http://www.dwpriests.com/w/api.php?action=feedcontributions&user=Tozan&feedformat=atomDWPriests - User contributions [en]2024-03-29T00:06:03ZUser contributionsMediaWiki 1.22.15http://www.dwpriests.com/wiki/Faith_Rods/Bestowal_CostsFaith Rods/Bestowal Costs2013-03-22T00:22:56Z<p>Tozan: fix holy santuary -> sanctuary</p>
<hr />
<div>This list is gives the cost to "bestow" a ritual after using Divine Guard or Divine Sentinel. Bestowing rituals on a best affinity baton costs as much gp as the ritual's base cost. <br />
<br />
Note: the GP cost for bestowing a faith rod or performing a ritual is affected by environment modifiers. Bestowing a ward is not affected. When testing for the performance cost, please do so with neutral modifiers.<br />
<br />
== Rituals with different costs ==<br />
<br />
{| cellpadding="5" cellspacing="0" border="1"<br />
!Ritual<br />
!Cost to bestow (gp)<br />
!Cost to perform (gp)<br />
|-<br />
|Divine hand<br />
|180<br />
|200<br />
|-<br />
|Endless halls<br />
|110<br />
|200<br />
|}<br />
<br />
== All rituals ==<br />
<br />
{| cellpadding="5" cellspacing="0" border="1"<br />
!Ritual<br />
!Cost to bestow (gp)<br />
!Cost to perform (gp)<br />
|-<br />
|Agoraphobia<br />
|135<br />
|135<br />
|-<br />
|Bless<br />
|70<br />
|<br />
|-<br />
|Calm<br />
|35<br />
|<br />
|-<br />
|Chant<br />
|80<br />
|<br />
|-<br />
|Clarify<br />
|70<br />
|<br />
|-<br />
|Cool<br />
|45<br />
|<br />
|-<br />
|Cure drunkenness<br />
|55<br />
|<br />
|-<br />
|Cure knurdness<br />
|55<br />
|<br />
|-<br />
|Cure light wounds<br />
|20<br />
|<br />
|-<br />
|Cure medium wounds<br />
|30<br />
|<br />
|-<br />
|Cure serious wounds<br />
|60<br />
|<br />
|-<br />
|Demoralise<br />
|10<br />
|10<br />
|-<br />
|Detect alignment<br />
|30<br />
|30<br />
|-<br />
|Detect magic<br />
|30<br />
|<br />
|-<br />
|Devout inquisition<br />
|20<br />
|<br />
|-<br />
|Divine hand<br />
|180<br />
|200<br />
|-<br />
|Dust devil<br />
|50<br />
|50<br />
|-<br />
|Endless halls<br />
|110<br />
|200<br />
|-<br />
|Far sight<br />
|n/a<br />
|n/a<br />
|-<br />
|Feedback<br />
|135<br />
|135<br />
|-<br />
|Find corpse<br />
|45<br />
|<br />
|-<br />
|Fumble<br />
|120<br />
|120<br />
|-<br />
|Haunting<br />
|55<br />
|55<br />
|-<br />
|Heal<br />
|90<br />
|<br />
|-<br />
|Holy Sanctuary<br />
|70<br />
|<br />
|-<br />
|Holy weapon<br />
|90<br />
|90<br />
|-<br />
|Light<br />
|40<br />
|<br />
|-<br />
|Longsight<br />
|n/a<br />
|n/a<br />
|-<br />
|Lost Highways<br />
|60<br />
|<br />
|-<br />
|Major shield<br />
|120<br />
|<br />
|-<br />
|Minor shield<br />
|90<br />
|<br />
|-<br />
|Parch<br />
|20<br />
|<br />
|-<br />
|Raise dead pet<br />
|25<br />
|<br />
|-<br />
|Relief<br />
|25<br />
|<br />
|-<br />
|Restore<br />
|150<br />
|<br />
|-<br />
|See alignment<br />
|135<br />
|<br />
|-<br />
|See consecration<br />
|50<br />
|<br />
|-<br />
|Soothe<br />
|135<br />
|<br />
|-<br />
|Soothing rain<br />
|90<br />
|<br />
|-<br />
|Sotto voce<br />
|110<br />
|<br />
|-<br />
|Sparkling shelter<br />
|150<br />
|<br />
|-<br />
|Splash<br />
|30<br />
|<br />
|-<br />
|Tongues<br />
|70<br />
|<br />
|-<br />
|Totem<br />
|40<br />
|<br />
|-<br />
|Turn undead<br />
|90<br />
|<br />
|-<br />
|Warm<br />
|45<br />
|<br />
|-<br />
|}</div>Tozanhttp://www.dwpriests.com/wiki/Thematic_VariationThematic Variation2013-03-03T08:48:18Z<p>Tozan: /* Minor/Major Shield */</p>
<hr />
<div>Depending on which god you worship, you'll enjoy certain cosmetic differences that help set you apart from the heathen rabble.<br />
<br />
== God-specific Symbols ==<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Symbol !! Description <br />
|-<br />
| '''Pishe''' || a narrow ivory bracelet || This is an exquisitely carved beautiful ivory bracelet. Attached to it is a tiny crystal vial containing rainwater.<br />
|-<br />
| '''Gufnork''' || a soft fluffy ball || This is an extremely fluffy white ball, made of something so quintessentially fluffy that it radiates fluffiness into its surroundings. It is so fluffy that it won't even bounce, but it does seem to be eminently huggable. There is a hole through the centre, suggesting that it could be worn over your wrist.<br />
|-<br />
| '''Gapp''' || a golden thimble || This is an ornate thimble, like any tailor or seamstress might use if they were successful enough to afford one. Unlike an ordinary thimble, however, this one is jointed and would cover an entire finger, protecting it from even the most fearsome of needles. The surface is slightly pitted, each pit engraved with a tiny paisley pattern.<br />
|-<br />
| '''Sandelfon''' || a small square stone || This is a small flat square stone, like a miniature paving stone made from something that makes ordinary cement seem like powdery chalk. Incised on the unfinished side is an elaborate maker's mark that looks beyond the skill of a mortal mason. The stone is pierced by a leather thong, and could be worn as a bracelet by the devout.<br />
|-<br />
| '''Fish''' || a line of shark teeth ||This is a long strand of brass line, on which are strung a collection of shark teeth. Each tooth has been engraved with a tiny scrimshaw prayer.<br />
|-<br />
| '''Hat''' || a brass feather || This is an elegant feather that appears to have come from a brass vulture, attached to a leather strap. It doesn't seem to be detailed and it is solid and inflexible for a feather, but would serve as a piece of jewellery for someone who wanted to proclaim their faith.<br />
|-<br />
| '''Sek''' || a black metal medallion || This is a wafer-thin disc of steel that has been charred to a jet black finish and strung with a similarly manufactured chain. Around the edge of the disc is a stylised design of seven linked arms, each hand holding the next arm's elbow, surrounding a fearsome reproduction of Sek's distorted grimace.<br />
|}<br />
<br />
== Consecrate Auras ==<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Aura<br />
|-<br />
| '''Pishe''' || ...radiates a reassuring cyan glow like the sun after rain.<br />
|-<br />
| '''Gufnork''' || ...gently radiates a fuzzy white glow.<br />
|-<br />
| '''Gapp''' || ..stylishly radiates a pristine golden light.<br />
|-<br />
| '''Sandelfon''' || ...indifferently radiates a harsh grey light.<br />
|-<br />
| '''Fish''' || ...slowly pulsates, washing from a deep blue to a light aquamarine.<br />
|-<br />
| '''Hat''' || ...sheds an irritating orange glow that makes you feel that someone is creeping up on you.<br />
|-<br />
| '''Sek''' || ...beats regularly with blood-red pulses of light.<br />
|}<br />
<br />
== Burial Commands ==<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Command !! Description<br />
|-<br />
| '''Pishe''' || ventisepelate (indoors) || You call on Pishe, Goddess of Slight Showers, and present the corpse of a small mottled dog as an offering.<br />
You utter a swift prayer to Pishe, Goddess of Slight Showers, causing a grey slate tomb to form around the corpse of a small mottled dog, encasing it before sinking into the floor without a trace.<br />
|-<br />
|- <br />
| || ventisepelate (outdoors) || <br />
|-<br />
| '''Gufnork''' || decompose || You call on Gufnork, God of Fluff, to give the corpse of a man a proper burial.<br />
<br />
You draw the attention of Gufnork, God of Fluff to the corpse of man, which <is covered in/sprouts> <something fluffy>, growing rapidly and then disappearing to leave nothing behind. <br />
<br />
|-<br />
| '''Gapp''' || shroud || You call on Gapp, God of Fine Clothing, to mummify the corpse of a rat and carry it away.<br />
<br />
<br />
You call on Gapp, God of Fine Clothing, and long sheets of <style> material appear, winding around the corpse of a rat. The sheets then unwrap and disappear, leaving nothing behind.<br />
<br />
|-<br />
| '''Sandelfon''' || ventisepelate (indoors)|| <br />
|-<br />
|- <br />
| || ventisepelate (outdoors) || You call on Sandelfon, God of Corridors, and present the corpse of a short camel trader and the corpse of a wealthy camel trader as an offering.<br />
<br />
You call down the holy wind of Sandelfon, God of Corridors, and a <random water feature> around the corpse of a short camel trader and the corpse of a wealthy camel trader in a sudden squall, which carries them away without a trace.<br />
<br />
|-<br />
| '''Fish''' || pyroscipate (on land) || <br />
You sing a funeral dirge praising Fish over the corpse of a grizzled sea captain.<br />
<br />
You call on Fish, God of Fishermen, and suddenly great timbers arise out of the ground. The timbers curve and shape themselves into a small longship about the corpse of a grizzled sea captain. A small mast sprouts up, rising rapidly to full height, growing two branches which turn into a yard. A large, <random pattern> sail unfurls as the ship catches on fire, solemnly burning until only the ash remains to scatter on the wind.<br />
|-<br />
| || pyroscipate (underwater) || You gesture over the corpse of a killer whale while uttering a prayer under your breath.<br />
<br />
You gesture over the corpse of a killer whale while uttering a prayer under your breath. You whisper a prayer to Fish, God of Sea Creatures, blowing bubbles through the water. Suddenly, a glowing blue school of <random fish> swim in, shredding the corpse of a killer whale, and then swim away as fast as they appeared.<br />
<br />
|-<br />
| '''Hat''' || envalise || You call upon the might of Hat, the Vulture-Headed God of Unexpected Guests, to dispose of the corpse of a worshipper of Fish. <br />
<br />
Suddenly, <any random NPC> appears unexpectedly beside you, dragging a large, battered suitcase. He/she quickly bundles the corpse of a worshipper of Fish into the suitcase, locks it shut and disappears as quickly as he/she came. <br />
<br />
|-<br />
| '''Sek''' || ensumpf || You call on Seven-Handed Sek to destroy the corpse of a man with furious malice. <br />
<br />
You invoke the power of Seven-Handed Sek, and the area around the [corpse(s)]...<br />
<br />
1-2 corpses<br />
...begins to bubble and froth, drawing <it/them> downwards to leave nothing but a <hint/wisp/trace> of <disgusting/malodorous/noxious/poisonous/putrid/vile-smelling> <fumes/gas/vapour>. <br />
''OR'' <br />
...hisses and roils. <Acidic/Caustic/Noxious> <fumes/gases/vapours> seep upward, <quickly/rapidly> <burning/destroying/melting> <it/them>.<br />
<br />
3 corpses<br />
...glows a <bright/brilliant/hot> <blue/crimson/orange/white/yellow>, causing them to light on fire and <quickly/rapidly> burn away and vanish.<br />
<br />
4-5 corpses<br />
...crackles with <brilliant/scorching/searing> <blue/crimson/orange/white/yellow> flames, <quickly/rapidly> <cremating/destroying/incinerating> them.<br />
<br />
6 corpses<br />
...flares with <brilliant/towering> <blue/crimson/orange/white/yellow> flames, <quickly/rapidly> engulfing and <cremating/destroying/incinerating> them.<br />
<br />
7 corpses<br />
...is filled with a <pillar/tower> of searing <blue/crimson/orange/white/yellow> flames, engulfing and <cremating/destroying/incinerating> them in an instant.<br />
<br />
8-9 corpses<br />
...erupts in a <massive/towering> <column/pillar/whirlwind> of blazing, searing <blue/crimson/orange/white/yellow> fire, rising from the ground to <cremate/incinerate> them instantly.<br />
<br />
10 corpses<br />
...<produces/spews forth> a(n) <enormous/massive/searing> <blue/crimson/orange/white/yellow> blaze, instantly reducing them to ash, but then lingering for a moment, <giving you the impression that the flames are watching you/whispering seductive and longing words to you in burning hot breezes/licking at the ground before vanishing. On the parting breeze, a single word: [Die/Destroy/Hate].>.<br />
<br />
|}<br />
<br />
== Totems ==<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Totem !! Description !! Notes<br />
|-<br />
| '''Pishe''' || a misty woman || Apparently made up of a fine mist, this figure appears to be a fairly young woman with striking ice-blue eyes, the only substantial thing about her. Clad in wisps and veils of draping cloud, she drifts around the area like a fine fog over the highest Ramtops moor. || Misty women will not attack your enemies.<br />
|-<br />
| '''Gufnork''' || a dust bunny || Made almost completely out of multicoloured fluff, this blob is only really bunny shaped if you have a good imagination. It looks fairly tall for a dust bunny, probably because of its divine origins, constructed from the carpet-fluff of Dunmanifestin. ||<br />
|-<br />
| '''Gapp''' || an empty robe || ||<br />
|-<br />
| '''Sandelfon''' || a rocky creature || This creature looks like a small troll made of paving slabs; if it were to lie across a ditch it could make a quite passable bridge. Despite its troll-like appearance, the eyes are more like those of a golem, burning with holy fire. || Rocky creatures have troll skin, making them tougher to kill.<br />
|-<br />
| '''Fish''' || a lungfish || ||<br />
|-<br />
| '''Hat''' || a vulture || A large vulture, this creature stares evilly out at the world through beady eyes. As well as being much larger than a normal vulture, this creature's other distinguishing feature is the party hat perched playfully on its head. || Vultures spawn with party hats or underwear, and drop them when dismissed.<br />
|-<br />
| '''Sek''' || a salamander || ||<br />
|}<br />
<br />
== Warm ==<br />
The appearance of the performance message and the line that's added to your description will change, depending on which god you worship.<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Perform appearance !! Description line<br />
|-<br />
| '''Pishe''' || A thick, warm mist billows up around you. || She is surrounded by a thick warm fog.<br />
|-<br />
| '''Gufnork''' || You feel like you've been wrapped in warm flannel. || The air around him swirls in gentle curves.<br />
|-<br />
| '''Gapp''' || You feel the smooth touch of silk on your skin. || A shimmer of ghostly silk surrounds him. <br />
|-<br />
| '''Sandelfon''' || || <br />
|-<br />
| '''Fish''' || Your skin feels warm and oily. || He has a layer of oil surrounding him.<br />
|-<br />
| '''Hat''' || Grey feathers surround you, caressing and warming you. || He is surrounded by swirling feathers.<br />
|-<br />
| '''Sek''' || You have a fleeting vision of flames before your eyes. || He is wrapped in pale orange flame.<br />
|}<br />
<br />
== Cool ==<br />
Like with the Warm ritual, how you magically Cool yourself will be different in appearance.<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Perform appearance !! Description line<br />
|-<br />
| '''Pishe''' || Tiny hailstones fall around you, chilling your skin slightly. || She is surrounded by a slight fall of hail.<br />
|-<br />
| '''Gufnork''' || Chilly clouds of mist surround you for a moment. || He is surrounded by a cloud of chilly mist.<br />
|-<br />
| '''Gapp''' || You hear a ripping sound and, an instant later, gusts of wind begin to hit you. || The air around him moves with a fluttering wind.<br />
|-<br />
| '''Sandelfon''' || || <br />
|-<br />
| '''Fish''' || You are surrounded with grains of ice, which chill your skin as they touch you. || He has ice crystals glittering on his skin.<br />
|-<br />
| '''Hat''' || You are hit by several unexpected gusts of wind. || He is shivering inside a whirl of cold air.<br />
|-<br />
| '''Sek''' || You have a prickling on your skin, as if there were hoarfrost growing on it. || He is wrapped in a blue-white flame.<br />
|}<br />
== Parch ==<br />
The method in which the ritual dries you is different for each deity.<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Perform appearance <br />
|-<br />
| '''Pishe''' || The water slides up your body and forms a small raincloud.<br />
|-<br />
| '''Gufnork''' || <br />
|-<br />
| '''Gapp''' || <br />
|-<br />
| '''Sandelfon''' || The water slides down your body as if you were a freshly waxed corridor floor.<br />
|-<br />
| '''Fish''' || <br />
|-<br />
| '''Hat''' || The water slides off your body and evaporates. <br />
|-<br />
| '''Sek''' || A spurt of flame dries you completely.<br />
|}<br />
<br />
== Splash ==<br />
== Cure Light Wounds ==<br />
The method in which the ritual heals you is different for each deity.<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Perform appearance <br />
|-<br />
| '''Pishe''' || You feel the warmth of Pishe flow over you, reducing your wounds.<br />
|-<br />
| '''Gufnork''' || You feel healed by Gufnork as fluff pads your wounds.<br />
|-<br />
| '''Gapp''' || <br />
|-<br />
| '''Sandelfon''' || <br />
|-<br />
| '''Fish''' || <br />
|-<br />
| '''Hat''' || You feel Hat cast out your unwanted wounds.<br />
|-<br />
| '''Sek''' || You feel Sek's fire burn around you and seal your wounds.<br />
|}<br />
<br />
== Holy Weapon ==<br />
Holy Weapon's colour will change, depending on which priest performed it. This has no effect other than cosmetics. <br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Colour<br />
|-<br />
| '''Pishe''' || Lilac, Violet, Lavender <br />
|-<br />
| '''Gufnork''' || Jade, Chartreuse, Emerald <br />
|-<br />
| '''Gapp''' || Saffron, Amber <br />
|-<br />
| '''Sandelfon''' || Silver, Ash Grey<br />
|-<br />
| '''Fish''' || Azure, Cerulean, Sapphire <br />
|-<br />
| '''Hat''' || Tangerine, Orange <br />
|-<br />
| '''Sek''' || Ruby, Crimson, Vermilion<br />
|}<br />
<br />
== Minor/Major Shield ==<br />
Your Minor/Major Shield rituals will add a line to your look description that changes depending on your god and the strength of the ritual. Each god gives three types, dependent on the strength of the ritual (fa.ri.de.se/ta).<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Description line (weak) !! Description line (medium) !! Description line (strong)<br />
|-<br />
| '''Pishe''' || He is covered in a layer of transparent fog. || He is covered in a layer of translucent fog. || He is covered in a blanket of fog.<br />
|-<br />
| '''Gufnork''' || He is covered in a thin layer of fluff. || He is covered in a layer of fluff. || <br />
He is covered in a thick layer of fluff.<br />
|-<br />
| '''Gapp''' || He is wrapped in transparent <style> fabric. || He is wrapped in a translucent <style> robe. || He is wrapped in translucent <style> fabric. <br />
|-<br />
| '''Sandelfon''' || ??? || He is surrounded by a wall of dust. || He is surrounded by an ethereal wall. <br />
|-<br />
| '''Fish''' || ??? || He is covered in a slimy seaweed cloak. || ???<br />
|-<br />
| '''Hat''' || He is covered in transparent grey feathers. || He is covered in translucent grey feathers. || ???<br />
|-<br />
| '''Sek''' || He is surrounded by pale orange-gold flames. || He is surrounded by crackling flames. || He is surrounded by bright crimson flames.<br />
|}<br />
<br />
== Detect Alignment ==<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
! Deity || Object Type || Degree Indicator || Good Colour/Type || Evil Colour/Type || Ideal Alignment<br />
|- <br />
| '''Pishe''' || Coloured drops from a vial || Number of drops || Gold || Purple || 25-26 Golden Drops<br />
|-<br />
| '''Gufnork''' || Balls of fluff || Number of balls || Gold || Purple || 6-7 golden balls<br />
|-<br />
| '''Gapp''' || Buttons on a balance || Number of buttons || White || Black || 3 good<br />
|-<br />
| '''Sandelfon''' || Scale || Degrees on the scale || Degrees towards feather || Degrees towards the stauette || Perfectly Level<br />
|-<br />
| '''Fish''' || Two fish chasing and eating each other || Number of bites || Sole eats carp || Carp eats sole || 0-1 evil<br />
|-<br />
| '''Hat''' || Vulture eating corpse's organ || Number of pecks || Heart eaten || Liver eaten || Liver eaten in 5 pecks<br />
|-<br />
| '''Sek''' || Coloured flares from a brazier || Number of flares || Silver || Orange || 25-26 Orange Flares<br />
|}<br />
<br />
== Divine Hand ==</div>Tozanhttp://www.dwpriests.com/wiki/High_priestsHigh priests2013-02-13T07:29:29Z<p>Tozan: typo, excommunication</p>
<hr />
<div>A High Priest of a God is chosen by his followers. He or she will reign and guide his flock for as long as he/she desires, or until a schism is started against him/her.<br />
<br />
In this section, I'll give a short overview of what a High Priest can do during his time.<br />
<br />
===Who can become High Priest?===<br />
<br />
Everyone! Well, nearly everyone, one or two exceptions. Ok, probably you'll never get to be HP to be honest... But, if you're of sufficient age, over GL 150 and if you've prayed shortly before the next election, you're a potential HP! All you need to do now is win an election.<br />
<br />
===Appointing ministers===<br />
<br />
The first thing a new HP usually does is appointing new ministers to help him guide his flock. Ministers get a fancy title and the "Minister" prefix, but are completely harmless. If you want to be a minister, suck up to you HP or threaten him with a schism!<br />
<br />
Ministers are appointed using "invest", and divested using "dismiss".<br />
<br />
===Obsecrate===<br />
<br />
High Priests have a special command called [[obsecrate]]. With this command they can ask the deity to alter various things about the way [[Deity points|deity points]] are spent, as well as get information on who is draining or contributing to the pool the most and on specific players' deity point usage. You can get rough details on the current setup with the [[Devout Inquisition]] ritual and check on your own expenditure/contributions by using the 'meditate on obsecration' syntax at a high altar. <br />
<br />
The things they can currently do are:<br />
*'''Reduce ritual costs''' - up to 30% of ritual costs can be set to be shouldered by the deity point pool. <br />
*'''Increase ritual costs by taking tithes''' - rituals can be made to cost 30% more than usual, with some of the surplus being put back in the deity point pool. This is a more efficient way of converting gp to dp than praying. <br />
*'''Make rituals easier and better''' - self-explanatory really, this can chew up a large amount of dp. <br />
*'''Declare a ritual profane''' - prevents priests and followers of the same religion from using that ritual from [[faith rods]]. While it's possible to declare a ritual naturally granted by your deity profane, it doesn't affect performing the ritual without a faith rod. This is visible when [[Meditate#Meditate_upon_obsecration|meditating upon obsecration]].<br />
*'''Ban a ritual from another religion''' - prevents priests and followers of a specific deity from being able to use the specified ritual from faith rods made by priests of your religion. For example, banning Hattites from using Pishite-created [[Stasis]] rods.<br />
*'''Declare rituals of another deity unholy''' - prevents priests and followers of your religion from using ''any'' faith rods created by priests of a specific deity. This is visible when [[Meditate#Meditate_upon_obsecration|meditating upon obsecration]].<br />
<br />
As usual, heretics are unaffected by all of this.<br />
<br />
===Excommunicating===<br />
<br />
Have you been a naughty naughty priest? Played with your rod too much (FAITH rod, you sicko!)? Watch out, because before you know, you'll get excommunicated by your HP! Once excom'ed you won't be able to use any [[Deity points|deity point]] related command anymore. You also won't add deity points to the pool when you pray, and won't be affected by any deity pool settings. Finally, if you're a priest, being excommunicated changes your [[Guild titles|guild title]].<br />
<br />
Absolution can also be granted by the high priest, but the command must be prefixed with "nosoul" or the soul command absolve may be applied instead.<br />
<br />
The high priest must be at the high altar to excommunicate, and will have to put the player's name in all lowercase. Excommunicating someone will cause a board post to be made by "Voice of <deity's full name>", along these lines:<br />
<pre>Let it be known that: by order of High Priest <name>, the<br />
heretic <player> has been excommunicated from the Church of<br />
<deity's full name>, for <reason given>.<br />
<br />
The faithful are asked to pray for {his|her} eternal soul.<br />
</pre><br />
<br />
The excommunicated player doesn't get any message about either being excommunicated or absolved.<br />
<br />
===Schisms===<br />
<br />
OK, to be honest, HP's can't actually do this one, but YOU can start a schism against your HP!<br />
<br />
Schisms are basically the priests' guild version of Votes of No Confidence. Any priest who could be a high priest in a standard election can cause a schism in the church by finding a supporter (who must also be a priest who could stand in a standard election) and initiate the schism by going to the voting room in the [[Temple of Small Gods]] (syntax in the room help file). NOTE: excommunication is *entirely ignored* by this process, for obvious reasons.<br />
Once a schism has been started, everyone else in the church will be informed of it and there will be a week's interim in which you can state your case, and in which other potential dissidents can jump the bandwagon and also declare their interests in the post of High Priest.<br />
If, when the week expires, there are no valid challengers (eg, the separatist withdrew, or his supporter did, and no one else stood up), the schism will be resolved there and then. Otherwise, voting will start. This is exactly like a normal election, except:<br />
:a) The incumbent High Priest remains in his/her role throughout, as do ministers.<br />
:b) Only the incumbent High Priest and the successfully-seconded separatists will be up for election.<br />
If a separatist wins, they will, with immediate effect, become High Priest as though they'd just won a normal election. If the incumbent High Priest wins, life goes on as before. If at any time in the entire two week process the High Priest position becomes vacant, the schism will be entirely aborted and a normal election will start.</div>Tozanhttp://www.dwpriests.com/wiki/Cure_KnurdnessCure Knurdness2013-02-13T07:18:44Z<p>Tozan: Corrected "soberiety" and submitted typo on helpfile in game</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Cure Knurdness<br />
| gp=60<br />
| learntat=10 in [[faith.rituals]]<br />
| skills=[[faith.rituals.curing.target]]<br />
| grantedby=[[Pishe]], [[Gufnork]] and [[Gapp]]<br />
| requirements=''None''<br />
| rodtype=c<br />
}}<br />
<br />
Counteracts the effects of sobriety.<br />
<br />
__TOC__<br />
<br />
= Description =<br />
Again, another fun based/role-playing ritual. Useful for your companions who have a strange addiction to Klatchian coffee. This ritual cures people who become knurd, allowing them to sleep at night.<br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
Cure knurdness counteracts the effects of Klatchian coffee and its horrible sobriety. This can traumatise the target somewhat.<br />
<br />
= Ward Effect =<br />
When imbued as a ward, this ritual reverses itself and causes the thief to become knurd instead.<br />
