Divine Guard

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Divine Guard
GP Cost 120
Learnt At 150 in faith.rituals.defensive.target
Skills Used faith.rituals.defensive.target and faith.items.scroll
Requirements Symbol
Granted By Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek
Best Baton(s)

Coral, Serrated

Best Cane

Orange


Bestows a ritual onto an object to protect it from theft

Description

This is the new form of minor ward. It allows a Priest to 'bestow' one ritual of their god into an item of value, if this item is stolen or taken from a corpse the ritual is triggered. This is a smaller version of Divine Sentinel allowing only one ritual to be bestowed. Takes a long time to do, and isn't seen as worth using by a lot of people. Useful in the PK society. For more info, read the article of Poyat on this subject.

The ward will not trigger properly if you plant the item on an npc, then steal it from them, or if you put the item on a corpse, then take the item from the corpse. In both of these cases it will just take a small amount of hp (around 100 or less) and cause you to drop the item (though you may pick it back up automatically), leaving the wards in place. You can also trigger a ward sometimes by attempting to scour the wards from an item--it seems to be more likely to trigger if there are more wards on the item.

Help File

Divine Guard stores the power of a single ritual within an object, allowing a priest to protect it from theft. You need a holy symbol to perform this ritual.

After you have performed this ritual on an item, you will need to "bestow" another ritual into it.

Example

> perform divine guard on baton

You speak a short prayer.
You point at a dull grey baton.
Gufnork watches the dull grey baton with interest, waiting for an impression.

> bestow blight on baton
You chant quietly, clutching the dull grey baton in your hands. You feel it take on a holy aura as the ritual of blight moves to fill it.
You sense that the dull grey baton is no longer waiting for your attention.
You impress blight on the dull grey baton.

Granted By

Pishe, Gufnork, Gapp, Sandelfon, Fish, Hat and Sek

Learnt At

faith.rituals.defensive.target level 150

Skills Used

Base GP Cost

120 GP

Requirements

Holy symbol

Meditate

Type Defensive
Step Count2
TargetObjects
ComponentsHoly symbol
Required PowersSight, Speech
Will Attempt to Resist N/A
Will Be Angered No/Unknown