Difference between revisions of "Major Shield"
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{{RitualInfoBox | {{RitualInfoBox | ||
| name=Major Shield | | name=Major Shield | ||
− | | gp= | + | | gp=100 |
− | | learntat=79 in [[faith.rituals.defensive.target]] | + | | learntat=79 in [[faith.rituals.defensive]] or [[faith.rituals.defensive.target]] [[Category:Rituals with conflicting or dubious learnt at information]] |
− | | skills=[[faith.rituals.defensive.self]] | + | | skills=[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]] |
| grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]] | | grantedby=[[Pishe]], [[Gufnork]], [[Gapp]], [[Sandelfon]], [[Fish]], [[Hat]] and [[Sek]] | ||
| requirements=[[Holy symbol|Symbol]] and a shield | | requirements=[[Holy symbol|Symbol]] and a shield | ||
+ | | rodtype=d | ||
}} | }} | ||
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= Description = | = Description = | ||
− | Probably the most used ritual by priests. This ritual covers the target in a protective layer of shielding which soaks up damage. It is effectively a complete covering of armour which weighs nothing. Unfortunately it is not very good against specials, but can soak up a large amount of base round damage at high bonuses | + | Probably the most used ritual by priests. This ritual covers the target in a protective layer of shielding which soaks up damage. It is effectively a complete covering of armour which weighs nothing. Unfortunately it is not very good against specials, but can soak up a large amount of base round damage at high bonuses. |
− | You need a shield to perform the ritual. | + | You need a shield to perform the ritual. A mounted pewter shield is the lightest, but has a severe penalty from using it in that your major shield will be harder to perform, weaker in strength and shorter in duration. A "proper" shield, although heavier (the lightest is a small leather shield, at 2 lbs), does not have the penalty. Other than the effects mentioned here, the type of shield has no effect whatsoever on the ritual. |
− | Other than the effects mentioned here, the type of shield has no effect whatsoever on the ritual. | + | |
Each deity has a different appearance of major shield, coming in at least 2 types depending on the strength. | Each deity has a different appearance of major shield, coming in at least 2 types depending on the strength. | ||
− | * [[Pishe]]: Blanket of fog | + | * [[Pishe]]: Layer of translucent fog, Blanket of fog |
* [[Gufnork]]: Layer of fluff | * [[Gufnork]]: Layer of fluff | ||
− | * [[Gapp]]: Translucent cloth robe | + | * [[Gapp]]: Translucent cloth robe, Translucent <style> fabric |
− | * [[Sandelfon]]: Wall of dust | + | * [[Sandelfon]]: Wall of dust, Ethereal wall, layer of translucent stone |
− | * [[Fish]]: Slimy seaweed cloak | + | * [[Fish]]: Slimy seaweed cloak, Green kelp |
− | * [[Hat]]: Translucent | + | * [[Hat]]: Translucent feathers |
* [[Sek]]: Crackling flames, Bright crimson flames | * [[Sek]]: Crackling flames, Bright crimson flames | ||
If you have a magical impact shield, that will always absorb hits first, with the major shield only having any effect after it has been destroyed. | If you have a magical impact shield, that will always absorb hits first, with the major shield only having any effect after it has been destroyed. | ||
+ | |||
+ | = Duration = | ||
+ | The duration of Major Shield depends largely on your bonus. With no ritual penalties or bonuses, the duration seems to be: | ||
+ | <pre>2 * ROUND((400 * (ln(bonus + 75)) - 2082.5) / 2)</pre> | ||
+ | Note that it is divided by two (''inside'' the rounding function) and then multiplied by two--this is because base durations appear to all be even numbers, suggesting that it may be internally measured in heartbeats (which are generally two seconds each), rather than in seconds per se. | ||
+ | |||
+ | This function means that there are somewhat diminishing returns as your bonus increases. For example, the base duration is barely over four minutes with a bonus of 262, barely over five minutes with a bonus of 313, just over six minutes with a bonus of 382, and just over seven minutes with a bonus of 456. | ||
+ | |||
+ | Duration can also be affected by ritual bonuses and penalties. It appears as though this works by raising or lowering your "effective" bonus according to the following table: | ||
+ | {|class="wikitable sortable" | ||
+ | |- | ||
+ | |Modifier || Increase or decrease to effective bonus | ||
+ | |- | ||
+ | |At own high altar || +12 | ||
+ | |- | ||
+ | |actively worshipping || +7 | ||
+ | |- | ||
+ | |rain/snow/sleet (Pishe) || +7 | ||
+ | |- | ||
+ | |carrying fluff (Gufnork) || +7 | ||
+ | |- | ||
+ | |fluffy surroundings (Gufnork) || +3 | ||
+ | |- | ||
+ | |wearing stylish clothes (Gapp) || +4 | ||
+ | |- | ||
+ | |stylish surroundings (Gapp) || +3 | ||
+ | |- | ||
+ | |indoors (Sandelfon) || +7 | ||
+ | |- | ||
+ | |underwater (Fish) || +14 | ||
