Difference between revisions of "Find"

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{{RitualInfoBox
 
{{RitualInfoBox
 
| name=Find
 
| name=Find
| gp=30
+
| gp=45
 
| learntat=22/24 in [[faith.rituals.misc.target]]
 
| learntat=22/24 in [[faith.rituals.misc.target]]
 
| skills=[[faith.rituals.misc.target]]
 
| skills=[[faith.rituals.misc.target]]
 
| grantedby=[[Fish]] and [[Sek]]
 
| grantedby=[[Fish]] and [[Sek]]
 
| requirements=[[Holy amulet|amulet]]
 
| requirements=[[Holy amulet|amulet]]
 +
| rodtype=m
 
}}
 
}}
  
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= Description =
 
= Description =
A substitute for the longsight ritual, instead of giving a glimpse of the room the ritual causes the priests holy amulet to point the way to the target, as well as giving an indication as to the distance from the target. In some instances, this can be more suitable than longsight, for example when out in the terrains, and unlike longsight it cannot be resisted.
+
A substitute for the [[longsight]] ritual: instead of giving a glimpse of the room, the ritual causes the priest's holy amulet to point the way to the target, as well as giving an indication as to the distance from the target. In some instances, this can be more suitable than longsight, for example when out in the terrains, and unlike longsight it cannot be resisted.
  
The standard of information for direction and distance increase with skill, starting off with word descriptions (Your holy amulet sluggishly swings to the north-west) and progressing to numerical descriptions (Your holy amulet swings 35 west from due north and yanks you 24.3 inches in that direction).
+
The standard of information for direction and distance increases with skill, starting off with word descriptions (Your holy amulet sluggishly swings to the north-west) and progressing to numerical descriptions (Your holy amulet swings 35 west from due north and yanks you 24.3 inches in that direction).
  
If the target is hiding and you would not have the perception needed to see them if you were in the same room as them, you cannot use this ritual. Increasing your perception via the watch command will help.
+
If the target is hiding and you do not have enough perception that you would see them if you were in the same room as them, you cannot use this ritual. Increasing your perception via the watch command will help.
 +
 
 +
When used on an item [[Remember Place|remembering a place]], it points the way to the remembered place.
  
 
= Help File =
 
= Help File =
Line 28: Line 31:
 
  You hold up your set of sapphire prayer beads.
 
  You hold up your set of sapphire prayer beads.
 
  Your set of sapphire prayer beads rapidly swings due west.
 
