Difference between revisions of "Calm"
From DWPriests
(New page: {{RitualInfoBox | name=Calm | gp=25 | learntat=3 in faith | skills=faith.rituals.defensive.target | grantedby=Pishe, Gufnork, Gapp, Sandelfon (+followers), [[Fi...) |
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| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]] (+[[followers]]), [[Fish]] and [[Hat]] | | grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]] (+[[followers]]), [[Fish]] and [[Hat]] | ||
| requirements=''None'' | | requirements=''None'' | ||
+ | | rodtype=d | ||
}} | }} | ||
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= Help File = | = Help File = | ||
+ | <!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --> | ||
The Calm ritual allows you to calm your target down and make them stop fighting you. Particularly angry targets may be able to shrug off the effects of the ritual in order to keep fighting. | The Calm ritual allows you to calm your target down and make them stop fighting you. Particularly angry targets may be able to shrug off the effects of the ritual in order to keep fighting. | ||
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= Granted By = | = Granted By = | ||
− | [[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]] ( | + | [[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]] (also to His [[followers]]), [[Fish]] and [[Hat]] |
= Learnt At = | = Learnt At = | ||
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= Skills Used = | = Skills Used = | ||
− | [[faith.rituals.defensive.target]] | + | *[[faith.rituals.defensive.target]] {{Mocked}} |
+ | *Possibly fighting.special.tactics to resist, as this can be tmed from resisting it. | ||
= Base GP Cost = | = Base GP Cost = | ||
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= [[Meditate]] = | = [[Meditate]] = | ||
− | + | {{MeditateBox | |
+ | | type=d | ||
+ | | steps=2 | ||
+ | | target=Others | ||
+ | | components=None | ||
+ | | powers=Speech | ||
+ | | resist=y | ||
+ | }} | ||
+ | |||
+ | [[Category:Pishe Rituals]] | ||
+ | [[Category:Gufnork Rituals]] | ||
+ | [[Category:Gapp Rituals]] | ||
+ | [[Category:Sandelfon Rituals]] | ||
+ | [[Category:Fish Rituals]] | ||
+ | [[Category:Hat Rituals]] | ||
+ | [[Category:Rituals]] |
Latest revision as of 00:07, 30 September 2010
Calm | |
---|---|
GP Cost | 25 |
Learnt At | 3 in faith |
Skills Used | faith.rituals.defensive.target |
Requirements | None |
Granted By | Pishe, Gufnork, Gapp, Sandelfon (+followers), Fish and Hat |
Best Baton(s) |
Pale Yellow |
Best Cane |
Forest Green |
Calms your enemies.
Contents
Description
Calms down a target which is in combat, causing them to stop fighting the priest who performed the ritual. It will continue fighting others it is in combat with however, unless they leave the room and type 'stop' while the priest performs the ritual.
Help File
The Calm ritual allows you to calm your target down and make them stop fighting you. Particularly angry targets may be able to shrug off the effects of the ritual in order to keep fighting.
Example
> perform calm on Wodan You utter a quick prayer. You make soothing noises. Wodan calms down.
Granted By
Pishe, Gufnork, Gapp, Sandelfon (also to His followers), Fish and Hat
Learnt At
faith level 3
Skills Used
- faith.rituals.defensive.target (Confirmed by mocking)
- Possibly fighting.special.tactics to resist, as this can be tmed from resisting it.
Base GP Cost
25 GP
Requirements
None
Meditate
Type | Defensive |
Step Count | 2 |
Target | Others |
Components | None |
Required Powers | Speech |
Will Attempt to Resist | Yes |
Will Be Angered | No/Unknown |