Difference between revisions of "Dust Devil"

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m (Description: Better link reference for of.ar TMs)
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Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.
 
Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.
  
It was shown that fa.ri.of.ar and fa.ri.de.ar bear some relevance in the offensive and defensive capabilities of the devils. This is supported by the fact that one can TM in fa.ri.of.ar and fa.ri.de.ar by performing the ritual. (http://www.dwpriests.com/wiki/Image:Dustie.JPG)
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It was shown that fa.ri.of.ar and fa.ri.de.ar bear some relevance in the offensive and defensive capabilities of the devils. This is supported by the fact that one can TM in fa.ri.of.ar<sup>[[:Image:Dustie.JPG|ref]]</sup> and fa.ri.de.ar by performing the ritual.
  
 
The progression of the sizes is:
 
The progression of the sizes is:

Revision as of 13:53, 27 December 2008

Dust Devil
GP Cost 50/70/90/...
Learnt At 55 in faith.rituals.misc.area or faith.rituals.misc
Skills Used faith.rituals.misc.area, faith.rituals.offensive.area and faith.rituals.defensive.area
Requirements Symbol
Granted By Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat, Sek
Best Baton(s)

???

Best Cane

???


Summons a whirlwind to fight on your behalf.

Description

Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are at least 50 different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). After recent changes, the number of devils you can summon has been capped on two. Trying to summon a second dust devil and failing may lead to the first dust devil slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.

Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.

It was shown that fa.ri.of.ar and fa.ri.de.ar bear some relevance in the offensive and defensive capabilities of the devils. This is supported by the fact that one can TM in fa.ri.of.arref and fa.ri.de.ar by performing the ritual.

The progression of the sizes is: Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.

Help File

This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity.

Example

> perform dust devil
You find it more difficult to perform dust devil because you are a creator.  However, this is mitigated by the fact that
you are a creator.
You raise your hands, and swirl them about.
You speak the holy word of Fish.
You summon a dust devil.
Use "order" to command it.
The wind picks up a bit and starts swirling.  Dust and debris in the area come together to form an unbelievably large
whirlwind of leaves.

Granted By

Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek

Learnt At

Skills Used

faith.rituals.misc.area, faith.rituals.offensive.area and faith.rituals.defensive.area

Base GP Cost

50/70/90/... GP

Requirements

Holy symbol

Meditate

Type Offensive
Step Count2
TargetNothing
ComponentsHoly symbol
Required PowersSpeech, Movement
Will Attempt to Resist N/A
Will Be Angered No/Unknown