<br />
= Example =<br />
> perform cure knurdness on wodan<br />
You close your eyes and contemplate higher things.<br />
You utter a prayer to assist in mental regeneration.<br />
You place your hands on Wodan who staggers and looks weak, if relieved.<br />
<br />
= Granted By =<br />
[[Pishe]], [[Gufnork]] and [[Gapp]]<br />
<br />
= Learnt At =<br />
[[faith.rituals]] level 10<br />
<br />
= Skills Used =<br />
[[Category:Rituals needing to be mocked]]<br />
*[[faith.rituals.curing.target]]<br />
<br />
= Base GP Cost =<br />
60 GP<br />
<br />
= Requirements =<br />
''None''<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=h<br />
| steps=2<br />
| target=Yourself & Others<br />
| components=None<br />
| powers=Speech<br />
| resist=n<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Gufnork Rituals]]<br />
[[Category:Gapp Rituals]]<br />
[[Category:Rituals]]</div>Tozanhttp://www.dwpriests.com/wiki/AlignmentAlignment2013-02-13T07:07:39Z<p>Tozan: </p>
<hr />
<div>To be able to use the abilities given to you by your god, you need to remain within your given alignment. Being near the edge of alignment will make performing rituals harder, and being out of alignment will make performing rituals impossible. You will also be unable to enter the temple vestry to advance or get back rituals after death if you are out of alignment. The first warning that you're getting out of alignment is when "score align" says your deity is "pleased" with you (as opposed to "very happy"). At a certain point after that, you'll start seeing the message that it's more difficult to perform rituals "because you can barely feel the presence of [deity]". With lower levels of [[faith.rituals.special]], you'll also see messages that you "find yourself slightly distracted from your prayers" or "find it hard to keep [deity] in your thoughts as you pray" while praying when you're starting to get out of alignment. The three main ways to remain in alignment are pray, the ritual burial commands, and by killing npcs of an appropriate alignment.<br />
<br />
===Killing things===<br />
If you are trying to keep an evil alignment, good things to kill are priests of good alignment, like Althea. Easy pickings for a youngster are small rodents and rabbits on the roads surrounding Ankh-Morpork. To try to keep a good alignment, the best places to kill things are areas such as the Gloomy forest and most places where you get attacked on sight. Easy targets include ravens on the roads and fields outside Ankh-Morpork, and crabs on the beaches around the Circle Sea. Killing atheists in the TOSG is good for every alignment. Please do NOT kill shopkeeper priests, this is most inconvenient and even illegal. The alignment of the NPC you may be killing can be found in a number of ways. Firstly, the rituals [[See Alignment]] and [[Detect Alignment]] will tell you the alignment of all in the room, or a single NPC respectively. You can also check the [[List of NPC Alignments]], although this is far from complete.<br />
<br />
====Alternatives to Detect/See Alignment====<br />
The [[Light|light]] ritual can give some indication of alignment for those who do not have the detect alignment ritual. When performed upon the target, they give off a certain colour light which can give a rough indication of what range they belong to. <br />
<br />
*Violet - Really good (thirty-one to fifty degrees good).<br />
*Lilac - Rather good (fifteen to twenty-nine degrees good).<br />
*Blue - Fairly good (five to thirteen degrees good).<br />
*Cyan - Somewhat good (two to four degrees good).<br />
*Green - Slightly good, neutral, or slightly evil (up to one degree good or evil).<br />
*Yellow - Somewhat evil (two to five degrees evil).<br />
*Orange - Fairly evil (six to fourteen degrees evil).<br />
*Red - Rather evil (fifteen to twenty-nine degrees evil).<br />
*Crimson - Really evil (thirty to forty-three degrees evil).<br />
<br />
Also, the red-hilted daggers available in the Sandelfon temple shop will show a target's alignment when used to attack them (if they are significantly different from neutral), in the form of a colored flame. The flame doesn't necessarily appear with every successful attack--it seems to be related to damage dealt. The colour of the flame shows whether they're good or evil and the intensity shows ''how'' good or evil they are. While there are some gaps in the scale, here's a rough idea of what the intensities mean:<br />
<br />
*A jet of white flame: 16 to 50 degrees good.<br />
*A gout of white flame: 5 to 11 degrees good.<br />
*A flicker of white flame: 2 to 4 degrees good.<br />
*Nothing: 1 degree good to 1 degree evil<br />
*A flicker of black flame: 2 to 4 degrees evil.<br />
*A gout of black flame: 6 to 15 degrees evil.<br />
*A jet of black flame: 20 to 47 degrees evil.<br />
<br />
===Praying and burial commands===<br />
[[Pray]] and the [[Ritual_burial|burial]] commands affect your alignment directly, moving it towards your deity's ideal alignment. How good they are at moving your alignment is dependent on what skill you have in the [[faith.rituals.special]] skill, and can be very efficient at changing the alignment with a good bonus.<br />
<br />
Pray seems to be more effective when you are far out of alignment than when you are close, while the burial commands seem to be fairly effective no matter what your alignment is.<br />
<br />
Someone else--a follower or priest of the same deity--can pray for you to help you move your alignment.<br />
<br />
===Newbie coffers===<br />
Putting priestly things in newbie coffers used to be a way to change your alignment, but it no longer seems to work after certain holy items getting a price cut. This has not, however, been extensively tested.<br />
<br />
<!--You can also move your alignment towards a given deity's ideal alignment by putting things in the newbie coffer for that deity (as long as you can't also take things out of that coffer). However, the items may need to match the deity whose coffer it is--putting in items that are consecrated to another deity (e.g., putting Fish-consecrated prayer beads in the Sek coffer), or items that don't come consecrated, seems to have no effect on alignment. (It's possible they need to be priestly items (relics, prayer beads, prayer books, holy symbols, and possibly incense and holy amulets), since just taking something unconsecrated and consecrating it doesn't seem to mean that putting that item in a newbie coffer has any effect.) It doesn't seem to matter how close to the deity's ideal alignment you already are. More expensive items, or possibly just holier items, may work better:<br />
* Relics appear to move your alignment by nearly three degrees (at least 2.8, but slightly less than three, it seems), making them the most effective found so far.<br />
* Prayer beads are worth around 4/5 of a degree.<br />
* Prayer books are worth around 4/5 of a degree.<br />
* Wearable holy symbols (black medallions specifically, but probably all of them) are worth around 5/6 of a degree.<br />
* Non-wearable holy symbols are worth around 2/5 of a degree.<br />
* Holy amulets are worth slightly less than 1/4 of a degree--around 4/17.<br />
* Incense has a ''very'' small effect: it's worth more than nothing, but less than 1/160 of a degree. It's possible it needs to be consecrated to the correct deity as well (not just generically consecrated) although this is uncertain.<br />
* Party hats either have no effect or a ''very'' small effect (a lot less than 1/80 of a degree, if any).<br />
<br />
It doesn't seem to matter how far away you are from that deity's ideal alignment, as long as putting the item in doesn't shift you enough to actually be in their ideal alignment (since it that case you might get less of a shift--you don't go *past* their ideal alignment.).<br />
<br />
[[Research_and_Ideas/Changing_Your_Alignment_by_Ilde#Putting_things_in_newbie_coffers|Supporting research]].<br />
<br />
--><br />
<br />
===Shattering relics===<br />
Another way of changing your alignment is by shattering holy relics; this generally moves you away from the alignment of the deity whose relic you shattered and towards that of your own deity. The alignment shift varies somewhat (seeming to have a random factor of some kind).<br />
*Pishe relics: move you about 3-5 degrees, around 4 degrees on average.<br />
*Gufnork relics: move you about 2 degrees.<br />
*Gapp relics: move you about 1-2 degrees.<br />
*Sandelfon relics: move you about half a degree on average.<br />
*Fish relics: move you about a degree (maybe a little less).<br />
*Hat relics: move you about 1-3 degrees, around 2 degrees on average.<br />
*Sek relics: move you about 2-5 degrees, around 3 degrees on average.<br />
<br />
Shattering a relic seems to be an act that isn't inherently good or evil, but rather one that depends on what your own deity's ideal alignment is. For example, Sekkites who shatter Gufnorkian relics will get more evil, while Pishites who shatter Gufnorkian relics will get more good if they're under perfect alignment (since, despite Gufnork being good, Gufnork is still ''more evil than Pishe'').<br />
<br />
Though shattering relics can get you out of alignment (if shattering the relic gives you more of an alignment shift than you actually needed), it seems to be difficult or impossible to get ''too'' far out of alignment that way. If you're too good for your deity, shattering the relic of one who's more evil than yours will not make you even more good and bring you further out of alignment--it will simply have no effect. One possibility is that you don't get the alignment shift if your own deity's ideal alignment is between your own current alignment and the ideal alignment of the deity whose relic you're shattering. (I.e: for a Pishite (ideal alignment 25-26 good) who's 27 degrees good, shattering a relic of any type except Pishite would have no effect, since 25-26 good is between 27 good and any other god's ideal alignment.)<br />
<br />
In sum, assuming all this is right: if you're too good for your deity, shatter relics of deities who are more good-aligned than yours. If you're too evil, shatter relics of deities who are more evil-aligned than yours.<br />
<br />
Shattering a relic of your own deity is a bad idea, as it will make them angry with you and you'll be unable to perform rituals for an unknown period of time.<br />
<br />
Things that may (or may not) make a small difference:<br />
*How far out of alignment you are (relic-shattering may be ''slightly'' more effective when you're further out of alignment).<br />
*Your fa.ri.sp bonus (relic-shattering may be ''slightly'' more effective with a high bonus)<br />
<br />
[[Research_and_Ideas/Changing_Your_Alignment_by_Ilde#Shattering_relics|Supporting research]].<br />
<br />
===Other, more restrictive methods===<br />
*Performing Resurrect makes you more good, by about a degree.<br />
*Certain quests change your alignment, though obviously this a one-time-only thing. For at least some of these, there are both good and evil options for completing the quest (which may not be mentioned on quest solution pages).<br />
*If you're still in Pumpkin Town, you can drown or rescue beetles in the priests' guild hut to make yourself up to about 25 degrees good or evil. ([[Research and Ideas/Alignment and Effects by Ilde#Alignments_reachable_in_Pumpkin_Town|See here]].)<br />
<br />
====Burning things in Sek's fire pit====<br />
Burning things in the fire pit in Sek's temple in Djelibeybi (northwest part of the main hall) has a small effect on alignment, appearing to make someone about 1/40 of a degree more evil per object. The syntax for this is "burn <object> in {pit|fire pit|firepit}".<br />
<br />
It appears that all edible items may be burnt: this includes paper, most body parts, fluff, and food.<br />
<br />
It is possible to go significantly past ideal Sekkite alignment this way.<br />
<br />
(This has been [[Research_and_Ideas/Changing_Your_Alignment_by_Ilde#Burning_things_in_the_Sek_fire_pit | tested]] with a Sekkite character burning cigarette paper, cabbages, and various human body parts. It's unknown whether the alignment shift is the same for all priesthoods.)<br />
<br />
====Putting fluff on Gufnork's altar====<br />
Putting fluffs (from the ritual [[Summon Fluff]]) on Gufnork's low altar either makes you more good (up to about 5 degrees good, it appears) or moves you towards Gufnork's ideal alignment. It also replenishes some of your health. This probably works for all fluffy things, not just fluffs.<br />
<br />
Current research:<br />
*Using sizeable balls of fluff (3/9 lb each), starting at 2 good/barely good, and detecting alignment after every ten: <br />
**After 10, 20 fluffs on altar: 3 good/good<br />
**After 30, 40 fluffs on altar: 4 good/good<br />
**After 50, 60, 70, 80 fluffs on altar: 5 good/good (Gufnork pleased)<br />
...suggesting that with sizeable balls of fluff, it takes around 20 to move you one degree in alignment, that you can get up to 5 good this way, and that you can't get into perfect Gufnorkian alignment this way--at least not from the "too evil" side of things.<br />
<br />
====Using Sarilak====<br />
Using a Sarilak--a heavy-sword that takes a hundred levels in fi.me.heavy-sword to hold--will make you more evil. Just holding it doesn't seem to have any effect: holding it for over two hours without killing anything had no detectable effect on alignment of a test character (fa.ri.sp of 5/26, starting and ending neutral). It's possible that higher skills give a different result, though, or that starting alignment has something to do with it.<br />
*Killing nothing but neutral npcs (rats, cockroaches, pigeons, crows, dogs, beggars, servants, men, women, and children in Ankh-Morpork) took a test character from neutral to 8 evil after about an hour--after that alignment appeared to fluctuate from around 7-9 evil. This seemed to be the ceiling for killing neutral things.<br />
*Killing nothing but rabbits (10 good) and thrushes/redwings/blackbirds (9 good), then nothing but rabbits for a few hours after that got the same character to 48 evil and counting.<br />
<br />
(Comparison with killing the same types of things using a regular weapon to follow at some later point.)<br />
<br />
Note that if you are at all good, Sarilak will jump out of your hands, landing on the ground, as soon as you start fighting.</div>Tozanhttp://www.dwpriests.com/wiki/Talk:GodsTalk:Gods2013-02-13T06:10:59Z<p>Tozan: </p>
<hr />
<div>I would like to call into question the idea that you get a bonus from carrying fluff to rituals if you are a follower of Gufnork. I have tried it with several different fluffy items and it doesn't inform me of a bonus like it does for the other bonuses (like being close to a temple). If anyone has had this work please say otherwise it seems just to be a rumour. -- [[User:Elight|Elight]] 22:09, 1 November 2008 (UTC)<br />
:I have been told that you have to have 7 fluffy items for it to work. -- [[User:Elight|Elight]] 22:16, 1 November 2008 (UTC)<br />
::I would not be surprised if the number varied depending on the size/weight of the fluffy items and/or the priest's skills. Might be a good idea to verify this with a number of characters (not all newbies) just to make sure. -- [[User:Mishal|Mishal]] ([[User talk:Mishal|talk]]) ([http://discworld.atuin.net/lpc/secure/finger.c?player=mishal MUD finger]) 09:30, 2 November 2008 (UTC)<br />
<br />
It seems that Ephebe has a few temple doors that are yet unopenable and quite intriguing along Tuvelpit; there's definitely a Gufnork temple with womble caryatids west of Tuvelpit's temple, and I suspect Hat's temple is next door to it. Sandelfon's is along the east side of Harbour Market. -- [[User:Tozan|Tozan]] 06:10, 13 February 2013 (UTC)</div>Tozanhttp://www.dwpriests.com/wiki/GodsGods2013-02-13T06:06:15Z<p>Tozan: added new Ephebian temples and more rit bonus conditions</p>
<hr />
<div>This page contains an overview of all the joinable deities on Discworld. Each God has a short description stating his or her strong and weak point and which alignment they require. We will NOT give a rating to the different Gods. This is always subjective and we think you should make up you own mind, based on the [[alignment]], the rituals granted or role-playing possibilities.<br />
<br />
= General Info =<br />
How to join the Priests Guild can be found in the [[Newbie stuff|newbie section]]. But first you should carefully consider which God you want to serve. Do you feel like fighting? Maybe you want to help people? Fond of fine clothes? All these things might influence your choice.<br />
<br />
To make the decision a little easier, here's a list of factors that might influence your choice of a Supreme Being to Worship.<br />
<br />
= God Related Bonuses =<br />
Each God provides the opportunity to get an bonus in performing rituals, under special circumstances. These are:<br />
* '''Pishe''': when outside in the rain, snow, or sleet<br />
* '''Gapp''': when wearing enough (either three, or it varies) clothes of the right fashion ("<code>finger gapp</code>")<br />
* '''Gufnork''': when carrying 7 fluffy items, or in a fluffy enough room (passage room, or a room with enough fluffy things/fluves on the ground)<br />
* '''Sandelfon''': when indoors<br />
* '''Fish''': when in the water<br />
* '''Hat''': when in the company of 3 or more other priests (named priest npcs appear to count towards this), when at any high altar or other god's passage room, or when inebriated (appears to merely cancel out the ''penalty'' from being inebriated).<br />
* '''Sek''': when in combat<br />
* '''All Gods''': shortly after having prayed or buried a corpse using the ritual bury command. Duration appears to be defined by Faith.Rituals.Special bonus.<br />
* '''All Gods''': when at your own high altar<br />
* '''All Gods''': when close to a temple of your God<br />
<br />
= Guild Point Usage, and Modifiers =<br />
Quite recently, some priests have noticed a fluctuation in guild points used by rituals. Apparently some negative modifiers can increase the amount of guild points needed to perform a ritual. They also increase the difficulty of the ritual, making it harder to perform and less effective if it does succeed. These modifiers are<br />
* nearly out of alignment (You can barely feel the presence of ...)<br />
* controlling a minion such as a dust devil, totem, or creeping doom<br />
* far from a temple of your God (You are far away from holy ground)<br />
* a state of drunkenness or being poisoned<br />
* performing a ritual from a faith rod<br />
* at another deity's high altar (unless you're a Hattian)<br />
* far from the eyes of any God (seems to apply at the Dysk, at witches and wizards guild areas, and in player shops or houses owned by witches and wizards)<br />
* you sense that the gods have averted their eyes from this place (at the Witches' Guild in Bad Ass, seems to be a very large modifier, especially for [[resurrect]] <!--I actually failed a res, and it took 315 gp! D: -->)<br />
* darkness ("quite dark here") for rituals that require the "sight" power, as described by the "[[meditate]]" command: [[cool]], [[demoralise]], [[detect alignment]], [[detect magic]], [[divine guard]], [[divine sentinel]], [[find corpse]], [[haunting]], [[holy sanctuary]], [[raise dead pet]], [[relief]], [[see alignment]], [[see consecration]], [[warm]]<br />
** Seems to have no effect on: [[agoraphobia]], [[bless]], [[chant]], [[clarify]], [[devout inquisition]], [[divine hand]], [[dust devil]], [[endless halls]], [[far sight]], [[feedback]], [[fumble]], [[light]], [[longsight]], [[minor shield]], [[major shield]], [[parch]], [[remember place]], [[soothing rain]], [[sotto voce]], [[sparkling shelter]], [[splash]], [[tongues]], [[totem]]<br />
* <adjective> clothing is holy--only for [[mend]], and only for Gappics. Applies when you're performing mend on an item of clothing that's currently in fashion.<br />
* <adjective> clothing is an abomination unto Gapp--only for [[mend]]. Applies when you're performing mend on an item of clothing that's currently extremely out of fashion (presumably, the exact opposite of whatever's in fashion: if black clothing is in, white is out, but other colours give no message).<br />
* "the <colour> cloud is intrinsically wet" - [[parch]] only<br />
<br />
= God-specific Rituals =<br />
Some gods will give their followers unique rituals that other priests won't get access to (until they can acquire a faith rod and a copy of the prayers needed, that is)<br />
<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Rituals<br />
|-<br />
| '''Pishe''' || [[Resurrect]], [[Raise Dead Pet]], [[Heal]], [[Restore]], [[Soothing Rain]]<br />
|-<br />
| '''Gufnork''' || [[Holy Aegis]], [[Security Blanket]], [[Summon Fluff]]<br />
|-<br />
| '''Gapp''' || [[Holy Couturequisition]], [[Mend]]<br />
|-<br />
| '''Sandelfon''' || [[Demoralise]], [[Endless Halls]], [[Lost Highways]]<br />
|-<br />
| '''Fish''' || [[Breathe Underwater]], [[Celestial Anchor]], [[Odiferous Wrath]], [[Piscatorial Patulous]], [[Sacred Fins]]<br />
|-<br />
| '''Hat''' || [[Life of the Party]], [[Parasitic Vision]], [[Unwilling Host]], [[Visit]]<br />
|-<br />
| '''Sek''' || [[Creeping Doom]], [[Paralysis]], [[Profound Darkness]], [[Rage]]<br />
|}<br />
<br />
=Thematic Variation=<br />
Each god will bestow upon you different versions of some shared rituals, as well as a different totem and burial command. How you interact with your chosen deity will also change depending on who your deity might be. For more information, see [[Thematic Variation]].<br />
<br />
= Specific God Information =<br />
* [[Pishe]] (as good as you can get - barely good)<br />
* [[Gufnork]] (quite good - neutral)<br />
* [[Gapp]] (quite good - neutral)<br />
* [[Sandelfon]] (barely good - barely evil)<br />
* [[Fish]] (neutral - evil)<br />
* [[Hat]] (neutral - quite evil)<br />
* [[Sek]] (barely evil - as evil as you can get)<br />
<br />
= Places of interest =<br />
Each deity has high altars and shops in a different set of locations (though each have high altars in Ankh-Morpork, Djelibeybi, and the red tower in Bes Pelargic (on the far east side of town, a bit north off the river)). If you already know which deity you'd like to worship, this will affect which starting areas will be easiest for you.<br />
*[http://dwwiki.mooo.com:8080/wiki/Ankh-Morpork Ankh-Morpork]: has the [[Temple of Small Gods]] and a high altar for every deity--most on the Street of Small Gods, the Pishe one in the Apothecary Gardens and the Fish one near the docks, just south of the river on the very west side of the city.<br />
*[http://dwwiki.mooo.com:8080/wiki/Bes_Pelargic Bes Pelargic]: has high altars for every deity in the red tower--near the imperial palace, just north of the river on the very east side of the city. There's also a Fish high altar, shop and advancement room in the shipwreck in Tuna Bay. The wandering charm peddler on Garden Walk sells symbols, prayer books, beads, amulets, and relics (of, it seems, whichever deity you worship).<br />
*[http://dwwiki.mooo.com:8080/wiki/Djelibeybi Djelibeybi]: has high altars for every deity except Pishe, all northwest of the bazaar.<br />
*[http://dwwiki.mooo.com:8080/wiki/Ephebe Ephebe]: has high altar for Pishe, on the east edge of the city on the south part of Petulia Avenue, Fish and Gapp temples in Harbour Market.<br />
*[http://dwwiki.mooo.com:8080/wiki/Genua Genua]: Has high altars for Hat (east side of the city, northwest corner of the docks) and Gapp (south part of the city, Darling Road).<br />
*[http://dwwiki.mooo.com:8080/wiki/The_Ramtops The Ramtops]: Has a high altar for Pishe, north of Lancre Town, south of Bad Ass, east of Mad Stoat, and very slightly west of the rugby pitch.<br />
*[http://dwwiki.mooo.com:8080/wiki/Ohulan_Cutash Ohulan Cutash]: Has high altars for Gufnork and Sek in the south part of town, on Sinner's Walk.<br />
*[http://dwwiki.mooo.com:8080/wiki/Sto_Lat Sto Lat]: Has a high altar and instructor for Pishe in the park, somewhat hidden.<br />
*Temple of Cool: Has a Gapp shrine (no high altar) and a Gapp shop.<br />
{| border="1" cellspacing="0" cellpadding="5" align="center"<br />
!Deity !! Temples !! Shops !! Newbie coffers<br />
|-<br />
| '''Pishe''' || Ankh-Morpork, Sto Lat, Ephebe, Bes Pelargic, and Lancre || Ankh-Morpork, Sto Lat, and Ephebe temples, and in the [[Temple of Small Gods]] (the miscellaneous shop) || Ankh-Morpork temple<br />
|-<br />
| '''Gufnork''' || Ankh-Morpork, Djelibeybi, Bes Pelargic, and Ohulan Cutash || Ankh-Morpork, Djelibeybi, and Ohulan Cutash temples || Ankh-Morpork temple<br />
|-<br />
| '''Gapp''' || Ankh-Morpork, Djelibeybi, Bes Pelargic, Ephebe, Genua, and Monks of Cool || Ankh-Morpork, Djelibeybi, Genua, Ephebe, and Monks of Cool temples || Ankh-Morpork and Genua temples<br />
|-<br />
| '''Sandelfon''' || Ankh-Morpork, Djelibeybi, and Bes Pelargic || Ankh-Morpork and Djelibeybi temples || Ankh-Morpork temple<br />
|-<br />
| '''Fish''' || Ankh-Morpork, Djelibeybi, Bes Pelargic (two), Ephebe || Ankh-Morpork and Djelibeybi temples, shipwreck in Tuna Bay, Ephebe || Ankh-Morpork temple and shipwreck in Tuna Bay<br />
|-<br />
| '''Hat''' || Ankh-Morpork, Djelibeybi, Bes Pelargic, and Genua || Djelibeybi and Genua temples, and [[Temple of Small Gods]] (Ben's shop) || Djelibeybi temple<br />
|-<br />
| '''Sek''' || Ankh-Morpork, Djelibeybi, Ohulan Cutash, and Bes Pelargic || Ankh-Morpork, Djelibeybi, and Ohulan Cutash temples || Djelibeybi temple<br />
|}</div>Tozanhttp://www.dwpriests.com/wiki/Soothing_RainSoothing Rain2013-01-18T07:12:33Z<p>Tozan: Added that snow may occur instead of rain.</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Soothing Rain<br />
| gp=90<br />
| learntat=75 in [[faith.rituals.curing.target]]<br />
| skills=[[faith.rituals.misc.area]], [[faith.rituals.defensive.area]] and [[faith.rituals.curing.target]]<br />
| grantedby=[[Pishe]]<br />
| requirements=[[Holy symbol|Symbol]]<br />
| rodtype=c<br />
}}<br />
<br />
Summons a healing rain shower.<br />
<br />
__TOC__<br />
<br />
= Description =<br />
A gentle soothing rain (or snow, weather depending) falls in the room, curing the ailments or diseases of all present in the room. This includes things such as the effects of poison or cold and may include removing any warriors from berserk, as per the soothe ritual (research required).<br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
This is a healing ritual affecting an entire area. When performed, it will summon a small rain storm into the room, blessed with holy healing power, which will cure wounds and diseases of anyone who comes into contact with it. You will need the holy symbol of your god to perform this ritual.<br />
<br />
= Ward Effect =<br />
When imbued as a ward, this ritual reverses itself and causes the same kinds of illnesses in the thief that it would normally cure.<br />
<br />
= Example =<br />
