;quot;of the Sandelfonic Templars&amp;quot;, which replaces &amp;quot;of Sandelfon&amp;quot;.  It has been sighted at guild levels as low as 350.&lt;br /&gt;
&lt;br /&gt;
Another special addition is &amp;quot;of the Sandelfonic Inquisition&amp;quot;, which replaces &amp;quot;of Sandelfon&amp;quot;.  It has been sighted at guild levels as low as 350.  It appears to have something to do with covert.manipulation.stealing, as it was gotten after advancing that skill.&lt;br /&gt;
&lt;br /&gt;
Additionally, the &amp;quot;Heretic&amp;quot; title previously associated with excommunicated priests has been replaced with &amp;quot;defrocked Bishop&amp;quot; at guild level 350.&lt;br /&gt;
&lt;br /&gt;
===Fish===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 28 &lt;br /&gt;
|-&lt;br /&gt;
|Worker || 45 - 69&lt;br /&gt;
|-&lt;br /&gt;
|Avouched || 70 - 94&lt;br /&gt;
|-&lt;br /&gt;
|Faithful || 95 - 114&lt;br /&gt;
|-&lt;br /&gt;
|Committed Follower || 115 - 117&lt;br /&gt;
|- &lt;br /&gt;
|Loyal Son || 151  &lt;br /&gt;
|- &lt;br /&gt;
|Novice || 169 &lt;br /&gt;
|-&lt;br /&gt;
|Collector || 170 - 176 &lt;br /&gt;
|-&lt;br /&gt;
|Fanatic || 188 &lt;br /&gt;
|- &lt;br /&gt;
|Proselytizer || 196&lt;br /&gt;
|- &lt;br /&gt;
|Trusted Son || 203 &lt;br /&gt;
|-&lt;br /&gt;
|Confessor || 234 &lt;br /&gt;
|-&lt;br /&gt;
|Preacher || 245  &lt;br /&gt;
|- &lt;br /&gt;
|Monk/Nun || 261 - 269&lt;br /&gt;
|-&lt;br /&gt;
|Hermit || 270 - 279&lt;br /&gt;
|-&lt;br /&gt;
|Zealot || 280 - 289&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Brother/Sister || 290&lt;br /&gt;
|-&lt;br /&gt;
|Defender || 300 - 309 &lt;br /&gt;
|-&lt;br /&gt;
|Keeper || 310 - 319&lt;br /&gt;
|-&lt;br /&gt;
|Fryer || 320 &lt;br /&gt;
|- &lt;br /&gt;
|Chalice-Bearer || 367 &lt;br /&gt;
|- &lt;br /&gt;
|Guru || 410 - 414 &lt;br /&gt;
|-&lt;br /&gt;
|Enlightened || 415 - 419 &lt;br /&gt;
|-&lt;br /&gt;
|Fish-Touched || 420 - 424 &lt;br /&gt;
|-&lt;br /&gt;
|Disciple|| 425 - 429 &lt;br /&gt;
|-&lt;br /&gt;
|Apostle || 430 - 434 &lt;br /&gt;
|-&lt;br /&gt;
|Beatus || 435 - 439 &lt;br /&gt;
|-&lt;br /&gt;
|Prophet || 440 - 444 &lt;br /&gt;
|-&lt;br /&gt;
|Saint || 445 - 449 &lt;br /&gt;
|-&lt;br /&gt;
|Divine || 450 + &lt;br /&gt;
|- &lt;br /&gt;
|Bringer of the Word || ?  &lt;br /&gt;
|- &lt;br /&gt;
|Coral Leader || ?   &lt;br /&gt;
|- &lt;br /&gt;
|Devotee || ?  &lt;br /&gt;
|- &lt;br /&gt;
|Holy Brother || ? &lt;br /&gt;
|- &lt;br /&gt;
|Holy Son || ? &lt;br /&gt;
|- &lt;br /&gt;
|Illuminated || ?  &lt;br /&gt;
|- &lt;br /&gt;
|Impassioned || ?  &lt;br /&gt;
|- &lt;br /&gt;
|Initiate || ?  &lt;br /&gt;
|- &lt;br /&gt;
|Knowledge Bearer || ?   &lt;br /&gt;
|- &lt;br /&gt;
|Lorekeeper || ?  &lt;br /&gt;
|- &lt;br /&gt;
|Mystic || ? &lt;br /&gt;
|- &lt;br /&gt;
|Prayer Leader || ? &lt;br /&gt;
|- &lt;br /&gt;
|Preserver || ? &lt;br /&gt;
|- &lt;br /&gt;
|Revered Father || ? &lt;br /&gt;
|- &lt;br /&gt;
|Sage || ? &lt;br /&gt;
|- &lt;br /&gt;
|Temple Servant || ? &lt;br /&gt;
|- &lt;br /&gt;
|Truth-Holder || ? &lt;br /&gt;
|- &lt;br /&gt;
|Zelator || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the possible special additions is &amp;quot;of the Drowned Men&amp;quot;, which replaces &amp;quot;of Fish&amp;quot; in the title.  It has been gotten at guild level 410 and over, and the other requirements are unknown.  &amp;quot;Fish-Touched&amp;quot; and &amp;quot;Divine&amp;quot; override it.  Thanks to women's day the female version is &amp;quot;of the Drowned Women.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish-Touched&amp;quot; is not &amp;quot;of&amp;quot; anything.&lt;br /&gt;
&lt;br /&gt;
===Hat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 13&lt;br /&gt;
|-&lt;br /&gt;
|Numerary || 65&lt;br /&gt;
|-&lt;br /&gt;
|Believer || 79 &lt;br /&gt;
|-&lt;br /&gt;
|Follower || 103 &lt;br /&gt;
|-&lt;br /&gt;
|Lay Brother/Sister || 122 &lt;br /&gt;
|-&lt;br /&gt;
|Proselytizer || 132 &lt;br /&gt;
|-&lt;br /&gt;
|Convertor || 142&lt;br /&gt;
|-&lt;br /&gt;
|Designated || 150&lt;br /&gt;
|-&lt;br /&gt;
|Preacher || 181 &lt;br /&gt;
|-&lt;br /&gt;
|Deacon || 197 &lt;br /&gt;
|-&lt;br /&gt;
|Custos || 209 &lt;br /&gt;
|-&lt;br /&gt;
|Teacher || 233 &lt;br /&gt;
|-&lt;br /&gt;
|Sacristan || 242 &lt;br /&gt;
|-&lt;br /&gt;
|Church Warden || 268 &lt;br /&gt;
|-&lt;br /&gt;
|Reverend || 282&lt;br /&gt;
|-&lt;br /&gt;
|Vicar || 309 &lt;br /&gt;
|-&lt;br /&gt;
|Archdeacon || 314 - 315 &lt;br /&gt;
|-&lt;br /&gt;
|Guarantor || 361 &lt;br /&gt;
|-&lt;br /&gt;
|Gatherer || 370&lt;br /&gt;
|-&lt;br /&gt;
|Counsellor || ? &lt;br /&gt;
|-&lt;br /&gt;
|Lay Elder || ? &lt;br /&gt;
|-&lt;br /&gt;
|Beadle || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A possible special addition is &amp;quot;of the Hattian Irregulars&amp;quot;, which has been observed as low as gl 370.&lt;br /&gt;
Another possible special addition appears to be &amp;quot;of the Unexpecteds&amp;quot;, shown in conjunction with &amp;quot;Lay Elder&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Sek===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!Title || Guild levels &lt;br /&gt;
|-&lt;br /&gt;
|Convert || 0-39 &lt;br /&gt;
|-&lt;br /&gt;
|Altar Boy || 40-45 &lt;br /&gt;
|- &lt;br /&gt;
|Choir Boy/Girl || 72-94 &lt;br /&gt;
|-&lt;br /&gt;
|Sectator || 95-110 &lt;br /&gt;
|-&lt;br /&gt;
|Sectary || 127 &lt;br /&gt;
|- &lt;br /&gt;
|Choir Soloist || 137 &lt;br /&gt;
|- &lt;br /&gt;
|Acolyte || 148-149 &lt;br /&gt;
