Difference between revisions of "Raise Dead Pet"
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= Description = | = Description = | ||
− | + | This ritual raises one dead pet. While some may find it easier to just replace cheaper pets with a new one, this ritual is the easiest and cheapest way to get back expensive or otherwise difficult-to-replace pets that have come to a tragic end. | |
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+ | If your target has multiple dead pets, you will be prompted for a pet's name: | ||
+ | |||
+ | A wispy voice tells you: What pet would you like returned from death? | ||
= Help File = | = Help File = |
Latest revision as of 04:05, 5 October 2011
Raise Dead Pet | |
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GP Cost | 24 |
Learnt At | 25 in faith.rituals.curing.target |
Skills Used | faith.rituals.curing.target |
Requirements | Amulet, symbol, prayer book and incense |
Granted By | Pishe |
Best Baton(s) |
Pure White |
Best Cane |
White |
Raises a player's pet from the dead.
Contents
Description
This ritual raises one dead pet. While some may find it easier to just replace cheaper pets with a new one, this ritual is the easiest and cheapest way to get back expensive or otherwise difficult-to-replace pets that have come to a tragic end.
If your target has multiple dead pets, you will be prompted for a pet's name:
A wispy voice tells you: What pet would you like returned from death?
Help File
This ritual raises pets from the dead; yours or others'. Note that this ritual is performed either on the bereaved owner or on yourself, not on the corpse of the deceased pet. You will need a holy amulet, a holy symbol, and a prayer book with the prayer "Walking the Path" inscribed as well as a block of incense to trade for the life of the pet.
Ward Effect
This ritual cannot be impressed as a ward.
Example
> perform raise dead pet on pit
You close your eyes.
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Granted By
Learnt At
faith.rituals.curing.target level 25
Skills Used
Base GP Cost
24 GP
Requirements
Holy amulet, Holy symbol, Prayer book and Incense
Meditate
Type | Healing |
Step Count | 2 |
Target | Yourself & Others |
Components | Holy amulet, Holy symbol, Prayer book "Walking the path" and Incense |
Required Powers | Sight, Move |
Will Attempt to Resist | No |
Will Be Angered | No/Unknown |