  Your set of sapphire prayer beads rapidly swings due west.
 +
 +
= Messages =
 +
As your [[faith.rituals.misc.target]] bonus improves, your results will get more specific.
 +
 +
== Direction messages ==
 +
At first, the direction will be specified as one of eight: north, northeast, east, southeast, south, southwest, west, northwest.
 +
 +
Next, around a bonus of 261 to 269, the directions you get will start getting more precise: in addition to the original directions, you'll also get north-northwest, south-southwest, and so on.
 +
 +
Finally, at a bonus of somewhere around 335, you'll get a numeric description of the direction, such as, "27 degrees west from due north".  You can also get descriptions like "marginally south from due east", which appear to mean less than a degree off of a due direction.
 +
 +
== Distance messages ==
 +
At first you'll get textual descriptions of the distance to the target; these give way to numeric descriptions at bonuses of around 405 (at a high altar and having prayed), 406 (near holy ground and having prayed), 407 (at a high altar, or recently prayed and special bonus), or 408 (near holy ground or recently prayed).
 +
 +
With the numeric descriptions, the number of inches specified increases the further away you are.  The scale appears to be linear, with .1 inches for every ten miles. (Note: you don't get these until around the "steadily" or "ponderously" range.  Up until then you still get the textual messages.)
 +
 +
{| border="1" cellspacing="0"
 +
!Message
 +
!Numeric equivilent
 +
!Distance/example
 +
|-
 +
|hangs perfectly still
 +
|none
 +
|In the same room
 +
|-
 +
|rapidly
 +
|none
 +
|either 1 room away in the same city, in the same building, or just outside the building
 +
|-
 +
|hastily
 +
|none
 +
|2 - 5 rooms away in the same city
 +
|-
 +
|hurriedly
 +
|none
 +
|6 - 21 rooms away in the same city
 +
|-
 +
|swiftly
 +
|none
 +
|22 - ? rooms away in the same city
 +
|-
 +
|quickly
 +
|none
 +
|from about halfway across AM to about three-fourths of the way across AM, in the same city
 +
|-
 +
|briskly
 +
|none
 +
|from about three-fourths of the way across AM to at least the entire distance across AM, in the same city
 +
|-
 +
|deliberately
 +
|none
 +
|from about halfway across BP to at least the entire distance across BP, or from Genua to Bois
 +
|-
 +
|steadily
 +
|none(?)
 +
|just outside the city with the target, ''or'' 1 - 5 rooms away from the terrain room with the target
 +
|-
 +
|ponderously
 +
|.1 - 1.4 inches
 +
|From a few rooms outside of AM to the Drum (or from 6 terrain rooms away), from AM to Dinky
 +
|-
 +
|gradually
 +
|1.4 - 4.3 inches
 +
|From AM to Scrogden or Pekan Ford
 +
|-
 +
|slowly
 +
|4.4 - 9.6 inches
 +
|From AM to DJB or the Land of the Giants
 +
|-
 +
|indolently
 +
|9.7 - 19.2 inches
 +
|From AM to the Listeners' Valley or Escrow
 +
|-
 +
|sluggishly
 +
|19.3 - 38.5 inches
 +
|From AM to Genua or BP; from BP to DJB
 +
|-
 +
|almost imperceptibly
 +
|38.6 - 47.7 inches
 +
|From BP to Genua or west of DJB - very probably the largest range
 +
|}
 +
 +
 +
Some examples of distances:
 +
*0.1 inches: one journey east from AM to the Drum<!--3 degrees north from due west -->
 +
*0.3 inches: Sto Lat marketplace to the Drum<!--1 degree south from due west-->
 +
*0.6 inches: Sto Helit to AM<!--2 degrees south from due west-->
 +
*1.2 inches: Sheepridge to AM<!--3 degrees north from due west-->
 +
*1.3 inches: Dinky to AM<!--2 degrees south from due west-->
 +
*2.0 inches: Scrogden to AM<!--13 degrees south from due west-->
 +
*2.5 inches: Bleak Prospect to AM<!--16 degrees south from due west-->
 +
*3.4 inches: Hillshire to AM <!--19 degrees north from due west-->
 +
*3.6 inches: Pekan Ford to AM<!--21 degrees north from due west-->
 +
*5.4 inches: DJB to AM<!--4 degrees south from due east-->
 +
*6.8 inches: Gloomy Forest to AM<!--8 degrees south from due west-->
 +
*7.2 inches: Ohulan Cutash to AM<!--8 degrees south from due west-->
 +
*7.5 inches: Mad Stoat to AM<!--7 degrees south from due west-->
 +
*7.5 inches: Lancre Town to AM<!--7 degrees south from due west-->
 +
*7.6 inches: Bad Ass to AM<!--8 degrees south from due west-->
 +
*7.6 inches: Brass Neck to AM<!--9 degrees south from due west and down-->
 +
*7.6 inches: Creel Springs to AM <!--6 degrees south from due west-->
 +
*7.6 inches: Blackglass to AM<!--5 degrees south from due west-->
 +
*7.8 inches: Razorback to AM<!--7 degrees south from due west-->
 +
*7.8 inches: Mad Wolf to AM <!--6 degrees south from due west-->
 +
*7.9 inches: Slice to AM <!--8 degrees south from due west-->
 +
*8.2 inches: Escrow to Lancre Town<!--6 degrees west from due north-->
 +
*8.5 inches: Land of the Giants to AM<!--5 degrees south from due west and down-->
 +
*11.1 inches: Escrow to AM<!--34 degrees north from due west-->
 +
*24.6 inches: Genua to AM<!--27 degrees west from due north-->
 +
*34.4 inches: BP to AM<!--35 degrees south from due west-->
 +
*46.4 inches: Genua to BP
 +
 +
== Failure and other messages ==
 +
 +
There are several failure messages, which mean different things.
 +
 +
Your holy amulet goes cold to the touch for a moment.
 +
This means that the ritual failed because there are multiple possible targets.  For example, this fails if you perform find on "beggar", because there are a lot of beggars.  It can also mean that the target is not loaded.
 +
 +
Your holy amulet swings wildly in every direction.
 +
This means that you are, or the target is, in a room where Find doesn't work.  For example, you'll get this message if you perform it while in your passage room.
 +
 +
Your holy amulet warms, but doesn't move.
 +
This means that find doesn't work on the target.  The witch spell Banishing of Prying Eyes is one possible cause of this, and some quest npcs have this property, as well.
 +
 +
You cannot find a target for this ritual.
 +
This means that the target is hiding and you don't have enough perception to see them. (In this case, you don't actually perform the ritual.)
 +
 +
Your set of smooth aquamarine prayer beads dangles, twitching gently.
 +
This seems to mean that the target is in a [[stasis]] sphere in the same room as you.
 +
 +
Your set of smooth aquamarine prayer beads hangs perfectly still.
 +
This means that the target is in the room with you.
  