|-&lt;br /&gt;
|Catechumen || 150-159 &lt;br /&gt;
|- &lt;br /&gt;
| Novice || 164-166 &lt;br /&gt;
|- &lt;br /&gt;
| Ordained Priest || 170-177 &lt;br /&gt;
|- &lt;br /&gt;
| Curate || 180-183&lt;br /&gt;
|- &lt;br /&gt;
| Pastor || 191 &lt;br /&gt;
|- &lt;br /&gt;
| Votary || 202 &lt;br /&gt;
|-&lt;br /&gt;
| Executioner || 210 &lt;br /&gt;
|- &lt;br /&gt;
| Definitor || 222&lt;br /&gt;
|- &lt;br /&gt;
| Canon || 259 &lt;br /&gt;
|-&lt;br /&gt;
| Cantor || 260 &lt;br /&gt;
|- &lt;br /&gt;
| Precentor || 270 &lt;br /&gt;
|- &lt;br /&gt;
| Chancellor || 318 &lt;br /&gt;
|- &lt;br /&gt;
| Prior || 322 &lt;br /&gt;
|- &lt;br /&gt;
| Penitentiary || 346 &lt;br /&gt;
|- &lt;br /&gt;
| Abbot || ? &lt;br /&gt;
|- &lt;br /&gt;
| Apostle || ? &lt;br /&gt;
|- &lt;br /&gt;
| Archbishop || ? &lt;br /&gt;
|- &lt;br /&gt;
| Archcardinal || ? &lt;br /&gt;
|- &lt;br /&gt;
| Archpriest || ? &lt;br /&gt;
|- &lt;br /&gt;
| Beatus || ? &lt;br /&gt;
|- &lt;br /&gt;
| Bishop || ? &lt;br /&gt;
|- &lt;br /&gt;
| Cantor || ? &lt;br /&gt;
|- &lt;br /&gt;
| Cardinal || ? &lt;br /&gt;
|- &lt;br /&gt;
| Censor || ? &lt;br /&gt;
|- &lt;br /&gt;
| Consumed One || ? &lt;br /&gt;
|- &lt;br /&gt;
| Convert || ? &lt;br /&gt;
|- &lt;br /&gt;
| Dean || ? &lt;br /&gt;
|- &lt;br /&gt;
| Disciple || ? &lt;br /&gt;
|- &lt;br /&gt;
| Divine || ? &lt;br /&gt;
|- &lt;br /&gt;
| Exalted || ? &lt;br /&gt;
|- &lt;br /&gt;
| Exarch || ? &lt;br /&gt;
|- &lt;br /&gt;
| Expeditor || ? &lt;br /&gt;
|- &lt;br /&gt;
| Exquisitor || ? &lt;br /&gt;
|- &lt;br /&gt;
| Friar || ? &lt;br /&gt;
|- &lt;br /&gt;
| Grand Penitentiary || ? &lt;br /&gt;
|- &lt;br /&gt;
| Keeper of the Faith || ? &lt;br /&gt;
|- &lt;br /&gt;
| Lector || ? &lt;br /&gt;
|- &lt;br /&gt;
| Parson || ? &lt;br /&gt;
|- &lt;br /&gt;
| Prelate || ? &lt;br /&gt;
|- &lt;br /&gt;
| Primate || ? &lt;br /&gt;
|- &lt;br /&gt;
| Prophet || ? &lt;br /&gt;
|- &lt;br /&gt;
| Saint || ? &lt;br /&gt;
|- &lt;br /&gt;
| True Believer || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guild Level and Guild Title achieved (old)= &lt;br /&gt;
:0-9     Convert &lt;br /&gt;
:10-19   Altar Boy/Girl &lt;br /&gt;
:20-29   Beadle &lt;br /&gt;
:30-39   Choir Boy/Girl &lt;br /&gt;
:40-49   Acolyte &lt;br /&gt;
:50-59   Follower &lt;br /&gt;
:60-69   Verger &lt;br /&gt;
:70-79   Novice &lt;br /&gt;
:80-89   Sexton &lt;br /&gt;
:90-99   Sectary &lt;br /&gt;
:100-109 Almoner &lt;br /&gt;
:110-119 Choir Soloist &lt;br /&gt;
:120-129 Sectator &lt;br /&gt;
:130-139 Sidesman/woman&lt;br /&gt;
:140-149 Preacher &lt;br /&gt;
:150-159 Missionary &lt;br /&gt;
:160-169 Votary &lt;br /&gt;
:170-179 Minister &lt;br /&gt;
:180-189 Canon(ess) &lt;br /&gt;
:190-199 Chaplain &lt;br /&gt;
:200-209 Precentor &lt;br /&gt;
:210-219 Disciple &lt;br /&gt;
:220-229 Revivalist &lt;br /&gt;
:230-239 Church Warden &lt;br /&gt;
:240-249 Deacon &lt;br /&gt;
:250-259 Proselytizer &lt;br /&gt;
:260-269 Prior(ess) &lt;br /&gt;
:270-279 Pastor &lt;br /&gt;
:280-290 Archdeacon &lt;br /&gt;
:290-299 Abbot/Abbess&lt;br /&gt;
:300-309 Penitentiary &lt;br /&gt;
:310-319 Curate &lt;br /&gt;
:320-329 Prelate &lt;br /&gt;
:330-339 Archpriest(ess)&lt;br /&gt;
:340-344 Parson &lt;br /&gt;
:345-349 Bishop&lt;br /&gt;
:350-354 Confessor&lt;br /&gt;
:355-359 Convertor&lt;br /&gt;
:360-364 Dean&lt;br /&gt;
:365-369 Archbishop&lt;br /&gt;
:370-374 Apostle&lt;br /&gt;
:375-379 Cardinal&lt;br /&gt;
:380-384 Elder&lt;br /&gt;
:385-389 Dogmatist&lt;br /&gt;
:390-394 Witness&lt;br /&gt;
:395-399 Fanatic&lt;br /&gt;
:400-404 Grand Penitentiary&lt;br /&gt;
:405-409 Hierophant&lt;br /&gt;
:410-414 Primate&lt;br /&gt;
:415-419 Zealot&lt;br /&gt;
:420-424 Holy Shepherd&lt;br /&gt;
:425-429 Archcardinal&lt;br /&gt;
:430-434 Patriarch/Matriarch&lt;br /&gt;
:435-439 Beatified&lt;br /&gt;
:440-444 Prophet&lt;br /&gt;
:445-449 Saint&lt;br /&gt;
:450+    Divine&lt;br /&gt;
&lt;br /&gt;
At guild level 450 a religious instructor will teach the command guildtitle which can be used to pick from any title on the list.&lt;br /&gt;
&lt;br /&gt;
(This table to gl 350 was composed and donated by Pthag)&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Faith_Rods/Bestowal_Costs</id>
		<title>Faith Rods/Bestowal Costs</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Faith_Rods/Bestowal_Costs"/>
				<updated>2010-03-19T11:43:17Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list is gives the cost to &amp;quot;bestow&amp;quot; a ritual after using Divine Guard or Divine Sentinel. Bestowing rituals on a best affinity baton  costs as much gp as the ritual's base cost. &lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Ritual&lt;br /&gt;
!Cost to bestow (gp)&lt;br /&gt;
!Cost to perform (gp)&lt;br /&gt;
|-&lt;br /&gt;
|Agoraphobia&lt;br /&gt;
|135&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bless&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Calm&lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Chant&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Clarify&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cool&lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cure drunkenness&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cure knurdness&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cure light wounds&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cure medium wounds&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cure serious wounds&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Demoralise&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Detect alignment&lt;br /&gt;
