Difference between revisions of "Research and Ideas"

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! Minions !! death xp !! bury xp !! total xp !! total eaten
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! Minions !! death xp !! !! bury xp !! !! total xp !! !! total eaten
 
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| none || 134|| 100.0%|| 1271|| 100.0%|| 1405|| 100.0%|| 0.0%
 
| none || 134|| 100.0%|| 1271|| 100.0%|| 1405|| 100.0%|| 0.0%

Revision as of 13:52, 23 October 2008

This page contains some inventive research and bright ideas.

Did you document some freakish research results, or did you submit a truely brilliant idea report? Share it!

Research

Munching Minions by Scouter

Every time someone says on (Priests) something along the lines of “don’t use totems or dust devils, they eat xp like mad!” I always wonder “how much is ‘like mad’?”. Since this happens at least once an hour at times, the wondering was getting so annoying that I decided to Do Something About It.

Here follow the results of some (minor) testing. It’s based on fighting a single target, djelian farmers, and repeating this often enough to get a fair average.

The percentages are how much xp the minions ate compared to me fighting alone:

Minions Consumed
Totem -1%
None 0%
Whirlwind 14%
2 whirlwinds 16%
Whirlwind, totem 17%
Totem, spectre 31%
2 whirlwinds, 2 spectres, totem 42%
Spectre 48%
2 Spectres 64%

The results look a little odd at first sight, but repeated testing give the same result.

The oddness of the results (totem and spectre eating less then just a spectre, for example) seems to be the result of how the respective minions influence both death xp and bury xp.

Here follow the complete results:

Minions death xp bury xp total xp total eaten
none 134 100.0% 1271 100.0% 1405 100.0% 0.0%
totem 406 302.6% 1012 79.6% 1418 100.9% -0.9%
whirlwind 241 179.6% 975 76.7% 1215 86.5% 13.5%
2 whirlwinds 295 220.2% 884 69.5% 1179 83.9% 16.1%
whirlwind, totem 344 256.8% 821 64.6% 1165 82.9% 17.1%
totem, spectre 279 208.1% 689 54.2% 968 68.9% 31.2%
2 whirlwinds, 2 spectres, totem 244 182.4% 569 44.8% 813 57.9% 42.1%
spectre 70 52.1% 656 51.6% 738 52.5% 47.5%
2 spectres 58 43.3% 446 35.1% 504 35.9% 64.1%

A little note on the procedures I used:

I gathered my team, and killed 5 farmers in the garlic fields surrounding Djelibeybi, one at a time. After this I would at least spend half an hour outside DJB, and kill at least 10 npcs outside DJB. This in a weak effort to stop the influence of repeated killing into the measurements. Every kind of team took out at least 2 of such groups of 5 farmers. First I attacked, then immediately ordered my companions to attack as well.

Whether myself or one of my minions managed to do the deathblow had no influence on the results.