Difference between revisions of "Cure Drunkenness"

From DWPriests
Jump to: navigation, search
m
m (Skills Used)
Line 37: Line 37:
  
 
= Skills Used =
 
= Skills Used =
 +
[[Category:Rituals needing to be mocked]]
 
*[[faith.rituals.curing.self]]/[[faith.rituals.curing.target|target]]
 
*[[faith.rituals.curing.self]]/[[faith.rituals.curing.target|target]]
  

Revision as of 08:58, 21 April 2009

Cure Drunkenness
GP Cost 60
Learnt At 10 in faith.rituals
Skills Used faith.rituals.curing.self/target
Requirements None
Granted By Pishe, Gufnork, Gapp and Sandelfon
Best Baton(s)

???

Best Cane

???


Counteracts the effects of alcohol.

Description

More of a fun based/role-playing ritual than anything else. Very useful if you spend a lot of your time at a certain bar in AM in the company of a certain High priest. This ritual cures people of drunkenness, and stops them getting a nasty hangover.

Help File

This ritual, when cast upon a person, removes the alcohol and its effects from a person. This can traumatise the target somewhat.

Ward Effect

When imbued as a ward, this ritual reverses itself and causes the thief to become drunk instead.

Example

> perform cure drunkenness on me
You close your eyes and contemplate higher things.
You utter a prayer to assist in mental regeneration.
You place your hands on yourself.
You feel a rush as the effects of the alcohol are purged from your body.  You almost collapse from the shock.
As the features of the world become painfully clear, you realize you are once again sober.

Granted By

Pishe, Gufnork, Gapp and Sandelfon

Learnt At

faith.rituals level 10

Skills Used

Base GP Cost

60 GP

Requirements

None

Meditate

Type Healing
Step Count2
TargetYourself & Others
ComponentsNone
Required PowersSpeech
Will Attempt to Resist No
Will Be Angered No/Unknown