+ | |- | ||
+ | |floating in the water (Fish) || +7 | ||
+ | |- | ||
+ | |in company of other priests (Hat) || +16 | ||
+ | |- | ||
+ | |trespassing on other deity's high altar (Hat) || +9 | ||
+ | |- | ||
+ | |in combat (Sek) || +5 | ||
+ | |- | ||
+ | |[[Deity points|ritual assistance]] set to 1% ("the hand of <deity> guides you") || +3 | ||
+ | |- | ||
+ | |near high altar || +3 to +9 | ||
+ | |- | ||
+ | |far from high altar || -2 to -8 | ||
+ | |- | ||
+ | |1 priest minion || -4 | ||
+ | |- | ||
+ | |2 priest minions || -8 | ||
+ | |- | ||
+ | |3 priest minions || -13 | ||
+ | |- | ||
+ | |4 priest minions || -17 | ||
+ | |- | ||
+ | |out of [[alignment]] || -5 | ||
+ | |- | ||
+ | |performing from faith rod || varies, but high penalty | ||
+ | |- | ||
+ | |drunk || -33 | ||
+ | |- | ||
+ | |poisoned || -33 | ||
+ | |- | ||
+ | |at wrong high altar || -45 | ||
+ | |- | ||
+ | |in witch/wizard-owned area || -45 | ||
+ | |} | ||
+ | |||
+ | |||
+ | It can be extended by "stacking". For example, if casting the ritual once leads to a 2 minute duration, casting it 4 times in a row stacks it to an 8 minute duration. It can also be extended with [[Minor Shield]], however this will weaken the major shield and is not recommended. It's better to use the stacking method as mentioned. Extending it with another Major Shield performed with greater penalties or fewer bonuses, or by someone with a lower bonus will also weaken it, though it's unknown exactly how much. Likewise, you can also strengthen your shield by performing with higher bonuses or with ritual bonuses ([[Bless]], [[Prayer beads]], performing at your [[Gods]] altar). | ||
+ | |||
+ | You can see how long your shield will last by typing "shields". This will give you an approximate time until your major shield expires. These are the messages you will get for [[Major Shield]] or [[Minor Shield]]. | ||
+ | *You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for less than five minutes. | ||
+ | *You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for at least (five minutes|a quarter hour|half an hour|an hour|a couple of hours). | ||
+ | *You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for more than (a quarter of a day|half a day|a day). | ||
+ | *You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for more than (two|three|four|five|six|seven|eight|...) days. | ||
+ | |||
+ | Major shield can give the "protected" "really protected" and "shielded" messages. The crossover point between "protected" and "really protected" appears to be around a 310 bonus with "shielded" at around 400 bonus. It does not correspond to the crossover point for the improved long description message (such as "He is surrounded by a blanket of fog" instead of the weaker "layer of translucent fog"). | ||
= Help File = | = Help File = | ||
<!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --> | <!-- If something in this "Help File" section needs changing, please also submit an in-game typo-rep, as this section should mirror the MUD's help file --> | ||
− | Major Shield will place a protective shield around you that acts as a layer of armour against blows. It provides significantly more protection than the Minor Shield ritual. You'll need a holy symbol consecrated to your god and a shield to perform this ritual. | + | Major Shield will place a protective shield around you that acts as a layer of armour against blows. It provides significantly more protection than the [[Minor Shield]] ritual. You'll need a holy symbol consecrated to your god and a shield to perform this ritual. |
= Example = | = Example = | ||
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= Learnt At = | = Learnt At = | ||
− | [[faith.rituals.defensive.target]] level 79 | + | *[[faith.rituals.defensive.target]] level 79 (Gapp, Sandelfon, Gufnork, Sek) |
+ | *[[faith.rituals.defensive]] level 79 (Pishe, Hat, Fish) | ||
= Skills Used = | = Skills Used = | ||
− | [[faith.rituals.defensive.self]] | + | [[Category:Rituals needing to be mocked]] |
+ | *[[faith.rituals.defensive.self]]/[[faith.rituals.defensive.target|target]] | ||
= Base GP Cost = | = Base GP Cost = | ||
− | + | 100 GP | |
= Requirements = | = Requirements = |
Latest revision as of 06:04, 30 January 2021
Major Shield | |
---|---|
GP Cost | 100 |
Learnt At | 79 in faith.rituals.defensive or faith.rituals.defensive.target |
Skills Used | faith.rituals.defensive.self/target |
Requirements | Symbol and a shield |
Granted By | Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek |
Best Baton(s) |
Pale Yellow |
Best Cane |
Forest Green |
Provides a powerful defensive shield
Contents
Description
Probably the most used ritual by priests. This ritual covers the target in a protective layer of shielding which soaks up damage. It is effectively a complete covering of armour which weighs nothing. Unfortunately it is not very good against specials, but can soak up a large amount of base round damage at high bonuses.
