Difference between revisions of "Visions"
From DWPriests
(New page: {{RitualInfoBox | name=Visions | gp=80 | learntat=65 in faith.rituals.offensive.target | skills=faith.rituals.offensive.target | grantedby=Hat and Sek | requirements=[[Holy...) |
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Revision as of 19:11, 17 October 2008
Visions | |
---|---|
GP Cost | 80 |
Learnt At | 65 in faith.rituals.offensive.target |
Skills Used | faith.rituals.offensive.target |
Requirements | Amulet |
Granted By | Hat and Sek |
Best Baton(s) |
??? |
Best Cane |
??? |
Causes the target to hallucinate
Contents
Description
This ritual causes the target to see visions. These visions can make it difficult for the target to move effectively, and, like silence, will prevent spell and ritual casting. Mostly of use against other players except for a few specific NPCs. The effects seem to vary greatly, ranging from "nothing really" to "help! I can't see any exits!".
Help File
This ritual gives the victim sacred visions. These visions are distracting, though, and will make it more difficult for the affected person to take action. You will need a holy amulet consecrated to your god to perform this ritual.
Example
> perform visions on taffyd You swirl your holy amulet in a hypnotic pattern. You say a prayer over Taffyd. Taffyd starts gazing at something you can't see.
Granted By
Learnt At
faith.rituals.offensive.target level 65
Skills Used
faith.rituals.offensive.target
Base GP Cost
80 GP
Requirements
Meditate
???