Temple of Small Gods
The Temple of Small Gods can be found on the Street of Small Gods in Ankh-Morpork.
Help for newbies
On the east side, on the ground floor, there are six rooms with npcs priests who will tell you about Hat (Scoone), Gapp (Guido), Fish (Fillet), Sandelfon (Hannah), Sek (Rudolpho), and Gufnork (Christopher). Attacking any of them will summon the God Squad. Scoone is of particular interest, since if you're new enough, you can say "help" in his presence and he'll offer to passage you to any of Ankh-Morpork's temples of worshipable deities.
Things to buy
In the rooms off of the southern cloister, there are several shops:
- A miscellaneous shop, selling Pishe prayer beads, Pishe holy symbols (wearable and non-wearable kinds), Pishe prayer books, Pishe holy amulets, Pishe holy relics, and a little booklet containing, basically, the finger info for all the deities.
- An incense shop selling expensive incense.
- Ben the ex-herbalist. Though a Pishite himself, he runs the Hat shop. The shop sells Hat holy symbols of the non-wearable kind, Hat holy amulets, incense, and Hat prayer books.
- A temple furniture shop, across the cloister from Ben.
- A relic and doll shop, at the southern most point of the temple.
Aside from these shops, if you go upstairs (from the fountain, south twice and then up), you'll meet Gemma, who can make you a set of custom prayer beads. There's also Rawrax, who wanders around downstairs--he can make a priest hat for you, according to your rank and which deity you worship. Franky Figgs, who also wanders around downstairs, sells a variety of priestly jewellery.
The Guild School
Upstairs on the west side, there's a corridor (the Guild School) with a few things of interest. In the west half of the corridor are two classrooms for ritual practice. They each have imps which you can use for ritual targets.
Also, in the far west room is a tome which you can study in order to learn various theology arguments (these arguments are needed to debate theology ("debate theology with <person>"--you can debate with players or npcs), which is basically a gp fight that can apparently, sometimes, help you tm faith.rituals.defensive or faith.rituals.offensive skills).
In the east part of the corridor are a classroom and a chapel which may or may not have any particular use.
In the middle of the atrium on the ground floor there's a fountain that creates blue water, which heals you when you drink it.
On the west side of the ground floor, you'll find the office of Harry (who will helpfully perform raise dead on any ghosts who come in), the voting office (to vote in elections for high priest), and a room for ministers. There's also a filing room (there doesn't seem to be anything in particular to do there).
East of Hannah, and then north, is the old Pishe pool. It used to be where you could buy lives--now to do that you need to go the Pishe waterpark (in the room just northwest of Tore Kare) or the Pishe pool in Lancre.
A bit south of the pool is Florette the bunny rabbit (who, if attacked, will summon infinite firebunnies), and southwest of her is a garden where you can gather various herbs (yarrow, comfrey, rosemary, thyme, fennel, parsley, basil, eyebright, and sage) and vegetables (lettuce, carrots, and garlic).
If you go nearly all the way upstairs, just below the bell tower, you'll find the God Squad (Fujiyama Osanawa, Freda Glottik, Septa DeBlano, Diego Montoya and Rixacardo)--at least when they're not out defending an npc priest. Attacking them here is probably a really bad idea, so if you want to fight them, just attack an npc priest (other than Kess) somewhere in Ankh-Morpork and they'll come running to assist the priest. (Know that the priest will probably heal and shield them.)