{{Prebox|> perform soothing rain<br />
You start to recite a devotional prayer to Pishe under your breath.<br />
<br>You call upon Pishe to provide a soothing rain to wash away the cares of the people.<br />
<br>You hold your holy symbol high and cry out for Pishe to infuse the clouds with healing power.<br />
<br>It starts to lightly sprinkle with rain.<br />
<br>You inexplicably start to feel better.}}<br />
<br />
= Granted By =<br />
[[Pishe]]<br />
<br />
= Learnt At =<br />
[[faith.rituals.curing.target]] level 75<br />
<br />
= Skills Used =<br />
* [[faith.rituals.misc.area]] {{Mocked}}<br />
* [[faith.rituals.defensive.area]] (?)<br />
* [[faith.rituals.curing.target]] (?)<br />
<br />
= Base GP Cost =<br />
45 GP<br />
<br />
= Requirements =<br />
[[Holy symbol]]<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=h<br />
| steps=3<br />
| target=Nothing<br />
| components=[[Holy symbol]]<br />
| powers=Speech<br />
| resist=n<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Rituals]]</div>Tozanhttp://www.dwpriests.com/wiki/Faith_rodsFaith rods2012-11-20T17:42:59Z<p>Tozan: Elaboration on bestowal process/cost limitation</p>
<hr />
<div>The faith rods, maces, and flails are carriers for rituals allowing a player (priest or non-priest) to perform rituals they would otherwise not have at their disposition. The services that each item allows the player to request depends on which powers have been infused into them. Note that this system means that wizards, witches and any others not worshipping a god are unable to access the powers contained within the items.<br />
The rods need to be charged by a priest, then have to be consecrated to your God and charged in order to be of use for you. So when requesting a rod, please remember it's a VERY time consuming process!<br />
<br />
Rods (includes batons/canes/maces) need to be held to charge or perform the ritual(s) in them. This requires significant faith.item.rod skills - research is limited at present(see (and contribute to!) [[Bonuses For Faith Rods]]), but it appears that the minimum requirement to guarantee reasonable success in holding a rod is a similar bonus in fa.it.ro as the bonus in the skill(s) required to perform the ritual. This will be much higher if you are using a cane/mace/rod with multiple rituals. <br />
<br />
It costs 46gp to attempt to hold a rod.(More research needed)<br />
<br />
===Some good old references===<br />
The [[Ancient Rods|ancient faith rods]] and how they used to work.<br />
<br />
The very first successful [[nonpishite res|resurrect by a non-Pishite]]: LaoTzu resses Sined.<br />
<br />
Early [[Datheds Rod Research|research]] into the gp used in charging new rods by Dathed.<br />
<br />
===New research===<br />
<br />
Latest figures are from [[Tonys_Rod_Research|Tony's Rod Research]].<br />
<br />
===Bestowing===<br />
<br />
You will need deity points, the ritual, and the relevant faith skills to put a ritual on a rod. You will need to find an empty "slot", and bestow the ritual into that slot. You can only put one copy of each ritual into each rod, and when you bestow it you will attempt to perform it normally, but with a success resulting in that ritual becoming imbued. Since bestowing costs DP it cannot be done by excommunicated priests! The different types of rod have affinities that suit some ritual types more than others (see [[List of Rods]]). It is much harder to bestow a ritual into a rod if it has a poor affinity for it.<br />
<br />
See [[Faith_Rods/Bestowal_Costs|the bestowal cost reference]].<br />
<br />
===Scouring===<br />
<br />
If you have a faith rod with a certain ritual, but you want to get rid of the ritual, you have two options: ask a priest of a different god to re-consecrate the rod, or use your scour command. But beware, you might end up with less than you intended to!<br />
<br />
===Performing===<br />
<br />
Using "perform <ritual> on <target> [using|from] <rod> " you can perform a ritual from a rod instead of from your mind. It'll still cost gp. If it's more than a one-shot imbue (see below), it'll also cost deity points. If the rod has the ritual, then you will be able to perform as though you had it yourself. You'll still need to be able to actually succeed in performing it, which will be harder than performing the ritual from your mind. <br />
<br />
Any follower or priest can perform rituals these ways. Since they use [[Deity points|deity points]], heretics are again excluded.<br />
<br />
===Charging up the rod=== <br />
<br />
When you bestow a ritual into a rod, it can only be used once!! So if you perform the ritual, it will dissolve from the rod, leaving an empty slot. It can be made to be used multiple times by pouring guild points into the rod. You can do this by praying whilst holding the rod. If you're holding two rods, the gp invested will be split over them. If you hold beads at the same time, all the gp will charge the rod, and [[Tonys_Rod_Research#Holding_beads_and_a_faith_rod|none will charge the beads]]. To be able to charge a rod, you will need to be a priest of the same deity as the rod to do this (use see consecration!). When you charge the rod, you will find that the ritual can be "imbued", "impressed" or "imprinted" into the rod.<br />
<br />
This means:<br />
<br />
*''imbued'': ritual can only be used once <br />
*''impressed'': ritual can be uses multiple times, but the ritual will disappear when you consecrate the rod to another deity <br />
*''imprinted'': ritual can be used multiple times and it will remain on the rod when reconsecrated <br />
When charging a rod, you'll see these levels of charge:<br />
<br />
#imbued, barely visible light <br />
#imbued, faint light <br />
#imbued, dull light <br />
#imbued, pale light <br />
#imbued, dim light <br />
#imbued, moderate light <br />
#imbued, softly pulsing light <br />
<br />
"The <rod name> trembles momentarily as its bond with the ritual <ritual name> is strengthened."<br />
<br />
#impressed, softly pulsing light <br />
#impressed, brightly pulsing light <br />
#impressed, bright light <br />
#impressed, strong light <br />
#impressed, brilliant light <br />
#impressed, dazzling light <br />
#impressed, radiant light <br />
<br />
"The <rod name> throbs with power as its bond with the ritual <ritual name> is fastened tight."<br />
<br />
#imprinted - no light level!<br />
<br />
It was previously thought that the cost to charge was related to the cost of performing the ritual. [[Tonys_Rod_Research|Recent research]] has shown that the cost of ''bestowing'' the ritual is the key figure. See [[Faith_Rods/Bestowal_Costs|the bestowal cost reference]] for a list of rituals and the gp cost to bestow them.<br />
<br />
To reach the impressed stage, on a baton with good affinity, takes around 260 times the bestowal gp cost of the ritual itself. To imprint a ritual takes around an additional 360 times the bestowal gp cost, for a total of around 620 times the bestowal gp cost. If you are trying to charge a rod that has a poor affinity for a ritual, it will cost even more gp to charge. Charging rituals on multiple slot rods also takes longer.<br />
<br />
Charging up to and including "moderate light" takes around 32 times the bestowal gp per visible stage of charging. Charging beyond this point takes around 64 times the bestowal gp per visible stage of charging. The change from Imbued to Impressed takes place part way through the "softly pulsing light" stage.<br />
<br />
Using rods with affinity for a different type of ritual can increase the gp cost of charging by up to 100%. Using a rod with neutral affinity can increase the gp cost of charging by up to 44%.<br />
<br />
It has been observed that when charging a rod with multiple rituals and dependencies, no linked slot can proceed from imbued to impressed, or impressed to imprinted, until the slot that it depends on is also impressed or imprinted. This means that a small ritual in a linked slot may pause until the larger ritual in the slot it depends on catches up in terms of charging. Whether the smaller ritual continues to use prayer gp at this point is not known.<br />
<br />
===Transferring rods between gods=== <br />
<br />
Only followers and priests of the rod's deity can use a rod to cast rituals. But you can consecrate a rod to change its deity, and allow other gods to use the rituals. However, the rituals must be really well-connected (imprinted) to the rod to survive the consecration, else they will leave the rod. When you reconsecrate a rod, all rituals drop to the "imbued" level!! So you have to recharge the rod before being able to use it multiple times! <br />
<br />
When a rod changes deity, the new deity takes on the responsibility for paying for the deity point costs. <br />
<br />
===Linked slots=== <br />
<br />
If you look at the rods, you'll see they have several slots in which you can put rituals. Some are dependent on others. You can only put a ritual in an empty slot which is not dependent on another empty slot. Rituals must be bestowed in descending order of bestowal cost. Each new ritual you add to a rod must have a bestowal cost less than or equal to the bestowal cost of the ritual in the linked slot. Bestowing a ritual on a rod will affect that rod's affinity.<br />
<br />
If an imbued ritual is performed and leaves the rod, it'll empty all other slots dependent on it too. <br />
<br />
===Different rods available===<br />
<br />
There's a wide variety of rods available on the Disc. There are rods with one, two, three or even four slots. The four slot rods are each unique to a certain npc of a God. (List courtesy of Nightcrawler)<br />
<br />
;Spiked black pole - Kess of Sek <br />
;Blue lacquered staff - Vy of Fish <br />
;Speckled grey staff - Naefela of Gufnork <br />
;Silver flail - Althea of Pishe <br />
;Tasseled staff - Charisse of Gapp <br />
;Marble sceptre - Hermal of Sandelfon <br />
;Bronzed crook - Very Reverend Khepresh <br />
<br />
I'll probably be unable to list them all here, but Nightcrawler was so kind to provide me with [[List of Rods|this list of rods]].<br />
<br />
You will see that some rods have colours. Those colours indicate their affinity to certain types of rituals.</div>Tozanhttp://www.dwpriests.com/wiki/ClarifyClarify2012-06-10T04:25:51Z<p>Tozan: added that writing is also affected</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Clarify<br />
| gp=70<br />
| learntat=65 in [[faith.rituals.misc]]<br />
| skills=[[faith.rituals.misc.self]]<br />
| grantedby=[[Pishe]], [[Gufnork]] and [[Sek]]<br />
| requirements=[[Prayer book]]<br />
| rodtype=m<br />
}}<br />
<br />
Grants the priest the gift of universal understanding.<br />
<br />
__TOC__<br />
<br />
= Description =<br />
When this miscellaneous ritual is performed, its priest is granted the gift of the ability to read, write and understand any documents written in a multitude of foreign languages. The duration of the blessing will depend on your skill in performing miscellaneous rituals. <br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
When this ritual is performed, its priest is granted the gift of the ability to read in and understand documents written in a multitude of foreign languages.<br />
<br />
= Example =<br />
{{Prebox | You kneel and spread your arms in benediction.<br />
You pray for the Apostles' Vision.<br />
<br>Loudly now, you chant the names of Pishe in the many languages of the Discworld.<br />
<br>You humbly request the power to read Pishe's Word.<br />
<br>Your vision blurs as thousands of letters, glyphs and symbols dance in front of your eyes, but somehow, you manage to derive the meaning of each of them.}}<br />
<br />
= Granted By =<br />
[[Pishe]], [[Gufnork]] and [[Sek]]<br />
<br />
= Learnt At =<br />
[[faith.rituals.misc]] level 65<br />
<br />
= Skills Used =<br />
*[[faith.rituals.misc.self]] {{Mocked}}<br />
<br />
= Base GP Cost =<br />
70 GP<br />
<br />
= Requirements =<br />
[[Prayer book]]<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=m<br />
| steps=4<br />
| target=Nothing<br />
| components=[[Prayer book]]<br />
| powers=Speech, Movement<br />
| resist=na<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Gufnork Rituals]]<br />
[[Category:Sek Rituals]]<br />
[[Category:Rituals]]</div>Tozanhttp://www.dwpriests.com/wiki/Dust_DevilDust Devil2012-04-06T07:29:08Z<p>Tozan: Added more uncommon devils, fixed some spelling</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Dust Devil<br />
| gp=50/75/100/125/150/...<br />
| learntat=55 in [[faith.rituals.misc.area]] or [[faith.rituals.misc]] (Sek)<br />
| skills=[[faith.rituals.misc.area]] and [[faith.rituals.offensive.area]] <br />
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]], [[Sek]]<br />
| requirements=[[Holy symbol|Symbol]]<br />
| rodtype=g<br />
}}<br />
<br />
Summons a whirlwind to fight on your behalf. They are a type of [[:Category:Minions|minion]].<br />
<br />
__TOC__<br />
<br />
= Description =<br />
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are over four hundred different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). Trying to summon another minion may lead to dust devils you've summoned slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.<br />
<br />
Dust devils reduce the amount of xp you will get from kills, though this may be countered by being able to kill tougher NPCs. Dust devils are unable to defend and mediocre at dealing damage. <br />
<br />
Attacked NPCs will typically spend some of their attacks on you and some on the dust devil, which provides a noticeable amount of indirect defence. Attacked NPCs will also have to expend extra AP defending themselves from dust devil attacks. Dust devils can be killed if they take too much damage. You can use defensive (e.g., Minor Shield) and healing rituals to help protect your dust devil. <br />
<br />
It has been observed that dust devils summoned by various players will speak in different ways. An example, "The huge whirlwind of pebbles says to the sun-tanned stone mason: My master has told me '''zat''' you must die." and others will say "...'''that''' you must die."<br />
<br />
The progression of the sizes is:<br />
Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.<br />
<br />
Dust devils can be referred to as devils, whirlwinds, summons, minions, or creatures.<br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity. <br />
<br />
= Example =<br />
{{Prebox|> perform dust devil<br />
You find it more difficult to perform dust devil because you are a creator. However, this is mitigated by the fact that you are a creator.<br />
<br>You raise your hands, and swirl them about.<br />
<br>You speak the holy word of Fish.<br />
<br>You summon a dust devil.<br />
<br>Use "order" to command it.<br />
<br>The wind picks up a bit and starts swirling. Dust and debris in the area come together to form an unbelievably large whirlwind of leaves.}}<br />
<br />
= Granted By =<br />
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]<br />
<br />
= Learnt At =<br />
[[Category:Rituals with conflicting or dubious learnt at information]]<br />
* [[faith.rituals.misc.area]] level 55 ([[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]] and [[Hat]])<br />
* [[faith.rituals.misc]] level 55 ([[Sek]])<br />
<br />
= Skills Used =<br />
* [[faith.rituals.misc.area]] {{Mocked}} <br />
* [[faith.rituals.offensive.area]] {{Mocked}} <br />
<br />
Both skills affect the size and hitpoints of dust devils, as well as their offensive abilities. Defensive abilities seem to be constant.<br />
<br />
Of.area determines the number of devils you can summon.<br />
<br />
= Base GP Cost =<br />
50/75/100/... GP<br />
<br />
The gp cost depends on the number of dust devils or other minions you are already controlling. The base cost is 50 gp (when you're not controlling any other minions already), with an additional 25 gp for every minion you already have.<br />
<br />
= Forms of dust devils =<br />
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are [http://discworld.atuin.net/lpc/secure/achievements.c?details=disciple%20of%20debris at least 350 different forms], and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (many may be found in multiple locations). You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a "non-dust" dust devil.<br />
<br />
Note: 1) variations of the same dust devil to not seem to count multiple times towards the related achievements. For example creating ten whirlwinds different coloured fluff does not register as creating ten whirlwinds from different materials for the purposes of the achievement. Also, 'banana peels' and 'bananananana peels' are only counted once! 2) some forms can occur in a fairly big area (i.e. in several places within a big city (e.g. pebbles), others are limited to a specific building or room (e.g. see various forms occurring in Alchemists' Guild, AM).<br />
<br />
Known devils listed alphabetically, by form of devil:<br />
{|class="wikitable sortable" cellpadding="1" cellspacing="0" border="1"<br />
!Type<br />
!Location<br />
|-<br />
|'''"beer"'''<br />
|AM, Mended Drum<br />
|-<br />
|'''acid'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''acorns'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''algae'''<br />
|Beach<br />
|-<br />
|'''allegations'''<br />
|Listening Monks temple<br />
|-<br />
|'''alligators'''<br />
|Genua & Bois<br />
|-<br />
|'''ambergris'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''amulets of confession'''<br />
|Temple of Soyin<br />
|-<br />
|'''ancient arrowheads'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''angry hermit crabs'''<br />
|Beach<br />
|-<br />
|'''apple pies'''<br />
|AM Bakeries<br />
|-<br />
|'''apples'''<br />
|AM, The Dysk<br />
|-<br />
|'''arrows'''<br />
|Sandelfon's corridor (divine hand)<br />
|-<br />
|'''ash'''<br />
|Bandits' Camp<br />
|-<br />
|'''baby grflxen'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''baby monkeys'''<br />
|Rainforest<br />
|-<br />
|'''balloons'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''ballots'''<br />
|AM< Assassin's Guild<br />
|-<br />
|'''banana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''banananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananas'''<br />
|Brown Island<br />
|-<br />
|'''bank notes'''<br />
|AM, Bing's Branches<br />
|-<br />
|'''bank receipts'''<br />
|AM, Pishe gardens & Pishe's moorlands<br />
|-<br />
|'''barracuda'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''barley'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''bases'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''batik''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''beads'''<br />
|Genua & Bois<br />
|-<br />
|'''black cloth scraps'''<br />
|Escrow, Town Sq.<br />
|-<br />
|'''black gems'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''black water'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''blackberry pies'''<br />
|AM Bakeries<br />
|-<br />
|'''blood'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''blowfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''blue crystal rings'''<br />
|BP, customs shop<br />
|-<br />
|'''blue water'''<br />
|AM, TOSG, fountain<br />
|-<br />
|'''bonds'''<br />
|Lancre co-op bank<br />
|-<br />
|'''bones'''<br />
|Death's domain, entrance hall & T-Shop<br />
|-<br />
|'''bookmarks'''<br />
|AM, Unseen University<br />
|-<br />
|'''bottled drop bears'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled llamas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled walruses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''blackbird toes'''<br />
|Sto Lat<br />
|-<br />
|'''brawn'''<br />
|AM, Weapon Masters Court<br />
|-<br />
|'''bread'''<br />
|AM Bakeries<br />
|-<br />
|'''bread rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''brick dust'''<br />
|Bois<br />
|-<br />
|'''bricks'''<br />
|Sandelfon's Chamber (divine hand)<br />
|-<br />
|'''bristles'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''broken dreams'''<br />
|Death's domain, T-Shop<br />
|-<br />
|'''broken feathers'''<br />
|AM & DJB, Hat high altar <br />
|-<br />
|'''broken glasses'''<br />
|Hat's chamber (divine hand)<br />
|-<br />
|'''broken glassware'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''broken specifications'''<br />
|AM, Unseen University<br />
|-<br />
|'''buffalo dung'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''bugs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''butterfly scales'''<br />
|Rainforest<br />
|-<br />
|'''buttons'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cabbage frogs'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage fronds'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage futures'''<br />
|AM, Lancre co-op bank<br />
|-<br />
|'''cabbage leaves'''<br />
|Bleak Prospect<br />
|-<br />
|'''camel dung'''<br />
|DJB, Bazaar<br />
|-<br />
|'''canapes'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''candy hearts'''<br />
|Sek's Chamber (divine hand)<br />
|-<br />
|'''carp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''cashmere''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''cat fur'''<br />
|AM, Hat high altar / DJB, bazaar<br />
|-<br />
|'''caterpillars'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''champagne corks'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''chat-up lines'''<br />
|AM, Mended Drum & Hat's Chamber (divine hand)<br />
|-<br />
|'''cheese'''<br />
|Grassy plain between AM and Djelibeybi<br />
|-<br />
|'''cherry blossom'''<br />
|BP, Hong Estate<br />
|-<br />
|'''chickens'''<br />
|Bois<br />
|-<br />
|'''chocolate chip cookies'''<br />
|AM Bakeries<br />
|-<br />
|'''chopsticks'''<br />
|BP, east of Blue Moon Park<br />
|-<br />
|'''chrysalises'''<br />
|Rainforest<br />
|-<br />
|'''cigar butts'''<br />
|Newspaper offices<br />
|-<br />
|'''cigars'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''clams'''<br />
|Beach<br />
|-<br />
|'''cloth'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''clouds'''<br />
|AM, Pishe's Garden<br />
|-<br />
|'''coarse sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''cobblestones'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''cobwebs'''<br />
|BP, Tang Estate<br />
|-<br />
|'''cocktail sausages'''<br />
|Hat's Chamber (divine hand<br />
|-<br />
|'''cocktail umbrellas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''coconuts'''<br />
|Brown Island, Souvenir Shop<br />
|-<br />
|'''cod'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''coffee'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coffee beans'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coins'''<br />
|Lancre co-op bank<br />
|-<br />
|'''coleslaw'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''cone snails'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''confetti'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''confiscated items'''<br />
|AM jail cell<br />
|-<br />
|'''cool dust'''<br />
|Monks of Cool<br />
|- <br />
|'''cool jewellery'''<br />
|Monks of Cool<br />
|-<br />
|'''cool shirts'''<br />
|Monks of Cool<br />
|-<br />
|'''cool sunglasses'''<br />
|Monks of Cool<br />
|-<br />
|'''cool sweaters'''<br />
|Monks of Cool<br />
|-<br />
|'''cool underwear'''<br />
|Monks of Cool<br />
|-<br />
|'''coral'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''corn'''<br />
|Pepper Pot, AM<br />
|-<br />
|'''corn sheaves'''<br />
|Dinky, Western Road<br />
|-<br />
|'''cravats'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cream cakes'''<br />
|AM Bakeries<br />
|-<br />
|'''criticism'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''crystal shards'''<br />
|Scrogden<br />
|-<br />
|'''cupcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''currant buns'''<br />
|AM Bakeries<br />
|-<br />
|'''currents'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''daggers'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''darkness'''<br />
|Death's domain & T-shop<br />
|-<br />
|'''dates'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''dead fish'''<br />
|Slice<br />
|-<br />
|'''deadlines'''<br />
|Newspaper offices<br />
|-<br />
|'''depressed lemmings'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''diamond slippers'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''dice'''<br />
|Genua, Casino<br />
|-<br />
|'''dictionaries'''<br />
|BP, Language Institute<br />
|-<br />
|'''directions'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''dirt'''<br />
|Bandits' Camp<br />
|-<br />
|'''dirt clods'''<br />
|Sto Plains<br />
|-<br />
|'''discarded clothing'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''discarded suspenders'''<br />
|Wolftrail, dark forest around it<br />
|-<br />
|'''dog fur'''<br />
|Sto Lat<br />
|-<br />
|'''dog teeth'''<br />
|AM, Bertha's house<br />
|-<br />
|'''dog-ends'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dolphins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''dried paint'''<br />
|Brass Neck, just west of Market Place<br />
|-<br />
|'''dried grass'''<br />
|Grass savanna, West of Kom<br />
|-<br />
|'''dried plants'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''dried scats'''<br />
|Grass savanna, West of Kom<br />
|-<br />
|'''driftwood'''<br />
|Brown Island<br />
|-<br />
|'''drizzle'''<br />
|AM, Pishe's Garden (hot spring)<br />
|-<br />
|'''droplets of holy water'''<br />
|Escrow, Garlic Way<br />
|-<br />
|'''drunken promises'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dry sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''duckweed'''<br />
|Swamp<br />
|-<br />
|'''dugongs'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''dust'''<br />
|Everywhere<br />
|-<br />
|'''ear horns'''<br />
|Listening Monks temple<br />
|-<br />
|'''earwax'''<br />
|Mad Stoat<br />
|-<br />
|'''egresses'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''egrets'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''exams'''<br />
|BP, Language Institute<br />
|-<br />
|'''exotic blooms'''<br />
|Rainforest<br />
|-<br />
|'''fake rhinu'''<br />
|AM, Thieves' Guild<br />
|-<br />
|'''fashion'''<br />
|Monks of Cool<br />
|-<br />
|'''fear'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''felt''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''fermented cabbage'''<br />
|Sto Lat<br />
|-<br />
|'''festering rubbish'''<br />
|Bandits' Camp<br />
|-<br />
|'''field mice'''<br />
|Dinky, main street<br />
|-<br />
|'''figs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''film'''<br />
|Holywood<br />
|-<br />
|'''fish futures'''<br />
|AM, Bing's Branches<br />
|-<br />
|'''fine sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''fish oil'''<br />
|AM, Fish's high altar & Fish's chamber (Divine Hand)<br />
|-<br />
|'''flame'''<br />
|AM, Council building<br />
|-<br />
|'''flannel''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''flasks'''<br />
|AM, Alchemist's Guild<br />
|-<br />
|'''fleas'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''floor tiles'''<br />
