Difference between revisions of "Feedback"

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(gp cost with neutral modifiers)
 
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| gp=135
 
| gp=135
 
| learntat=220 in [[faith.rituals.offensive.target]]
 
| learntat=220 in [[faith.rituals.offensive.target]]
| skills=[[faith.rituals.offensive.target]]
+
| skills=[[faith.rituals.offensive.target]] , [[faith.rituals.misc.target]]
 
| grantedby=[[Sandelfon]] and [[Hat]]
 
| grantedby=[[Sandelfon]] and [[Hat]]
 
| requirements=[[Holy symbol|Symbol]], [[Holy amulet|amulet]], [[prayer book]] and [[holy relic|relic]]
 
| requirements=[[Holy symbol|Symbol]], [[Holy amulet|amulet]], [[prayer book]] and [[holy relic|relic]]
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| rodtype=o
 
}}
 
}}
  
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= Description =
 
= Description =
This ritual causes the target's own actions to have repercussions upon himself. Specifically, if they use their energy, they become physically damaged. Possibly the most difficult ritual to perform, and has a very limited duration. This ritual has been found very useful in the new ward system, placed in an item using either Divine guard or Divine sentinel. Due to new changes, the gp-to-damage rate seems to be dependant on the amount of gp used. It may vary from 10hp damage of each gp used, when using a limited amount of gp (30-50), to only 3hp/gp when using lot's of gp (300-more).
+
This ritual causes the target's own actions to have repercussions upon himself. Specifically, if they use their energy, they become physically damaged. Possibly the most difficult ritual to perform, and has a very limited duration. This ritual has been found very useful in the new ward system, placed in an item using either [[Divine Guard]] or [[Divine Sentinel]]. Due to new changes, the gp-to-damage rate seems to be dependant on the amount of gp used. It may vary from 10hp damage of each gp used, when using a limited amount of gp (30-50), to only 3hp/gp when using lot's of gp (300-more). It also seems to depend on the targets maximum hp. The strength of the nimbus surrounding the target is related to the performer's bonus in fa.ri.mi.ta. This strength may vary from flickering to crackling and both duration and damage dealt by the ritual seem to depend on it. Feedback is never directly deadly: any damage that would reduce the victim under 1 hp leaves the victim at 1 hp instead, and causes him/her/it to faint. Targets may not be damaged by direct physical attack rounds while in this state.
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The ritual is much harder to succeed at when you have both hands full. This makes an already difficult ritual even harder for those that have to rely on a faith rod for it.
  
 
= Help File =
 
= Help File =
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= Help File Note =
 
= Help File Note =
 
There are ways to encourage the newly contorted flow of energy toward yourself, but having that kind of close tie to someone in agony may have unforseen consequences.
 
There are ways to encourage the newly contorted flow of energy toward yourself, but having that kind of close tie to someone in agony may have unforseen consequences.
 +
 +
Feedback may backfire and inflict its effects on the priest performing the ritual.
  
 
= Example =
 
= Example =
> perform feedback on wodan
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{{Prebox|> perform feedback on wodan
You kneel in prayer.
+
You kneel in prayer.
You close your eyes and think of higher things.
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<br>You close your eyes and think of higher things.
You chant a soft orison of vengeance.
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<br>You chant a soft orison of vengeance.
You point at Wodan thinking dark and angry thoughts.
+
<br>You point at Wodan thinking dark and angry thoughts.
A small, snapping spark appears on the tip of your finger and flies straight towards Wodan, disappearing on impact.
+
<br>A small, snapping spark appears on the tip of your finger and flies straight towards Wodan, disappearing on impact.
A thin nimbus of black sparks springs into existence around Wodan.
+
<br>A thin nimbus of black sparks springs into existence around Wodan.
Wodan begins to glow with holy light.
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<br>Wodan begins to glow with holy light.}}
  
 
= Granted By =
 
= Granted By =
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= Skills Used =
 
