Dust Devil
Dust Devil | |
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GP Cost | 50/75/100/125/150/... |
Learnt At | 55 in faith.rituals.misc.area |
Skills Used | faith.rituals.misc.area and faith.rituals.offensive.area |
Requirements | Symbol |
Granted By | Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat, Sek |
Best Baton(s) |
Any |
Best Cane |
Any |
Summons a whirlwind to fight on your behalf.
Contents
Description
Performing this ritual causes a whirlwind to form, its composition depending on where it is summoned (There are at least 350 different types, ranging from leaves, to cat fur, to metal fragments, to pure faith, to the good old dust devils). After recent changes, the number of devils you can summon has been capped on two. Trying to summon a second dust devil and failing may lead to the first dust devil slipping out of your control and dissipating. Dust devils will join you in combat as they will 'assist', and can also be "order"ed to attack. Doing so will cause you to become involved in the combat as well.
Dust devils reduce the amount of xp you will get from kills, though this may be countered by the ability you will have to kill things tougher and in less time. Dust devils are unable to protect and mediocre at dealing damage, so their use is limited.
The progression of the sizes is: Tiny, small, average, large, huge, gigantic, colossal, enormous, humongous, and unbelievably large.
You can refer to a specific priest's dust devil by prefacing "devil" (or "whirlwind", "summon", "minion", "creature") with the priest's name.
l warrax whirlwind
Help File
This ritual summons a dust devil to follow your orders. It will attack if ordered, though not the servants of gods. It will not protect or defend the priest summoning it. A priest can only control two dust devils at a time. Performing this ritual requires use of a holy symbol consecrated to your deity.
Example
> perform dust devil
You find it more difficult to perform dust devil because you are a creator. However, this is mitigated by the fact that you are a creator.
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Granted By
Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek
Learnt At
- faith.rituals.misc.area level 55 (Pishe, Gufnork, Gapp, Sandelfon, Fish and Hat)
- faith.rituals.misc level 55 (Sek)
Skills Used
- faith.rituals.misc.area (Confirmed by mocking)
- faith.rituals.offensive.area (Confirmed by mocking)
Both skills affect the size and hitpoints of dust devils. Either or both skills may affect dust devils' fighting abilities and perception.
Base GP Cost
50/70/90/... GP
The gp cost depends
Forms of dust devils
As the name suggests: most of the time a dust devil will consist of, erm, dust. However, there are more than 100 different forms, and the following list is an attempt to record them - just in case you fancy a specific looking one, go to the location specified (some may be found in various locations. You might have to perform dust devil more than once on that location, as only every 2nd or 3rd performance of this ritual produces a "non-dust" dust devil.
Listed alphabetically, by form of devil:
diamond slippers = Genua, main gate area
fried dog = BP, Palace
handbills = Bes Pelargic, samurai dojo
leaves = Gloomy Forest (and lots of other places)
origami = BP, Silk Lane
pebbles = Bandits' Camp (but also a lot of other places)
pine needles = Gloomy Forest
pure faith = AM & BP, Pishe high altar
raindrops = AM, Pishe high altar
rainwater = AM, Pishe high altar
squishi = BP, Garden Walk
stale beer = south of Bandit's Camp (Gloomy)
swamp gas = Genua, main gate area
terracotta shards = Bes Pelargic, Tuna Walk
toy pirates = Genua, Eastern Docks
Requirements
Meditate
Type | Offensive |
Step Count | 2 |
Target | Nothing |
Components | Holy symbol |
Required Powers | Speech, Movement |
Will Attempt to Resist | N/A |
Will Be Angered | No/Unknown |