|Listening Monks temple<br />
|-<br />
|'''flotsam '''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''flour'''<br />
|AM Bakeries<br />
|-<br />
|'''flowers'''<br />
|Holywood<br />
|-<br />
|'''fluff (all types)'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''flying daggers'''<br />
|Klatch, Hashishim Cave<br />
|-<br />
|'''flying fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''foam'''<br />
|AM, Pishe gardens (hot spring) & Fish's chamber (Divine Hand)<br />
|-<br />
|'''food'''<br />
|AM, Unseen University<br />
|-<br />
|'''forged papers'''<br />
|AM, Thieves' Guild (Jim's room)<br />
|-<br />
|'''frantic but unladen swallows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''frantic Hunghungese pot-bellied pigs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic vulture chicks'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''fried dog'''<br />
|BP, Palace & on pier new Tuna Walk<br />
|-<br />
|'''fried fish'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''frog legs'''<br />
|marsh<br />
|-<br />
|'''frog-spawn'''<br />
|Swamp<br />
|-<br />
|'''frost'''<br />
|Anywhere snowy<br />
|-<br />
|'''fruit cake'''<br />
|AM Bakeries<br />
|-<br />
|'''furoshiki cloths'''<br />
|BP, Ninja Guild<br />
|-<br />
|'''gambling debts'''<br />
|Genua, Casino<br />
|-<br />
|'''garlic'''<br />
|DJB, Harbour<br />
|-<br />
|'''garlic cloves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''gauze''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''gilt'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''gin bottles'''<br />
|AM, AM Daily office<br />
|-<br />
|'''glittering sand'''<br />
|Brown Island<br />
|-<br />
|'''glossy black feathers'''<br />
|Rainforest<br />
|-<br />
|'''goat hair'''<br />
|Razorback<br />
|-<br />
|'''gold dust'''<br />
|BP, Fang Estate<br />
|-<br />
|'''goldenrod feathers'''<br />
|Rainforest<br />
|-<br />
|'''grains'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''grapes'''<br />
|AM, The Dysk<br />
|-<br />
|'''grass'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''grasshoppers'''<br />
|Sto Plains<br />
|-<br />
|'''grease'''<br />
|BP, McSweeney estate<br />
|-<br />
|'''green mud'''<br />
|Swamp<br />
|-<br />
|'''grflx eggs'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grflx scales'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grinning skulls'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''guano'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''gutted fish'''<br />
|Hillshire<br />
|-<br />
|'''haddock'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''handbills'''<br />
|Bes Pelargic, samurai dojo & Tuna Walk<br />
|-<br />
|'''ha'pennies'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''hate mail'''<br />
|Newspaper offices<br />
|-<br />
|'''hatred'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''hearts (all types)'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''heather'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''herring'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''hints'''<br />
|Listening Monks temple<br />
|-<br />
|'''honeycombs'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''hot air'''<br />
|DJB<br />
|-<br />
|'''hot fudge sundaes'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''hot sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''hot velvet'''<br />
|AM, TOSG, Gapp room<br />
|-<br />
|'''hot water'''<br />
|Creel Springs<br />
|-<br />
|'''human hearts'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''ibis feathers'''<br />
|DJB, Bazaar<br />
|-<br />
|'''ice'''<br />
|Anywhere snowy<br />
|-<br />
|'''ice cream'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''iconographs'''<br />
|BP, Sailors' Bounty pub<br />
|-<br />
|'''insect corpses'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''invitations'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''IOUs'''<br />
|Pseudopolis Yard watchhouse, Bing's Branches<br />
|-<br />
|'''jam rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''jetsam'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''juggling balls'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''juggling clubs'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lace''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''lacy underwear'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''lamp shades'''<br />
|Hat's Chamber (Divine Hand)<br />
|-<br />
|'''lamprey'''<br />
|AM, TOSG, Fish room<br />
|-<br />
|'''laundry'''<br />
|AM, Unseen University<br />
|-<br />
|'''leaf mould'''<br />
|Scrogden<br />
|-<br />
|'''leather''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''leaves'''<br />
|Gloomy Forest (and lots of other places)<br />
|-<br />
|'''letters of complaint'''<br />
|AM, Council building<br />
|-<br />
|'''lichen'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''lint'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''lion fur'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lit cigarettes'''<br />
|Genua, Casino<br />
|-<br />
|'''litter'''<br />
|Jokeshop on Longstreet, BP<br />
|-<br />
|'''lizard tails'''<br />
|marsh<br />
|-<br />
|'''loathing'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''lobster shells'''<br />
|Beach<br />
|-<br />
|'''loose change'''<br />
|AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''loot'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''lost hopes'''<br />
|Genua, Casino<br />
|-<br />
|'''lost socks'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''lost underwear'''<br />
|AM, Mended Drum<br />
|-<br />
|'''magma'''<br />
|Sek's Chamber (divine hand)<br />
|-<br />
|'''makeup'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''manatees'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''meatballs'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''melons'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''memories'''<br />
|AM, Mended Drum<br />
|-<br />
|'''memos'''<br />
|AM, Council building<br />
|-<br />
|'''metal fragments'''<br />
|Barbarian's Summer Camp<br />
|-<br />
|'''mice'''<br />
|Bois<br />
|-<br />
|'''milk'''<br />
|Razorback<br />
|-<br />
|'''miniature fold-out sofas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''mirror shards'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''mirrored sunglasses'''<br />
|Genua, Casino<br />
|-<br />
|'''mist'''<br />
|Pishe's chamber (Divine Hand), Pishe's Garden<br />
|-<br />
|'''modern art'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''moon dragon scales'''<br />
|Nowhere, village square<br />
|-<br />
|'''moose droppings'''<br />
|Outside Barbarian's Winter Camp<br />
|-<br />
|'''mortar'''<br />
|BP, Tang Estate<br />
|-<br />
|'''moss'''<br />
|Swamp<br />
|-<br />
|'''mould'''<br />
|AM, Mended Drum<br />
|-<br />
|'''mouse droppings'''<br />
|Sto Lat<br />
|-<br />
|'''mud'''<br />
|AM, Pishe high altar, During Rain (on Elm Street, others unconfirmed)<br />
|-<br />
|'''muddy water'''<br />
|Ohulan-Cutash<br />
|-<br />
|'''muesli'''<br />
|AM, Weapon Masters Court, Barbarbian's Summer Camp<br />
|-<br />
|'''muscle'''<br />
|AM, Weapon Masters Court<br />
|-<br />
|'''mushrooms'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''native carvings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''needles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''negative reviews'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''newt eyes'''<br />
|marsh<br />
|-<br />
|'''noodles'''<br />
|BP, Pearl Path, near Sion Street (probably other places in BP too)<br />
|-<br />
|'''noses'''<br />
|AM, Five ways bell tower<br />
|-<br />
|'''oak leaves'''<br />
|Gloomy Forest<br />
|-<br />
|'''oats'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''octopi'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''octopodes'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''old contracts'''<br />
|Klatch, Hashishim Cave and Assassins' Guild Office<br />
|-<br />
|'''old hats'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old leaves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old memories'''<br />
|Sheepridge, town square<br />
|-<br />
|'''olives'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''opah'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''orange and black fur'''<br />
|Rainforest<br />
|-<br />
|'''organs'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''origami'''<br />
|BP, Silk Lane<br />
|-<br />
|'''oysters'''<br />
|Beach<br />
|-<br />
|'''paint chips'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''paintbrushes'''<br />
|BP, Sung Estate<br />
|-<br />
|'''paintings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''paisley''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''palm leaves'''<br />
|Brown Island, Souvenir Shop (possible elsewhere too :-)<br />
|-<br />
|'''pants'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''paper chits'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''papers'''<br />
|AM, Assassin's Guild, Unseen University<br />
|-<br />
|'''paperwork'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''parrot feathers'''<br />
|Bleak Prospect<br />
|-<br />
|'''partially-decomposed skin flakes'''<br />
|Bleak Prospect<br />
|-<br />
|'''party hats (all types)'''<br />
|AM, Hat high altar<br />
|-<br />
|'''passive aggression'''<br />
|AM, Bertha's house<br />
|-<br />
|'''peacock feathers'''<br />
|BP, Sung Estate<br />
|-<br />
|'''peanut shells'''<br />
|AM, Mended Drum<br />
|-<br />
|'''pebbles'''<br />
|Bandits' Camp (but also a lot of other places)<br />
|-<br />
|'''permits'''<br />
|BP, Jokeshop on Longstreet & Pearl Path (south of Sung Estate)<br />
|-<br />
|'''piano wire'''<br />
|Genua, Mano Rossa guild<br />
|-<br />
|'''pickled onions'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pie dough'''<br />
|Sheepridge, village sq.<br />
|-<br />
|'''pig manure'''<br />
|Slice<br />
|-<br />
|'''pigeon toes'''<br />
|Sto Lat<br />
|-<br />
|'''pike'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''pillows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pine cones'''<br />
|Forest<br />
|-<br />
|'''pine needles'''<br />
|Gloomy Forest<br />
|-<br />
|'''pineapples'''<br />
|Brown Island<br />
|-<br />
|'''plaid''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''plankton'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''playbills'''<br />
|AM, The Dysk<br />
|-<br />
|'''playing cards'''<br />
|Genua, Casino<br />
|-<br />
|'''poodles'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''poodle fur'''<br />
|AM, Bertha's house<br />
|-<br />
|'''porbeagles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''positive reviews'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''pottery shards'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''prawns'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''props'''<br />
|AM, The Dysk<br />
|-<br />
|'''prop swords'''<br />
|Holywood<br />
|-<br />
|'''puppet heads'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''purple mineral powder'''<br />
|Bes Pelargic, Blue moon park<br />
|-<br />
|'''pure cool'''<br />
|Monks of Cool<br />
|-<br />
|'''pure faith'''<br />
|High altars (everywhere), Divine Hand chambers, Pishe's Garden<br />
|-<br />
|'''quill pens'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''quills'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''raindrops'''<br />
|Anywhere rainy, & AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''rainwater'''<br />
|AM, Pishe's Garden<br />
|-<br />
|'''rat fur'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''rat tails'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''reagents'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''receipts'''<br />
|AM, Council building, AM, Thieves' Guild, ground level<br />
|-<br />
|'''red dust'''<br />
|AM, Assassins' Courtyard<br />
|-<br />
|'''red mud'''<br />
|BP, Blue Moon Park (entrance)<br />
|-<br />
|'''reeds'''<br />
|Swamp<br />
|-<br />
|'''rice'''<br />
|BP, Calligrapher's Shop (but probably more globally in BP too)<br />
|-<br />
|'''rocks'''<br />
|DJB, West-South of southern gate.<br />
|-<br />
|'''roe'''<br />
|AM, Fish's high altar, Fish's chamber (Divine Hand)<br />
|-<br />
|'''rogue thaums'''<br />
|AM, Unseen University<br />
|-<br />
|'''romance'''<br />
|Bois<br />
|-<br />
|'''roof tiles'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''room keys'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rose petals'''<br />
|Nowhere Village<br />
|-<br />
|'''roses'''<br />
|Bois<br />
|-<br />
|'''rotten apples'''<br />
|Bad Ass<br />
|-<br />
|'''rotting brain'''<br />
|Bleak Prospect<br />
|-<br />
|'''rotting fruit'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rubbish'''<br />
|AM, Morpork streets<br />
|-<br />
|'''rum bottles'''<br />
|AM, AM Daily office<br />
|-<br />
|'''rumours'''<br />
|Listening Monks temple<br />
|-<br />
|'''rye'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''salmon'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sand'''<br />
|DJB, Bazaar<br />
|-<br />
|'''saveloy-rhinu'''<br />
|BP, McSweeney estate<br />
|-<br />
|'''scones'''<br />
|AM Bakeries<br />
|-<br />
|'''scraps of fur'''<br />
|Hillshire<br />
|-<br />
|'''scree'''<br />
|Escrow, Village Centre<br />
|-<br />
|'''scripts'''<br />
|Holywood<br />
|-<br />
|'''sculpture'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''scum'''<br />
|AM, Mended Drum<br />
|-<br />
|'''scumble droplets'''<br />
|Lancre<br />
|-<br />
|'''sea cucumbers'''<br />
|Fish's whirlpool<br />
|-<br />
|'''sea urchins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea water'''<br />
|Brown Island<br />
|-<br />
|'''seaweed'''<br />
|Beach<br />
|-<br />
|'''seals'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea-shells'''<br />
|Brown Island, Beaches<br />
|-<br />
|'''shale'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''shark eggs'''<br />
|Beach<br />
|-<br />
|'''shark fins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''shark teeth'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''shaved coins'''<br />
|AM, Pishe's Gardens (hot spring)<br />
|-<br />
|'''sheep droppings'''<br />
|Sheepridge, town square<br />
|-<br />
|'''sheep's wool'''<br />
|Sheepridge, town square & Nowhere village<br />
|-<br />
|'''shirts'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''shrimp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''signs'''<br />
|Sandelfon's Chamber (divine hand)<br />
|-<br />
|'''silk''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''silk scraps'''<br />
|AM, Assassin's Guild<br />
|-<br />
|'''silt'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''silver fragments'''<br />
|Escrow<br />
|-<br />
|'''slate'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''slugs'''<br />
|marsh<br />
|-<br />
|'''slush'''<br />
|Anywhere snowy (I think)<br />
|-<br />
|'''small bones'''<br />
|Wolftrail, dark forest around it<br />
|-<br />
|'''small melons'''<br />
|DJB, melon farm<br />
|-<br />
|'''small round stones'''<br />
|Creel Springs<br />
|-<br />
|'''small stones'''<br />
|Bleak Prospect<br />
|-<br />
|'''small yellow flowers'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''smoke'''<br />
|Klatch, Hashishhashim Cave<br />
|-<br />
|'''snails'''<br />
|marsh<br />
|-<br />
|'''snake scales'''<br />
|BP, Hong Estate<br />
|-<br />
|'''snow'''<br />
|Anywhere snowy<br />
|-<br />
|'''soap'''<br />
|Creel Springs<br />
|-<br />
|'''solid blue robes'''<br />
|BP, customs shop<br />
|-<br />
|'''someone else's underwear'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''sonkies'''<br />
|AM, Mended Drum<br />
|-<br />
|'''spam'''<br />
|Sto Lat, King's Road<br />
|-<br />
|'''sparkly fangs'''<br />
|AM, Mended Drum<br />
|-<br />
|'''sparrow toes'''<br />
|Sto Lat, Queen's Road<br />
|-<br />
|'''spermaceti'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''spilled drinks'''<br />
|AM, Hat high altar & Genua, small shop dedicated to Hat<br />
|-<br />
|'''sprite wings'''<br />
|Razorback<br />
|-<br />
|'''squid'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''squishi'''<br />
|BP, Garden Walk<br />
|-<br />
|'''stale beer'''<br />
|south of Bandit's Camp (Gloomy), Barbarian's Winter Camp, Dinky<br />
|-<br />
|'''stale coffee'''<br />
|Pseudopolis yard watchhouse<br />
|-<br />
|'''stale potions'''<br />
|Mad Stoat<br />
|-<br />
|'''stale tea'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''starling feathers'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''sticky buns'''<br />
|AM Bakeries<br />
|-<br />
|'''stocks'''<br />
|Sto Lat, Bing Bank<br />
|-<br />
|'''stone chips'''<br />
|Sandelfon's Chamber (divine hand) and Pishe's chamber (divine hand)<br />
|-<br />
|'''stones'''<br />
|Sandelfon's Chamber (divine hand) & Sto Lat, Market Centre<br />
|-<br />
|'''stony sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''storybooks'''<br />
|Bois<br />
|-<br />
|'''straw'''<br />
|Bois<br />
|-<br />
|'''strawberry shortcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''streamers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''style'''<br />
|Monks of Cool<br />
|-<br />
|'''suffering'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''sugar'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''sunfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''surprised natives'''<br />
|Brown Island<br />
|-<br />
|'''swamp gas'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''swag'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''sweat'''<br />
|AM, Weapon Masters Court, Barbarian's Winter Camp, entrance<br />
|-<br />
|'''swordfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''tachibos'''<br />
|BP, customs shop<br />
|-<br />
|'''tacky underpants'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''tax money'''<br />
|AM, Council building<br />
|-<br />
|'''tears'''<br />
|Pishe's chamber (divine hand) and Sek's high altar<br />
|-<br />
|'''tedium'''<br />
|AM jail cell<br />
|-<br />
|'''teeth'''<br />
|AM, Shades<br />
|-<br />
|'''terracotta shards'''<br />
|Bes Pelargic, Tuna Walk<br />
|-<br />
|'''terrified drop bears'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified groundhogs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified ibises'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified meerkats'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified noseless dogs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified walruses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified wombats'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified vulture chicks'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''test tubes'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''textbooks'''<br />
|BP, Language Institute<br />
|-<br />
|'''thimbles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''thread'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''tie-dye''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''ticket stubs'''<br />
|AM, Dolly Sisters Watch House<br />
|-<br />
|'''tickets'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''tiny carcasses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''tiny octopi'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tiny purple flowers'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''tiny salamanders'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''toadstools'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''tomatoes'''<br />
|AM, The Dysk<br />
|-<br />
|'''tortoise shells'''<br />
|DJB, southwest of southern Gate<br />
|-<br />
|'''tortoises'''<br />
|Ephebian Desert<br />
|-<br />
|'''towels'''<br />
|AM, Pishe gardens<br />
|-<br />
|'''toy castles'''<br />
|Genua<br />
|-<br />
|'''toy crystal balls'''<br />
|Genua<br />
|-<br />
|'''toy fairies'''<br />
|Genua<br />
|-<br />
|'''toy frogs'''<br />
|Genua<br />
|-<br />
|'''toy guardsmen'''<br />
|Genua<br />
|-<br />
|'''toy musketeers'''<br />
|Genua<br />
|-<br />
|'''toy pirates'''<br />
|Genua, Eastern Docks<br />
|-<br />
|'''toy princesses'''<br />
|Genua<br />
|-<br />
|'''toy soldiers'''<br />
|Genua<br />
|-<br />
|'''toy unicorns'''<br />
|Genua<br />
|-<br />
|'''toy witches'''<br />
|Genua<br />
|-<br />
|'''toy zebras'''<br />
|Genua<br />
|-<br />
|'''trousers'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''trout'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tuition fees'''<br />
|BP, Language Institute<br />
|-<br />
|'''tumbleweeds'''<br />
|Ephebian Desert<br />
|-<br />
|'''tuna'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''turtles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''twigs'''<br />
|Pekan Ford, Carriage Stop & Bois<br />
|-<br />
|'''type'''<br />
|Newspaper offices<br />
|-<br />
|'''velvet''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''very startled alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled ptarmigan'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''very surprised alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised anthropomorphic sofa springs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised blackbirds'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised voles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''villainy'''<br />
|AM, Mended Drum<br />
|-<br />
|'''vines'''<br />
|Rainforest<br />
|-<br />
|'''vomit'''<br />
|Genua, Bank<br />
|-<br />
|'''vulture feathers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''warm gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''wasted votes'''<br />
|AM, Council building<br />
|-<br />
|'''water'''<br />
|AM, Pishe gardens & Fish's chamber (Divine Hand)<br />
|-<br />
|'''water drops'''<br />
|Pishe's chamber (Divine Hand)<br />
|-<br />
|'''watermelons'''<br />
|DJB, melon farm<br />
|-<br />
|'''whales'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''wheat'''<br />
|Dinky, main street<br />
|-<br />
|'''whine'''<br />
|AM, Mended Drum<br />
|-<br />
|'''whiskey'''<br />
|BP, McSweeney estate<br />
|-<br />
|'''whiskey bottles'''<br />
|AM, AM Daily office<br />
|-<br />
|'''whirling blades'''<br />
|Klatch, Oasis<br />
|-<br />
|'''whispers'''<br />
|Listening Monks temple<br />
|-<br />
|'''white fur'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''white gems'''<br />
|AM, Sandelfon High Altar, Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''white belts'''<br />
|BP, Ninja Guild<br />
|-<br />
|'''white sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''withered carrots'''<br />
|Listening Monks temple<br />
|-<br />
|'''withered cucumbers'''<br />
|Hillshire<br />
|-<br />
|'''withered potatoes'''<br />
|Scrogden<br />
|-<br />
|'''withered swedes'''<br />
|Hillshire<br />
|-<br />
|'''withered turnips'''<br />
|Hillshire<br />
|-<br />
|'''wolf fur'''<br />
|Bois<br />
|-<br />
|'''wood'''<br />
|Bois<br />
|-<br />
|'''wood shavings'''<br />
|Lancre<br />
|-<br />
|'''wooden splinters'''<br />
|Escrow, Town sq.<br />
|-<br />
|'''worried bunnies'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried ferrets'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried kittens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried naked mole rats'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''worried star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried yeti'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''yarrow stalks'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''yellow sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''zombie bits'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie ears'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie noses'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie toes'''<br />
|Bleak Prospect<br />
|}<br />
<br />
= Requirements =<br />
[[Holy symbol]]<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=o<br />
| steps=2<br />
| target=Nothing<br />
| components=[[Holy symbol]]<br />
| powers=Speech, Movement<br />
| resist=na<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Gufnork Rituals]]<br />
[[Category:Gapp Rituals]]<br />
[[Category:Sandelfon Rituals]]<br />
[[Category:Fish Rituals]]<br />
[[Category:Hat Rituals]]<br />
[[Category:Sek Rituals]]<br />
[[Category:Rituals]]<br />
[[Category:Minions]]</div>Tozanhttp://www.dwpriests.com/wiki/Dust_DevilDust Devil2012-04-01T17:50:41Z<p>Tozan: added BP customs shop and AM fighters area</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Dust Devil<br />
| gp=50/75/100/125/150/...<br />
| learntat=55 in [[faith.rituals.misc.area]] or [[faith.rituals.misc]] (Sek)<br />
| skills=[[faith.rituals.misc.area]] and [[faith.rituals.offensive.area]] <br />
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]], [[Sek]]<br />
| requirements=[[Holy symbol|Symbol]]<br />
| rodtype=g<br />
}}<br />
<br />
Summons a whirlwind to fight on your behalf. They are a type of [[:Category:Minions|minion]].<br />
<br />
__TOC__<br />
<br />
= Description =<br />
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are over four hundred different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). Trying to summon another minion may lead to dust devils you've summoned slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.<br />
<br />
Dust devils reduce the amount of xp you will get from kills, though this may be countered by being able to kill tougher NPCs. Dust devils are unable to defend and mediocre at dealing damage. <br />
<br />
Attacked NPCs will typically spend some of their attacks on you and some on the dust devil, which provides a noticeable amount of indirect defence. Attacked NPCs will also have to expend extra AP defending themselves from dust devil attacks. Dust devils can be killed if they take too much damage. You can use defensive (e.g., Minor Shield) and healing rituals to help protect your dust devil. <br />
<br />
It has been observed that dust devils summoned by various players will speak in different ways. An example, "The huge whirlwind of pebbles says to the sun-tanned stone mason: My master has told me '''zat''' you must die." and others will say "...'''that''' you must die."<br />
<br />
The progression of the sizes is:<br />
Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.<br />
<br />
Dust devils can be referred to as devils, whirlwinds, summons, minions, or creatures.<br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity. <br />
<br />
= Example =<br />
{{Prebox|> perform dust devil<br />
You find it more difficult to perform dust devil because you are a creator. However, this is mitigated by the fact that you are a creator.<br />
<br>You raise your hands, and swirl them about.<br />
<br>You speak the holy word of Fish.<br />
<br>You summon a dust devil.<br />
<br>Use "order" to command it.<br />
<br>The wind picks up a bit and starts swirling. Dust and debris in the area come together to form an unbelievably large whirlwind of leaves.}}<br />
<br />
= Granted By =<br />