You need a shield to perform the ritual. A mounted pewter shield is the lightest, but has a severe penalty from using it in that your major shield will be harder to perform, weaker in strength and shorter in duration. A "proper" shield, although heavier (the lightest is a small leather shield, at 2 lbs), does not have the penalty. Other than the effects mentioned here, the type of shield has no effect whatsoever on the ritual.
Each deity has a different appearance of major shield, coming in at least 2 types depending on the strength.
- Pishe: Layer of translucent fog, Blanket of fog
- Gufnork: Layer of fluff
- Gapp: Translucent cloth robe, Translucent <style> fabric
- Sandelfon: Wall of dust, Ethereal wall, layer of translucent stone
- Fish: Slimy seaweed cloak, Green kelp
- Hat: Translucent feathers
- Sek: Crackling flames, Bright crimson flames
If you have a magical impact shield, that will always absorb hits first, with the major shield only having any effect after it has been destroyed.
Duration
The duration of Major Shield depends largely on your bonus. With no ritual penalties or bonuses, the duration seems to be:
2 * ROUND((400 * (ln(bonus + 75)) - 2082.5) / 2)
Note that it is divided by two (inside the rounding function) and then multiplied by two--this is because base durations appear to all be even numbers, suggesting that it may be internally measured in heartbeats (which are generally two seconds each), rather than in seconds per se.
This function means that there are somewhat diminishing returns as your bonus increases. For example, the base duration is barely over four minutes with a bonus of 262, barely over five minutes with a bonus of 313, just over six minutes with a bonus of 382, and just over seven minutes with a bonus of 456.
Duration can also be affected by ritual bonuses and penalties. It appears as though this works by raising or lowering your "effective" bonus according to the following table:
Modifier | Increase or decrease to effective bonus |
At own high altar | +12 |
actively worshipping | +7 |
rain/snow/sleet (Pishe) | +7 |
carrying fluff (Gufnork) | +7 |
fluffy surroundings (Gufnork) | +3 |
wearing stylish clothes (Gapp) | +4 |
stylish surroundings (Gapp) | +3 |
indoors (Sandelfon) | +7 |
underwater (Fish) | +14 |
floating in the water (Fish) | +7 |
in company of other priests (Hat) | +16 |
trespassing on other deity's high altar (Hat) | +9 |
in combat (Sek) | +5 |
ritual assistance set to 1% ("the hand of <deity> guides you") | +3 |
near high altar | +3 to +9 |
far from high altar | -2 to -8 |
1 priest minion | -4 |
2 priest minions | -8 |
3 priest minions | -13 |
4 priest minions | -17 |
out of alignment | -5 |
performing from faith rod | varies, but high penalty |
drunk | -33 |
poisoned | -33 |
at wrong high altar | -45 |
in witch/wizard-owned area | -45 |
It can be extended by "stacking". For example, if casting the ritual once leads to a 2 minute duration, casting it 4 times in a row stacks it to an 8 minute duration. It can also be extended with Minor Shield, however this will weaken the major shield and is not recommended. It's better to use the stacking method as mentioned. Extending it with another Major Shield performed with greater penalties or fewer bonuses, or by someone with a lower bonus will also weaken it, though it's unknown exactly how much. Likewise, you can also strengthen your shield by performing with higher bonuses or with ritual bonuses (Bless, Prayer beads, performing at your Gods altar).
You can see how long your shield will last by typing "shields". This will give you an approximate time until your major shield expires. These are the messages you will get for Major Shield or Minor Shield.
- You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for less than five minutes.
- You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for at least (five minutes|a quarter hour|half an hour|an hour|a couple of hours).
- You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for more than (a quarter of a day|half a day|a day).
- You are (protected|really protected|shielded) by the (power|protective armour) of <deity>. You will be protected for more than (two|three|four|five|six|seven|eight|...) days.
Major shield can give the "protected" "really protected" and "shielded" messages. The crossover point between "protected" and "really protected" appears to be around a 310 bonus with "shielded" at around 400 bonus. It does not correspond to the crossover point for the improved long description message (such as "He is surrounded by a blanket of fog" instead of the weaker "layer of translucent fog").
Help File
Major Shield will place a protective shield around you that acts as a layer of armour against blows. It provides significantly more protection than the Minor Shield ritual. You'll need a holy symbol consecrated to your god and a shield to perform this ritual.
Example
> perform major shield on me You speak a short prayer. You call upon Fish to protect yourself. You are protected by the power of Fish.
Granted By
Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek
Learnt At
- faith.rituals.defensive.target level 79 (Gapp, Sandelfon, Gufnork, Sek)
- faith.rituals.defensive level 79 (Pishe, Hat, Fish)
Skills Used
Base GP Cost
100 GP
Requirements
Holy symbol and a shield
Meditate
Type | Defensive |
Step Count | 2 |
Target | Others, Self |
Components | Holy symbol, Shield |
Required Powers | Speech |
Will Attempt to Resist | No |
Will Be Angered | No/Unknown |