Difference between revisions of "Dust Devil"
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<br>'''field mice''' = Dinky, main street | <br>'''field mice''' = Dinky, main street | ||
<br>'''flotsam ''' = Fish's whirlpool | <br>'''flotsam ''' = Fish's whirlpool | ||
− | <br>'''fluff (apple white, antique white, aquamarine, burnt cream, yellow, grey, sandalwood, silver, violet, brown or reddish-brown)''' = AM, Gufnork's temple | + | <br>'''fluff (apple white, antique white, aquamarine, burnt cream, yellow, ochre, grey, sandalwood, silver, violet, brown or reddish-brown)''' = AM, Gufnork's temple |
<br>'''foam''' = AM, Pishe gardens (hot spring) | <br>'''foam''' = AM, Pishe gardens (hot spring) | ||
<br>'''fried dog''' = BP, Palace | <br>'''fried dog''' = BP, Palace |
Revision as of 17:29, 27 March 2010
Dust Devil | |
---|---|
GP Cost | 50/75/100/125/150/... |
Learnt At | 55 in faith.rituals.misc.area |
Skills Used | faith.rituals.misc.area and faith.rituals.offensive.area |
Requirements | Symbol |
Granted By | Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat, Sek |
Best Baton(s) |
Any |
Best Cane |
Any |
Summons a whirlwind to fight on your behalf.
Contents
Description
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are at least 350 different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). After recent changes, the number of devils you can summon has been capped on two. Trying to summon a second dust devil and failing may lead to the first dust devil slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.
Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.
The progression of the sizes is: Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.
You can refer to a specific priest's dust devil by prefacing "devil" (or "whirlwind", "summon", "minion", "creature") with the priest's name.
l warrax whirlwind
Help File
This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity.
Example
> perform dust devil
You find it more difficult to perform dust devil because you are a creator. However, this is mitigated by the fact that you are a creator.
|
Granted By
Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek
Learnt At
- faith.rituals.misc.area level 55 (Pishe, Gufnork, Gapp, Sandelfon, Fish and Hat)
- faith.rituals.misc level 55 (Sek)
Skills Used
- faith.rituals.misc.area (Confirmed by mocking)
- faith.rituals.offensive.area (Confirmed by mocking)
Both skills affect the size and hitpoints of dust devils. Either or both skills may affect dust devils' fighting abilities and perception.
Base GP Cost
50/70/90/... GP
The gp cost depends
Forms of dust devils
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are more than 100 different forms, and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (some may be found in various locations. You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a "non-dust" dust devil.
Listed alphabetically, by form of devil:
*B
balloons = Hat's Chamber (divine hand)
bank receipts = AM, Pishe gardens
blood = AM, Sek's high altar
broken feathers = AM & DJB, Hat high altar
buffalo dung = BP, Tuna Walk
buttons = AM, Gapp's low altar
*C
cabbage fronds = Sto Plains, cabbage fields
camel dung = DJB, Bazaar
canapes = Hat's Chamber (divine hand)
cat fur = AM, Hat high altar
caterpillars = Sto Plains, cabbage fields
champagne corks = Hat's Chamber (divine hand)
chat-up lines = Hat's Chamber (divine hand)
chopsticks = BP, east of Blue Moon Park
cravats = AM, Gapp's low altar
cocktail umbrellas = Hat's Chamber (divine hand)
*D
deadly lace = AM, Gapp's low altar
diamond slippers = Genua, main gate area
discarded clothing = AM, Gapp's low altar
dried paint= Brass Neck, just west of Market Place
dwarf hearts = AM, Sek's high altar
*F
fear = AM, Sek's high altar
field mice = Dinky, main street
flotsam = Fish's whirlpool
fluff (apple white, antique white, aquamarine, burnt cream, yellow, ochre, grey, sandalwood, silver, violet, brown or reddish-brown) = AM, Gufnork's temple
foam = AM, Pishe gardens (hot spring)
fried dog = BP, Palace
*G
grass = Pishe's chamber (divine hand)
*H
handbills = Bes Pelargic, samurai dojo
hatred = AM, Sek's high altar
human hearts = AM, Sek's high altar
*I
ibis feathers = DJB, Bazaar
*L
lamp shades = Hat's Chamber (divine hand)
lint = AM, Gufnork's temple
loathing = AM, Sek's high altar
loose change = AM, Pishe's high altar
lost socks = AM, Gapp's low altar
leaves = Gloomy Forest (and lots of other places)
*M
mist = Pishe's chamber (divine hand)
mud = AM, Pishe high altar
*N
needles = AM, Gapp's low altar
*O
old memories = Sheepridge, town square
olives = Hat's Chamber (divine hand)
origami = BP, Silk Lane
*P
party hats (electric blue, shocking pink or vibrant purple) = AM, Hat high altar
pebbles = Bandits' Camp (but also a lot of other places)
pickled onions = Hat's Chamber (divine hand)
pie dough = Sheepridge, village sq.
pillows = Hat's Chamber (divine hand)
pine needles = Gloomy Forest
pure faith = AM & BP, Pishe's high altar
*R
raindrops = AM, Pishe's high altar
rainwater = AM, Pishe's high altar
red mud = BP, Blue Moon Park (entrance)
ripped lace = AM, Gapp's low altar
*S
sand = DJB, Bazaar
sea cucumbers = Fish's whirlpool
sexy paisley = AM, Gapp's low altar
sheep's wool = Sheepridge, town square
shirts = AM, Gapp's low altar
someone else's underwear = Hat's Chamber (divine hand)
spilled drinks = AM, Hat high altar
squishi = BP, Garden Walk
stale beer = south of Bandit's Camp (Gloomy)
suffering = AM, Sek's high altar
swamp gas = Genua, main gate area
*T
tacky underpants = Thieves' Guild, ground level
tears = Pishe's chamber (divine hand) and Sek's high altar
terracotta shards = Bes Pelargic, Tuna Walk
terrified drop bears = AM, Hat high altar
thimbles = AM, Gapp's low altar
thread = AM, Gapp's low altar
tiny purple flowers = Pishe's chamber (divine hand)
tiny salamanders = Pishe's chamber (divine hand)
tortoises = Ephebian Desert
towels = AM, Pishe gardens
toy pirates = Genua, Eastern Docks
trousers = AM, Gapp's low altar
*W
water = AM, Pishe gardens
water drops = Pishe's chamber (divine hand)
wheat = Dinky, main street
worried naked mole rats = Hat's Chamber (divine hand)
Requirements
Meditate
Type | Offensive |
Step Count | 2 |
Target | Nothing |
Components | Holy symbol |
Required Powers | Speech, Movement |
Will Attempt to Resist | N/A |
Will Be Angered | No/Unknown |