|30&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Detect magic&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Devout inquisition&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Divine hand&lt;br /&gt;
|180&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Dust devil&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Endless halls&lt;br /&gt;
|110&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Far sight&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|-&lt;br /&gt;
|Feedback&lt;br /&gt;
|135&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Find corpse&lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Fumble&lt;br /&gt;
|120&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|Haunting&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heal&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Holy Santuary&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Light&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Longsight&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|-&lt;br /&gt;
|Lost Highways&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Major shield&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Minor shield&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Parch&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Raise dead pet&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Relief&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Restore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|See alignment&lt;br /&gt;
|135&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|See consecration&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soothe&lt;br /&gt;
|135&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Soothing rain&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sotto voce&lt;br /&gt;
|110&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling shelter&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Splash&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tongues&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Totem&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Turn undead&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Warm&lt;br /&gt;
|45&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Totem</id>
		<title>Totem</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Totem"/>
				<updated>2010-02-23T19:20:56Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Totem&lt;br /&gt;
| gp=30&lt;br /&gt;
| learntat=?&lt;br /&gt;
| skills=[[faith.rituals.defensive.area]]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]] and a god-specific item&lt;br /&gt;
| rodtype=d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Transforms an item into a being.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
This rather new ritual is in fact a very old one (that was removed for a while). When performed upon an item related to your God (see below), it transforms the item in a being (also depending on your god). Due to the recent changes to dust devils, this totem (together with spectres) is the only summoned creature that will protect the performer. Totems have horrible offensive skills but when shielded, they may be a useful protection for younger priests. A totem will not attack a priest, and will depart if it starts fighting a priest or if a priest starts fighting it. Totems granted are different from God to God. &lt;br /&gt;
&lt;br /&gt;
The totem's alignment is the same as that of the priest who summoned it.&lt;br /&gt;
&lt;br /&gt;
== Special features of individual totems ==&lt;br /&gt;
Sandelfon's totem is notable in that it has troll skin.  &lt;br /&gt;
&lt;br /&gt;
Hat's totem leaves behind a party hat when it departs, effectively making it an endless source of free party hats.&lt;br /&gt;
&lt;br /&gt;
Pishe's totem will not attack.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
When performed upon an item of significance to your deity, it will summon a creature that protects you.  The exact item and creature vary from god to god.  To perform this ritual you will need a holy symbol, and you may only command one totem at a time.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform totem on fluff&lt;br /&gt;
 You chant the psalm of transformation.&lt;br /&gt;
 You call upon Gufnork to transform a huge ball of orchid fluff.&lt;br /&gt;
 A dust bunny flashes into being.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]], [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
*[[faith.rituals.defensive.area]] {{Mocked}}&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
30 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
* [[Holy symbol]] and a god-specific item (not consumed):&lt;br /&gt;
** Wet Towel or Container with 1 pint of water* ([[Pishe]])&lt;br /&gt;
** Fluff ([[Gufnork]])&lt;br /&gt;
** Stylish clothes ([[Gapp]])&lt;br /&gt;
** A rock/pebble/stone ([[Sandelfon]])&lt;br /&gt;
** A fish? ([[Fish]]) (The wrong item will be &amp;quot;not fishy enough&amp;quot;.)&lt;br /&gt;
** Party hat or underwear ([[Hat]])&lt;br /&gt;
** Body part ([[Sek]])&lt;br /&gt;
&lt;br /&gt;
====== * Pishe requirement details ======&lt;br /&gt;
* Wet towel -- will be dried, but will not be consumed. Items other than towels have not been tested but may work.  &lt;br /&gt;