 
= Granted By =
 
= Granted By =
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= Skills Used =
 
= Skills Used =
[[Category:Rituals needing to be mocked]]
+
*[[faith.rituals.misc.target]] {{Mocked}}
*[[faith.rituals.misc.target]]
+
  
 
= Base GP Cost =
 
= Base GP Cost =
Line 56: Line 191:
 
| resist=n
 
| resist=n
 
}}
 
}}
 +
 +
= See Also =
 +
 +
* [[Far Sight]]
 +
* [[Find Corpse]]
 +
* [[Longsight]]
  
 
[[Category:Fish Rituals]]
 
[[Category:Fish Rituals]]
 
[[Category:Sek Rituals]]
 
[[Category:Sek Rituals]]
 
[[Category:Rituals]]
 
[[Category:Rituals]]

Latest revision as of 21:37, 18 July 2012

Find
GP Cost 45
Learnt At 22/24 in faith.rituals.misc.target
Skills Used faith.rituals.misc.target
Requirements amulet
Granted By Fish and Sek
Best Baton(s)

Purple, Ribboned

Best Cane

Grey


Shows you the direction to a target.

Description

A substitute for the longsight ritual: instead of giving a glimpse of the room, the ritual causes the priest's holy amulet to point the way to the target, as well as giving an indication as to the distance from the target. In some instances, this can be more suitable than longsight, for example when out in the terrains, and unlike longsight it cannot be resisted.

The standard of information for direction and distance increases with skill, starting off with word descriptions (Your holy amulet sluggishly swings to the north-west) and progressing to numerical descriptions (Your holy amulet swings 35 west from due north and yanks you 24.3 inches in that direction).

If the target is hiding and you do not have enough perception that you would see them if you were in the same room as them, you cannot use this ritual. Increasing your perception via the watch command will help.

When used on an item remembering a place, it points the way to the remembered place.

Help File

The priest uses a holy amulet to determine the direction to a target. The amulet will swing in the approximate direction of the target, tugging with varying strengths, depending on the distance to that target.

Example

> perform find on vy
You utter a quick prayer.
You hold up your set of sapphire prayer beads.
Your set of sapphire prayer beads rapidly swings due west.

Messages

As your faith.rituals.misc.target bonus improves, your results will get more specific.

Direction messages

At first, the direction will be specified as one of eight: north, northeast, east, southeast, south, southwest, west, northwest.

Next, around a bonus of 261 to 269, the directions you get will start getting more precise: in addition to the original directions, you'll also get north-northwest, south-southwest, and so on.

Finally, at a bonus of somewhere around 335, you'll get a numeric description of the direction, such as, "27 degrees west from due north". You can also get descriptions like "marginally south from due east", which appear to mean less than a degree off of a due direction.

Distance messages

At first you'll get textual descriptions of the distance to the target; these give way to numeric descriptions at bonuses of around 405 (at a high altar and having prayed), 406 (near holy ground and having prayed), 407 (at a high altar, or recently prayed and special bonus), or 408 (near holy ground or recently prayed).

