Research and Ideas

From DWPriests
Revision as of 12:41, 23 October 2008 by LaoTzu (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This page contains some inventive research and bright ideas.

Did you document some freakish research results, or did you submit a truely brilliant idea report? Share it!

Research

Munching Minions by Scouter

Every time someone says on (Priests) something along the lines of “don’t use totems or dust devils, they eat xp like mad!” I always wonder “how much is ‘like mad’?”. Since this happens at least once an hour at times, the wondering was getting so annoying that I decided to Do Something About It.

Here follow the results of some (minor) testing. It’s based on fighting a single target, djelian farmers, and repeating this often enough to get a fair average.

The percentages are how much xp the minions ate compared to me fighting alone:

Minions Consumed
Totem -1%
None 0%
Whirlwind 14%
2 whirlwinds 16%
Whirlwind, totem 17%
Totem, spectre 31%
2 whirlwinds, 2 spectres, totem 42%
Spectre 48%
2 Spectres 64%

The results look a little odd at first sight, but repeated testing give the same result.

The oddness of the results (totem and spectre eating less then just a spectre, for example) seems to be the result of how the respective minions influence both death xp and bury xp.

Here follow the complete results:

minions

death xp
 
bury xp
 
total xp
 
total eaten

none

134
100.0%
1271
100.0%
1405
100.0%
0.0%

totem

406
302.6%
1012
79.6%
1418
100.9%
-0.9%

whirlwind

241
179.6%
975
76.7%
1215
86.5%
13.5%

2 whirlwinds

295
220.2%
884
69.5%
1179
83.9%
16.1%

whirlwind, totem

344
256.8%
821
64.6%
1165
82.9%
17.1%

totem, spectre

279
208.1%
689
54.2%
968
68.9%
31.2%

2 whirlwinds, 2 spectres, totem

244
182.4%
569
44.8%
813
57.9%
42.1%

spectre

70
52.1%
656
51.6%
738
52.5%
47.5%

2 spectres

58
43.3%
446
35.1%
504
35.9%
64.1%

A little note on the procedures I used:

I gathered my team, and killed 5 farmers in the garlic fields surrounding Djelibeybi., one at a time. After this I would at least spend half an hour outside DJB, and kill at least 10 npcs outside DJB. This in a weak effort to stop the influence of repeated killing into the measurements. Every kind of team took out at least 2 of such groups of 5 farmers. First I attacked, then immediately ordered my companions to attack as well.

Whether myself or one of my minions managed to do the deathblow had no influence on the results.