Difference between revisions of "Blight"
From DWPriests
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[[Category:Rituals with conflicting or dubious learnt at information]] | [[Category:Rituals with conflicting or dubious learnt at information]] | ||
− | [[faith.rituals.offensive.target]] level unknown ([[Fish]]) or | + | [[faith.rituals.offensive.target]] level unknown ([[Fish]]) or 225 ([[Sek]]) |
= Skills Used = | = Skills Used = |
Revision as of 18:22, 3 December 2008
Blight | |
---|---|
GP Cost | 70 |
Learnt At | 55/125 in faith.rituals.offensive.target |
Skills Used | faith.rituals.offensive.target |
Requirements | Symbol and amulet |
Granted By | Fish and Sek |
Best Baton(s) |
??? |
Best Cane |
??? |
Makes a target more vulnerable to harm.
Contents
Description
The target of the ritual is made weaker and more susceptible to harm. It can be performed mid-combat. Any damage done to the target is increased by a certain amount, it is probably capped at a certain point, perhaps double damage. One of the few rituals, which require fairly high bonuses to cast successfully and effectively. If the target is already under the effect of blight a further performing of the ritual will fail.
Help File
Blight is an offensive ritual, causing its victim to become weaker and more susceptible to harm. To perform this ritual you will need the holy symbol of your god and a holy amulet.
Example
> perform blight on Pinkfish You imagine a field of grain, blowing gently in the wind. You envision the entire crop rotting away. You hold this image in your mind. You cry out to Gufnork, asking for this to be so. Pinkfish appears to be more vulnerable now.
Granted By
Learnt At
faith.rituals.offensive.target level unknown (Fish) or 225 (Sek)Skills Used
faith.rituals.offensive.target
Base GP Cost
70 GP
Requirements
Meditate
Type | Offensive |
Step Count | 4 |
Target | Others |
Components | Holy symbol, Holy amulet |
Required Powers | Speech |
Will Attempt to Resist | No |
Will Be Angered | No/Unknown |