Difference between revisions of "Research and Ideas/Munching Minions by Scouter"
(Created page with 'Every time someone says on (Priests) something along the lines of “don’t use totems or dust devils, they eat xp like mad!” I always wonder “how much is ‘like mad’?...')
Latest revision as of 07:01, 23 April 2009
Every time someone says on (Priests) something along the lines of “don’t use totems or dust devils, they eat xp like mad!” I always wonder “how much is ‘like mad’?”. Since this happens at least once an hour at times, the wondering was getting so annoying that I decided to Do Something About It.
Here follow the results of some (minor) testing. It’s based on fighting a single target, djelian farmers, and repeating this often enough to get a fair average.
The percentages are how much xp the minions ate compared to me fighting alone:
|2 whirlwinds, 2 spectres, totem||42%|
The results look a little odd at first sight, but repeated testing give the same result.
The oddness of the results (totem and spectre eating less then just a spectre, for example) seems to be the result of how the respective minions influence both death xp and bury xp.
Here follow the complete results:
|Minions||death xp||bury xp||total xp||total eaten|
|2 whirlwinds, 2 spectres, totem||244||182.4%||569||44.8%||813||57.9%||42.1%|
A little note on the procedures I used:
I gathered my team, and killed 5 farmers in the garlic fields surrounding Djelibeybi, one at a time. After this I would at least spend half an hour outside DJB, and kill at least 10 npcs outside DJB. This in a weak effort to stop the influence of repeated killing into the measurements. Every kind of team took out at least 2 of such groups of 5 farmers. First I attacked, then immediately ordered my companions to attack as well.
Whether myself or one of my minions managed to do the deathblow had no influence on the results.