:* Performing splash on yourself while carrying or wearing a towel will get it wet enough for the ritual.  &lt;br /&gt;
:* The lightest towels (at 5/9 lbs) are red beach towels, large black towels, frog green towels, blue hand towels, and yellow foot towels. &lt;br /&gt;
:* Patched floral towels are next at 1 1/9 lb, while fluffy pink towels and large white towels are 2 2/9 lbs each.&lt;br /&gt;
* Container with at least 1 pint of water.  (Neither container nor water will be consumed.) &lt;br /&gt;
:* Blue water will work.&lt;br /&gt;
&lt;br /&gt;
= Totems =&lt;br /&gt;
The totems vary, depending on which god the priest is worshipping.&lt;br /&gt;
* For [[Pishe]], it is a misty woman.&lt;br /&gt;
* For [[Gufnork]], it is a dust bunny.&lt;br /&gt;
* For [[Gapp]], it is an empty robe.&lt;br /&gt;
* For [[Sandelfon]], it is a rocky creature.&lt;br /&gt;
* For [[Fish]], it is a lungfish.&lt;br /&gt;
* For [[Hat]], it is a vulture.&lt;br /&gt;
* For [[Sek]], it is a salamander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=d&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Objects&lt;br /&gt;
| components=[[Holy symbol]]&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=na&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Sandelfon Rituals]]&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Prayer_beads</id>
		<title>Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Prayer_beads"/>
				<updated>2009-10-11T22:14:50Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Also Found */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Prayerbeads traditional.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
= Purpose =&lt;br /&gt;
Prayer beads, once charged sufficiently, can be used in rituals instead of [[Holy amulet|holy amulets]], [[Holy symbol|holy symbols]] and [[Holy relic|holy relics]], reducing burden, inventory clutter and complication in performing rituals (you only have to have your beads to hand, not a whole host of holy components).  Note that while beads must be held in order to charge them, they do not need to be held while performing rituals that require them - although they must be in your immediately accessible inventory (i.e. not inside a container).&lt;br /&gt;
&lt;br /&gt;
= Cost =&lt;br /&gt;
AM$50 from temple shops.&lt;br /&gt;
&lt;br /&gt;
= Also Found =&lt;br /&gt;
Carried by no-one, although occasionally they can be found (sometimes even ready charged) in player shops. Beware of consecrating prayer beads to another god if they are not newly acquired - any charge in them will be lost. You can no longer reconsecrate beads to the same god; to remove a remember, for example, you will have to use the  &amp;quot;scour&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
(Custom beads in a wide variety of colours and materials can be bought from Gemma in the Temple of Small Gods, one floor up from the ground floor.)&lt;br /&gt;
&lt;br /&gt;
= Charging prayer beads =&lt;br /&gt;
Beads are charged whenever they are held while faith GP is expended - e.g. performing rituals, praying, consecrating, ritual burying or even using Gapp's low altar.&lt;br /&gt;
&lt;br /&gt;
Newly bought beads are uncharged and can safely be consecrated to your god if none are available in your temple. Note that consecrating beads to another god once charged to any extent will remove any charge that has previously been instilled into the item, they can however be reconsecrated to the same god (to remove a remembered place, for example). The beads can be used by anyone that worships the God that they have been consecrated to, whether they are charged by themselves or another.  Once charged, beads do not lose charge unless they are consecrated to another god, and can even be vaulted without losing their charge.&lt;br /&gt;
&lt;br /&gt;
The effects of charged beads are: &lt;br /&gt;
&lt;br /&gt;
*An increase to wisdom of 1 when the beads are held after being charged to a little over 40% (Partway through 'bright'). &lt;br /&gt;
*An increase to wisdom of 2 when the beads are held after being charged to 'radiant'. &lt;br /&gt;
*Acting as a substitute for holy symbols, holy amulets, and relics, whilst held or carried in your inventory. The prayer beads act as a substitute after a certain number of religious acts (rituals, prayers, etc) have been performed while holding the prayer beads. &lt;br /&gt;
&lt;br /&gt;
The beads give off varying degrees of holy auras (which can only be observed by those of the faith) that give an indication as to the amount of guild points that have been instilled within them. The second part relates to the number of religious acts performed while holding the beads:&lt;br /&gt;
{{Prebox|It is surrounded by a strong holy aura instilled by the numerous invocations it has been involved in.}}&lt;br /&gt;
&lt;br /&gt;
Starting from the time at which the first guild points are instilled up to fully charged at 5 million guild points, the progression of auras is as follows:&lt;br /&gt;
*pale, flickering &lt;br /&gt;
*weakly flickering &lt;br /&gt;
*flickering &lt;br /&gt;
*unsteady &lt;br /&gt;
*faint &lt;br /&gt;
*pale &lt;br /&gt;
*weak &lt;br /&gt;
*steady (holy symbol and amulet replacement) &lt;br /&gt;
*strong &lt;br /&gt;
*bright (holy symbol and amulet replacement; +1 wisdom when held) &lt;br /&gt;
*vibrant&lt;br /&gt;
*radiant (symbol, amulet and relic replacement; +2 wisdom when held) &lt;br /&gt;
*brilliant &lt;br /&gt;
*dazzling &lt;br /&gt;