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]<br />
<br />
= Learnt At =<br />
[[Category:Rituals with conflicting or dubious learnt at information]]<br />
* [[faith.rituals.misc.area]] level 55 ([[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]] and [[Hat]])<br />
* [[faith.rituals.misc]] level 55 ([[Sek]])<br />
<br />
= Skills Used =<br />
* [[faith.rituals.misc.area]] {{Mocked}} <br />
* [[faith.rituals.offensive.area]] {{Mocked}} <br />
<br />
Both skills affect the size and hitpoints of dust devils, as well as their offensive abilities. Defensive abilities seem to be constant.<br />
<br />
Of.area determines the number of devils you can summon.<br />
<br />
= Base GP Cost =<br />
50/75/100/... GP<br />
<br />
The gp cost depends on the number of dust devils or other minions you are already controlling. The base cost is 50 gp (when you're not controlling any other minions already), with an additional 25 gp for every minion you already have.<br />
<br />
= Forms of dust devils =<br />
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are [http://discworld.atuin.net/lpc/secure/achievements.c?details=disciple%20of%20debris at least 350 different forms], and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (many may be found in multiple locations). You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a "non-dust" dust devil.<br />
<br />
Note: 1) variations of the same dust devil to not seem to count multiple times towards the related achievements. For example creating ten whirlwinds different coloured fluff does not register as creating ten whirlwinds from different materials for the purposes of the achievement. Also, 'banana peels' and 'bananananana peels' are only counted once! 2) some forms can occur in a fairly big area (i.e. in several places within a big city (e.g. pebbles), others are limited to a specific building or room (e.g. see various forms occurring in Alchemists' Guild, AM).<br />
<br />
Known devils listed alphabetically, by form of devil:<br />
{|class="wikitable sortable" cellpadding="1" cellspacing="0" border="1"<br />
!Type<br />
!Location<br />
|-<br />
|'''"beer"'''<br />
|AM, Mended Drum<br />
|-<br />
|'''acid'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''acorns'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''algae'''<br />
|Beach<br />
|-<br />
|'''allegations'''<br />
|Listening Monks temple<br />
|-<br />
|'''alligators'''<br />
|Genua & Bois<br />
|-<br />
|'''ambergris'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''amulets of confession'''<br />
|Temple of Soyin<br />
|-<br />
|'''ancient arrowheads'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''angry hermit crabs'''<br />
|Beach<br />
|-<br />
|'''apple pies'''<br />
|AM Bakeries<br />
|-<br />
|'''apples'''<br />
|AM, The Dysk<br />
|-<br />
|'''arrows'''<br />
|Sandelfon's corridor (divine hand)<br />
|-<br />
|'''ash'''<br />
|Bandits' Camp<br />
|-<br />
|'''baby grflxen'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''baby monkeys'''<br />
|Rainforest<br />
|-<br />
|'''balloons'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''ballots'''<br />
|AM< Assassin's Guild<br />
|-<br />
|'''banana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''banananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananas'''<br />
|Brown Island<br />
|-<br />
|'''bank notes'''<br />
|AM, Bing's Branches<br />
|-<br />
|'''bank receipts'''<br />
|AM, Pishe gardens & Pishe's moorlands<br />
|-<br />
|'''barracuda'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''barley'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''bases'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''batik''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''beads'''<br />
|Genua & Bois<br />
|-<br />
|'''black cloth scraps'''<br />
|Escrow, Town Sq.<br />
|-<br />
|'''black gems'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''black water'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''blackberry pies'''<br />
|AM Bakeries<br />
|-<br />
|'''blood'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''blowfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''blue crystal rings'''<br />
|BP, customs shop<br />
|-<br />
|'''blue water'''<br />
|AM, TOSG, fountain<br />
|-<br />
|'''bonds'''<br />
|Lancre co-op bank<br />
|-<br />
|'''bones'''<br />
|Death's domain, entrance hall & T-Shop<br />
|-<br />
|'''bookmarks'''<br />
|AM, Unseen University<br />
|-<br />
|'''bottled drop bears'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled llamas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled walruses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified noseless dogs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''blackbird toes'''<br />
|Sto Lat<br />
|-<br />
|'''brawn'''<br />
|AM, Weapon Masters Court<br />
|-<br />
|'''bread'''<br />
|AM Bakeries<br />
|-<br />
|'''bread rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''brick dust'''<br />
|Bois<br />
|-<br />
|'''bricks'''<br />
|sandelfon's Chamber (divine hand)<br />
|-<br />
|'''bristles'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''broken dreams'''<br />
|Death's domain, T-Shop<br />
|-<br />
|'''broken feathers'''<br />
|AM & DJB, Hat high altar <br />
|-<br />
|'''broken glassware'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''broken specifications'''<br />
|AM, Unseen University<br />
|-<br />
|'''buffalo dung'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''bugs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''butterfly scales'''<br />
|Rainforest<br />
|-<br />
|'''buttons'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cabbage frogs'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage fronds'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage futures'''<br />
|AM, Lancre co-op bank<br />
|-<br />
|'''cabbage leaves'''<br />
|Bleak Prospect<br />
|-<br />
|'''camel dung'''<br />
|DJB, Bazaar<br />
|-<br />
|'''canapes'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''candy hearts'''<br />
|Sek's Chamber (divine hand)<br />
|-<br />
|'''carp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''cashmere''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''cat fur'''<br />
|AM, Hat high altar / DJB, bazaar<br />
|-<br />
|'''caterpillars'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''champagne corks'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''chat-up lines'''<br />
|AM, Mended Drum & Hat's Chamber (divine hand)<br />
|-<br />
|'''cheese'''<br />
|Grassy plain between AM and Djelibeybi<br />
|-<br />
|'''cherry blossom'''<br />
|BP, Hong Estate<br />
|-<br />
|'''chickens'''<br />
|Bois<br />
|-<br />
|'''chocolate chip cookies'''<br />
|AM Bakeries<br />
|-<br />
|'''chopsticks'''<br />
|BP, east of Blue Moon Park<br />
|-<br />
|'''chrysalises'''<br />
|Rainforest<br />
|-<br />
|'''cigar butts'''<br />
|Newspaper offices<br />
|-<br />
|'''cigars'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''clams'''<br />
|Beach<br />
|-<br />
|'''cloth'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''clouds'''<br />
|AM, Pishe's Garden<br />
|-<br />
|'''coarse sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''cobblestones'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''cobwebs'''<br />
|BP, Tang Estate<br />
|-<br />
|'''cocktail sausages'''<br />
|Hat's Chamber (divine hand<br />
|-<br />
|'''cocktail umbrellas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''coconuts'''<br />
|Brown Island, Souvenir Shop<br />
|-<br />
|'''cod'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''coffee'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coffee beans'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coins'''<br />
|Lancre co-op bank<br />
|-<br />
|'''coleslaw'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''cone snails'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''confetti'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''confiscated items'''<br />
|AM jail cell<br />
|-<br />
|'''cool dust'''<br />
|Monks of Cool<br />
|- <br />
|'''cool jewellery'''<br />
|Monks of Cool<br />
|-<br />
|'''cool shirts'''<br />
|Monks of Cool<br />
|-<br />
|'''cool sunglasses'''<br />
|Monks of Cool<br />
|-<br />
|'''cool sweaters'''<br />
|Monks of Cool<br />
|-<br />
|'''cool underwear'''<br />
|Monks of Cool<br />
|-<br />
|'''coral'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''corn'''<br />
|Pepper Pot, AM<br />
|-<br />
|'''corn sheaves'''<br />
|Dinky, Western Road<br />
|-<br />
|'''cravats'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cream cakes'''<br />
|AM Bakeries<br />
|-<br />
|'''criticism'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''crystal shards'''<br />
|Scrogden<br />
|-<br />
|'''cupcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''currant buns'''<br />
|AM Bakeries<br />
|-<br />
|'''currents'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''daggers'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''darkness'''<br />
|Death's domain & T-shop<br />
|-<br />
|'''dates'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''dead fish'''<br />
|Slice<br />
|-<br />
|'''deadlines'''<br />
|Newspaper offices<br />
|-<br />
|'''depressed lemmings'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''diamond slippers'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''dice'''<br />
|Genua, Casino<br />
|-<br />
|'''dictionaries'''<br />
|BP, Language Institute<br />
|-<br />
|'''directions'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''dirt'''<br />
|Bandits' Camp<br />
|-<br />
|'''dirt clods'''<br />
|Sto Plains<br />
|-<br />
|'''discarded clothing'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''discarded suspenders'''<br />
|Wolftrail, dark forest around it<br />
|-<br />
|'''dog fur'''<br />
|Sto Lat<br />
|-<br />
|'''dog teeth'''<br />
|AM, Bertha's house<br />
|-<br />
|'''dog-ends'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dolphins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''dried paint'''<br />
|Brass Neck, just west of Market Place<br />
|-<br />
|'''dried grass'''<br />
|Grass savanna, West of Kom<br />
|-<br />
|'''dried plants'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''dried scats'''<br />
|Grass savanna, West of Kom<br />
|-<br />
|'''driftwood'''<br />
|Brown Island<br />
|-<br />
|'''drizzle'''<br />
|AM, Pishe's Garden (hot spring)<br />
|-<br />
|'''droplets of holy water'''<br />
|Escrow, Garlic Way<br />
|-<br />
|'''drunken promises'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dry sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''duckweed'''<br />
|Swamp<br />
|-<br />
|'''dugongs'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''dust'''<br />
|Everywhere<br />
|-<br />
|'''ear horns'''<br />
|Listening Monks temple<br />
|-<br />
|'''earwax'''<br />
|Mad Stoat<br />
|-<br />
|'''egresses'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''egrets'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''exams'''<br />
|BP, Language Institute<br />
|-<br />
|'''exotic blooms'''<br />
|Rainforest<br />
|-<br />
|'''fake rhinu'''<br />
|AM, Thieves' Guild<br />
|-<br />
|'''fashion'''<br />
|Monks of Cool<br />
|-<br />
|'''fear'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''felt''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''fermented cabbage'''<br />
|Sto Lat<br />
|-<br />
|'''festering rubbish'''<br />
|Bandits' Camp<br />
|-<br />
|'''field mice'''<br />
|Dinky, main street<br />
|-<br />
|'''figs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''film'''<br />
|Holywood<br />
|-<br />
|'''fish futures'''<br />
|AM, Bing's Branches<br />
|-<br />
|'''fine sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''fish oil'''<br />
|AM, Fish's high altar & Fish's chamber (Divine Hand)<br />
|-<br />
|'''flame'''<br />
|AM, Council building<br />
|-<br />
|'''flannel''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''flasks'''<br />
|AM, Alchemist's Guild<br />
|-<br />
|'''fleas'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''floor tiles'''<br />
|Listening Monks temple<br />
|-<br />
|'''flotsam '''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''flour'''<br />
|AM Bakeries<br />
|-<br />
|'''flowers'''<br />
|Holywood<br />
|-<br />
|'''fluff (all types)'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''flying daggers'''<br />
|Klatch, Hashishim Cave<br />
|-<br />
|'''flying fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''foam'''<br />
|AM, Pishe gardens (hot spring) & Fish's chamber (Divine Hand)<br />
|-<br />
|'''food'''<br />
|AM, Unseen University<br />
|-<br />
|'''forged papers'''<br />
|AM, Thieves' Guild (Jim's room)<br />
|-<br />
|'''frantic but unladen swallows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''frantic Hunghungese pot-bellied pigs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic vulture chicks'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''fried dog'''<br />
|BP, Palace & on pier new Tuna Walk<br />
|-<br />
|'''fried fish'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''frog legs'''<br />
|marsh<br />
|-<br />
|'''frog-spawn'''<br />
|Swamp<br />
|-<br />
|'''frost'''<br />
|Anywhere snowy<br />
|-<br />
|'''fruit cake'''<br />
|AM Bakeries<br />
|-<br />
|'''furoshiki cloths'''<br />
|BP, Ninja Guild<br />
|-<br />
|'''gambling debts'''<br />
|Genua, Casino<br />
|-<br />
|'''garlic'''<br />
|DJB, Harbour<br />
|-<br />
|'''garlic cloves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''gauze''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''gilt'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''gin bottles'''<br />
|AM, AM Daily office<br />
|-<br />
|'''glittering sand'''<br />
|Brown Island<br />
|-<br />
|'''glossy black feathers'''<br />
|Rainforest<br />
|-<br />
|'''goat hair'''<br />
|Razorback<br />
|-<br />
|'''gold dust'''<br />
|BP, Fang Estate<br />
|-<br />
|'''goldenrod feathers'''<br />
|Rainforest<br />
|-<br />
|'''grains'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''grapes'''<br />
|AM, The Dysk<br />
|-<br />
|'''grass'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''grasshoppers'''<br />
|Sto Plains<br />
|-<br />
|'''grease'''<br />
|BP, McSweeney estate<br />
|-<br />
|'''green mud'''<br />
|Swamp<br />
|-<br />
|'''grflx eggs'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grflx scales'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grinning skulls'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''guano'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''gutted fish'''<br />
|Hillshire<br />
|-<br />
|'''haddock'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''handbills'''<br />
|Bes Pelargic, samurai dojo & Tuna Walk<br />
|-<br />
|'''ha'pennies'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''hate mail'''<br />
|Newspaper offices<br />
|-<br />
|'''hatred'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''hearts (all types)'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''heather'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''herring'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''hints'''<br />
|Listening Monks temple<br />
|-<br />
|'''honeycombs'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''hot air'''<br />
|DJB<br />
|-<br />
|'''hot fudge sundaes'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''hot sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''hot velvet'''<br />
|AM, TOSG, Gapp room<br />
|-<br />
|'''hot water'''<br />
|Creel Springs<br />
|-<br />
|'''human hearts'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''ibis feathers'''<br />
|DJB, Bazaar<br />
|-<br />
|'''ice'''<br />
|Anywhere snowy<br />
|-<br />
|'''ice cream'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''iconographs'''<br />
|BP, Sailors' Bounty pub<br />
|-<br />
|'''insect corpses'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''invitations'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''IOUs'''<br />
|Pseudopolis Yard watchhouse, Bing's Branches<br />
|-<br />
|'''jam rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''jetsam'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''juggling balls'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''juggling clubs'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lace''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''lacy underwear'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''lamp shades'''<br />
|Hat's Chamber (Divine Hand)<br />
|-<br />
|'''lamprey'''<br />
|AM, TOSG, Fish room<br />
|-<br />
|'''laundry'''<br />
|AM, Unseen University<br />
|-<br />
|'''leaf mould'''<br />
|Scrogden<br />
|-<br />
|'''leather''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''leaves'''<br />
|Gloomy Forest (and lots of other places)<br />
|-<br />
|'''letters of complaint'''<br />
|AM, Council building<br />
|-<br />
|'''lichen'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''lint'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''lion fur'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lit cigarettes'''<br />
|Genua, Casino<br />
|-<br />
|'''litter'''<br />
|Jokeshop on Longstreet, BP<br />
|-<br />
|'''lizard tails'''<br />
|marsh<br />
|-<br />
|'''loathing'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''lobster shells'''<br />
|Beach<br />
|-<br />
|'''loose change'''<br />
|AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''loot'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''lost hopes'''<br />
|Genua, Casino<br />
|-<br />
|'''lost socks'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''lost underwear'''<br />
|AM, Mended Drum<br />
|-<br />
|'''magma'''<br />
|Sek's Chamber (divine hand)<br />
|-<br />
|'''makeup'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''manatees'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''meatballs'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''melons'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''memories'''<br />
|AM, Mended Drum<br />
|-<br />
|'''memos'''<br />
|AM, Council building<br />
|-<br />
|'''metal fragments'''<br />
|Barbarian's Summer Camp<br />
|-<br />
|'''mice'''<br />
|Bois<br />
|-<br />
|'''milk'''<br />
|Razorback<br />
|-<br />
|'''miniature fold-out sofas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''mirror shards'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''mirrored sunglasses'''<br />
|Genua, Casino<br />
|-<br />
|'''mist'''<br />
|Pishe's chamber (Divine Hand), Pishe's Garden<br />
|-<br />
|'''modern art'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''moon dragon scales'''<br />
|Nowhere, village square<br />
|-<br />
|'''moose droppings'''<br />
|Outside Barbarian's Winter Camp<br />
|-<br />
|'''mortar'''<br />
|BP, Tang Estate<br />
|-<br />
|'''moss'''<br />
|Swamp<br />
|-<br />
|'''mould'''<br />
|AM, Mended Drum<br />
|-<br />
|'''mouse droppings'''<br />
|Sto lat<br />
|-<br />
|'''mud'''<br />
|AM, Pishe high altar, During Rain (on Elm Street, others unconfirmed)<br />
|-<br />
|'''muddy water'''<br />
|Ohulan-Cutash<br />
|-<br />
|'''muesli'''<br />
|AM, Weapon Masters Court, Barbarbian's Summer Camp<br />
|-<br />
|'''muscle'''<br />
|AM, Weapon Masters Court<br />
|-<br />
|'''mushrooms'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''native carvings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''needles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''negative reviews'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''newt eyes'''<br />
|marsh<br />
|-<br />
|'''noodles'''<br />
|BP, Pearl Path, near Sion Street (probably other places in BP too)<br />
|-<br />
|'''noses'''<br />
|AM, Five ways bell tower<br />
|-<br />
|'''oak leaves'''<br />
|Gloomy Forest<br />
|-<br />
|'''oats'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''octopi'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''octopodes'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''old contracts'''<br />
|Klatch, Hashishashim Cave and Assassins' Guild Office<br />
|-<br />
|'''old hats'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old leaves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old memories'''<br />
|Sheepridge, town square<br />
|-<br />
|'''olives'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''opah'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''orange and black fur'''<br />
|Rainforest<br />
|-<br />
|'''organs'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''origami'''<br />
|BP, Silk Lane<br />
|-<br />
|'''oysters'''<br />
|Beach<br />
|-<br />
|'''paint chips'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''paintbrushes'''<br />
|BP, Sung Estate<br />
|-<br />
|'''paintings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''paisley''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''palm leaves'''<br />
|Brown Island, Souvenir Shop (possible elsewhere too :-)<br />
|-<br />
|'''pants'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''paper chits'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''papers'''<br />
|AM, Assassin's Guild, Unseen University<br />
|-<br />
|'''paperwork'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''parrot feathers'''<br />
|Bleak Prospect<br />
|-<br />
|'''partially-decomposed skin flakes'''<br />
|Bleak Prospect<br />
|-<br />
|'''party hats (all types)'''<br />
|AM, Hat high altar<br />
|-<br />
|'''passive aggression'''<br />
|AM, Bertha's house<br />
|-<br />
|'''peacock feathers'''<br />
|BP, Sung Estate<br />
|-<br />
|'''peanut shells'''<br />
|AM, Mended Drum<br />
|-<br />
|'''pebbles'''<br />
|Bandits' Camp (but also a lot of other places)<br />
|-<br />
|'''permits'''<br />
|BP, Jokeshop on Longstreet & Pearl Path (south of Sung Estate)<br />
|-<br />
|'''pickled onions'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pie dough'''<br />
|Sheepridge, village sq.<br />
|-<br />
|'''pig manure'''<br />
|Slice<br />
|-<br />
|'''pigeon toes'''<br />
|Sto Lat<br />
|-<br />
|'''pike'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''pillows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pine cones'''<br />
|Forest<br />
|-<br />
|'''pine needles'''<br />
|Gloomy Forest<br />
|-<br />
|'''pineapples'''<br />
|Brown Island<br />
|-<br />
|'''plaid''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''plankton'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''playbills'''<br />
|AM, The Dysk<br />
|-<br />
|'''playing cards'''<br />
|Genua, Casino<br />
|-<br />
|'''poodles'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''poodle fur'''<br />
|AM, Bertha's house<br />
|-<br />
|'''porbeagles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''positive reviews'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''pottery shards'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''prawns'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''prop swords'''<br />
|Holywood<br />
|-<br />
|'''puppet heads'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''purple mineral powder'''<br />
|Bes Pelargic, Blue moon park<br />
|-<br />
|'''pure cool'''<br />
|Monks of Cool<br />
|-<br />
|'''pure faith'''<br />
|High altars (everywhere), Divine Hand chambers, Pishe's Garden<br />
|-<br />
|'''quill pens'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''quills'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''raindrops'''<br />
|Anywhere rainy, & AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''rainwater'''<br />
|AM, Pishe's Garden<br />
|-<br />
|'''rat fur'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''rat tails'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''reagents'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''receipts'''<br />
|AM, Council building, AM, Thieves' Guild, ground level<br />
|-<br />
|'''red dust'''<br />
|AM, Assassins' Courtyard<br />
|-<br />
|'''red mud'''<br />
|BP, Blue Moon Park (entrance)<br />
|-<br />
|'''reeds'''<br />
|Swamp<br />
|-<br />
|'''rice'''<br />
|BP, Calligrapher's Shop (but probably more globally in BP too)<br />
|-<br />
|'''rocks'''<br />
|DJB, West-South of southern gate.<br />
|-<br />
|'''roe'''<br />
|AM, Fish's high altar, Fish's chamber (Divine Hand)<br />
|-<br />
|'''rogue thaums'''<br />
|AM, Unseen University<br />
|-<br />
|'''romance'''<br />
|Bois<br />
|-<br />
|'''roof tiles'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''room keys'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rose petals'''<br />
|Nowhere Village<br />
|-<br />
|'''roses'''<br />
|Bois<br />
|-<br />
|'''rotten apples'''<br />
|Bad Ass<br />
|-<br />
|'''rotting brain'''<br />
|Bleak Prospect<br />
|-<br />
|'''rotting fruit'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rubbish'''<br />
|AM, Morpork streets<br />
|-<br />
|'''rum bottles'''<br />
|AM, AM Daily office<br />
|-<br />
|'''rumours'''<br />
|Listening Monks temple<br />
|-<br />
|'''rye'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''salmon'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sand'''<br />
|DJB, Bazaar<br />
|-<br />
|'''saveloy-rhinu'''<br />
|BP, McSweeney estate<br />
|-<br />
|'''scraps of fur'''<br />
|Hillshire<br />
|-<br />
|'''scree'''<br />
|Escrow, Village Centre<br />
|-<br />
|'''scripts'''<br />
|Holywood<br />
|-<br />
|'''sculpture'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''scum'''<br />
|AM, Mended Drum<br />
|-<br />
|'''scumble droplets'''<br />
|Lancre<br />
|-<br />
|'''sea cucumbers'''<br />
|Fish's whirlpool<br />
|-<br />
|'''sea urchins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea water'''<br />
|Brown Island<br />
|-<br />
|'''seaweed'''<br />
|Beach<br />
|-<br />
|'''seals'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea-shells'''<br />
|Brown Island, Beaches<br />
|-<br />
|'''shale'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''shark eggs'''<br />
|Beach<br />
|-<br />
|'''shark fins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''shark teeth'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''shaved coins'''<br />
|AM, Pishe's Gardens (hot spring)<br />
|-<br />
|'''sheep droppings'''<br />
|Sheepridge, town square<br />
|-<br />
|'''sheep's wool'''<br />
|Sheepridge, town square & Nowhere village<br />
|-<br />
|'''shirts'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''shrimp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''signs'''<br />
|sandelfon's Chamber (divine hand)<br />
|-<br />
|'''silk''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''silk scraps'''<br />
|AM, Assassin's Guild<br />
|-<br />
|'''silt'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''silver fragments'''<br />
|Escrow<br />
|-<br />
|'''slate'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''slugs'''<br />
|marsh<br />
|-<br />
|'''slush'''<br />
|Anywhere snowy (I think)<br />
|-<br />
|'''small bones'''<br />
|Wolftrail, dark forest around it<br />
|-<br />
|'''small melons'''<br />
|DJB, melon farm<br />
|-<br />
|'''small round stones'''<br />
|Creel Springs<br />
