Divine Sentinel

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Divine Sentinel
GP Cost 170
Learnt At 220/230/220 in faith.rituals.defensive.target
Skills Used faith.rituals.defensive.target and faith.items.scroll
Requirements Symbol, incense and prayer book
Granted By Gapp, Sandelfon and Hat
Best Baton(s)

Pale Yellow

Best Cane

Forest Green

Bestows a ritual onto an object to protect it from theft


The new version of major ward, very similar to Divine Guard. This ritual is exactly the same in principle as Divine Guard, but allows up to three rituals to be impressed into the item of value. For more info, read the article of Poyat on this subject.

Help File

Divine Sentinel stores the power of up to three rituals within an object, allowing a priest to protect it from theft. You need a holy symbol, some incense, a prayer book and a copy of "Impressions of the faithful" to perform this ritual. After you have performed this ritual on an item, you will need to "bestow" another ritual into it.


> perform divine sentinel on baton

You prepare a dull grey baton for the upcoming ceremony.
You light the incense, while reading a litany from your prayer book.
You hold a dull grey baton up to the heavens.
Sandelfon watches the dull grey baton with interest, waiting for an impression.

> bestow agoraphobia on baton
You chant quietly, clutching the dull grey baton in your hands. You feel it take on a holy aura as the ritual of agoraphobia moves to fill it.
The ritual agoraphobia is absorbed into the dull grey baton.
You sense that the dull grey baton is no longer waiting for your attention.
You impress agoraphobia on the dull grey baton.

Granted By

Gapp, Sandelfon and Hat

Learnt At

Skills Used

Base GP Cost

170 GP


Holy symbol, Incense and Prayer book


Type Defensive
Step Count3
ComponentsIncense(Consumed), Holy symbol, Prayer book ("Impressions of the faithful")
Required PowersSight, Speech, Movement
Will Attempt to Resist N/A
Will Be Angered N/A