*blazing &lt;br /&gt;
*blinding &lt;br /&gt;
&lt;br /&gt;
These holy auras are not evenly spaced in terms of guild points needed to obtain each successive aura, being more exponential in nature. The diagram below gives some idea as to the scale involved (The listed auras being at the start of their respective ranges). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[Image:Beads.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;(Diagram made by Warrax)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a rough guide, at 4 guild point per heartbeat regen the process of charging to 'radiant' takes roughly 21 hours, depending on lag, if all guild points are instilled into the beads. At the more normal 3 guild point regen this figure is closer to 28 hours.&lt;br /&gt;
&lt;br /&gt;
= Moving and clicking =&lt;br /&gt;
One or more beads on prayer beads can also be &amp;quot;move&amp;quot;d or &amp;quot;click&amp;quot;ed around. This appears to involve a [[faith.rituals.special]] check but seems purely aesthetic with no functional use beyond counting prayers.  Unholding the beads will reset the count.&lt;br /&gt;
&lt;br /&gt;
{{Prebox|&amp;gt; click bead on latent beads&lt;br /&gt;
You move one bead around the set of worn onyx prayer beads with a fumbling motion of your fingers and a tremulous click.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ritual components]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Prayer_beads</id>
		<title>Prayer beads</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Prayer_beads"/>
				<updated>2009-10-11T22:11:32Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Prayerbeads traditional.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
= Purpose =&lt;br /&gt;
Prayer beads, once charged sufficiently, can be used in rituals instead of [[Holy amulet|holy amulets]], [[Holy symbol|holy symbols]] and [[Holy relic|holy relics]], reducing burden, inventory clutter and complication in performing rituals (you only have to have your beads to hand, not a whole host of holy components).  Note that while beads must be held in order to charge them, they do not need to be held while performing rituals that require them - although they must be in your immediately accessible inventory (i.e. not inside a container).&lt;br /&gt;
&lt;br /&gt;
= Cost =&lt;br /&gt;
AM$50 from temple shops.&lt;br /&gt;
&lt;br /&gt;
= Also Found =&lt;br /&gt;
Carried by no-one, although occasionally they can be found (sometimes even ready charged) in player shops. Beware of consecrating prayer beads to another god if they are not newly acquired - any charge in them will be lost. Reconsecrating beads to the same god can be done (to remove a remember, for example - although this is done with the &amp;quot;scour&amp;quot; command these days).&lt;br /&gt;
&lt;br /&gt;
(Custom beads in a wide variety of colours and materials can be bought from Gemma in the Temple of Small Gods, one floor up from the ground floor.)&lt;br /&gt;
&lt;br /&gt;
= Charging prayer beads =&lt;br /&gt;
Beads are charged whenever they are held while faith GP is expended - e.g. performing rituals, praying, consecrating, ritual burying or even using Gapp's low altar.&lt;br /&gt;
&lt;br /&gt;
Newly bought beads are uncharged and can safely be consecrated to your god if none are available in your temple. Note that consecrating beads to another god once charged to any extent will remove any charge that has previously been instilled into the item, they can however be reconsecrated to the same god (to remove a remembered place, for example). The beads can be used by anyone that worships the God that they have been consecrated to, whether they are charged by themselves or another.  Once charged, beads do not lose charge unless they are consecrated to another god, and can even be vaulted without losing their charge.&lt;br /&gt;
&lt;br /&gt;
The effects of charged beads are: &lt;br /&gt;
&lt;br /&gt;
*An increase to wisdom of 1 when the beads are held after being charged to a little over 40% (Partway through 'bright'). &lt;br /&gt;
*An increase to wisdom of 2 when the beads are held after being charged to 'radiant'. &lt;br /&gt;
*Acting as a substitute for holy symbols, holy amulets, and relics, whilst held or carried in your inventory. The prayer beads act as a substitute after a certain number of religious acts (rituals, prayers, etc) have been performed while holding the prayer beads. &lt;br /&gt;
&lt;br /&gt;
The beads give off varying degrees of holy auras (which can only be observed by those of the faith) that give an indication as to the amount of guild points that have been instilled within them. The second part relates to the number of religious acts performed while holding the beads:&lt;br /&gt;
{{Prebox|It is surrounded by a strong holy aura instilled by the numerous invocations it has been involved in.}}&lt;br /&gt;
&lt;br /&gt;
Starting from the time at which the first guild points are instilled up to fully charged at 5 million guild points, the progression of auras is as follows:&lt;br /&gt;
*pale, flickering &lt;br /&gt;
*weakly flickering &lt;br /&gt;
*flickering &lt;br /&gt;
*unsteady &lt;br /&gt;
*faint &lt;br /&gt;
*pale &lt;br /&gt;
*weak &lt;br /&gt;
*steady (holy symbol and amulet replacement) &lt;br /&gt;
*strong &lt;br /&gt;
*bright (holy symbol and amulet replacement; +1 wisdom when held) &lt;br /&gt;
*vibrant&lt;br /&gt;
