User:Tonyogrey/Research/Performing Modifiers

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Effect of modifiers on GP use

TODO. Experiments showed that gp cost for most rituals were affected by the environment modifiers. Some rituals weren't affected though: dust devil, totem, more?

Test 1: Demoralise, with good modifiers

Hp: 2104 (2104) Gp: 168 (414) Xp: 880752
It seems almost simple to bestow demoralise because you have chosen a receptacle which has good affinity with the ritual, you feel more comfortable praying indoors, you are in an area considered holy and you have been actively worshipping Sandelfon.  However, this is somewhat negated by the fact that bestowing a ritual takes extra concentration.
You chant a psalm of acquirement into the serrated baton.
Hp: 2104 (2104) Gp: 163 (414) Xp: 881025

Neutral tactics, with 4gp regen, so that's (168 - (163 - 4)) = 9gp to bestow

Meditation after bestowing, and before prayer: "spent 133, would have added 673" Meditation after imprinting: "added 236, would have added 1139"

That results in 835DP contributed.

Imprinting took 16 * 421gp prayers, which is 6736gp spent.

Prayer contributes 12.5% to the deity pool, so the numbers add up correctly there.

So, imprinting this baton took anything from (15*421)gp to (16*421)gp, or from 6315gp and 6736gp