|-<br />
|'''small stones'''<br />
|Bleak Prospect<br />
|-<br />
|'''small yellow flowers'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''smoke'''<br />
|Klatch, Hashishhashim Cave<br />
|-<br />
|'''snails'''<br />
|marsh<br />
|-<br />
|'''snake scales'''<br />
|BP, Hong Estate<br />
|-<br />
|'''snow'''<br />
|Anywhere snowy<br />
|-<br />
|'''soap'''<br />
|Creel Springs<br />
|-<br />
|'''solid blue robes'''<br />
|BP, customs shop<br />
|-<br />
|'''someone else's underwear'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''sonkies'''<br />
|AM, Mended Drum<br />
|-<br />
|'''spam'''<br />
|Sto Lat, King's Road<br />
|-<br />
|'''sparkly fangs'''<br />
|AM, Mended Drum<br />
|-<br />
|'''sparrow toes'''<br />
|Sto Lat, Queen's Road<br />
|-<br />
|'''spermaceti'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''spilled drinks'''<br />
|AM, Hat high altar & Genua, small shop dedicated to Hat<br />
|-<br />
|'''sprite wings'''<br />
|Razorback<br />
|-<br />
|'''squid'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''squishi'''<br />
|BP, Garden Walk<br />
|-<br />
|'''stale beer'''<br />
|south of Bandit's Camp (Gloomy), Barbarian's Winter Camp, Dinky<br />
|-<br />
|'''stale coffee'''<br />
|Pseudopolis yard watchhouse<br />
|-<br />
|'''stale potions'''<br />
|Mad Stoat<br />
|-<br />
|'''stale tea'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''starling feathers'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''sticky buns'''<br />
|AM Bakeries<br />
|-<br />
|'''stone chips'''<br />
|Sandelfon's Chamber (divine hand) and Pishe's chamber (divine hand)<br />
|-<br />
|'''stones'''<br />
|Sandelfon's Chamber (divine hand) & Sto Lat, Market Centre<br />
|-<br />
|'''stony sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''storybooks'''<br />
|Bois<br />
|-<br />
|'''straw'''<br />
|Bois<br />
|-<br />
|'''strawberry shortcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''streamers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''style'''<br />
|Monks of Cool<br />
|-<br />
|'''suffering'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''sugar'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''sunfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''surprised natives'''<br />
|Brown Island<br />
|-<br />
|'''swamp gas'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''swag'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''sweat'''<br />
|AM, Weapon Masters Court, Barbarian's Winter Camp, entrance<br />
|-<br />
|'''swordfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''tachibos'''<br />
|BP, customs shop<br />
|-<br />
|'''tacky underpants'''<br />
|AM, Thieves' Guild, ground level<br />
|-<br />
|'''tax money'''<br />
|AM, Council building<br />
|-<br />
|'''tears'''<br />
|Pishe's chamber (divine hand) and Sek's high altar<br />
|-<br />
|'''tedium'''<br />
|AM jail cell<br />
|-<br />
|'''teeth'''<br />
|AM, Shades<br />
|-<br />
|'''terracotta shards'''<br />
|Bes Pelargic, Tuna Walk<br />
|-<br />
|'''terrified drop bears'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified groundhogs'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified ibises'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified walruses'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified wombats'''<br />
|AM, Hat high altar<br />
|-<br />
|'''test tubes'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''textbooks'''<br />
|BP, Language Institute<br />
|-<br />
|'''thimbles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''thread'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''tie-dye''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''ticket stubs'''<br />
|AM, Dolly Sisters Watch House<br />
|-<br />
|'''tickets'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''tiny carcasses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''tiny octopi'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tiny purple flowers'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''tiny salamanders'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''toadstools'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''tomatoes'''<br />
|AM, The Dysk<br />
|-<br />
|'''tortoise shells'''<br />
|DJB, southwest of southern Gate<br />
|-<br />
|'''tortoises'''<br />
|Ephebian Desert<br />
|-<br />
|'''towels'''<br />
|AM, Pishe gardens<br />
|-<br />
|'''toy castles'''<br />
|Genua<br />
|-<br />
|'''toy crystal balls'''<br />
|Genua<br />
|-<br />
|'''toy fairies'''<br />
|Genua<br />
|-<br />
|'''toy frogs'''<br />
|Genua<br />
|-<br />
|'''toy guardsmen'''<br />
|Genua<br />
|-<br />
|'''toy musketeers'''<br />
|Genua<br />
|-<br />
|'''toy pirates'''<br />
|Genua, Eastern Docks<br />
|-<br />
|'''toy princesses'''<br />
|Genua<br />
|-<br />
|'''toy soldiers'''<br />
|Genua<br />
|-<br />
|'''toy unicorns'''<br />
|Genua<br />
|-<br />
|'''toy witches'''<br />
|Genua<br />
|-<br />
|'''toy zebras'''<br />
|Genua<br />
|-<br />
|'''trousers'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''trout'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tuition fees'''<br />
|BP, Language Institute<br />
|-<br />
|'''tumbleweeds'''<br />
|Ephebian Desert<br />
|-<br />
|'''tuna'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''turtles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''twigs'''<br />
|Pekan Ford, Carriage Stop & Bois<br />
|-<br />
|'''type'''<br />
|Newspaper offices<br />
|-<br />
|'''velvet''' (various)<br />
|Gappic Temples<br />
|-<br />
|'''very startled alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled ptarmigan'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''very surprised alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised anthropomorphic sofa springs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised blackbirds'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised voles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''villainy'''<br />
|AM, Mended Drum<br />
|-<br />
|'''vines'''<br />
|Rainforest<br />
|-<br />
|'''vomit'''<br />
|Genua, Bank<br />
|-<br />
|'''vulture feathers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''warm gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''wasted votes'''<br />
|AM, Council building<br />
|-<br />
|'''water'''<br />
|AM, Pishe gardens & Fish's chamber (Divine Hand)<br />
|-<br />
|'''water drops'''<br />
|Pishe's chamber (Divine Hand)<br />
|-<br />
|'''watermelons'''<br />
|DJB, melon farm<br />
|-<br />
|'''whales'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''wheat'''<br />
|Dinky, main street<br />
|-<br />
|'''whine'''<br />
|AM, Mended Drum<br />
|-<br />
|'''whiskey bottles'''<br />
|AM, AM Daily office<br />
|-<br />
|'''whirling blades'''<br />
|Klatch, Oasis<br />
|-<br />
|'''whispers'''<br />
|Listening Monks temple<br />
|-<br />
|'''white fur'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''white gems'''<br />
|AM, Sandelfon High Altar, Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''white belts'''<br />
|BP, Ninja Guild<br />
|-<br />
|'''white sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''withered carrots'''<br />
|Listening Monks temple<br />
|-<br />
|'''withered cucumbers'''<br />
|Hillshire<br />
|-<br />
|'''withered potatoes'''<br />
|Scrogden<br />
|-<br />
|'''withered swedes'''<br />
|Hillshire<br />
|-<br />
|'''withered turnips'''<br />
|Hillshire<br />
|-<br />
|'''wolf fur'''<br />
|Bois<br />
|-<br />
|'''wood'''<br />
|Bois<br />
|-<br />
|'''wood shavings'''<br />
|Lancre<br />
|-<br />
|'''wooden splinters'''<br />
|Escrow, Town sq.<br />
|-<br />
|'''worried bunnies'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried ferrets'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried kittens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried naked mole rats'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''worried star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried yeti'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''yarrow stalks'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''yellow sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''zombie bits'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie ears'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie noses'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie toes'''<br />
|Bleak Prospect<br />
|}<br />
<br />
= Requirements =<br />
[[Holy symbol]]<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=o<br />
| steps=2<br />
| target=Nothing<br />
| components=[[Holy symbol]]<br />
| powers=Speech, Movement<br />
| resist=na<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Gufnork Rituals]]<br />
[[Category:Gapp Rituals]]<br />
[[Category:Sandelfon Rituals]]<br />
[[Category:Fish Rituals]]<br />
[[Category:Hat Rituals]]<br />
[[Category:Sek Rituals]]<br />
[[Category:Rituals]]<br />
[[Category:Minions]]</div>Tozanhttp://www.dwpriests.com/wiki/Dust_DevilDust Devil2010-12-11T09:08:39Z<p>Tozan: /* Forms of dust devils */</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Dust Devil<br />
| gp=50/75/100/125/150/...<br />
| learntat=55 in [[faith.rituals.misc.area]] or [[faith.rituals.misc]] (Sek)<br />
| skills=[[faith.rituals.misc.area]] and [[faith.rituals.offensive.area]] <br />
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]], [[Sek]]<br />
| requirements=[[Holy symbol|Symbol]]<br />
| rodtype=g<br />
}}<br />
<br />
Summons a whirlwind to fight on your behalf. They are a type of [[:Category:Minions|minion]].<br />
<br />
__TOC__<br />
<br />
= Description =<br />
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are at least 350 different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). Trying to summon another minion may lead to dust devils you've summoned slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.<br />
<br />
Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.<br />
<br />
It has been observed that dust devils summoned by various players will speak in different ways. An example, "The huge whirlwind of pebbles says to the sun-tanned stone mason: My master has told me '''zat''' you must die." and others will say "...'''that''' you must die."<br />
<br />
The progression of the sizes is:<br />
Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.<br />
<br />
Dust devils can be referred to as devils, whirlwinds, summons, minions, or creatures.<br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity. <br />
<br />
= Example =<br />
{{Prebox|> perform dust devil<br />
You find it more difficult to perform dust devil because you are a creator. However, this is mitigated by the fact that you are a creator.<br />
<br>You raise your hands, and swirl them about.<br />
<br>You speak the holy word of Fish.<br />
<br>You summon a dust devil.<br />
<br>Use "order" to command it.<br />
<br>The wind picks up a bit and starts swirling. Dust and debris in the area come together to form an unbelievably large whirlwind of leaves.}}<br />
<br />
= Granted By =<br />
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]<br />
<br />
= Learnt At =<br />
[[Category:Rituals with conflicting or dubious learnt at information]]<br />
* [[faith.rituals.misc.area]] level 55 ([[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]] and [[Hat]])<br />
* [[faith.rituals.misc]] level 55 ([[Sek]])<br />
<br />
= Skills Used =<br />
* [[faith.rituals.misc.area]] {{Mocked}} <br />
* [[faith.rituals.offensive.area]] {{Mocked}} <br />
<br />
Both skills affect the size and hitpoints of dust devils, as well as their offensive abilities. Defensive abilities seem to be constant.<br />
<br />
Of.area determines the number of devils you can summon.<br />
<br />
= Base GP Cost =<br />
50/75/100/... GP<br />
<br />
The gp cost depends on the number of dust devils or other minions you are already controlling. The base cost is 50 gp (when you're not controlling any other minions already), with an additional 25 gp for every minion you already have.<br />
<br />
= Forms of dust devils =<br />
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are [http://discworld.atuin.net/lpc/secure/achievements.c?details=disciple%20of%20debris at least 350 different forms], and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (some may be found in various locations. You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a "non-dust" dust devil.<br />
<br />
Note: 1) variations of the same dust devil to not seem to count multiple times towards the related achievements. For example creating ten whirlwinds different coloured fluff does not register as creating ten whirlwinds from different materials for the purposes of the achievement. Also, 'banana peels' and 'bananananana peels' are only counted once! 2) some forms can occur in a fairly big area (i.e. in several places within a big city (e.g. pebbles), others are limited to a specific building or room (e.g. see various forms occurring in Alchemists' Guild, AM).<br />
<br />
Listed alphabetically, by form of devil:<br />
{|class="wikitable sortable" cellpadding="1" cellspacing="0" border="1"<br />
!Type<br />
!Location<br />
|-<br />
|'''"beer"'''<br />
|AM, Mended Drum<br />
|-<br />
|'''acid'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''acorns'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''algae'''<br />
|Beach<br />
|-<br />
|'''allegations'''<br />
|Listening Monks temple<br />
|-<br />
|'''alligators'''<br />
|Genua & Bois<br />
|-<br />
|'''ambergris'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''amulets of confession'''<br />
|Temple of Soyin<br />
|-<br />
|'''ancient arrowheads'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''angry hermit crabs'''<br />
|Beach<br />
|-<br />
|'''apple pies'''<br />
|AM Bakeries<br />
|-<br />
|'''apples'''<br />
|AM, The Dysk<br />
|-<br />
|'''arrows'''<br />
|Sandelfon's corridor (divine hand)<br />
|-<br />
|'''ash'''<br />
|Bandits' Camp<br />
|-<br />
|'''baby grflxen'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''baby monkeys'''<br />
|Rainforest<br />
|-<br />
|'''baggy felt'''<br />
|AM, Gapp altars<br />
|-<br />
|'''baggy gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''baggy tie-dye'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''balloons'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''banana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''banananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananas'''<br />
|Brown Island<br />
|-<br />
|'''bank notes'''<br />
|AM, Bing's Branches<br />
|-<br />
|'''bank receipts'''<br />
|AM, Pishe gardens & Pishe's moorlands<br />
|-<br />
|'''barracuda'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''barley'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''bases'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''beads'''<br />
|Genua & Bois<br />
|-<br />
|'''black cloth scraps'''<br />
|Escrow, Town Sq.<br />
|-<br />
|'''black gems'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''black water'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''blackberry pies'''<br />
|AM Bakeries<br />
|-<br />
|'''blood'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''blowfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''blue water'''<br />
|AM, TOSG, fountain<br />
|-<br />
|'''bones'''<br />
|Death's domain, entrance hall & T-Shop<br />
|-<br />
|'''bookmarks'''<br />
|AM, Unseen University<br />
|-<br />
|'''bottled drop bears'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled llamas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled walruses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bread'''<br />
|AM Bakeries<br />
|-<br />
|'''bread rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''brick dust'''<br />
|Bois<br />
|-<br />
|'''bricks'''<br />
|sandelfon's Chamber (divine hand)<br />
|-<br />
|'''bristles'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''broken dreams'''<br />
|Death's domain, T-Shop<br />
|-<br />
|'''broken feathers'''<br />
|AM & DJB, Hat high altar <br />
|-<br />
|'''broken glassware'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''broken specifications'''<br />
|AM, Unseen University<br />
|-<br />
|'''buffalo dung'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''bugs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''butterfly scales'''<br />
|Rainforest<br />
|-<br />
|'''buttons'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cabbage frogs'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage fronds'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage futures'''<br />
|AM, Lancre co-op bank<br />
|-<br />
|'''cabbage leaves'''<br />
|Bleak Prospect<br />
|-<br />
|'''camel dung'''<br />
|DJB, Bazaar<br />
|-<br />
|'''canapes'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''carp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''cat fur'''<br />
|AM, Hat high altar / DJB, bazaar<br />
|-<br />
|'''caterpillars'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''champagne corks'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''chat-up lines'''<br />
|AM, Mended Drum & Hat's Chamber (divine hand)<br />
|-<br />
|'''chickens'''<br />
|Bois<br />
|-<br />
|'''chocolate chip cookies'''<br />
|AM Bakeries<br />
|-<br />
|'''chopsticks'''<br />
|BP, east of Blue Moon Park<br />
|-<br />
|'''chrysalises'''<br />
|Rainforest<br />
|-<br />
|'''cigar butts'''<br />
|Newspaper offices<br />
|-<br />
|'''cigars'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''clams'''<br />
|Beach<br />
|-<br />
|'''cloth'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''clouds'''<br />
|AM, Pishe's Garden<br />
|-<br />
|'''coarse sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''cobblestones'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''cobwebs'''<br />
|BP, Tang Estate<br />
|-<br />
|'''cocktail sausages'''<br />
|Hat's Chamber (divine hand<br />
|-<br />
|'''cocktail umbrellas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''coconuts'''<br />
|Brown Island, Souvenir Shop<br />
|-<br />
|'''cod'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''coffee'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coffee beans'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coleslaw'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''cone snails'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''confetti'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''confiscated items'''<br />
|AM jail cell<br />
|-<br />
|'''cool dust'''<br />
|Monks of Cool<br />
|- <br />
|'''cool jewellery'''<br />
|Monks of Cool<br />
|-<br />
|'''cool sunglasses'''<br />
|Monks of Cool<br />
|-<br />
|'''cool underwear'''<br />
|Monks of Cool<br />
|-<br />
|'''coral'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''corn'''<br />
|Pepper Pot, AM<br />
|-<br />
|'''corn sheaves'''<br />
|Dinky, Western Road<br />
|-<br />
|'''cravats'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cream cakes'''<br />
|AM Bakeries<br />
|-<br />
|'''criticism'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''crystal shards'''<br />
|Scrogden<br />
|-<br />
|'''cupcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''currant buns'''<br />
|AM Bakeries<br />
|-<br />
|'''currents'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''daggers'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''darkness'''<br />
|Death's domain & T-shop<br />
|-<br />
|'''dates'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''dead fish'''<br />
|Slice<br />
|-<br />
|'''deadlines'''<br />
|Newspaper offices<br />
|-<br />
|'''deadly cashmere'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''deadly gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''deadly lace'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''depressed lemmings'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''diamond slippers'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''dice'''<br />
|Genua, Casino<br />
|-<br />
|'''dictionaries'''<br />
|BP, Language Institute<br />
|-<br />
|'''directions'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''dirt'''<br />
|Bandits' Camp<br />
|-<br />
|'''dirt clods'''<br />
|Sto Plains<br />
|-<br />
|'''discarded clothing'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''dog fur'''<br />
|Sto Lat<br />
|-<br />
|'''dog-ends'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dolphins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''dried paint'''<br />
|Brass Neck, just west of Market Place<br />
|-<br />
|'''dried plants'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''driftwood'''<br />
|Brown Island<br />
|-<br />
|'''drizzle'''<br />
|AM, Pishe's Garden (hot spring)<br />
|-<br />
|'''droplets of holy water'''<br />
|Escrow, Garlic Way<br />
|-<br />
|'''drunken promises'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dry sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''duckweed'''<br />
|Swamp<br />
|-<br />
|'''dust'''<br />
|Everywhere<br />
|-<br />
|'''ear horns'''<br />
|Listening Monks temple<br />
|-<br />
|'''earwax'''<br />
|Mad Stoat<br />
|-<br />
|'''egresses'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''exams'''<br />
|BP, Language Institute<br />
|-<br />
|'''exotic blooms'''<br />
|Rainforest<br />
|-<br />
|'''fake rhinu'''<br />
|AM, Thieves' Guild<br />
|-<br />
|'''fashion'''<br />
|Monks of Cool<br />
|-<br />
|'''fear'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''fermented cabbage'''<br />
|Sto Lat<br />
|-<br />
|'''festering rubbish'''<br />
|Bandits' Camp<br />
|-<br />
|'''field mice'''<br />
|Dinky, main street<br />
|-<br />
|'''figs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''film'''<br />
|Holywood<br />
|-<br />
|'''fine sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''fish oil'''<br />
|AM, Fish's high altar & Fish's chamber (Divine Hand)<br />
|-<br />
|'''flamboyant cashmere'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''flamboyant gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''flamboyant lace'''<br />
|AM, Gapp's high altar<br />
|-<br />
|'''flame'''<br />
|AM, Council building<br />
|-<br />
|'''flasks'''<br />
|AM, Alchemist's Guild<br />
|-<br />
|'''fleas'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''floor tiles'''<br />
|Listening Monks temple<br />
|-<br />
|'''florid gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''florid tye-dye'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''flotsam '''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''flour'''<br />
|AM Bakeries<br />
|-<br />
|'''flowers'''<br />
|Holywood<br />
|-<br />
|'''fluff (all types)'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''flying daggers'''<br />
|Klatch, Hashishim Cave<br />
|-<br />
|'''flying fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''foam'''<br />
|AM, Pishe gardens (hot spring) & Fish's chamber (Divine Hand)<br />
|-<br />
|'''food'''<br />
|AM, Unseen University<br />
|-<br />
|'''food dissipates'''<br />
|AM, Unseen University<br />
|-<br />
|'''forged papers'''<br />
|AM, Thieves' Guild (Jim's room)<br />
|-<br />
|'''frantic but unladen swallows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''frantic Hunghungese pot-bellied pigs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic vulture chicks'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''fried dog'''<br />
|BP, Palace & on pier new Tuna Walk<br />
|-<br />
|'''fried fish'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''frog legs'''<br />
|marsh<br />
|-<br />
|'''frog-spawn'''<br />
|Swamp<br />
|-<br />
|'''frost'''<br />
|Anywhere snowy<br />
|-<br />
|'''fruit cake'''<br />
|AM Bakeries<br />
|-<br />
|'''gambling debts'''<br />
|Genua, Casino<br />
|-<br />
|'''garlic'''<br />
|DJB, Harbour<br />
|-<br />
|'''garlic cloves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''gilt'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''glittering sand'''<br />
|Brown Island<br />
|-<br />
|'''glossy black feathers'''<br />
|Rainforest<br />
|-<br />
|'''goat hair'''<br />
|Razorback<br />
|-<br />
|'''gold dust'''<br />
|BP, Fang Estate<br />
|-<br />
|'''goldenrod feathers'''<br />
|Rainforest<br />
|-<br />
|'''grains'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''grapes'''<br />
|AM, The Dysk<br />
|-<br />
|'''grass'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''grasshoppers'''<br />
|Sto Plains<br />
|-<br />
|'''green mud'''<br />
|Swamp<br />
|-<br />
|'''grflx eggs'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grflx scales'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grinning skulls'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''guano'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''gutted fish'''<br />
|Hillshire<br />
|-<br />
|'''haddock'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''handbills'''<br />
|Bes Pelargic, samurai dojo & Tuna Walk<br />
|-<br />
|'''ha'pennies'''<br />
|AM, Thieves' Guild, Jim's room<br />
|-<br />
|'''hate mail'''<br />
|Newspaper offices<br />
|-<br />
|'''hatred'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''hearts (all types)'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''heather'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''herring'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''hints'''<br />
|Listening Monks temple<br />
|-<br />
|'''honeycombs'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''hot air'''<br />
|DJB<br />
|-<br />
|'''hot flannel'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''hot fudge sundaes'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''hot gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''hot sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''hot velvet'''<br />
|AM, TOSG, Gapp room<br />
|-<br />
|'''hot water'''<br />
|Creel Springs<br />
|-<br />
|'''human hearts'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''ibis feathers'''<br />
|DJB, Bazaar<br />
|-<br />
|'''ice'''<br />
|Anywhere snowy<br />
|-<br />
|'''ice cream'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''iconographs'''<br />
|BP, Sailors' Bounty pub<br />
|-<br />
|'''insect corpses'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''invitations'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''IOUs'''<br />
|Pseudopolis Yard watchhouse, Bing's Branches<br />
|-<br />
|'''jam rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''jetsam'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''juggling balls'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''juggling clubs'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lacy underwear'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''lamp shades'''<br />
|Hat's Chamber (Divine Hand)<br />
|-<br />
|'''lamprey'''<br />
|AM, TOSG, Fish room<br />
|-<br />
|'''laundry'''<br />
|AM, Unseen University<br />
|-<br />
|'''leaf mould'''<br />
|Scrogden<br />
|-<br />
|'''leaves'''<br />
|Gloomy Forest (and lots of other places)<br />
|-<br />
|'''letters of complaint'''<br />
|AM, Council building<br />
|-<br />
