Difference between revisions of "Unquiet Spirit"
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| name=Unquiet Spirit | | name=Unquiet Spirit | ||
| gp=120 | | gp=120 | ||
− | | learntat= | + | | learntat=99 in [[faith.rituals.special]] |
| skills=[[faith.rituals.special]], [[faith.rituals.misc.area]], [[faith.rituals.defensive.area]] | | skills=[[faith.rituals.special]], [[faith.rituals.misc.area]], [[faith.rituals.defensive.area]] | ||
| grantedby=[[Fish]] and [[Hat]] | | grantedby=[[Fish]] and [[Hat]] | ||
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}} | }} | ||
− | Recalls a recently departed spirit from the afterlife | + | Recalls a recently departed spirit from the afterlife. The resulting spectre is a type of [[:Category:Minions|minion]]. |
__TOC__ | __TOC__ | ||
= Description = | = Description = | ||
− | This ritual is performed in a room which contains recently killed NPCs. The maximum number of spectres is not known, certainly 3 are possible. The spectres will equip the weapons and armour of the recently deceased from which they arose; this means you can put items on the corpse prior to using the ritual which you wish the spectre to use. They are quite strong, and can be "order"ed to assist or protect the priest in combat until they vanish or are damaged enough in combat that they can no longer remain. The life of a spectre can be prolonged by feeding it gp, but they cannot be healed. Quite heavy on gp drain, but useful as a young – mid level priest. Failing this ritual may cause a stat loss. | + | This ritual is performed in a room which contains recently killed NPCs. The maximum number of spectres is not known, certainly 3 are possible. The spectres will equip the weapons and armour of the recently deceased from which they arose; this means you can put items on the corpse prior to using the ritual which you wish the spectre to use. They are quite strong, and can be "order"ed to assist or protect or defend the priest in combat until they vanish or are damaged enough in combat that they can no longer remain. The life of a spectre can be prolonged by feeding it gp, but they cannot be healed. Quite heavy on gp drain, but useful as a young – mid level priest. Failing this ritual may cause a stat loss. |
+ | |||
+ | If you try to summon another minion, the spectre may "[http://discworld.atuin.net/lpc/blog/blog.c?action=filter&blog=recent%20developments&id=279 take advantage of your lapse in attention]" to turn on you, attacking you for a bit. You won't be able to order it to leave if this happens. [[Log of losing control of spectre]]. | ||
= Help File = | = Help File = | ||
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[[Category:Hat Rituals]] | [[Category:Hat Rituals]] | ||
[[Category:Rituals]] | [[Category:Rituals]] | ||
+ | [[Category:Minions]] |
Latest revision as of 21:38, 16 August 2010
Unquiet Spirit | |
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GP Cost | 120 |
Learnt At | 99 in faith.rituals.special |
Skills Used | faith.rituals.special, faith.rituals.misc.area, faith.rituals.defensive.area |
Requirements | Symbol, a dagger and a candle |
Granted By | Fish and Hat |
Best Baton(s) |
Any |
Best Cane |
Any |
Recalls a recently departed spirit from the afterlife. The resulting spectre is a type of minion.
Contents
Description
This ritual is performed in a room which contains recently killed NPCs. The maximum number of spectres is not known, certainly 3 are possible. The spectres will equip the weapons and armour of the recently deceased from which they arose; this means you can put items on the corpse prior to using the ritual which you wish the spectre to use. They are quite strong, and can be "order"ed to assist or protect or defend the priest in combat until they vanish or are damaged enough in combat that they can no longer remain. The life of a spectre can be prolonged by feeding it gp, but they cannot be healed. Quite heavy on gp drain, but useful as a young – mid level priest. Failing this ritual may cause a stat loss.
If you try to summon another minion, the spectre may "take advantage of your lapse in attention" to turn on you, attacking you for a bit. You won't be able to order it to leave if this happens. Log of losing control of spectre.
Help File
Unquiet Spirit recalls a recently departed spirit from their particular afterlife to defend you. This ritual requires a dagger, a lit candle, a holy symbol and prayer book containing the prayer "Piercing the Veil".
Ward Effect
This ritual may not be impressed as a ward.
Example
> perform unquiet spirit
You speak the prayer of separation.
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Granted By
Learnt At
faith.rituals.special level 100
Skills Used
- faith.rituals.special (Confirmed by mocking)
- faith.rituals.misc.area (Confirmed by mocking)
- faith.rituals.defensive.area (tmed)
Base GP Cost
120 GP
Requirements
A dagger, a candle and a Holy symbol
Meditate
Type | Miscellaneous |
Step Count | 4 |
Target | Everone around you (Actually: non-player corpses) |
Components | Holy symbol, Prayer book ("Piercing the Veil"), dagger, candle (lit) |
Required Powers | Sight, Speech, Movement |
Will Attempt to Resist | N/A |
Will Be Angered | N/A |