With the numeric descriptions, the number of inches specified increases the further away you are. The scale appears to be linear, with .1 inches for every ten miles. (Note: you don't get these until around the "steadily" or "ponderously" range. Up until then you still get the textual messages.)

Message Numeric equivilent Distance/example
hangs perfectly still none In the same room
rapidly none either 1 room away in the same city, in the same building, or just outside the building
hastily none 2 - 5 rooms away in the same city
hurriedly none 6 - 21 rooms away in the same city
swiftly none 22 - ? rooms away in the same city
quickly none from about halfway across AM to about three-fourths of the way across AM, in the same city
briskly none from about three-fourths of the way across AM to at least the entire distance across AM, in the same city
deliberately none from about halfway across BP to at least the entire distance across BP, or from Genua to Bois
steadily none(?) just outside the city with the target, or 1 - 5 rooms away from the terrain room with the target
ponderously .1 - 1.4 inches From a few rooms outside of AM to the Drum (or from 6 terrain rooms away), from AM to Dinky
gradually 1.4 - 4.3 inches From AM to Scrogden or Pekan Ford
slowly 4.4 - 9.6 inches From AM to DJB or the Land of the Giants
indolently 9.7 - 19.2 inches From AM to the Listeners' Valley or Escrow
sluggishly 19.3 - 38.5 inches From AM to Genua or BP; from BP to DJB
almost imperceptibly 38.6 - 47.7 inches From BP to Genua or west of DJB - very probably the largest range


Some examples of distances:

  • 0.1 inches: one journey east from AM to the Drum
  • 0.3 inches: Sto Lat marketplace to the Drum
  • 0.6 inches: Sto Helit to AM
  • 1.2 inches: Sheepridge to AM
  • 1.3 inches: Dinky to AM
  • 2.0 inches: Scrogden to AM
  • 2.5 inches: Bleak Prospect to AM
  • 3.4 inches: Hillshire to AM
  • 3.6 inches: Pekan Ford to AM
  • 5.4 inches: DJB to AM
  • 6.8 inches: Gloomy Forest to AM
  • 7.2 inches: Ohulan Cutash to AM
  • 7.5 inches: Mad Stoat to AM
  • 7.5 inches: Lancre Town to AM
  • 7.6 inches: Bad Ass to AM
  • 7.6 inches: Brass Neck to AM
  • 7.6 inches: Creel Springs to AM
  • 7.6 inches: Blackglass to AM
  • 7.8 inches: Razorback to AM
  • 7.8 inches: Mad Wolf to AM
  • 7.9 inches: Slice to AM
  • 8.2 inches: Escrow to Lancre Town
  • 8.5 inches: Land of the Giants to AM
  • 11.1 inches: Escrow to AM
  • 24.6 inches: Genua to AM
  • 34.4 inches: BP to AM
  • 46.4 inches: Genua to BP

Failure and other messages

There are several failure messages, which mean different things.

Your holy amulet goes cold to the touch for a moment.

This means that the ritual failed because there are multiple possible targets. For example, this fails if you perform find on "beggar", because there are a lot of beggars. It can also mean that the target is not loaded.

Your holy amulet swings wildly in every direction.

This means that you are, or the target is, in a room where Find doesn't work. For example, you'll get this message if you perform it while in your passage room.

Your holy amulet warms, but doesn't move.

This means that find doesn't work on the target. The witch spell Banishing of Prying Eyes is one possible cause of this, and some quest npcs have this property, as well.

You cannot find a target for this ritual.

This means that the target is hiding and you don't have enough perception to see them. (In this case, you don't actually perform the ritual.)

Your set of smooth aquamarine prayer beads dangles, twitching gently.

This seems to mean that the target is in a stasis sphere in the same room as you.

Your set of smooth aquamarine prayer beads hangs perfectly still.

This means that the target is in the room with you.

Granted By

Fish and Sek

Learnt At

Skills Used

Base GP Cost

30 GP

Requirements

Holy amulet

Meditate

Type Miscellaneous
Step Count2
TargetOthers far away
ComponentsHoly amulet
Required PowersSight, Speech, Movement
Will Attempt to Resist No
Will Be Angered No/Unknown


See Also