|'''lichen'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''lint'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''lion fur'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lit cigarettes'''<br />
|Genua, Casino<br />
|-<br />
|'''litter'''<br />
|Jokeshop on Longstreet, BP<br />
|-<br />
|'''lizard tails'''<br />
|marsh<br />
|-<br />
|'''loathing'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''lobster shells'''<br />
|Beach<br />
|-<br />
|'''loose change'''<br />
|AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''lost hopes'''<br />
|Genua, Casino<br />
|-<br />
|'''lost socks'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''lost underwear'''<br />
|AM, Mended Drum<br />
|-<br />
|'''makeup'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''manatees'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''meatballs'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''melons'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''memories'''<br />
|AM, Mended Drum<br />
|-<br />
|'''memos'''<br />
|AM, Council building<br />
|-<br />
|'''metal fragments'''<br />
|Barbarian's Summer Camp<br />
|-<br />
|'''mice'''<br />
|Bois<br />
|-<br />
|'''milk'''<br />
|Razorback<br />
|-<br />
|'''miniature fold-out sofas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''mirror shards'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''mirrored sunglasses'''<br />
|Genua, Casino<br />
|-<br />
|'''mist'''<br />
|Pishe's chamber (Divine Hand), Pishe's Garden<br />
|-<br />
|'''modern art'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''moon dragon scales'''<br />
|Nowhere, village square<br />
|-<br />
|'''moose droppings'''<br />
|Outside Barbarian's Winter Camp<br />
|-<br />
|'''mortar'''<br />
|BP, Tang Estate<br />
|-<br />
|'''moss'''<br />
|Swamp<br />
|-<br />
|'''mould'''<br />
|AM, Mended Drum<br />
|-<br />
|'''mouse droppings'''<br />
|Sto lat<br />
|-<br />
|'''mud'''<br />
|AM, Pishe high altar, During Rain (on Elm Street, others unconfirmed)<br />
|-<br />
|'''muddy water'''<br />
|Ohulan-Cutash<br />
|-<br />
|'''muesli'''<br />
|Barbarbian's Summer Camp<br />
|-<br />
|'''mushrooms'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''native carvings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''needles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''newt eyes'''<br />
|marsh<br />
|-<br />
|'''noodles'''<br />
|BP, Pearl Path, near Sion Street (probably other places in BP too)<br />
|-<br />
|'''oak leaves'''<br />
|Gloomy Forest<br />
|-<br />
|'''oats'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''octopi'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''octopodes'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''old contracts'''<br />
|Klatch, Hashishashim Cave and Assassins' Guild Office<br />
|-<br />
|'''old hats'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old leaves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old memories'''<br />
|Sheepridge, town square<br />
|-<br />
|'''olives'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''opah'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''orange and black fur'''<br />
|Rainforest<br />
|-<br />
|'''organs'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''origami'''<br />
|BP, Silk Lane<br />
|-<br />
|'''oysters'''<br />
|Beach<br />
|-<br />
|'''paint chips'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''paintbrushes'''<br />
|BP, Sung Estate<br />
|-<br />
|'''paintings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''palm leaves'''<br />
|Brown Island, Souvenir Shop (possible elsewhere too :-)<br />
|-<br />
|'''pants'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''paper chits'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''papers'''<br />
|AM, Assassin's Guild, Unseen University<br />
|-<br />
|'''paperwork'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''parrot feathers'''<br />
|Bleak Prospect<br />
|-<br />
|'''partially-decomposed skin flakes'''<br />
|Bleak Prospect<br />
|-<br />
|'''party hats (all types)'''<br />
|AM, Hat high altar<br />
|-<br />
|'''peacock feathers'''<br />
|BP, Sung Estate<br />
|-<br />
|'''peanut shells'''<br />
|AM, Mended Drum<br />
|-<br />
|'''pebbles'''<br />
|Bandits' Camp (but also a lot of other places)<br />
|-<br />
|'''permits'''<br />
|BP, Jokeshop on Longstreet & Pearl Path (south of Sung Estate)<br />
|-<br />
|'''pickled onions'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pie dough'''<br />
|Sheepridge, village sq.<br />
|-<br />
|'''pig manure'''<br />
|Slice<br />
|-<br />
|'''pike'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''pillows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pine needles'''<br />
|Gloomy Forest<br />
|-<br />
|'''pineapples'''<br />
|Brown Island<br />
|-<br />
|'''plankton'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''playbills'''<br />
|AM, The Dysk<br />
|-<br />
|'''playing cards'''<br />
|Genua, Casino<br />
|-<br />
|'''poodles'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''porbeagles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''positive reviews'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''pottery shards'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''prawns'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''prop swords'''<br />
|Holywood<br />
|-<br />
|'''puppet heads'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''purple mineral powder'''<br />
|Bes Pelargic, Blue moon park<br />
|-<br />
|'''pure cool'''<br />
|Monks of Cool<br />
|-<br />
|'''pure faith'''<br />
|High altars (everywhere), Divine Hand chambers, Pishe's Garden<br />
|-<br />
|'''quill pens'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''quills'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''raindrops'''<br />
|Anywhere rainy, & AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''rainwater'''<br />
|AM, Pishe's Garden<br />
|-<br />
|'''rat tails'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''reagents'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''receipts'''<br />
|AM, Council building<br />
|-<br />
|'''red dust'''<br />
|AM, Assassins' Courtyard<br />
|-<br />
|'''red mud'''<br />
|BP, Blue Moon Park (entrance)<br />
|-<br />
|'''reeds'''<br />
|Swamp<br />
|-<br />
|'''rice'''<br />
|BP, Calligrapher's Shop (but probably more globally in BP too)<br />
|-<br />
|'''ripped batik'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped felt'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped lace'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped leather'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped paisley'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped silk'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''rocks'''<br />
|DJB, West-South of southern gate.<br />
|-<br />
|'''roe'''<br />
|AM, Fish's high altar, Fish's chamber (Divine Hand)<br />
|-<br />
|'''rogue thaums'''<br />
|AM, Unseen University<br />
|-<br />
|'''romance'''<br />
|Bois<br />
|-<br />
|'''roof tiles'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''room keys'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rose petals'''<br />
|Nowhere Village<br />
|-<br />
|'''roses'''<br />
|Bois<br />
|-<br />
|'''rotten apples'''<br />
|Bad Ass<br />
|-<br />
|'''rotting brain'''<br />
|Bleak Prospect<br />
|-<br />
|'''rotting fruit'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rubbish'''<br />
|AM, Morpork streets<br />
|-<br />
|'''rumours'''<br />
|Listening Monks temple<br />
|-<br />
|'''salmon'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sand'''<br />
|DJB, Bazaar<br />
|-<br />
|'''scraps of fur'''<br />
|Hillshire<br />
|-<br />
|'''scree'''<br />
|Escrow, Village Centre<br />
|-<br />
|'''scripts'''<br />
|Holywood<br />
|-<br />
|'''sculpture'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''scum'''<br />
|AM, Mended Drum<br />
|-<br />
|'''scumble droplets'''<br />
|Lancre<br />
|-<br />
|'''sea cucumbers'''<br />
|Fish's whirlpool<br />
|-<br />
|'''sea urchins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea water'''<br />
|Brown Island<br />
|-<br />
|'''seaweed'''<br />
|Beach<br />
|-<br />
|'''seals'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea-shells'''<br />
|Brown Island, Beaches<br />
|-<br />
|'''sexy batik'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''sexy paisley'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''sexy velvet'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''shale'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''shark eggs'''<br />
|Beach<br />
|-<br />
|'''shark fins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''shark teeth'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''shaved coins'''<br />
|AM, Pishe's Gardens (hot spring)<br />
|-<br />
|'''sheep droppings'''<br />
|Sheepridge, town square<br />
|-<br />
|'''sheep's wool'''<br />
|Sheepridge, town square & Nowhere village<br />
|-<br />
|'''shirts'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''shrimp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''signs'''<br />
|sandelfon's Chamber (divine hand)<br />
|-<br />
|'''silk scraps'''<br />
|AM, Assassin's Guild<br />
|-<br />
|'''silt'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''silver fragments'''<br />
|Escrow<br />
|-<br />
|'''skin-tight leather'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''skin-tight silk'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''skin-tight tie-dye'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''slate'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''slugs'''<br />
|marsh<br />
|-<br />
|'''slush'''<br />
|Anywhere snowy (I think)<br />
|-<br />
|'''small melons'''<br />
|DJB, melon farm<br />
|-<br />
|'''small round stones'''<br />
|Creel Springs<br />
|-<br />
|'''small stones'''<br />
|Bleak Prospect<br />
|-<br />
|'''small yellow flowers'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''smoke'''<br />
|Klatch, Hashishhashim Cave<br />
|-<br />
|'''snails'''<br />
|marsh<br />
|-<br />
|'''snake scales'''<br />
|BP, Hong Estate<br />
|-<br />
|'''snow'''<br />
|Anywhere snowy<br />
|-<br />
|'''soap'''<br />
|Creel Springs<br />
|-<br />
|'''someone else's underwear'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''sonkies'''<br />
|AM, Mended Drum<br />
|-<br />
|'''spam'''<br />
|Sto Lat, King's Road<br />
|-<br />
|'''sparkly fangs'''<br />
|AM, Mended Drum<br />
|-<br />
|'''spermaceti'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''spilled drinks'''<br />
|AM, Hat high altar & Genua, small shop dedicated to Hat<br />
|-<br />
|'''sprite wings'''<br />
|Razorback<br />
|-<br />
|'''squid'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''squishi'''<br />
|BP, Garden Walk<br />
|-<br />
|'''stale beer'''<br />
|south of Bandit's Camp (Gloomy) & inside Barbarian's Winter Camp<br />
|-<br />
|'''stale coffee'''<br />
|Pseudopolis yard watchhouse<br />
|-<br />
|'''stale potions'''<br />
|Mad Stoat<br />
|-<br />
|'''stale tea'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''starling feathers'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''sticky buns'''<br />
|AM Bakeries<br />
|-<br />
|'''stone chips'''<br />
|Sandelfon's Chamber (divine hand) and Pishe's chamber (divine hand)<br />
|-<br />
|'''stones'''<br />
|Sandelfon's Chamber (divine hand) & Sto Lat, Market Centre<br />
|-<br />
|'''stony sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''storybooks'''<br />
|Bois<br />
|-<br />
|'''straw'''<br />
|Bois<br />
|-<br />
|'''strawberry shortcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''streamers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''style'''<br />
|Monks of Cool<br />
|-<br />
|'''suffering'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''sugar'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''sunfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''surprised natives'''<br />
|Brown Island<br />
|-<br />
|'''swamp gas'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''sweat'''<br />
|Barbarian's Winter Camp, entrance<br />
|-<br />
|'''swordfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''tacky underpants'''<br />
|Thieves' Guild, ground level<br />
|-<br />
|'''tax money'''<br />
|AM, Council building<br />
|-<br />
|'''tears'''<br />
|Pishe's chamber (divine hand) and Sek's high altar<br />
|-<br />
|'''tedium'''<br />
|AM jail cell<br />
|-<br />
|'''teeth'''<br />
|AM, Shades<br />
|-<br />
|'''terracotta shards'''<br />
|Bes Pelargic, Tuna Walk<br />
|-<br />
|'''terrified drop bears'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified groundhogs'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified ibises'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified walruses'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified wombats'''<br />
|AM, Hat high altar<br />
|-<br />
|'''test tubes'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''textbooks'''<br />
|BP, Language Institute<br />
|-<br />
|'''thimbles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''thread'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ticket stubs'''<br />
|AM, Dolly Sisters Watch House<br />
|-<br />
|'''tickets'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''tiny carcasses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''tiny octopi'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tiny purple flowers'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''tiny salamanders'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''toadstools'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''tomatoes'''<br />
|AM, The Dysk<br />
|-<br />
|'''tortoise shells'''<br />
|DJB, southwest of southern Gate<br />
|-<br />
|'''tortoises'''<br />
|Ephebian Desert<br />
|-<br />
|'''towels'''<br />
|AM, Pishe gardens<br />
|-<br />
|'''toy castles'''<br />
|Genua<br />
|-<br />
|'''toy crystal balls'''<br />
|Genua<br />
|-<br />
|'''toy fairies'''<br />
|Genua<br />
|-<br />
|'''toy frogs'''<br />
|Genua<br />
|-<br />
|'''toy guardsmen'''<br />
|Genua<br />
|-<br />
|'''toy musketeers'''<br />
|Genua<br />
|-<br />
|'''toy pirates'''<br />
|Genua, Eastern Docks<br />
|-<br />
|'''toy princesses'''<br />
|Genua<br />
|-<br />
|'''toy soldiers'''<br />
|Genua<br />
|-<br />
|'''toy unicorns'''<br />
|Genua<br />
|-<br />
|'''toy witches'''<br />
|Genua<br />
|-<br />
|'''toy zebras'''<br />
|Genua<br />
|-<br />
|'''trousers'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''trout'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tuition fees'''<br />
|BP, Language Institute<br />
|-<br />
|'''tumbleweeds'''<br />
|Ephebian Desert<br />
|-<br />
|'''turtles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''twigs'''<br />
|Pekan Ford, Carriage Stop & Bois<br />
|-<br />
|'''type'''<br />
|Newspaper offices<br />
|-<br />
|'''very startled alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled ptarmigan'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''very surprised alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised anthropomorphic sofa springs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised blackbirds'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised voles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''villainy'''<br />
|AM, Mended Drum<br />
|-<br />
|'''vines'''<br />
|Rainforest<br />
|-<br />
|'''vomit'''<br />
|Genua, Bank<br />
|-<br />
|'''vulture feathers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''warm felt'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''warm flannel'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''wasted votes'''<br />
|AM, Council building<br />
|-<br />
|'''water'''<br />
|AM, Pishe gardens & Fish's chamber (Divine Hand)<br />
|-<br />
|'''water drops'''<br />
|Pishe's chamber (Divine Hand)<br />
|-<br />
|'''watermelons'''<br />
|DJB, melon farm<br />
|-<br />
|'''whales'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''wheat'''<br />
|Dinky, main street<br />
|-<br />
|'''whine'''<br />
|AM, Mended Drum<br />
|-<br />
|'''whirling blades'''<br />
|Klatch, Oasis<br />
|-<br />
|'''whispers'''<br />
|Listening Monks temple<br />
|-<br />
|'''white fur'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''white gems'''<br />
|AM, Sandelfon High Altar, Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''white sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''withered carrots'''<br />
|Listening Monks temple<br />
|-<br />
|'''withered potatoes'''<br />
|Scrogden<br />
|-<br />
|'''withered turnips'''<br />
|Hillshire<br />
|-<br />
|'''wolf fur'''<br />
|Bois<br />
|-<br />
|'''wood'''<br />
|Bois<br />
|-<br />
|'''wood shavings'''<br />
|Lancre<br />
|-<br />
|'''wooden splinters'''<br />
|Escrow, Town sq.<br />
|-<br />
|'''worried bunnies'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried ferrets'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried kittens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried naked mole rats'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''worried star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried yeti'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''yarrow stalks'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''yellow sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''zombie bits'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie ears'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie noses'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie toes'''<br />
|Bleak Prospect<br />
|}<br />
<br />
= Requirements =<br />
[[Holy symbol]]<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=o<br />
| steps=2<br />
| target=Nothing<br />
| components=[[Holy symbol]]<br />
| powers=Speech, Movement<br />
| resist=na<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Gufnork Rituals]]<br />
[[Category:Gapp Rituals]]<br />
[[Category:Sandelfon Rituals]]<br />
[[Category:Fish Rituals]]<br />
[[Category:Hat Rituals]]<br />
[[Category:Sek Rituals]]<br />
[[Category:Rituals]]<br />
[[Category:Minions]]</div>Tozanhttp://www.dwpriests.com/wiki/Dust_DevilDust Devil2010-11-23T20:46:22Z<p>Tozan: added types: tedium and confiscated items</p>
<hr />
<div>{{RitualInfoBox<br />
| name=Dust Devil<br />
| gp=50/75/100/125/150/...<br />
| learntat=55 in [[faith.rituals.misc.area]] or [[faith.rituals.misc]] (Sek)<br />
| skills=[[faith.rituals.misc.area]] and [[faith.rituals.offensive.area]] <br />
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]], [[Sek]]<br />
| requirements=[[Holy symbol|Symbol]]<br />
| rodtype=g<br />
}}<br />
<br />
Summons a whirlwind to fight on your behalf. They are a type of [[:Category:Minions|minion]].<br />
<br />
__TOC__<br />
<br />
= Description =<br />
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are at least 350 different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). Trying to summon another minion may lead to dust devils you've summoned slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.<br />
<br />
Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.<br />
<br />
It has been observed that dust devils summoned by various players will speak in different ways. An example, "The huge whirlwind of pebbles says to the sun-tanned stone mason: My master has told me '''zat''' you must die." and others will say "...'''that''' you must die."<br />
<br />
The progression of the sizes is:<br />
Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.<br />
<br />
Dust devils can be referred to as devils, whirlwinds, summons, minions, or creatures.<br />
<br />
= Help File =<br />
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --><br />
This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity. <br />
<br />
= Example =<br />
{{Prebox|> perform dust devil<br />
You find it more difficult to perform dust devil because you are a creator. However, this is mitigated by the fact that you are a creator.<br />
<br>You raise your hands, and swirl them about.<br />
<br>You speak the holy word of Fish.<br />
<br>You summon a dust devil.<br />
<br>Use "order" to command it.<br />
<br>The wind picks up a bit and starts swirling. Dust and debris in the area come together to form an unbelievably large whirlwind of leaves.}}<br />
<br />
= Granted By =<br />
[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]]<br />
<br />
= Learnt At =<br />
[[Category:Rituals with conflicting or dubious learnt at information]]<br />
* [[faith.rituals.misc.area]] level 55 ([[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]] and [[Hat]])<br />
* [[faith.rituals.misc]] level 55 ([[Sek]])<br />
<br />
= Skills Used =<br />
* [[faith.rituals.misc.area]] {{Mocked}} <br />
* [[faith.rituals.offensive.area]] {{Mocked}} <br />
<br />
Both skills affect the size and hitpoints of dust devils, as well as their offensive abilities. Defensive abilities seem to be constant.<br />
<br />
Of.area determines the number of devils you can summon.<br />
<br />
= Base GP Cost =<br />
50/75/100/... GP<br />
<br />
The gp cost depends on the number of dust devils or other minions you are already controlling. The base cost is 50 gp (when you're not controlling any other minions already), with an additional 25 gp for every minion you already have.<br />
<br />
= Forms of dust devils =<br />
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are [http://discworld.atuin.net/lpc/secure/achievements.c?details=disciple%20of%20debris at least 350 different forms], and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (some may be found in various locations. You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a "non-dust" dust devil.<br />
<br />
Note: 1) variations of the same dust devil to not seem to count multiple times towards the related achievements. For example creating ten whirlwinds different coloured fluff does not register as creating ten whirlwinds from different materials for the purposes of the achievement. Also, 'banana peels' and 'bananananana peels' are only counted once! 2) some forms can occur in a fairly big area (i.e. in several places within a big city (e.g. pebbles), others are limited to a specific building or room (e.g. see various forms occurring in Alchemists' Guild, AM).<br />
<br />
Listed alphabetically, by form of devil:<br />
{|class="wikitable sortable" cellpadding="1" cellspacing="0" border="1"<br />
!Type<br />
!Location<br />
|-<br />
|'''"beer"'''<br />
|AM, Mended Drum<br />
|-<br />
|'''acid'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''acorns'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''algae'''<br />
|Beach<br />
|-<br />
|'''allegations'''<br />
|Listening Monks temple<br />
|-<br />
|'''alligators'''<br />
|Genua & Bois<br />
|-<br />
|'''ambergris'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''amulets of confession'''<br />
|Temple of Soyin<br />
|-<br />
|'''ancient arrowheads'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''angry hermit crabs'''<br />
|Beach<br />
|-<br />
|'''apple pies'''<br />
|AM Bakeries<br />
|-<br />
|'''apples'''<br />
|AM, The Dysk<br />
|-<br />
|'''arrows'''<br />
|Sandelfon's corridor (divine hand)<br />
|-<br />
|'''ash'''<br />
|Bandits' Camp<br />
|-<br />
|'''baby grflxen'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''baby monkeys'''<br />
|Rainforest<br />
|-<br />
|'''baggy felt'''<br />
|AM, Gapp altars<br />
|-<br />
|'''baggy gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''baggy tie-dye'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''balloons'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''banana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''banananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananananana peels'''<br />
|AM, Unseen University<br />
|-<br />
|'''bananas'''<br />
|Brown Island<br />
|-<br />
|'''bank receipts'''<br />
|AM, Pishe gardens & Pishe's moorlands<br />
|-<br />
|'''barracuda'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''barley'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''bases'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''beads'''<br />
|Genua & Bois<br />
|-<br />
|'''black cloth scraps'''<br />
|Escrow, Town Sq.<br />
|-<br />
|'''black gems'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''black water'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''blackberry pies'''<br />
|AM Bakeries<br />
|-<br />
|'''blood'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''blowfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''blue water'''<br />
|AM, TOSG, fountain<br />
|-<br />
|'''bones'''<br />
|Death's domain, entrance hall & T-Shop<br />
|-<br />
|'''bottled drop bears'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled llamas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bottled walruses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''bread'''<br />
|AM Bakeries<br />
|-<br />
|'''bread rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''brick dust'''<br />
|Bois<br />
|-<br />
|'''bricks'''<br />
|sandelfon's Chamber (divine hand)<br />
|-<br />
|'''bristles'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''broken dreams'''<br />
|Death's domain, T-Shop<br />
|-<br />
|'''broken feathers'''<br />
|AM & DJB, Hat high altar <br />
|-<br />
|'''broken glassware'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''broken specifications'''<br />
|AM, Unseen University<br />
|-<br />
|'''buffalo dung'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''bugs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''butterfly scales'''<br />
|Rainforest<br />
|-<br />
|'''buttons'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cabbage frogs'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage fronds'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''cabbage futures'''<br />
|AM, Lancre co-op bank<br />
|-<br />
|'''cabbage leaves'''<br />
|Bleak Prospect<br />
|-<br />
|'''camel dung'''<br />
|DJB, Bazaar<br />
|-<br />
|'''canapes'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''carp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''cat fur'''<br />
|AM, Hat high altar / DJB, bazaar<br />
|-<br />
|'''caterpillars'''<br />
|Sto Plains, cabbage fields<br />
|-<br />
|'''champagne corks'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''chat-up lines'''<br />
|AM, Mended Drum & Hat's Chamber (divine hand)<br />
|-<br />
|'''chickens'''<br />
|Bois<br />
|-<br />
|'''chocolate chip cookies'''<br />
|AM Bakeries<br />
|-<br />
|'''chopsticks'''<br />
|BP, east of Blue Moon Park<br />
|-<br />
|'''chrysalises'''<br />
|Rainforest<br />
|-<br />
|'''cigar butts'''<br />
|Newspaper offices<br />
|-<br />
|'''cigars'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''clams'''<br />
|Beach<br />
|-<br />
|'''cloth'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''coarse sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''cobblestones'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''cobwebs'''<br />
