Difference between revisions of "Gods"

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(God Related Bonuses: more precision on Gapp bonus)
(God Related Bonuses: clarifying Pishe and Fish modifiers)
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= God Related Bonuses =
 
= God Related Bonuses =
 
Each God provides the opportunity to get an bonus in performing rituals, under special circumstances. These are:
 
Each God provides the opportunity to get an bonus in performing rituals, under special circumstances. These are:
* '''Pishe''': when it's raining or snowing
+
* '''Pishe''': when outside in the rain, snow, or sleet
 
* '''Gapp''': when wearing enough (either three, or it varies) clothes of the right fashion ("<code>finger gapp</code>")
 
* '''Gapp''': when wearing enough (either three, or it varies) clothes of the right fashion ("<code>finger gapp</code>")
 
* '''Gufnork''': when carrying 7 fluffy items
 
* '''Gufnork''': when carrying 7 fluffy items
 
* '''Sandelfon''': when indoors
 
* '''Sandelfon''': when indoors
* '''Fish''': when underwater
+
* '''Fish''': when in the water
 
* '''Hat''': when in the company of 4 other priests, or when at any high altar
 
* '''Hat''': when in the company of 4 other priests, or when at any high altar
 
* '''Sek''': when in combat
 
* '''Sek''': when in combat

Revision as of 23:07, 7 June 2010

This page contains an overview of all the joinable deities on Discworld. Each God has a short description stating his or her strong and weak point and which alignment they require. We will NOT give a rating to the different Gods. This is always subjective and we think you should make up you own mind, based on the alignment, the rituals granted or role-playing possibilities.

General Info

How to join the Priests Guild, can be found in the newbie section. But first you should carefully consider which God you want to serve. Do you feel like fighting? Maybe you want to help people? Fond of fine clothes? All these things might influence your choice.

To make the decision a little easier, here's a list of factors that might influence your choice of a Supreme Being to Worship.

God Related Bonuses

Each God provides the opportunity to get an bonus in performing rituals, under special circumstances. These are:

  • Pishe: when outside in the rain, snow, or sleet
  • Gapp: when wearing enough (either three, or it varies) clothes of the right fashion ("finger gapp")
  • Gufnork: when carrying 7 fluffy items
  • Sandelfon: when indoors
  • Fish: when in the water
  • Hat: when in the company of 4 other priests, or when at any high altar
  • Sek: when in combat
  • All Gods: shortly after having prayed, buried a corpse using the ritual bury command, or putting priest things in your own god's newbie coffer
  • All Gods: when at your own high altar
  • All Gods: when close to a temple of your God

Guild Point Usage, and Modifiers

Quite recently, some priests have noticed a fluctuation in guild points used by rituals. Apparently some negative modifiers can increase the amount of guild points needed to perform a ritual. They also increase the difficulty of the ritual, making it harder to perform and less effective if it does succeed. These modifiers are

Specific God Information

  • Pishe (as good as you can get - barely good)
  • Gufnork (quite good - neutral)
  • Gapp (quite good - neutral)
  • Sandelfon (barely good - barely evil)
  • Fish (neutral - evil)
  • Hat (neutral - quite evil)
  • Sek (barely evil - as evil as you can get)

Places of interest

Each deity has high altars and shops in a different set of locations (though each have high altars in Ankh-Morpork, Djelibeybi, and the red tower in Bes Pelargic (on the far east side of town, a bit north off the river)). If you already know which deity you'd like to worship, this will affect which starting areas will be easiest for you.

  • Ankh-Morpork: has the Temple of Small Gods and a high altar for every deity--most on the Street of Small Gods, the Pishe one in the Apothecary Gardens and the Fish one near the docks, just south of the river on the very west side of the city.
  • Bes Pelargic: has high altars for every deity in the red tower--near the imperial palace, just north of the river on the very east side of the city. There's also a Fish high altar, shop and advancement room in the shipwreck in Tuna Bay. The wandering charm peddler on Garden Walk sells symbols, prayer books, beads, amulets, and relics (of, it seems, whichever deity you worship).
  • Djelibeybi: has high altars for every deity, all northwest of the bazaar.
  • Genua: Has high altars for Hat (east side of the city, northwest corner of the docks) and Gapp (south part of the city, Darling Road).
  • The Ramtops: Has a high altar for Pishe, north of Lancre Town, south of Bad Ass, east of Mad Stoat, and very slightly west of the rugby pitch.
  • Ohulan Cutash: Has high altars for Gufnork and Sek in the south part of town, on Sinner's Walk.
  • Sto Lat: Has a high altar and instructor for Pishe in the park, somewhat hidden.
  • Temple of Cool: Has a Gapp shrine (no high altar) and a Gapp shop.
Deity Temples Shops Newbie coffers
Pishe Ankh-Morpork, Sto Lat, Djelibeybi, Bes Pelargic, and Lancre Ankh-Morpork, Sto Lat, and Djelibeybi temples, and in the Temple of Small Gods (the miscellaneous shop) Ankh-Morpork temple
Gufnork Ankh-Morpork, Djelibeybi, Bes Pelargic, and Ohulan Cutash Ankh-Moprork, Djelibeybi, and Ohulan Cutash temples Ankh-Morpork temple
Gapp Ankh-Morpork, Djelibeybi, Bes Pelargic, Genua, and Monks of Cool Ankh-Morpork, Djelibeybi, Genua, and Monks of Cool temples Ankh-Morpork and Genua temples
Sandelfon Ankh-Morpork, Djelibeybi, and Bes Pelargic Ankh-Morpork and Djelibeybi temples Ankh-Morpork temple
Fish Ankh-Morpork, Djelibeybi, and Bes Pelargic (two) Ankh-Morpork and Djelibeybi temples, shipwreck in Tuna Bay Ankh-Morpork temple and shipwreck in Tuna Bay
Hat Ankh-Morpork, Djelibeybi, Bes Pelargic, and Genua Djelibeybi and Genua temples, and Temple of Small Gods (Ben's shop) Djelibeybi temple
Sek Ankh-Morpork, Djelibeybi, Ohulan Cutash, and Bes Pelargic Ankh-Morpork, Djelibeybi, and Ohulan Cutash temples Djelibeybi temple