Difference between revisions of "Blight"
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{{RitualInfoBox | {{RitualInfoBox | ||
| name=Blight | | name=Blight | ||
− | | gp= | + | | gp=75 |
− | | learntat= | + | | learntat=245/225 in [[faith.rituals.offensive.target]] |
| skills=[[faith.rituals.offensive.target]] | | skills=[[faith.rituals.offensive.target]] | ||
| grantedby=[[Fish]] and [[Sek]] | | grantedby=[[Fish]] and [[Sek]] | ||
| requirements=[[Holy symbol|Symbol]] and [[Holy amulet|amulet]] | | requirements=[[Holy symbol|Symbol]] and [[Holy amulet|amulet]] | ||
+ | | rodtype=o | ||
}} | }} | ||
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= Description = | = Description = | ||
− | The target of the ritual is made weaker and more susceptible to harm. It | + | The target of the ritual is made weaker and more susceptible to harm. It can be performed mid-combat. Any damage done to the target is increased by a certain amount, it is probably capped at a certain point, perhaps double damage. One of the few rituals, which require fairly high bonuses to cast successfully and effectively. If the target is already under the effect of blight a further performing of the ritual will fail. |
= Help File = | = Help File = | ||
+ | <!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --> | ||
Blight is an offensive ritual, causing its victim to become weaker and more susceptible to harm. To perform this ritual you will need the holy symbol of your god and a holy amulet. | Blight is an offensive ritual, causing its victim to become weaker and more susceptible to harm. To perform this ritual you will need the holy symbol of your god and a holy amulet. | ||
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= Learnt At = | = Learnt At = | ||
− | [[faith.rituals.offensive.target]] level | + | [[Category:Rituals with conflicting or dubious learnt at information]] |
+ | [[faith.rituals.offensive.target]] level 245([[Fish]]) or 225 ([[Sek]]) | ||
= Skills Used = | = Skills Used = | ||
− | [[faith.rituals.offensive.target]] | + | [[Category:Rituals needing to be mocked]] |
+ | *[[faith.rituals.offensive.target]] | ||
= Base GP Cost = | = Base GP Cost = | ||
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= [[Meditate]] = | = [[Meditate]] = | ||
− | + | {{MeditateBox | |
− | + | | type=0 | |
+ | | steps=4 | ||
+ | | target=Others | ||
+ | | components=[[Holy symbol]], [[Holy amulet]] | ||
+ | | powers=Speech | ||
+ | | resist=n | ||
+ | | angered=y | ||
+ | }} | ||
[[Category:Fish Rituals]] | [[Category:Fish Rituals]] | ||
[[Category:Sek Rituals]] | [[Category:Sek Rituals]] | ||
+ | [[Category:Rituals]] |
Latest revision as of 08:30, 3 February 2012
Blight | |
---|---|
GP Cost | 75 |
Learnt At | 245/225 in faith.rituals.offensive.target |
Skills Used | faith.rituals.offensive.target |
Requirements | Symbol and amulet |
Granted By | Fish and Sek |
Best Baton(s) |
Coral, Serrated |
Best Cane |
Orange |
Makes a target more vulnerable to harm.
Contents
Description
The target of the ritual is made weaker and more susceptible to harm. It can be performed mid-combat. Any damage done to the target is increased by a certain amount, it is probably capped at a certain point, perhaps double damage. One of the few rituals, which require fairly high bonuses to cast successfully and effectively. If the target is already under the effect of blight a further performing of the ritual will fail.
Help File
Blight is an offensive ritual, causing its victim to become weaker and more susceptible to harm. To perform this ritual you will need the holy symbol of your god and a holy amulet.
Example
> perform blight on Pinkfish You imagine a field of grain, blowing gently in the wind. You envision the entire crop rotting away. You hold this image in your mind. You cry out to Gufnork, asking for this to be so. Pinkfish appears to be more vulnerable now.
Granted By
Learnt At
faith.rituals.offensive.target level 245(Fish) or 225 (Sek)Skills Used
Base GP Cost
70 GP
Requirements
Meditate
Type | ??? |
Step Count | 4 |
Target | Others |
Components | Holy symbol, Holy amulet |
Required Powers | Speech |
Will Attempt to Resist | No |
Will Be Angered | Yes |