Difference between revisions of "Heal"

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= Skills Used =
 
= Skills Used =
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[[Category:Rituals needing to be mocked]]
 
*[[faith.rituals.curing.self]]/[[faith.rituals.curing.target|target]]
 
*[[faith.rituals.curing.self]]/[[faith.rituals.curing.target|target]]
  

Revision as of 09:02, 21 April 2009

Heal
GP Cost 70
Learnt At 100 in faith.rituals.curing.target
Skills Used faith.rituals.curing.selftarget
Requirements Symbol
Granted By Pishe
Best Baton(s)

???

Best Cane

???


Heals all but the most critical of wounds.

Description

This heals a huge amount of hit points (around 1500 max). It currently is not effective enough to use instead of the cheaper cure serious wounds ritual. It's also quite difficult to perform.

Help File

This ritual gives a target back a large number of hit points. You need a holy symbol consecrated to your deity to perform this ritual.

Ward Effect

When imbued as a ward, this ritual partially reverses itself and causes moderate damage to the thief while healing the victim.

Example

> health sojan
Sojan is in very bad shape.

> perform heal on Sojan
You kneel in prayer.
You close your eyes and think of higher things.
You utter a lengthy prayer.
You place your hands on Sojan.

> health sojan
Sojan is in good shape.

Granted By

Pishe

Learnt At

faith.rituals.curing.target level 100

Skills Used

Base GP Cost

70 GP

Requirements

Holy symbol

Meditate

Type Healing
Step Count3
TargetYourself & Others
ComponentsHoly symbol
Required PowersSpeech, Move
Will Attempt to Resist No
Will Be Angered No/Unknown