Difference between revisions of "Fumble"

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(New page: {{RitualInfoBox | name=Fumble | gp=120 | learntat=64/65 in faith.rituals.offensive.target | skills=faith.rituals.offensive.target | grantedby=Gapp, Sandelfon and Hat | ...)
 
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[[Category:Hat Rituals]]

Revision as of 19:01, 17 October 2008

Fumble
GP Cost 120
Learnt At 64/65 in faith.rituals.offensive.target
Skills Used faith.rituals.offensive.target
Requirements Symbol
Granted By Gapp, Sandelfon and Hat
Best Baton(s)

???

Best Cane

???


Makes the target drop their current weapon.

Description

This ritual causes the target to become clumsy and drop one weapon they are holding. Sadly this now puts the target into wimp attitude if successful and makes the npc attack you if you fail. Fairly expensive and not really worth it against an NPC, unless you have high melee. This ritual still however fairs quite well in the pk world and although being costly can sway the fight nicely. Some people however use triggers to pick up the weapon once fumbled, spoiling its usefulness.

Help File

When Fumble is performed upon a target, it causes them to become clumsy for a short time, dropping one or more items that they currently have in their hands. To perform this ritual, you need a holy symbol consecrated to your god.

Ward Effect

When imbued as a ward, this ritual can cause the thief to fumble either the stolen item or their weapons.

Example

> perform fumble on Pinkfish
You say a prayer over Pinkfish.
Pinkfish is clumsy.
Pinkfish fumbles her mace.

Granted By

Gapp, Sandelfon and Hat

Learnt At

Skills Used

faith.rituals.offensive.target

Base GP Cost

120 GP

Requirements

Holy symbol

Meditate

???