List of NPC Alignments

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This is a listing of various NPCs, their alignments, and where they can be found.

Roads

There are specific npcs that wander the roads, but you'll also find that some npcs from the surrounding terrains will show up on them--chipmunks, crows, hunters, and such will show up on the roads in the Sto Plains, for example.

Terrains

Beach(Circle Sea)

The Circle Sea beach has its own npcs, but as on the roads, you'll also sometimes see npcs from the surroundng area wander in. Here, you'll see:

  • Crabs: 2 degrees evil. They come singly and in small or medium-sized groups.
  • Fishermen: neutral.
  • Seagulls: 3 or 4 degrees evil. These are less desirable targets, as they tend to fly off.

Hilly mountain range

This kind of terrain can be found south of Anhk-Morpork, and west of Nowhere. The birds here have a tendancy to fly off, and might not be worth going after unless you can kill them in one or two hits. Here, you'll see:

  • Bears: 1 degree evil.
  • Blackbirds: 9 degrees good.
  • Bucks: 3 degrees good.
  • Does: 3 degrees good.
  • Dog foxes: 2 degrees evil.
  • Eagles: Neutral.
  • Fawns: 3 degrees good.
  • Finches: 9 degrees good.
  • Frogs: Neutral.
  • Hares: Neutral.
  • Moon dragons: Neutral.
  • Mountain lions: 4 degrees good. Note that they like to run off during a fight so they can ambush you.
  • Oreads: 1 degree evil. They can also heal themselves and make themselves stronger during a fight.
  • Quails: 3 degrees good.
  • Rabbits: 10 degrees good.
  • Rangers: These have a very wide variety of alignments (from extremely good to extremely evil and seemingly everything in-between), and it doesn't seem possible to tell by their descriptions (mysterious, dark, handsome, solemn, etc.) or equipment which they are.
  • Silver birches: 12 degrees evil.
  • Vixens: 2 degrees evil.
  • Wolves: 10 degrees evil. Unlike the ones in Skund Forest, these seem to come alone, and don't seem to attack unprovoked.


Savanna

Most things in this area are neutral.

  • Cheetahs: Neutral. These will pursue if attacked.
  • Dwarf gazelles: Neutral.
  • Elephants: 3 degrees good.
  • Giraffes: Neutral.
  • Lions, lionesses, and lion cubs: all neutral.
  • Lyre-horned gazelles: Neutral.
  • Painted dogs and their pups: Neutral.
  • Rogue bull elephants: These are rare, and seem to be the only savanna creature that will attack unprovoked. Probably evil.
  • Scorpions: These seem to have alignments ranging from neutral to 2 degrees good.
  • Vultures: These have various alignments; the range seems to be from neutral to 5 degrees evil. You can get vultures of different alignments in the same group.


Sto Plains(cabbage fields and plains)

As in the hilly mountain ranges, the birds here have a tendancy to fly off quickly. Npcs you'll find here:

  • Badgers: 1 degree good.
  • Bears: 1 degree evil.
  • Blackbirds: 9 degrees good.
  • Cabbages (in cabbage fields): Neutral and can't be attacked.
  • Chipmunks: 3 or 4 degrees good.
  • Crows: Seem to range from 4 to 6 degrees evil. Often come in conveniently large groups.
  • Dog foxes: 2 degrees evil.
  • Fieldfares: 9 degrees good.
  • Foals: 6 degrees good, and come in groups with horses.
  • Grass wolves: 1 degree good.
  • Horses (including "young" horses): 2 degrees good.
  • Hunters: These are most often neutral, but a few of them are one degree good or evil (more seem to be good than evil). Some of them also have dogs:
    • Bloodhound: 1 degree good.
    • Boarhound: 1 degree good.
    • Pointer: 1 degree good.
    • Retriever: 1 degree good.
    • Wolfhound: 1 degree good.
  • Poachers: Neutral.
  • Rabbits: 10 degrees good.
  • Red meadowhawks: 3 degrees good.
  • Quails: 3 degrees good.
  • Rangers: See note on rangers in hilly mountain ranges.
  • Redwings: 9 degrees good.
  • Sheep: 2 degrees good. Accompanied by...
  • Shepherds: 2 degrees evil.
  • Silver birches: 12 degrees evil.
  • Thrushes: 9 degrees good.
  • Vixens: 2 degrees evil.
  • Weeping willows: 12 degrees evil.
  • Wild boars: 6 degrees evil. Sometimes these will attack.