|BP, Tang Estate<br />
|-<br />
|'''cocktail sausages'''<br />
|Hat's Chamber (divine hand<br />
|-<br />
|'''cocktail umbrellas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''coconuts'''<br />
|Brown Island, Souvenir Shop<br />
|-<br />
|'''cod'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''coffee'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coffee beans'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''coleslaw'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''cone snails'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''confetti'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''confiscated items'''<br />
|AM jail cell<br />
|-<br />
|'''cool dust'''<br />
|Monks of Cool<br />
|- <br />
|'''cool jewellery'''<br />
|Monks of Cool<br />
|-<br />
|'''cool sunglasses'''<br />
|Monks of Cool<br />
|-<br />
|'''cool underwear'''<br />
|Monks of Cool<br />
|-<br />
|'''coral'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''corn'''<br />
|Pepper Pot, AM<br />
|-<br />
|'''corn sheaves'''<br />
|Dinky, Western Road<br />
|-<br />
|'''cravats'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''cream cakes'''<br />
|AM Bakeries<br />
|-<br />
|'''criticism'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''crystal shards'''<br />
|Scrogden<br />
|-<br />
|'''cupcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''currant buns'''<br />
|AM Bakeries<br />
|-<br />
|'''currents'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''daggers'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''darkness'''<br />
|Death's domain & T-shop<br />
|-<br />
|'''dates'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''dead fish'''<br />
|Slice<br />
|-<br />
|'''deadlines'''<br />
|Newspaper offices<br />
|-<br />
|'''deadly cashmere'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''deadly gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''deadly lace'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''depressed lemmings'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''diamond slippers'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''dice'''<br />
|Genua, Casino<br />
|-<br />
|'''directions'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''dirt'''<br />
|Bandits' Camp<br />
|-<br />
|'''dirt clods'''<br />
|Sto Plains<br />
|-<br />
|'''discarded clothing'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''dog fur'''<br />
|Sto Lat<br />
|-<br />
|'''dog-ends'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dolphins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''dried paint'''<br />
|Brass Neck, just west of Market Place<br />
|-<br />
|'''dried plants'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''driftwood'''<br />
|Brown Island<br />
|-<br />
|'''droplets of holy water'''<br />
|Escrow, Garlic Way<br />
|-<br />
|'''drunken promises'''<br />
|AM, Mended Drum<br />
|-<br />
|'''dry sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''duckweed'''<br />
|Swamp<br />
|-<br />
|'''dust'''<br />
|Everywhere<br />
|-<br />
|'''ear horns'''<br />
|Listening Monks temple<br />
|-<br />
|'''earwax'''<br />
|Mad Stoat<br />
|-<br />
|'''egresses'''<br />
|Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''exotic blooms'''<br />
|Rainforest<br />
|-<br />
|'''fake rhinu'''<br />
|AM, Thieves' Guild<br />
|-<br />
|'''fashion'''<br />
|Monks of Cool<br />
|-<br />
|'''fear'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''fermented cabbage'''<br />
|Sto Lat<br />
|-<br />
|'''festering rubbish'''<br />
|Bandits' Camp<br />
|-<br />
|'''field mice'''<br />
|Dinky, main street<br />
|-<br />
|'''figs'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''film'''<br />
|Holywood<br />
|-<br />
|'''fine sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''fish oil'''<br />
|AM, Fish's high altar & Fish's chamber (Divine Hand)<br />
|-<br />
|'''flamboyant cashmere'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''flamboyant gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''flamboyant lace'''<br />
|AM, Gapp's high altar<br />
|-<br />
|'''flame'''<br />
|AM, Council building<br />
|-<br />
|'''flasks'''<br />
|AM, Alchemist's Guild<br />
|-<br />
|'''fleas'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''floor tiles'''<br />
|Listening Monks temple<br />
|-<br />
|'''florid gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''florid tye-dye'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''flotsam '''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''flour'''<br />
|AM Bakeries<br />
|-<br />
|'''flowers'''<br />
|Holywood<br />
|-<br />
|'''fluff (all types)'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''flying daggers'''<br />
|Klatch, Hashishim Cave<br />
|-<br />
|'''flying fish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''foam'''<br />
|AM, Pishe gardens (hot spring) & Fish's chamber (Divine Hand)<br />
|-<br />
|'''food'''<br />
|AM, Unseen University<br />
|-<br />
|'''food dissipates'''<br />
|AM, Unseen University<br />
|-<br />
|'''forged papers'''<br />
|AM, Thieves' Guild (Jim's room)<br />
|-<br />
|'''frantic but unladen swallows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''frantic Hunghungese pot-bellied pigs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''frantic vulture chicks'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''fried dog'''<br />
|BP, Palace & on pier new Tuna Walk<br />
|-<br />
|'''fried fish'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''frog legs'''<br />
|marsh<br />
|-<br />
|'''frog-spawn'''<br />
|Swamp<br />
|-<br />
|'''frost'''<br />
|Anywhere snowy<br />
|-<br />
|'''fruit cake'''<br />
|AM Bakeries<br />
|-<br />
|'''gambling debts'''<br />
|Genua, Casino<br />
|-<br />
|'''garlic'''<br />
|DJB, Harbour<br />
|-<br />
|'''garlic cloves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''gilt'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''glittering sand'''<br />
|Brown Island<br />
|-<br />
|'''glossy black feathers'''<br />
|Rainforest<br />
|-<br />
|'''goat hair'''<br />
|Razorback<br />
|-<br />
|'''gold dust'''<br />
|BP, Fang Estate<br />
|-<br />
|'''goldenrod feathers'''<br />
|Rainforest<br />
|-<br />
|'''grains'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''grapes'''<br />
|AM, The Dysk<br />
|-<br />
|'''grass'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''grasshoppers'''<br />
|Sto Plains<br />
|-<br />
|'''green mud'''<br />
|Swamp<br />
|-<br />
|'''grflx eggs'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grflx scales'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''grinning skulls'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''guano'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''gutted fish'''<br />
|Hillshire<br />
|-<br />
|'''haddock'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''handbills'''<br />
|Bes Pelargic, samurai dojo & Tuna Walk<br />
|-<br />
|'''ha'pennies'''<br />
|AM, Thieves' Guild, Jim's room<br />
|-<br />
|'''hate mail'''<br />
|Newspaper offices<br />
|-<br />
|'''hatred'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''hearts (all types)'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''heather'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''herring'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''hints'''<br />
|Listening Monks temple<br />
|-<br />
|'''honeycombs'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''hot air'''<br />
|DJB<br />
|-<br />
|'''hot flannel'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''hot fudge sundaes'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''hot gauze'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''hot sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''hot velvet'''<br />
|AM, TOSG, Gapp room<br />
|-<br />
|'''hot water'''<br />
|Creel Springs<br />
|-<br />
|'''ibis feathers'''<br />
|DJB, Bazaar<br />
|-<br />
|'''ice'''<br />
|Anywhere snowy<br />
|-<br />
|'''ice cream'''<br />
|AM, Ice Cream shop<br />
|-<br />
|'''iconographs'''<br />
|BP, Sailors' Bounty pub<br />
|-<br />
|'''insect corpses'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''invitations'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''IOUs'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''jam rolls'''<br />
|AM Bakeries<br />
|-<br />
|'''jetsam'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''juggling balls'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''juggling clubs'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lacy underwear'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''lamp shades'''<br />
|Hat's Chamber (Divine Hand)<br />
|-<br />
|'''lamprey'''<br />
|AM, TOSG, Fish room<br />
|-<br />
|'''laundry'''<br />
|AM, Unseen University<br />
|-<br />
|'''leaf mould'''<br />
|Scrogden<br />
|-<br />
|'''leaves'''<br />
|Gloomy Forest (and lots of other places)<br />
|-<br />
|'''letters of complaint'''<br />
|AM, Council building<br />
|-<br />
|'''lichen'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''lint'''<br />
|AM, Gufnork's temple<br />
|-<br />
|'''lion fur'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''lit cigarettes'''<br />
|Genua, Casino<br />
|-<br />
|'''litter'''<br />
|Jokeshop on Longstreet, BP<br />
|-<br />
|'''lizard tails'''<br />
|marsh<br />
|-<br />
|'''loathing'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''lobster shells'''<br />
|Beach<br />
|-<br />
|'''loose change'''<br />
|AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''lost hopes'''<br />
|Genua, Casino<br />
|-<br />
|'''lost socks'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''lost underwear'''<br />
|AM, Mended Drum<br />
|-<br />
|'''makeup'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''manatees'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''meatballs'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''melons'''<br />
|Ephebe, Chronides Farm<br />
|-<br />
|'''memories'''<br />
|AM, Mended Drum<br />
|-<br />
|'''memos'''<br />
|AM, Council building<br />
|-<br />
|'''metal fragments'''<br />
|Barbarian's Summer Camp<br />
|-<br />
|'''mice'''<br />
|Bois<br />
|-<br />
|'''milk'''<br />
|Razorback<br />
|-<br />
|'''miniature fold-out sofas'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''mirror shards'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''mirrored sunglasses'''<br />
|Genua, Casino<br />
|-<br />
|'''mist'''<br />
|Pishe's chamber (Divine Hand)<br />
|-<br />
|'''modern art'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''moon dragon scales'''<br />
|Nowhere, village square<br />
|-<br />
|'''moose droppings'''<br />
|Outside Barbarian's Winter Camp<br />
|-<br />
|'''mortar'''<br />
|BP, Tang Estate<br />
|-<br />
|'''moss'''<br />
|Swamp<br />
|-<br />
|'''mould'''<br />
|AM, Mended Drum<br />
|-<br />
|'''mouse droppings'''<br />
|Sto lat<br />
|-<br />
|'''mud'''<br />
|AM, Pishe high altar, During Rain (on Elm Street, others unconfirmed)<br />
|-<br />
|'''muddy water'''<br />
|Ohulan-Cutash<br />
|-<br />
|'''muesli'''<br />
|Barbarbian's Summer Camp<br />
|-<br />
|'''mushrooms'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''native carvings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''needles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''newt eyes'''<br />
|marsh<br />
|-<br />
|'''noodles'''<br />
|BP, Pearl Path, near Sion Street (probably other places in BP too)<br />
|-<br />
|'''oak leaves'''<br />
|Gloomy Forest<br />
|-<br />
|'''oats'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''octopi'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''octopodes'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''old contracts'''<br />
|Klatch, Hashishashim Cave and Assassins' Guild Office<br />
|-<br />
|'''old hats'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old leaves'''<br />
|DJB, southwest of southern gates<br />
|-<br />
|'''old memories'''<br />
|Sheepridge, town square<br />
|-<br />
|'''olives'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''opah'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''orange and black fur'''<br />
|Rainforest<br />
|-<br />
|'''organs'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''origami'''<br />
|BP, Silk Lane<br />
|-<br />
|'''oysters'''<br />
|Beach<br />
|-<br />
|'''paint chips'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''paintbrushes'''<br />
|BP, Sung Estate<br />
|-<br />
|'''paintings'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''palm leaves'''<br />
|Brown Island, Souvenir Shop (possible elsewhere too :-)<br />
|-<br />
|'''pants'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''paper chits'''<br />
|BP, Tuna Walk<br />
|-<br />
|'''papers'''<br />
|AM, Assassin's Guild<br />
|-<br />
|'''paperwork'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''parrot feathers'''<br />
|Bleak Prospect<br />
|-<br />
|'''partially-decomposed skin flakes'''<br />
|Bleak Prospect<br />
|-<br />
|'''party hats (all types)'''<br />
|AM, Hat high altar<br />
|-<br />
|'''peacock feathers'''<br />
|BP, Sung Estate<br />
|-<br />
|'''peanut shells'''<br />
|AM, Mended Drum<br />
|-<br />
|'''pebbles'''<br />
|Bandits' Camp (but also a lot of other places)<br />
|-<br />
|'''permits'''<br />
|BP, Jokeshop on Longstreet & Pearl Path (south of Sung Estate)<br />
|-<br />
|'''pickled onions'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pie dough'''<br />
|Sheepridge, village sq.<br />
|-<br />
|'''pig manure'''<br />
|Slice<br />
|-<br />
|'''pike'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''pillows'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''pine needles'''<br />
|Gloomy Forest<br />
|-<br />
|'''pineapples'''<br />
|Brown Island<br />
|-<br />
|'''plankton'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''playbills'''<br />
|AM, The Dysk<br />
|-<br />
|'''playing cards'''<br />
|Genua, Casino<br />
|-<br />
|'''poodles'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''porbeagles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''positive reviews'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''pottery shards'''<br />
|Skund Forest, by crystal egg tree<br />
|-<br />
|'''prawns'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''prop swords'''<br />
|Holywood<br />
|-<br />
|'''puppet heads'''<br />
|AM, Salt Shaker<br />
|-<br />
|'''purple mineral powder'''<br />
|Bes Pelargic, Blue moon park<br />
|-<br />
|'''pure cool'''<br />
|Monks of Cool<br />
|-<br />
|'''pure faith'''<br />
|High altars (everywhere), Divine Hand chambers<br />
|-<br />
|'''quill pens'''<br />
|AM, Sandelfon's high altar<br />
|-<br />
|'''quills'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''raindrops'''<br />
|Anywhere rainy, & AM, Pishe's high altar, Pishe's chamber (divine hand)<br />
|-<br />
|'''rainwater'''<br />
|AM, Pishe's high altar<br />
|-<br />
|'''rat tails'''<br />
|AM, Pepper Pot<br />
|-<br />
|'''reagents'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''receipts'''<br />
|AM, Council building<br />
|-<br />
|'''red dust'''<br />
|AM, Assassins' Courtyard<br />
|-<br />
|'''red mud'''<br />
|BP, Blue Moon Park (entrance)<br />
|-<br />
|'''reeds'''<br />
|Swamp<br />
|-<br />
|'''rice'''<br />
|BP, Calligrapher's Shop (but probably more globally in BP too)<br />
|-<br />
|'''ripped batik'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped felt'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped lace'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped leather'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped paisley'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ripped silk'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''rocks'''<br />
|DJB, West-South of southern gate.<br />
|-<br />
|'''roe'''<br />
|AM, Fish's high altar, Fish's chamber (Divine Hand)<br />
|-<br />
|'''rogue thaums'''<br />
|AM, Unseen University<br />
|-<br />
|'''romance'''<br />
|Bois<br />
|-<br />
|'''roof tiles'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''room keys'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rose petals'''<br />
|Nowhere Village<br />
|-<br />
|'''roses'''<br />
|Bois<br />
|-<br />
|'''rotten apples'''<br />
|Bad Ass<br />
|-<br />
|'''rotting brain'''<br />
|Bleak Prospect<br />
|-<br />
|'''rotting fruit'''<br />
|AM, Mended Drum<br />
|-<br />
|'''rubbish'''<br />
|AM, Morpork streets<br />
|-<br />
|'''rumours'''<br />
|Listening Monks temple<br />
|-<br />
|'''salmon'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sand'''<br />
|DJB, Bazaar<br />
|-<br />
|'''scraps of fur'''<br />
|Hillshire<br />
|-<br />
|'''scree'''<br />
|Escrow, Village Centre<br />
|-<br />
|'''scripts'''<br />
|Holywood<br />
|-<br />
|'''sculpture'''<br />
|AM, Royal Art Museum<br />
|-<br />
|'''scum'''<br />
|AM, Mended Drum<br />
|-<br />
|'''scumble droplets'''<br />
|Lancre<br />
|-<br />
|'''sea cucumbers'''<br />
|Fish's whirlpool<br />
|-<br />
|'''sea urchins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea water'''<br />
|Brown Island<br />
|-<br />
|'''seaweed'''<br />
|Beach<br />
|-<br />
|'''seals'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''sea-shells'''<br />
|Brown Island, Beaches<br />
|-<br />
|'''sexy batik'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''sexy paisley'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''sexy velvet'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''shale'''<br />
|Morpork Mountains (Moon Dragon grounds)<br />
|-<br />
|'''shark eggs'''<br />
|Beach<br />
|-<br />
|'''shark fins'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''shark teeth'''<br />
|Tuna Bay Shipwreck<br />
|-<br />
|'''sheep droppings'''<br />
|Sheepridge, town square<br />
|-<br />
|'''sheep's wool'''<br />
|Sheepridge, town square & Nowhere village<br />
|-<br />
|'''shirts'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''shrimp'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''signs'''<br />
|sandelfon's Chamber (divine hand)<br />
|-<br />
|'''silk scraps'''<br />
|AM, Assassin's Guild<br />
|-<br />
|'''silt'''<br />
|Tuna Bay shipwreck<br />
|-<br />
|'''silver fragments'''<br />
|Escrow<br />
|-<br />
|'''skin-tight leather'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''skin-tight silk'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''skin-tight tie-dye'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''slate'''<br />
|AM, Five Ways Bell Tower<br />
|-<br />
|'''slugs'''<br />
|marsh<br />
|-<br />
|'''slush'''<br />
|Anywhere snowy (I think)<br />
|-<br />
|'''small melons'''<br />
|DJB, melon farm<br />
|-<br />
|'''small round stones'''<br />
|Creel Springs<br />
|-<br />
|'''small stones'''<br />
|Bleak Prospect<br />
|-<br />
|'''small yellow flowers'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''smoke'''<br />
|Klatch, Hashishhashim Cave<br />
|-<br />
|'''snails'''<br />
|marsh<br />
|-<br />
|'''snake scales'''<br />
|BP, Hong Estate<br />
|-<br />
|'''snow'''<br />
|Anywhere snowy<br />
|-<br />
|'''soap'''<br />
|Creel Springs<br />
|-<br />
|'''someone else's underwear'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''sonkies'''<br />
|AM, Mended Drum<br />
|-<br />
|'''spam'''<br />
|Sto Lat, King's Road<br />
|-<br />
|'''sparkly fangs'''<br />
|AM, Mended Drum<br />
|-<br />
|'''spermaceti'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''spilled drinks'''<br />
|AM, Hat high altar & Genua, small shop dedicated to Hat<br />
|-<br />
|'''sprite wings'''<br />
|Razorback<br />
|-<br />
|'''squid'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''squishi'''<br />
|BP, Garden Walk<br />
|-<br />
|'''stale beer'''<br />
|south of Bandit's Camp (Gloomy) & inside Barbarian's Winter Camp<br />
|-<br />
|'''stale coffee'''<br />
|Pseudopolis yard watchhouse<br />
|-<br />
|'''stale potions'''<br />
|Mad Stoat<br />
|-<br />
|'''stale tea'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''starling feathers'''<br />
|Sto Lat, Sewers<br />
|-<br />
|'''sticky buns'''<br />
|AM Bakeries<br />
|-<br />
|'''stone chips'''<br />
|Sandelfon's Chamber (divine hand) and Pishe's chamber (divine hand)<br />
|-<br />
|'''stones'''<br />
|Sandelfon's Chamber (divine hand) & Sto Lat, Market Centre<br />
|-<br />
|'''stony sand'''<br />
|Klatch, Oasis<br />
|-<br />
|'''storybooks'''<br />
|Bois<br />
|-<br />
|'''straw'''<br />
|Bois<br />
|-<br />
|'''strawberry shortcakes'''<br />
|AM Bakeries<br />
|-<br />
|'''streamers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''style'''<br />
|Monks of Cool<br />
|-<br />
|'''suffering'''<br />
|AM, Sek's high altar<br />
|-<br />
|'''sugar'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''sunfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''surprised natives'''<br />
|Brown Island<br />
|-<br />
|'''swamp gas'''<br />
|Genua, main gate area & Bois<br />
|-<br />
|'''sweat'''<br />
|Barbarian's Winter Camp, entrance<br />
|-<br />
|'''swordfish'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''tacky underpants'''<br />
|Thieves' Guild, ground level<br />
|-<br />
|'''tax money'''<br />
|AM, Council building<br />
|-<br />
|'''tears'''<br />
|Pishe's chamber (divine hand) and Sek's high altar<br />
|-<br />
|'''tedium'''<br />
|AM jail cell<br />
|-<br />
|'''teeth'''<br />
|AM, Shades<br />
|-<br />
|'''terracotta shards'''<br />
|Bes Pelargic, Tuna Walk<br />
|-<br />
|'''terrified drop bears'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified groundhogs'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified ibises'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''terrified walruses'''<br />
|AM, Hat high altar<br />
|-<br />
|'''terrified wombats'''<br />
|AM, Hat high altar<br />
|-<br />
|'''test tubes'''<br />
|AM, Alchemists' Guild<br />
|-<br />
|'''thimbles'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''thread'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''ticket stubs'''<br />
|AM, Dolly Sisters Watch House<br />
|-<br />
|'''tickets'''<br />
|Pseudopolis Yard watchhouse<br />
|-<br />
|'''tiny carcasses'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''tiny octopi'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tiny purple flowers'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''tiny salamanders'''<br />
|Pishe's chamber (divine hand)<br />
|-<br />
|'''toadstools'''<br />
|Wolf's Trail, east of<br />
|-<br />
|'''tomatoes'''<br />
|AM, The Dysk<br />
|-<br />
|'''tortoise shells'''<br />
|DJB, southwest of southern Gate<br />
|-<br />
|'''tortoises'''<br />
|Ephebian Desert<br />
|-<br />
|'''towels'''<br />
|AM, Pishe gardens<br />
|-<br />
|'''toy castles'''<br />
|Genua<br />
|-<br />
|'''toy crystal balls'''<br />
|Genua<br />
|-<br />
|'''toy fairies'''<br />
|Genua<br />
|-<br />
|'''toy frogs'''<br />
|Genua<br />
|-<br />
|'''toy guardsmen'''<br />
|Genua<br />
|-<br />
|'''toy musketeers'''<br />
|Genua<br />
|-<br />
|'''toy pirates'''<br />
|Genua, Eastern Docks<br />
|-<br />
|'''toy princesses'''<br />
|Genua<br />
|-<br />
|'''toy soldiers'''<br />
|Genua<br />
|-<br />
|'''toy unicorns'''<br />
|Genua<br />
|-<br />
|'''toy witches'''<br />
|Genua<br />
|-<br />
|'''toy zebras'''<br />
|Genua<br />
|-<br />
|'''trousers'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''trout'''<br />
|Fish's chamber (Divine Hand)<br />
|-<br />
|'''tumbleweeds'''<br />
|Ephebian Desert<br />
|-<br />
|'''turtles'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''twigs'''<br />
|Pekan Ford, Carriage Stop & Bois<br />
|-<br />
|'''type'''<br />
|Newspaper offices<br />
|-<br />
|'''very startled alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very startled ptarmigan'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''very surprised alpacas'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised anthropomorphic sofa springs'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised blackbirds'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''very surprised voles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''villainy'''<br />
|AM, Mended Drum<br />
|-<br />
|'''vines'''<br />
|Rainforest<br />
|-<br />
|'''vomit'''<br />
|Genua, Bank<br />
|-<br />
|'''vulture feathers'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''warm felt'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''warm flannel'''<br />
|AM, Gapp's low altar<br />
|-<br />
|'''wasted votes'''<br />
|AM, Council building<br />
|-<br />
|'''water'''<br />
|AM, Pishe gardens & Fish's chamber (Divine Hand)<br />
|-<br />
|'''water drops'''<br />
|Pishe's chamber (Divine Hand)<br />
|-<br />
|'''watermelons'''<br />
|DJB, melon farm<br />
|-<br />
|'''whales'''<br />
|AM, Fish's high altar<br />
|-<br />
|'''wheat'''<br />
|Dinky, main street<br />
|-<br />
|'''whine'''<br />
|AM, Mended Drum<br />
|-<br />
|'''whirling blades'''<br />
|Klatch, Oasis<br />
|-<br />
|'''whispers'''<br />
|Listening Monks temple<br />
|-<br />
|'''white fur'''<br />
|Barbarian's Winter Camp, just south of it<br />
|-<br />
|'''white gems'''<br />
|AM, Sandelfon High Altar, Sandelfon's Corridor (divine hand)<br />
|-<br />
|'''white sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''withered carrots'''<br />
|Listening Monks temple<br />
|-<br />
|'''withered potatoes'''<br />
|Scrogden<br />
|-<br />
|'''withered turnips'''<br />
|Hillshire<br />
|-<br />
|'''wolf fur'''<br />
|Bois<br />
|-<br />
|'''wood'''<br />
|Bois<br />
|-<br />
|'''wood shavings'''<br />
|Lancre<br />
|-<br />
|'''wooden splinters'''<br />
|Escrow, Town sq.<br />
|-<br />
|'''worried bunnies'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried chickens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried ferrets'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried kittens'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried naked mole rats'''<br />
|Hat's Chamber (divine hand)<br />
|-<br />
|'''worried star-nosed moles'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried troll children'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''worried yeti'''<br />
|AM, Hat's high altar<br />
|-<br />
|'''yarrow stalks'''<br />
|Bad Ass, Witch's Guild<br />
|-<br />
|'''yellow sand'''<br />
|Ephebian Desert<br />
|-<br />
|'''zombie bits'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie ears'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie noses'''<br />
|Bleak Prospect<br />
|-<br />
|'''zombie toes'''<br />
|Bleak Prospect<br />
|}<br />
<br />
= Requirements =<br />
[[Holy symbol]]<br />
<br />
= [[Meditate]] =<br />
{{MeditateBox<br />
| type=o<br />
| steps=2<br />
| target=Nothing<br />
| components=[[Holy symbol]]<br />
| powers=Speech, Movement<br />
| resist=na<br />
}}<br />
<br />
[[Category:Pishe Rituals]]<br />
[[Category:Gufnork Rituals]]<br />
[[Category:Gapp Rituals]]<br />
[[Category:Sandelfon Rituals]]<br />
[[Category:Fish Rituals]]<br />
[[Category:Hat Rituals]]<br />
[[Category:Sek Rituals]]<br />
[[Category:Rituals]]<br />
[[Category:Minions]]</div>Tozan