Difference between revisions of "Remember Place"
From DWPriests
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+ | | components=[[Holy amulet]] | ||
+ | | powers=Speech, Movement | ||
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[[Category:Pishe Rituals]] | [[Category:Pishe Rituals]] |
Revision as of 10:20, 18 October 2008
Remember Place | |
---|---|
GP Cost | 40 |
Learnt At | 24/20 in faith.rituals.misc.target |
Skills Used | faith.rituals.misc.target |
Requirements | Amulet |
Granted By | Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek |
Best Baton(s) |
??? |
Best Cane |
??? |
Remembers a location to use in other rituals
Contents
Description
Performed upon a consecrated object, this ritual enables the object to remember the current location to enable you to request that your god return you there using the divine hand ritual at a later time.
Help File
The Remember Place ritual asks your deity to use a consecrated item to help you to remember a location so that you can refer to it later, when performing Divine Hand to ask for transport there. To perform it successfully, you will need a holy amulet.
Example
> perform remember place on amulet You recite the psalm of remembrance. You chant something holy-sounding to fool the unbelievers. You indicate your desire to remember your environment, with the help of a holy amulet. You will now remember this place with the aid of the holy amulet.
Granted By
Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek
Learnt At
- faith.rituals.misc.target level 24 (Pishe, Gufnork, Gapp, Sandelfon, Fish and Hat)
- faith.rituals.misc.target level 20 (Sek)
Skills Used
Base GP Cost
40 GP
Requirements
Meditate
Type | Miscellaneous |
Step Count | 3 |
Target | Objects |
Components | Holy amulet |
Required Powers | Speech, Movement |
Will Attempt to Resist | N/A |
Will Be Angered | No/Unknown |