*radiant (symbol, amulet and relic replacement; +2 wisdom when held) &lt;br /&gt;
*brilliant &lt;br /&gt;
*dazzling &lt;br /&gt;
*blazing &lt;br /&gt;
*blinding &lt;br /&gt;
&lt;br /&gt;
These holy auras are not evenly spaced in terms of guild points needed to obtain each successive aura, being more exponential in nature. The diagram below gives some idea as to the scale involved (The listed auras being at the start of their respective ranges). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[Image:Beads.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;(Diagram made by Warrax)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a rough guide, at 4 guild point per heartbeat regen the process of charging to 'radiant' takes roughly 21 hours, depending on lag, if all guild points are instilled into the beads. At the more normal 3 guild point regen this figure is closer to 28 hours.&lt;br /&gt;
&lt;br /&gt;
= Moving and clicking =&lt;br /&gt;
One or more beads on prayer beads can also be &amp;quot;move&amp;quot;d or &amp;quot;click&amp;quot;ed around. This appears to involve a [[faith.rituals.special]] check but seems purely aesthetic with no functional use beyond counting prayers.  Unholding the beads will reset the count.&lt;br /&gt;
&lt;br /&gt;
{{Prebox|&amp;gt; click bead on latent beads&lt;br /&gt;
You move one bead around the set of worn onyx prayer beads with a fumbling motion of your fingers and a tremulous click.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ritual components]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Relief</id>
		<title>Relief</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Relief"/>
				<updated>2009-07-02T22:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Relief&lt;br /&gt;
| gp=''All''&lt;br /&gt;
| learntat=110 in [[faith.rituals.misc.target]] or [[faith.rituals.curing.target]]&lt;br /&gt;
| skills=[[faith.rituals.misc.target]], [[faith.rituals.special]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Special/201-250], [[faith.rituals.curing.target]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Curing/Target/201-250]&lt;br /&gt;
| grantedby=[[Pishe]], [[Gufnork]] and [[Gapp]]&lt;br /&gt;
| requirements=''None''&lt;br /&gt;
| rodtype=c&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Take another's burdens onto yourself.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Performing this ritual implores your deity to take some of your strength and pass it on to the target, relieving them of some of their burdens. All of your guild points (and an amount of hit points) are removed and the target gains guild points. The amount of gp gained by your target depends on your bonus.&lt;br /&gt;
&lt;br /&gt;
Assuming sufficient skills, the target will gain a percentage of his total guild points which is the same as the percentage lost by the performer. If the performer had 200(400), and the target has ???(700), the target will get 350 gp from being relieved. If the performer has full gp, the target will have all his gp replenished.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
This ritual implores your deity to take all of your energy and give it to a companion, hence reducing their fatigue.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform relief on Sojan&lt;br /&gt;
 You pray for Sojan's soul.&lt;br /&gt;
 You ask that Sojan's burdens be relieved.&lt;br /&gt;
 You pray that Gufnork will pass them to you.&lt;br /&gt;
 You feel a draining sensation as your strength is given away to Sojan.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Pishe]], [[Gufnork]] and [[Gapp]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[Category:Rituals with conflicting or dubious learnt at information]]&lt;br /&gt;
* [[faith.rituals.misc.target]] level 110 ([[Pishe]])&lt;br /&gt;
* [[faith.rituals.curing.target]] level 110 ([[Gufnork]], [[Gapp]])&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[Category:Rituals needing to be mocked]]&lt;br /&gt;
*[[faith.rituals.misc.target]]&lt;br /&gt;
*[[faith.rituals.special]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Special/201-250]&lt;br /&gt;
*[[faith.rituals.curing.target]] [http://tmwiki.firstserved.net/index.php/Faith/Rituals/Curing/Target/201-250]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
''All GP''&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
''None''&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=c&lt;br /&gt;
| steps=3&lt;br /&gt;
| target=Others&lt;br /&gt;
| components=None&lt;br /&gt;
| powers=Sight, Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pishe Rituals]]&lt;br /&gt;
[[Category:Gufnork Rituals]]&lt;br /&gt;
[[Category:Gapp Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Blight</id>
		<title>Blight</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Blight"/>
				<updated>2008-12-01T21:41:38Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: /* Learnt At */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Blight&lt;br /&gt;
| gp=70&lt;br /&gt;
| learntat=55/125 in [[faith.rituals.offensive.target]]&lt;br /&gt;
| skills=[[faith.rituals.offensive.target]]&lt;br /&gt;
