Paralysis
Paralysis | |
---|---|
GP Cost | 110 |
Learnt At | 160 in faith.rituals.offensive.target |
Skills Used | faith.rituals.offensive.target |
Requirements | Amulet |
Granted By | Sek |
Best Baton(s) |
??? |
Best Cane |
??? |
Freezes the target's muscles.
Contents
Description
Causes the target to be unable to move and take any actions until a time period has elapsed or the target is attacked. Useful to place in Divine guards and Sentinels, effectively gives you chance to perform other rituals to prepare combat and get a free hit in. Bizarrely the target is still sometimes able to resist steals and backstabs.
Help File
This ritual causes the victim's muscles to freeze into tense knots, so that they cannot move at all. Fortunately for them, the desire for self-preservation will kick in if they are threatened. Less fortunate is the fact that someone as immobile as a statue is quite easy to strike with a weapon. Paralysis requires a holy amulet to perform.
Example
> perform paralysis on Dasquian You hold your holy amulet perfectly still. You bellow a holy word. Dasquian is paralysed.
Granted By
Learnt At
faith.rituals.offensive.target level 160
Skills Used
faith.rituals.offensive.target
Base GP Cost
110 GP
Requirements
Meditate
Type | Offensive |
Step Count | 2 |
Target | Others |
Components | Holy amulet |
Required Powers | Sight, Speech, Movement |
Will Attempt to Resist | No |
Will Be Angered | No/Unknown |