Difference between revisions of "Faith Rods/Bestowal Costs"

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(tested while hurt: 4gp and 3hp regen: HP up from 4263 to 4275 and GP down from 630 to 546 -> (630-546) + (4275-4263)/3*4 = 100)
(Added Visit, Corrected capitalizations)
Line 10: Line 10:
 
!Cost to perform (gp)
 
!Cost to perform (gp)
 
|-
 
|-
|Endless halls
+
|Endless Halls
 
|110
 
|110
 
|200
 
|200
Line 17: Line 17:
 
|240
 
|240
 
|270
 
|270
 +
|-
 +
|Visit
 +
|110
 +
|100
 
|}
 
|}
  
Line 50: Line 54:
 
|
 
|
 
|-
 
|-
|Cure drunkenness
+
|Cure Drunkenness
 
|55
 
|55
 
|
 
|
 
|-
 
|-
|Cure knurdness
+
|Cure Knurdness
 
|55
 
|55
 
|
 
|
 
|-
 
|-
|Cure light wounds
+
|Cure Light Wounds
 
|20
 
|20
 
|
 
|
 
|-
 
|-
|Cure medium wounds
+
|Cure Medium Wounds
 
|30
 
|30
 
|
 
|
 
|-
 
|-
|Cure serious wounds
+
|Cure Serious Wounds
 
|60
 
|60
 
|
 
|
Line 74: Line 78:
 
|10
 
|10
 
|-
 
|-
|Detect alignment
+
|Detect Alignment
 
|30
 
|30
 
|30
 
|30
 
|-
 
|-
|Detect magic
+
|Detect Magic
 
|30
 
|30
 
|
 
|
 
|-
 
|-
|Devout inquisition
+
|Devout Inquisition
 
|20
 
|20
 
|
 
|
 
|-
 
|-
|Divine hand
+
|Divine Hand
 
|100
 
|100
 
|100
 
|100
 
|-
 
|-
|Dust devil
+
|Dust Devil
 
|50
 
|50
 
|50
 
|50
 
|-
 
|-
|Endless halls
+
|Endless Halls
 
|110
 
|110
 
|200
 
|200
 
|-
 
|-
|Far sight
+
|Far Sight
 
|n/a
 
|n/a
 
|n/a
 
|n/a
Line 106: Line 110:
 
|135
 
|135
 
|-
 
|-
|Find corpse
+
|Find Corpse
 
|45
 
|45
 
|
 
|
Line 130: Line 134:
 
|
 
|
 
|-
 
|-
|Holy weapon
+
|Holy Weapon
 
|90
 
|90
 
|90
 
|90
Line 146: Line 150:
 
|
 
|
 
|-
 
|-
|Major shield
+
|Major Shield
 
|120
 
|120
 
|
 
|
 
|-
 
|-
|Minor shield
+
|Minor Shield
 
|90
 
|90
 
|
 
|
Line 158: Line 162:
 
|
 
|
 
|-
 
|-
|Raise dead pet
+
|Raise Dead Pet
 
|25
 
|25
 
|
 
|
Line 174: Line 178:
 
|270
 
|270
 
|-
 
|-
|See alignment
+
|See Alignment
 
|135
 
|135
 
|
 
|
 
|-
 
|-
|See consecration
+
|See Consecration
 
|50
 
|50
 
|
 
|
Line 186: Line 190:
 
|
 
|
 
|-
 
|-
|Soothing rain
+
|Soothing Rain
 
|90
 
|90
 
|
 
|
 
|-
 
|-
|Sotto voce
+
|Sotto Voce
 
|110
 
|110
 
|
 
|
 
|-
 
|-
|Sparkling shelter
+
|Sparkling Shelter
 
|150
 
|150
 
|
 
|
Line 210: Line 214:
 
|
 
|
 
|-
 
|-
|Turn undead
+
|Turn Undead
 
|90
 
|90
 
|
 
|
 +
|-
 +
|Visit
 +
|110
 +
|100
 
|-
 
|-
 
|Warm
 
|Warm

Revision as of 14:59, 12 April 2019

This list is gives the cost to "bestow" a ritual after using Divine Guard or Divine Sentinel. Bestowing rituals on a best affinity baton costs as much gp as the ritual's base cost.

Note: the GP cost for bestowing a faith rod or performing a ritual is affected by environment modifiers. Bestowing a ward is not affected. When testing for the performance cost, please do so with neutral modifiers.

Rituals with different costs

Ritual Cost to bestow (gp) Cost to perform (gp)
Endless Halls 110 200
Resurrect 240 270
Visit 110 100

All rituals

Ritual Cost to bestow (gp) Cost to perform (gp)
Agoraphobia 135 135
Bless 70
Calm 35
Chant 80
Clarify 70
Cool 45
Cure Drunkenness 55
Cure Knurdness 55
Cure Light Wounds 20
Cure Medium Wounds 30
Cure Serious Wounds 60
Demoralise 10 10
Detect Alignment 30 30
Detect Magic 30
Devout Inquisition 20
Divine Hand 100 100
Dust Devil 50 50
Endless Halls 110 200
Far Sight n/a n/a
Feedback 135 135
Find Corpse 45
Fumble 120 120
Haunting 55 55
Heal 90
Holy Sacrifice 55 55
Holy Sanctuary 70
Holy Weapon 90 90
Light 40
Longsight 45 45
Lost Highways 60
Major Shield 120
Minor Shield 90
Parch 20
Raise Dead Pet 25
Relief 25
Restore 150
Resurrect 250 270
See Alignment 135
See Consecration 50
Soothe 135
Soothing Rain 90
Sotto Voce 110
Sparkling Shelter 150
Splash 30
Tongues 70
Totem 40
Turn Undead 90
Visit 110 100
Warm 45