| grantedby=[[Fish]] and [[Sek]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]] and [[Holy amulet|amulet]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Makes a target more vulnerable to harm.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The target of the ritual is made weaker and more susceptible to harm. It can be performed mid-combat. Any damage done to the target is increased by a certain amount, it is probably capped at a certain point, perhaps double damage. One of the few rituals, which require fairly high bonuses to cast successfully and effectively.  If the target is already under the effect of blight a further performing of the ritual will fail.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Blight is an offensive ritual, causing its victim to become weaker and more susceptible to harm.  To perform this ritual you will need the holy symbol of your god and a holy amulet.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform blight on Pinkfish&lt;br /&gt;
 You imagine a field of grain, blowing gently in the wind.&lt;br /&gt;
 You envision the entire crop rotting away.&lt;br /&gt;
 You hold this image in your mind.&lt;br /&gt;
 You cry out to Gufnork, asking for this to be so.&lt;br /&gt;
 Pinkfish appears to be more vulnerable now.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Fish]] and [[Sek]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[Category:Rituals with conflicting or dubious learnt at information]]&lt;br /&gt;
[[faith.rituals.offensive.target]] level unknown ([[Fish]]) or unknown ([[Sek]])&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[faith.rituals.offensive.target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
70 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]] and [[holy amulet]]&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=o&lt;br /&gt;
| steps=4&lt;br /&gt;
| target=Others&lt;br /&gt;
| components=[[Holy symbol]], [[Holy amulet]]&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Fish Rituals]]&lt;br /&gt;
[[Category:Sek Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Parasitic_Vision</id>
		<title>Parasitic Vision</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Parasitic_Vision"/>
				<updated>2008-11-09T11:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Parasitic Vision&lt;br /&gt;
| gp=20&lt;br /&gt;
| learntat=225 in [[faith.rituals.offensive.target]]&lt;br /&gt;
| skills=[[faith.rituals.offensive.target]]&lt;br /&gt;
| grantedby=[[Hat]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Taps a spiritually linked victim to share their vision.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Give the performer a glimpse through the eyes of a person they have a spiritual link with. The link is formed by the companion ritual, Unwilling Host.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
The ritual Parasitic Vision can be used to see through another's eyes, seeing what they see.  You may only perform this ritual if you have already achieved spiritual dominance over the victim via Unwilling Host.  To perform this ritual you will need a holy symbol consecrated to your god.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform unwilling host on vy&lt;br /&gt;
 You recite the psalm of infiltration.&lt;br /&gt;
 You speak the prayer of impregnation.&lt;br /&gt;
 You indicate your desire to become an unexpected guest in Vy of Fish's body.&lt;br /&gt;
 A sickly green glow swirls around Vy of Fish before disappearing under her skin.&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; perform parasitic vision&lt;br /&gt;
 You recite the psalm of vision.&lt;br /&gt;
 You concentrate on the divine bond you have created.&lt;br /&gt;
 You attempt to draw energy from your unwilling host.&lt;br /&gt;
 Your vision clouds over for a second, to be replaced by that of Vy of Fish:&lt;br /&gt;
 &lt;br /&gt;
 Walls of muslin and linen flutter against the wooden posts of this small stall.  Puffs of dust drift from the fabric&lt;br /&gt;
 into the still, stuffy air.  The floor of hard-packed dirt gives up whiffs of dust at each footfall.  A wooden table&lt;br /&gt;
 sits in the center of the stall.  A few heavy tapestry-covered cushions are scattered about, along with some half-empty&lt;br /&gt;
 cups which appear to hold the dregs of Klatchian coffee.  A ledger and pen are chained to the table.&lt;br /&gt;
 There is one obvious exit: east.&lt;br /&gt;
 A glass display case and an instructional sign are on the floor.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Hat]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[faith.rituals.offensive.target]] level 225&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[faith.rituals.offensive.target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
20 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]]&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=o&lt;br /&gt;
| steps=3&lt;br /&gt;
| target=Nothing&lt;br /&gt;
| components=[[Holy symbol]]&lt;br /&gt;
| powers=Speech&lt;br /&gt;
| resist=na&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Visit</id>
		<title>Visit</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Visit"/>
				<updated>2008-11-09T11:00:58Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Visit&lt;br /&gt;
| gp=180&lt;br /&gt;
| learntat=150 in [[faith.rituals.misc.self]]&lt;br /&gt;
| skills=[[faith.rituals.misc.self]]&lt;br /&gt;
| grantedby=[[Hat]]&lt;br /&gt;
| requirements=[[Holy symbol|Symbol]] and alcohol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