= Skills Used =
[[faith.rituals.offensive.target]]
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*[[faith.rituals.offensive.target]] {{Mocked}}
 +
*[[faith.rituals.misc.target]] {{Mocked}}
  
 
= Base GP Cost =
 
= Base GP Cost =
135 GP
+
157 GP
  
 
= Requirements =
 
= Requirements =
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= [[Meditate]] =
 
= [[Meditate]] =
[[Category:Rituals with no meditate information]]
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{{MeditateBox
???
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| type=o
 +
| steps=4
 +
| target=Others
 +
| components=[[Holy symbol]], [[Holy amulet]], [[Prayer book]] ("Shackles of the Spirit"), [[Holy relic]]
 +
| powers=Speech, Movement
 +
| resist=n
 +
| angered=n
 +
}}
  
 
[[Category:Sandelfon Rituals]]
 
[[Category:Sandelfon Rituals]]
 
[[Category:Hat Rituals]]
 
[[Category:Hat Rituals]]
 
[[Category:Rituals]]
 
[[Category:Rituals]]

Latest revision as of 12:14, 21 March 2010

Feedback
GP Cost 135
Learnt At 220 in faith.rituals.offensive.target
Skills Used faith.rituals.offensive.target , faith.rituals.misc.target
Requirements Symbol, amulet, prayer book and relic
Granted By Sandelfon and Hat
Best Baton(s)

Coral, Serrated

Best Cane

Orange


Causes your target to suffer when they take action.

Description

This ritual causes the target's own actions to have repercussions upon himself. Specifically, if they use their energy, they become physically damaged. Possibly the most difficult ritual to perform, and has a very limited duration. This ritual has been found very useful in the new ward system, placed in an item using either Divine Guard or Divine Sentinel. Due to new changes, the gp-to-damage rate seems to be dependant on the amount of gp used. It may vary from 10hp damage of each gp used, when using a limited amount of gp (30-50), to only 3hp/gp when using lot's of gp (300-more). It also seems to depend on the targets maximum hp. The strength of the nimbus surrounding the target is related to the performer's bonus in fa.ri.mi.ta. This strength may vary from flickering to crackling and both duration and damage dealt by the ritual seem to depend on it. Feedback is never directly deadly: any damage that would reduce the victim under 1 hp leaves the victim at 1 hp instead, and causes him/her/it to faint. Targets may not be damaged by direct physical attack rounds while in this state.

The ritual is much harder to succeed at when you have both hands full. This makes an already difficult ritual even harder for those that have to rely on a faith rod for it.

Help File

This is an offensive ritual which, when performed, causes a target's actions to either damage the target or require a radically different amount of energy to be spent or both. Feedback needs a holy relic, a holy symbol, a holy amulet and a copy of the prayer, "Shackles of the Spirit".

Help File Note

There are ways to encourage the newly contorted flow of energy toward yourself, but having that kind of close tie to someone in agony may have unforseen consequences.

Feedback may backfire and inflict its effects on the priest performing the ritual.

Example

> perform feedback on wodan

You kneel in prayer.
You close your eyes and think of higher things.
You chant a soft orison of vengeance.
You point at Wodan thinking dark and angry thoughts.
A small, snapping spark appears on the tip of your finger and flies straight towards Wodan, disappearing on impact.
A thin nimbus of black sparks springs into existence around Wodan.
Wodan begins to glow with holy light.

Granted By

Sandelfon and Hat

Learnt At

faith.rituals.offensive.target level 220

Skills Used

Base GP Cost

157 GP

Requirements

Holy symbol, holy amulet, prayer book and holy relic

Meditate

Type Offensive
Step Count4
TargetOthers
ComponentsHoly symbol, Holy amulet, Prayer book ("Shackles of the Spirit"), Holy relic
Required PowersSpeech, Movement
Will Attempt to Resist No
Will Be Angered No/Unknown