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| − | = GP costs for rituals =
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| − | == The Theory ==
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| − | The theory is that rituals have different gp costs for performing/rod bestowing/ward bestowing. It has been noticed that some rituals have drastically different gp costs. This experiment attempts to record the costs for all three scenarios.
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| − | == The methods ==
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| − | Unless otherwise stated, all experiments are conducted at the high altar.
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| − | Ritual assistance is set at 0% throughout.
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| − | '''The combat method''': Get in a fight, with neutral tactics, and record the gp drop (adjusting for regen)
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| − | '''The deity points method''': meditate on obsecration, do something, meditate again. Record personal DP drop (adjusted for +5dp)
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| − | I used the combat method for performing, and warding; the deity point method for rod bestowing.
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| − | == The results ==
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| − | Starting with the offensive set, using a yellow baton:
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| − | {| cellpadding="5" cellspacing="0" border="1"
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| − | !Ritual
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| − | !Bestow in rod
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| − | !Bestow as ward
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| − | !Perform
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| − | |-
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| − | |agoraphobia
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| − | |130
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| − | |135
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| − | |125
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| − | |-
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| − | |demoralise
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| − | |9
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| − | |10
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| − | |9
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| − | |-
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| − | |dust devil
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| − | |50
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| − | |50
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| − | |50
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| − | |-
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| − | |-
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| − | |endless halls
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| − | |150
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| − | |110
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| − | |200
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| − | |-
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| − | |feedback
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| − | |130
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| − | |135
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| − | |124
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| − | |-
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| − | |fumble
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| − | |116
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| − | |120
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| − | |'''116'''*
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| − | |-
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| − | |haunting
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| − | |53
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| − | |55
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| − | |50
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| − | |}
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| − |  * Couldn't perform this at the high altar, so performed 5 rooms away.
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| − | === Thoughts so far ===
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| − | I performed major shield at the high altar, and the oasis. It cost 110gp (quite a bit easier) and 122gp (a bit harder) respectively. Therefore, I'm assuming a 10gp (or maybe 10%) saving at the high altar. This doesn't seem to affect all rituals though.
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| − | There's some other odditities - endless halls seems random. Dust devil/demoralise seem not to change.
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