allows you to unexpectedly appear next to someone&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The perfect misc ritual: fun, useless and unique. This ritual moves the performer next to a RANDOM player on the Disc. Again, random, as in not targetable.  Use? Non, except scaring other players. Beware, this could also put you next to a player in the snail, shades, medina, under the sea or in any location you'd rather not end up.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Visit allows you to visit someone unexpectedly.  The person who you visit is generally random, so this can take you nearly anywhere on the Disc.  You need a holy symbol consecrated to your god and some alcohol to perform this ritual.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform visit&lt;br /&gt;
 You raise your hands in the air, crying out to Hat to fill you with the spirit of uninvited guests everywhere.&lt;br /&gt;
 You trace your holy symbol into the shape of a simple door in front of you.&lt;br /&gt;
 The invisible door before you seems to open, and you step through.&lt;br /&gt;
 &lt;br /&gt;
 It is night and there is no moon.&lt;br /&gt;
 The mists curl in from the swamp, shrouding this stretch of Market Street in a pallid gloom, the area known&lt;br /&gt;
 affectionately by its inhabitants as Llamedos Fach.  Amongst the ghostly silhouettes of houses the bright lights of a&lt;br /&gt;
 shop shine brightly, a beacon against the grey half-light of the mists.  The houses here are huddled together like damp&lt;br /&gt;
 crows in a thunderstorm, thatched roofs dripping with the damp.  A dark shadow between two tumbledown cottages to the&lt;br /&gt;
 southwest of the street marks where Dolmen Walk, a narrow cobbled alleyway, slinks away into the silence of the rolling&lt;br /&gt;
 mists.&lt;br /&gt;
 The surrounding area is illuminated by the light from a nearby torch.&lt;br /&gt;
 It is a very warm autumn prime's night with a gentle breeze and dense cloud cover.&lt;br /&gt;
 There are four obvious exits: north, east, southwest and northwest.&lt;br /&gt;
 Wodan is standing here.&lt;br /&gt;
 &lt;br /&gt;
 You visit Wodan unexpectedly!  Despite your generous gift of alcohol, (which you quickly conceal after showing it off)&lt;br /&gt;
 he doesn't look too pleased to see you.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Hat]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[faith.rituals.misc.self]] level 150&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[faith.rituals.misc.self]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
180 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
[[Holy symbol]] and alcohol&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=m&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Nothing&lt;br /&gt;
| components=[[Holy symbol]]&lt;br /&gt;
| powers=Speech, Movement&lt;br /&gt;
| resist=na&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	<entry>
		<id>http://www.dwpriests.com/wiki/Life_of_the_Party</id>
		<title>Life of the Party</title>
		<link rel="alternate" type="text/html" href="http://www.dwpriests.com/wiki/Life_of_the_Party"/>
				<updated>2008-11-09T10:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;Scouter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RitualInfoBox&lt;br /&gt;
| name=Life of the Party&lt;br /&gt;
| gp=140&lt;br /&gt;
| learntat=185 in [[faith.rituals.offensive.target]]&lt;br /&gt;
| skills=[[faith.rituals.offensive.target]]&lt;br /&gt;
| grantedby=[[Hat]]&lt;br /&gt;
| requirements=A party hat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Fills someone with the party spirit, distracting them  from your unexpected visit.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Causes the target to be filled with the spirit of a party. Meaning, he's start doing weird stuff, spamming everyone in the room. In practice, this means that the target is unable to hide. Useful in PK fights or just to have some fun with friends.&lt;br /&gt;
&lt;br /&gt;
= Help File =&lt;br /&gt;
&amp;lt;!-- If something in this &amp;quot;Help File&amp;quot; section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --&amp;gt;&lt;br /&gt;
Life of the Party causes the target to be filled with spirits, often leaving them oblivious to what is going on around them.  You need a party hat to perform this ritual.  Of course, being in the party spirit yourself may help you perform this.&lt;br /&gt;
&lt;br /&gt;
= Example =&lt;br /&gt;
 &amp;gt; perform life of the party on wodan&lt;br /&gt;
 You stare directly at Wodan, channelling the power of Hat.&lt;br /&gt;
 You close your eyes and trace out a few sigils in the air with your party hat, directing the distracting power of Hat&lt;br /&gt;
 towards Wodan.&lt;br /&gt;
 Wodan perks up and becomes the life of the party, cleverly distracting the host from your uninvited presence.&lt;br /&gt;
&lt;br /&gt;
= Granted By =&lt;br /&gt;
[[Hat]]&lt;br /&gt;
&lt;br /&gt;
= Learnt At =&lt;br /&gt;
[[faith.rituals.offensive.target]] level 180&lt;br /&gt;
&lt;br /&gt;
= Skills Used =&lt;br /&gt;
[[faith.rituals.offensive.target]]&lt;br /&gt;
&lt;br /&gt;
= Base GP Cost =&lt;br /&gt;
140 GP&lt;br /&gt;
&lt;br /&gt;
= Requirements =&lt;br /&gt;
A party hat.&lt;br /&gt;
&lt;br /&gt;
= [[Meditate]] =&lt;br /&gt;
{{MeditateBox&lt;br /&gt;
| type=o&lt;br /&gt;
| steps=2&lt;br /&gt;
| target=Others&lt;br /&gt;
| components=[[Party hat]]&lt;br /&gt;
| powers=Sight, Movement&lt;br /&gt;
| resist=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hat Rituals]]&lt;br /&gt;
[[Category:Rituals]]&lt;/div&gt;</summary>
		<author><name>Scouter</name></author>	</entry>

	</feed>